Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.07 @ 17:04:06 // Halloween2020/ForbiddenLore Player: Plexion Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (159) 795 Value Destroyed (6311) 6311 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (-383) -383 TOTAL SCORE: 17963 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 750 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -3128 Cogmind --------- Core Integrity 0/1300 Matter 188/300 Energy 88/100 System Corruption 8% Temperature Cool (37) Movement Core (300) Ox5 Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- System Purifier Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Gravity Neutralizing Apparatus Experimental Sensor Array Advanced Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Ghost Barrier System Purifier > --- WEAPON ----------- Railgun Force Lance > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Heavy Treads Field Propulsion Array Experimental Heat Sink Matter Compressor Experimental Sensor Array Advanced Reaction Control System Advanced Cloaking Device Improved Propulsion Shielding Damper Plating Medium Regenerative Plating Advanced Shield Generator Advanced Hacking Suite Advanced Component Analysis Suite Advanced Recalibrator HERF Cannon Coil Gun Field Lobotomy Kit Power Sword [Rating: 130] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Hover Unit Antigrav System Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Power Sword Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . . . 1 1 . . . . 2 . 2 . . . . . . 2 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 298 | 6 3 4 3 3 40 . 7 25 4 11 1 12 7 18 4 7 5 10 7 2 7 7 1 13 5 15 6 10 13 42 Power 26 | 1 1 1 . 1 5 . . 2 . . . . . 1 1 . . 2 1 . . . . 1 . 2 1 1 1 4 Engine 9 | 1 1 1 . 1 2 . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Core 9 | . . . . . 2 . . 2 . . . . . . 1 . . 1 1 . . . . 1 . . . 1 . . Reactor 8 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 4 Propulsion 42 | 2 . . . . 7 . 1 3 . 5 . 2 . . . . . . . . . . . . . 4 . 2 4 12 Treads 21 | 2 . . . . 6 . 1 1 . 2 . 1 . . . . . . . . . . . . . 1 . 1 2 4 Leg 7 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 3 Flight 7 | . . . . . . . . 1 . 3 . 1 . . . . . . . . . . . . . 2 . . . . Utility 119 | 1 2 . 3 1 17 . 1 18 2 4 . 4 3 6 3 2 5 5 . 2 3 4 1 6 3 6 4 2 4 7 Device 51 | . . . 1 . 5 . . 9 1 2 . 4 1 4 1 2 1 2 . 1 2 1 1 4 1 4 1 . 2 1 Storage 18 | 1 2 . 1 1 6 . . 1 . 1 . . . . 2 . . . . . . . . . . 1 1 . . 1 Processor 8 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 5 Hackware 12 | . . . . . . . . 1 . . . . 1 . . . 4 1 . . . 3 . 1 . . . . 1 . Protection 30 | . . . 1 . 6 . 1 6 1 1 . . . 2 . . . 2 . 1 1 . . 1 2 1 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 . 3 . 1 11 . 5 2 2 2 1 6 4 11 . 5 . 3 6 . 4 3 . 6 2 3 1 5 4 19 Energy Gun 13 | 1 . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . 2 1 4 Energy Cannon 18 | . . . . . . . . . . . . . 2 2 . 1 . 2 2 . . . . . . 1 . 1 . 7 Ballistic Gun 38 | 1 . 2 . . 4 . 3 1 . 2 . . 1 4 . 1 . . 1 . 1 2 . 3 . . 1 1 3 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . 1 . 1 . . 1 . 1 . . 2 1 3 . . . 1 . . 1 . . . . . . . . . Special Weapon 7 | . . . . . 1 . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . 2 . . 1 1 . . 4 . 1 . 3 . . 2 . 2 . . 2 1 . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . 8 . 2 . . . . . 1 1 . . . . 1 . . . . . . . 4 2 . . Parts Lost 94 | . . 1 . 1 17 . . 6 . 1 . . . 1 . . . 3 1 . 2 . . 2 . 15 . 10 1 33 Power 13 | . . 1 . 1 1 . . 1 . . . . . 1 . . . . . . . . . 1 . 2 . 1 . 4 Propulsion 23 | . . . . . 5 . . 3 . . . . . . . . . . . . . . . . . 3 . 2 1 9 Utility 32 | . . . . . 5 . . 1 . 1 . . . . . . . 3 . . 1 . . 1 . 7 . 3 . 10 Weapon 26 | . . . . . 6 . . 1 . . . . . . . . . . 1 . 1 . . . . 3 . 4 . 10 Highest Loss Streak 19 | . . 1 . 1 17 . . 4 . 1 . . . 1 . . . 3 1 . 1 . . 1 . 15 . 5 1 19 Average Slot Usage (%) 75 | . 91 100 100 98 90 88 94 77 69 67 59 60 59 62 64 69 77 75 75 76 78 82 84 77 79 51 36 37 52 59 Engine 3 | . 14 14 11 9 8 11 9 1 . . . . . . . . . . . . . . . . . 1 2 . . . Core 3 | . . . . . 1 . . 5 7 7 7 7 6 1 4 5 5 4 5 5 5 5 5 5 5 1 . 3 4 1 Treads 7 | . 28 28 22 22 17 22 27 7 . . . . . . . . . . . . . . . . . . . . 3 6 Flight 2 | . . . . . . . . 2 7 5 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 2 . . . . Device 5 | . . . . . . . . 6 5 6 7 6 5 5 10 14 11 10 11 11 10 10 10 14 14 5 5 1 3 4 Storage 20 | . 19 28 33 37 39 44 36 23 15 14 15 15 13 13 16 17 17 17 17 17 17 15 15 15 15 9 5 5 4 4 Processor 4 | . . . . . . . . 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 8 9 15 Hackware 8 | . . . . . . . . . 7 7 7 7 13 13 11 11 18 17 17 17 17 25 26 25 26 15 5 4 . 3 Protection 2 | . . . 10 6 3 . 5 1 1 . . . . 1 . . . 2 5 5 5 5 5 . . 2 2 5 6 3 Ballistic Gun 6 | . 14 18 22 16 9 . 12 11 1 8 4 . . 4 . . . . . . . 3 5 1 5 1 2 . 8 5 Launcher 1 | . . 10 . 5 4 . . . 6 2 . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . 2 5 2 . 6 . . . 3 5 4 2 5 4 3 . 2 1 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 11 43 43 54 57 155 136 146 146 70 71 67 71 69 72 81 85 84 91 82 75 90 84 84 84 83 83 35 39 95 95 Greatest Support 145 | 40 40 40 40 40 40 40 60 72 72 72 72 72 72 72 84 84 84 84 84 84 84 84 84 84 84 84 16 28 145 145 Greatest Overweight (x) 45 | . 1 1 1 1 25 3 2 45 . 3 . . . . . 28 . 1 . . 1 . . . . 25 2 5 2 5 Average Overweight (x) . | . . 1 1 1 2 3 2 . . . . . . . . . . . . . . . . . . . 1 1 . . Largest Inventory Capacity 48 | 6 16 16 20 24 36 36 36 48 32 32 32 32 32 32 44 24 24 24 24 24 24 24 24 24 24 24 10 10 10 16 Average Capacity 24 | 5 10 16 20 21 30 36 36 34 32 31 32 32 32 32 24 24 24 24 24 24 24 24 24 24 24 16 10 10 10 10 Most Carried 36 | 4 16 16 19 21 36 36 36 36 28 32 27 32 32 32 32 24 24 24 24 24 24 24 24 24 23 24 10 10 10 10 Average Carried 22 | 2 7 15 17 20 24 36 35 31 28 26 26 28 31 29 24 23 23 23 23 23 23 21 24 23 22 14 9 9 8 7 Final Capacity 36 | 6 16 16 20 24 36 36 36 32 32 32 32 32 32 32 24 24 24 24 24 24 24 24 24 24 24 10 10 10 10 10 Final Carried 36 | 4 14 16 19 21 36 36 36 28 28 26 27 29 32 32 24 24 24 24 24 24 23 24 24 23 22 8 10 8 7 1 Class Distribution -------------------- 45% | Hauler-Mutant 17% | Hacker-Mutant 15% | Wizard-Mutant 15% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Extension Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Matter Collected 6856 | 221 31 226 46 101 960 . 39 355 263 372 . 232 77 1224 36 216 10 121 122 17 91 167 192 53 256 105 86 146 479 612 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7773 | . 107 166 . 349 652 . 186 476 102 226 . 167 99 714 36 832 99 230 160 . 131 76 291 105 . 108 99 . 822 1540 Parts 467 | . 6 18 . 18 90 . 6 32 1 9 . 10 9 46 3 15 6 18 7 . 11 2 5 12 . 9 4 . 59 71 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . 1 9 . 7 . . . . . 7 6 3 11 . . . 3 9 4 5 . . Prevented 14 | . . . . . . . . . . . . . . . . . . 8 . 1 . . . . 2 . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 126 | . 3 10 . 7 4 . 5 8 3 4 . 9 3 13 . 1 . 6 2 . 5 1 1 2 . 4 . . 12 23 Melee 16 | . . . . . . . . 1 . . . . . . . . . 5 1 . 3 . . 2 . 4 . . . . Guns 62 | . 3 1 . 3 2 . 1 7 . 4 . . 3 5 . 1 . . 1 . . 1 1 . . . . . 11 18 Cannons 8 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . 5 AOE 39 | . . 9 . 4 2 . 4 . 3 . . 9 . 6 . . . . . . 2 . . . . . . . . . Classes Destroyed 20 | . 1 4 . 4 3 . 2 1 1 . . . . 1 . 1 1 1 . . . . . . . . . . . . Worker 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Builder 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . . . . . . . 1 2 . . . . 1 . 1 . 2 . . . . . . . . . . . 1 1 Swarmer 42 | . . 8 . . . . 1 . 2 . . 6 3 . . . . 5 . . 5 . . . . 4 . . 4 4 Grunt 32 | . 3 1 . 5 . . 3 2 . 3 . 2 . 4 . . . . 1 . . . . . . . . . . 8 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 Sentry 11 | . . 1 . . . . 1 2 . . . 1 . 2 . . . . 1 . . 1 . . . . . . 1 1 Hunter 11 | . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . 2 4 Programmer 16 | . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . 5 5 Behemoth 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | . 2 5 . 5 5 . 7 2 3 3 . 5 3 7 1 1 2 4 1 . 3 1 1 2 . 3 . . 4 7 Combat Bots Only 7 | . 2 5 . 3 2 . 4 2 3 3 . 5 3 7 . 1 . 4 1 . 3 1 1 2 . 3 . . 4 7 Max Kills in Single Turn 3 | . 1 3 . 2 1 . 3 1 1 1 . 3 1 3 1 1 1 1 1 . 2 1 1 1 . 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 1 . 2 . 1 . . 3 . 3 . . . . . . 2 . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . . 1 . 1 . . . . Uniques/NPCs Destroyed 6 | . . . . . 4 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Data Miner (-6/Proximity Caves) A7 (-6/Extension) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Damage Taken 18040 | . 141 370 33 215 1393 . 236 877 254 388 . 112 48 978 . . . 333 33 . 727 27 . 244 39 2304 . 1406 1227 6655 Core 3107 | . . 89 . 11 170 . 22 123 33 38 . . 16 178 . . . 43 . . 147 27 . 1 . 715 . 191 57 1246 Absorbed by Shields 240 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240 Core Remaining (%) 70 | 100 . 64 . . . 54 96 . . . . 72 . 77 . . . . . . 81 . . . . . . 17 . . Volleys Fired 793 | . 18 16 3 13 143 . 14 33 7 27 1 8 36 130 16 22 18 10 21 . 6 44 18 8 4 5 4 15 57 96 Largest 2 | . 2 2 2 2 2 . 2 2 1 2 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 2 2 2 Hottest 153 | . 70 43 43 43 85 . 65 46 30 60 . 30 90 90 90 30 90 90 90 . 43 35 35 35 35 35 30 150 108 153 Shots Fired 1001 | . 36 22 6 22 171 . 16 63 7 49 1 8 36 130 16 22 18 10 21 . 6 44 19 8 4 5 4 16 96 145 Gun 806 | . 36 15 6 18 166 . 8 63 1 49 . . 3 96 . 22 . . 7 . 4 44 19 8 4 4 4 14 96 119 Cannon 135 | . . . . . . . . . . . . . 33 20 16 . 18 9 13 . . . . . . . . 1 . 25 Launcher 51 | . . 7 . 4 2 . 8 . 6 . . 8 . 13 . . . 1 . . 2 . . . . . . . . . Special 9 | . . . . . 3 . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . 1 . 1 Kinetic 733 | . 18 15 6 18 141 . 4 63 1 49 . . 3 96 . 22 . . 7 . 4 44 19 8 4 4 4 10 89 104 Thermal 172 | . 18 . . . 16 . 4 . . . . . 33 20 16 . 18 9 13 . . . . . . . . . . 25 Explosive 48 | . . 7 . 4 2 . 8 . 6 . . 8 . 13 . . . . . . . . . . . . . . . . Electromagnetic 42 | . . . . . 12 . . . . . . . . . . . . 1 . . 2 . . . . . . 5 7 15 Robot Hit Streak 50 | . 14 8 2 6 11 . 3 50 2 6 1 3 5 10 1 6 5 4 8 . . 5 5 5 . 6 7 7 14 27 Robot Miss Streak 4 | . 2 2 3 1 4 . 2 1 2 3 . . 1 3 . 3 4 3 . . 2 3 1 . . . 1 2 3 3 Penetration Max 1 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 1 Secondary Targets 10 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 651 | . 22 11 3 14 130 . 5 67 4 25 1 8 3 64 1 22 8 12 12 1 5 15 15 5 . 5 3 12 65 113 Core Hits 346 | . 9 14 1 16 49 . 17 21 7 10 . 20 4 52 1 4 4 9 3 . 5 3 4 3 . 4 2 2 29 53 Critical Hits 107 | . . . . 1 20 . . 2 1 12 . . . 22 . 14 . . 4 . . 1 . 1 . . . . 14 15 Critical Kills 28 | . . . . . 6 . . 1 1 3 . . . 3 . 2 . . 1 . . 1 . . . . . . 4 6 Critical Parts Destroyed 55 | . . . . 1 11 . . 1 . 9 . . . 11 . 2 . . 3 . . . . 1 . . . . 8 8 Melee Attacks 200 | . . . . . 26 . . 26 2 3 . 11 . 2 . 7 18 15 8 4 22 26 1 20 2 7 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 171 | . . . . . 26 . . 26 2 3 . 11 . 2 . 7 18 15 8 4 22 16 . 8 2 1 . . . . Piercing 29 | . . . . . . . . . . . . . . . . . . . . . . 10 1 12 . 6 . . . . Sneak Attacks 14 | . . . . . . . . 1 1 . . 6 . 2 . . 2 1 . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19655 | . 289 799 16 446 2163 . 698 1289 418 511 . 888 94 2494 29 869 563 522 276 127 257 124 438 183 . 141 97 340 2256 3328 Guns 9951 | . 289 130 16 165 1097 . 61 916 . 511 . . 63 863 . 408 . . 56 . . 124 438 . . . 97 340 2019 2358 Cannons 1579 | . . . . . . . . . . . . . 31 153 29 . 152 184 60 . . . . . . . . . . 970 Explosions 4409 | . . 669 . 281 118 . 637 . 327 . . 759 . 1331 . . . 3 . . 47 . . . . . . . 237 . Melee 3682 | . . . . . 914 . . 373 91 . . 129 . 147 . 461 411 335 160 127 210 . . 183 . 141 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9078 | . 115 130 16 165 996 . 16 916 . 511 . . 63 863 . 408 . . 56 . . 124 438 . . . 97 271 1815 2078 Thermal 2161 | . 174 . . . 126 . 45 . . . . . 31 153 29 . 152 184 60 . . . . . . . . . 237 970 Explosive 4122 | . . 669 . 281 118 . 637 . 327 . . 759 . 1331 . . . . . . . . . . . . . . . . Electromagnetic 612 | . . . . . 9 . . . . . . . . . . . . 3 . . 47 . . . . . . 69 204 280 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3358 | . . . . . 914 . . 373 91 . . 129 . 147 . 461 411 335 160 127 210 . . . . . . . . . Piercing 324 | . . . . . . . . . . . . . . . . . . . . . . . . 183 . 141 . . . . Highest Corruption 14 | . . . . . . . . 4 . . . . . . . . . . . . . . 14 14 13 1 1 7 2 8 Average Corruption 5 | . . . . . . . . 2 . . . . . . . . . . . . . . 10 12 6 1 1 6 1 4 Corruption Purged 21 | . . . . . . . . 5 . . . . . . . . . . . . . . . 2 13 . 1 . . . Effects 131 | . . . . . . . . 16 . . . . . . . . . . . . . . 10 45 22 1 . 9 5 23 Message Errors 34 | . . . . . . . . 5 . . . . . . . . . . . . . . 2 10 8 1 . . 3 5 Matter Fused 26 | . . . . . . . . 6 . . . . . . . . . . . . . . 1 8 2 . . 6 . 3 Heat Flow Errors 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 3 . . . . 1 Energy Discharges 14 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 5 . . 2 2 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 13 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 3 3 . . 1 . 3 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 11 . . . . . . Targeting Errors 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . . 4 Weapon Failures 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 481 | . . 21 . . 64 . 8 85 . . . 17 . 1 . . 166 6 32 48 17 . . . . . . . . 16 Projectiles 32 | . . . . . . . . . . . . . . . . . 10 6 . . . . . . . . . . . 16 Explosions 47 | . . 21 . . . . 8 . . . . 17 . 1 . . . . . . . . . . . . . . . . Melee 402 | . . . . . 64 . . 85 . . . . . . . . 156 . 32 48 17 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 231 | . . 58 . 29 . . 27 . 60 . . . . . . . . . . . 3 . . . . . . . 54 . Shots 8 | . . 2 . 1 . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | . 96 20 4 16 116 . 48 155 19 93 . 13 199 161 121 5 161 280 121 . . 6 6 269 100 . . 53 254 375 Average Temperature 73 | . 32 5 3 6 42 . 24 47 11 28 . 6 70 46 42 5 64 120 48 . . 3 6 97 49 . . 32 139 130 Received Heat Transfer 1366 | . 78 72 . 75 . . 81 276 . 144 . 27 . 150 . . . . 9 . 9 . . 51 . 36 . . 27 331 Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2327 | . 518 . . . 50 . 55 . . . . . 37 185 37 . 185 222 74 . . . . . . . . . 150 814 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Peak Influence 475 | . 155 251 309 360 . . 277 177 . . . . 440 475 319 54 449 . . . . 82 24 185 . . . . 291 420 Initial 217 | . . 60 41 120 . . . 126 . . . . 119 133 217 54 . . . . . 12 22 7 . . . . . 152 Average 150 | . 41 164 238 214 . . 165 75 . . . . 271 318 226 48 99 . . . . 36 10 64 . . . . 123 294 Maximum Alert Level 2 | . . 1 1 1 . . 1 . . . . . 2 2 1 . 2 . . . . . . . . . . . 1 2 Low Security (%) 65 | 100 100 51 25 37 . 100 56 100 . . . . 29 15 31 100 91 . . . . 100 100 100 . . . . 70 17 Level 1 29 | . . 48 74 62 . . 43 . . . . . 41 67 68 . . . . . . . . . . . . . 29 73 Level 2 4 | . . . . . . . . . . . . . 29 16 . . 8 . . . . . . . . . . . . 8 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 2 1 . . . 4 . . . . 1 3 1 . 3 . . . . 2 . 6 . . . . 3 2 Investigation 8 | . 1 . 1 . . . . . . . . . 1 1 1 . . . . . . 1 . 1 . . . . . 1 Extermination 9 | . . . . . . . . 2 . . . . . . . . 2 . . . . 1 . 2 . . . . 1 1 Reinforcement 13 | . 1 . 1 1 . . . 2 . . . . . 2 . . 1 . . . . . . 3 . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Distress Signals 13 | . . . 1 . . . 1 3 . . . . . 2 1 . 1 . . . . . . 1 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 322 | . 10 12 7 10 22 . 10 27 3 18 . 8 5 26 6 1 12 7 6 . 12 7 5 22 3 9 . 7 26 41 Peak Tracking Total 11 | . 3 3 4 3 10 . 5 4 3 4 . 5 3 5 3 1 3 4 3 . 6 3 4 6 3 7 . 4 5 11 Tactical Retreats 50 | . 2 1 . . 6 . 1 . 1 7 . . . 8 2 . 2 . 4 . 2 1 . 6 1 2 . . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Traps Triggered 8 | . 1 . . . . . . 1 . . . . . 2 1 . . . . . . 1 . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . 2 4 . . . . . . . . . 5 . . . . 1 . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Machines Disabled 19 | . . 2 . . 11 . 1 . . . . . . 2 . . . . 1 . . 1 . . . . . . . 1 Max in Single Turn 1 | . . 1 . . 1 . 1 . . . . . . 1 . . . . 1 . . 1 . . . . . . . 1 Garrison Access 5 | . . . . . . . . 2 . . . . 2 . . . 1 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Machines Accessed 62 | . 1 . 1 . 2 . 3 11 . 1 4 . 6 3 1 . 9 . 1 1 . 5 . 5 1 . 5 . 1 1 Terminals 35 | . 1 . . . . . 3 8 . . . . 4 3 . . 5 . . . . 5 . 5 . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . 2 . 1 . 1 . . . . . . . . . . . . . Total Hacks 239 | . 2 . 5 . 2 . 9 24 . 1 29 . 17 8 3 . 52 . 1 1 . 30 . 32 1 . 18 . 1 3 Successful 134 | . 1 . 4 . 2 . 4 11 . 1 29 . 6 2 . . 27 . 1 1 . 13 . 12 1 . 18 . 1 . Failed 105 | . 1 . 1 . . . 5 13 . . . . 11 6 3 . 25 . . . . 17 . 20 . . . . . 3 Catastrophic 21 | . . . . . . . 2 4 . . . . 4 1 2 . 1 . . . . 3 . 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 125 | . 2 . . . 1 . 8 17 . . . . 11 1 . . 28 . 2 2 . 20 . 30 . . . . . 3 Terminals 144 | . 2 . . . . . 9 17 . . . . 12 8 . . 31 . . . . 30 . 32 . . . . . 3 Fabricators 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . Scanalyzers 10 | . . . 5 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . . 2 . . . . 5 . 3 . 4 . . . . . . . . . . . . . Terminal Hacks 92 | . . . . . 2 . 4 2 . 1 29 . 2 2 . . 6 . 1 1 . 11 . 12 1 . 18 . . . Record 23 | . . . . . 1 . 1 . . . 11 . 1 . . . . . . . . 3 . . . . 6 . . . Part Schematic 16 | . . . . . . . . . . . 8 . . . . . 2 . . . . 2 . . . . 4 . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 4 . . . Open Door 7 | . . . . . . . . . . 1 . . 1 2 . . . . 1 1 . . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . Recall Investigation 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Recall Reinforcements 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Build 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Retrieve Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Scanalyzer 8 | . . . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 18 | . 1 . . . . . . 3 . . . . 3 . . . 9 . . . . 2 . . . . . . . . Terminals 14 | . 1 . . . . . . 3 . . . . 2 . . . 6 . . . . 2 . . . . . . . . Assimilate 6 | . . . . . . . . 3 . . . . . . . . 2 . . . . 1 . . . . . . . . Botnet 5 | . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . Operators 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . 1 . . . 2 9 . . . . 3 2 1 . 4 . . . . 5 . 4 . . . . . 1 Full Trace Events 6 | . . . 1 . . . 1 . . . . . . 1 1 . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . . . . 2 . . 8 . . . . . 2 . . . . 2 . . . . 4 . . . Parts Built 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Matter 1114 | . . . . . . . . . . . . . . . . . 1114 . . . . . . . . . . . . . Time 287 | . . . . . . . . . . . . . . . . . 287 . . . . . . . . . . . . . Total Part Build Rating 35 | . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Parts Scanalyzed 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Total Allies 22 | . . 3 . . . . . 2 . . 1 . . 10 . . 2 . . . . 1 1 . . 1 . 1 . . Largest Group 10 | . . 3 3 1 . . . 2 1 . 1 1 . 10 . . 1 1 . . . 1 1 . . . . 1 . . Highest-Rated Group 447 | . . 73 73 31 . . . 36 26 . 59 59 . 447 . . 10 10 . . . 26 46 . . . . 90 . . Highest-Rated Ally 156 | . . 31 31 31 . . . 26 26 . 59 59 . 156 . . 10 10 . . . 26 46 . . . . 90 . . Total Orders 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Ally Attacks 111 | . . 9 24 11 . . . . . 5 . . . 49 . . . . . . . . 4 . . 1 . 8 . . Total Damage 2186 | . . 148 334 166 . . . . . 299 . . . 908 . . . . . . . . 132 . . 28 . 171 . . Kills 30 | . . 3 10 3 . . . . . 3 . . . 9 . . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . 1 1 . 1 . . . . . . 1 . 3 . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Turns Passed 18893 | 92 645 910 379 619 2578 35 348 1975 242 436 55 320 636 1003 588 445 658 549 427 273 583 601 153 739 979 504 259 451 676 735 Spaces Moved 15239 | 52 342 465 200 320 965 16 147 1693 419 496 95 302 874 575 493 448 998 700 456 513 776 744 156 956 410 526 167 284 357 294 Core 126 | 3 . . . . 3 . . 2 . . . . . . . 6 . . . . . . . . . 109 . 2 . 1 Treads 3131 | 49 342 465 200 320 845 16 147 349 . 8 . . . . . . . . . . . . . . . . . 26 75 289 Legs 126 | . . . . . 117 . . 6 . . . . . . . . . . . . . . . . . . . . . 3 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 857 | . . . . . . . . . . . . . . . . . . . . . . . . . . 151 167 256 282 1 Flight 10999 | . . . . . . . . 1336 419 488 95 302 874 575 493 442 998 700 456 513 776 744 156 956 410 266 . . . . Fastest Speed 40 | 50 160 180 180 180 180 220 200 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 40 120 60 56 120 Average Speed 85 | 153 163 180 180 180 213 220 200 92 50 52 50 50 50 50 50 68 50 50 50 50 50 50 50 50 50 67 142 139 130 151 Slowest Speed 2300 | 160 180 180 180 180 1300 220 200 2300 50 220 50 50 50 50 50 1450 50 150 50 50 150 50 50 50 50 1300 180 300 216 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . 1 . 1 . . 2 9 1 . 2 . . . 2 2 . 18 . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 4 32 96 21 59 89 7 28 45 57 56 74 45 22 44 9 94 23 76 57 59 85 18 88 27 56 74 60 51 10 30 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 10 | . . 1 . 1 1 . . . . . 1 . . . . . . . . . 2 . . . . 1 3 . . . Known Exits Taken 20 | . . . . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . . . . 2 2 . 2 . . . . . 1 . . . . . . 1 1 . 2 . . Spaces Dug 195 | . . 21 . . . . . 10 1 4 . 5 29 13 13 . 16 4 12 2 12 26 3 18 4 2 . . . . Terrain Destroyed 527 | . . 60 . 22 27 . 25 10 57 10 . 48 32 90 15 . 23 6 13 2 12 28 5 18 4 2 . 3 12 3 Melee 92 | . . . . . . . . 10 1 3 . 5 . . . . 12 3 3 2 12 24 1 13 2 1 . . . . Projectile 138 | . . . . . 14 . . . . 7 . . 32 22 15 . 11 3 10 . . 4 4 5 2 1 . 3 2 3 AOE 297 | . . 60 . 22 13 . 25 . 56 . . 43 . 68 . . . . . . . . . . . . . . 10 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Total 19725 | 61 393 520 213 344 1279 17 186 1993 438 618 101 442 1035 1142 826 556 1112 864 619 522 926 884 210 1154 1174 657 183 319 483 454 Wait 2750 | . 17 18 3 1 43 2 13 200 7 60 3 101 111 265 296 56 63 122 125 2 115 53 33 148 754 85 . 8 41 5 Move 15131 | 51 341 464 199 319 964 15 146 1690 418 493 94 301 869 557 491 447 993 699 455 512 771 740 155 919 409 520 166 283 356 294 Hop 39 | . . . . . . . . 1 . 1 . . 2 8 1 . 2 . . . 2 2 . 18 . 2 . . . . Pick Up 155 | 4 11 10 5 5 32 . 2 6 . 13 . 4 4 7 4 6 6 2 . 1 . 7 1 4 . 4 2 . 8 7 Fast Attach 86 | 6 1 . . 1 16 . 3 2 . 2 . . 4 1 1 . 2 3 2 . . 1 . . . 3 5 8 8 17 Attach 112 | . . 1 2 . 17 . 2 8 . 6 1 6 1 4 2 4 1 3 2 . 4 5 . 6 1 10 2 3 3 18 Detach 66 | . . . . . 14 . 1 4 . 6 2 3 3 1 1 3 1 3 1 . 3 2 . 2 . 5 2 1 2 6 Swap 102 | . 2 3 1 2 7 . 2 15 4 3 . 6 2 13 1 3 2 4 3 2 3 1 1 7 4 2 . . 2 7 Drop 123 | . 3 8 . 3 17 . 3 8 . 4 . 2 3 4 13 8 6 3 2 1 . 3 1 4 . 14 2 1 6 4 Fire 793 | . 18 16 3 13 143 . 14 33 7 27 1 8 36 130 16 22 18 10 21 . 6 44 18 8 4 5 4 15 57 96 Melee 200 | . . . . . 26 . . 26 2 3 . 11 . 2 . 7 18 15 8 4 22 26 1 20 2 7 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . . . 22 . . . . . . . . . 18 . . . . . . Rewire 128 | . . . . . . . . . . . . . . 128 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Arm / Qua) -3/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 704 | -10/Materials | Discovered new exit (range 12) 738 | -10/Materials | Entered Mines 901 | -10/Mines | Discovered new exit (range 6) 1260 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1265 | -10/Mines | Found Prototype Device 1399 | -10/Mines | Escorted by a lone wolf Derelict 1419 | -10/Mines | Learned location of Storage (-7) 1532 | -10/Mines | Learned Materials terminal intel 1648 | -10/Mines | Entered Materials 1648 | -9/Materials | Accompanied by 3 allies 1648 | -9/Materials | Evolved 2 slots: Utility x2 1649 | -9/Materials | Loaded intel: 11 terminal locations 1649 | -9/Materials | Identified Exp. Sensor Array 1653 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1937 | -9/Materials | Build established: Hauler-Mutant 1953 | -9/Materials | Discovered new exit (range 14) 2027 | -9/Materials | Entered Mines 2027 | -9/Mines | Accompanied by 1 ally 2095 | -9/Mines | Identified exit to Materials 2137 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2187 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2586 | -9/Mines | Discovered exit to Materials (range 9) 2639 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2639 | -9/Mines | Discovered new exit (range 5) 2646 | -9/Mines | Entered Exiles 2691 | -9/Exiles | Met 8R-AWN 2720 | -9/Exiles | Met EX-HEX 2817 | -9/Exiles | Met EX-DEC 2849 | -9/Exiles | Learned location of Zion (-6) 3067 | -9/Exiles | Met EX-BIN 3091 | -9/Exiles | Aligned with FarCom system 3093 | -9/Exiles | Given EX-Vault access code 3145 | -9/Exiles | Opened EX-Vault 3157 | -9/Exiles | Found Field Lobotomy Kit 3162 | -9/Exiles | Found Lightpack 2.0 3171 | -9/Exiles | Found Flying Fortress v7 3216 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3354 | -9/Exiles | Discovered new exit (range 14) 3744 | -9/Exiles | Attacked by the Exiles 4002 | -9/Exiles | Destroyed 8R-AWN 4033 | -9/Exiles | Lost 17 parts (1p5n5u6w) 4065 | -9/Exiles | Found Prototype Ballistic Gun 4065 | -9/Exiles | Identified 8R-AWN's Boregun 4068 | -9/Exiles | Found 8R-AWN's Boregun 4080 | -9/Exiles | Found Prototype Device 4080 | -9/Exiles | Identified AS-neutralizer No. 17b 4091 | -9/Exiles | Found Prototype Processor 4588 | -9/Exiles | Destroyed EX-BIN 4725 | -9/Exiles | Destroyed EX-HEX 4809 | -9/Exiles | Destroyed EX-DEC 4907 | -9/Exiles | Found Deploy-a-Sentry 4986 | -9/Exiles | Found Prototype Device 4986 | -9/Exiles | Identified System Purifier 5224 | -9/Exiles | Stole four prototypes: Flying Fortress v7, Lightpack 2.0, Field Lobotomy Kit, Deploy-a-Sentry 5224 | -9/Exiles | Entered Mines 5227 | -8/Mines | Discovered exit to Materials (range 15) 5259 | -8/Mines | Entered Materials 5259 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5501 | -8/Materials | Identified exit to Factory 5607 | -8/Materials | Entered Factory 5607 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6154 | -7/Factory | Lost 4 parts (2n1u1w) 6827 | -7/Factory | Discovered new exit (range 16) 6835 | -7/Factory | Identified exit to Factory 7466 | -7/Factory | Identified exit to Storage 7466 | -7/Factory | Identified exit to Lower Caves 7582 | -7/Factory | Entered Lower Caves 7582 | -7/Lower Caves | Accompanied by 1 ally 7786 | -7/Lower Caves | Learned Factory terminal intel 7798 | -7/Lower Caves | Spotted B-75 Beast 7818 | -7/Lower Caves | Discovered new exit (range 12) 7823 | -7/Lower Caves | Identified exit to Lower Caves 7824 | -7/Lower Caves | Entered another Lower Caves area 7889 | -7/Lower Caves | Learned Factory stockpile data 8194 | -7/Lower Caves | Discovered new exit (range 14) 8195 | -7/Lower Caves | Spotted WX-GIN(f) 8195 | -7/Lower Caves | Spotted 1M-156(f) 8195 | -7/Lower Caves | Spotted XX-AHA(f) 8195 | -7/Lower Caves | Spotted 8U-S71(f) 8197 | -7/Lower Caves | Encountered a Master Thief 8197 | -7/Lower Caves | Encountered a Master Thief 8197 | -7/Lower Caves | Encountered a Master Thief 8197 | -7/Lower Caves | Encountered a Master Thief 8201 | -7/Lower Caves | DAS Turret deployed 8201 | -7/Lower Caves | Allies destroyed WX-GIN(f) 8203 | -7/Lower Caves | Lightpack 2.0 stolen by Master Thief 8203 | -7/Lower Caves | 8R-AWN's Boregun stolen by Master Thief 8204 | -7/Lower Caves | Allies destroyed 1M-156(f) 8206 | -7/Lower Caves | Allies destroyed 8U-S71(f) 8259 | -7/Lower Caves | Identified exit to Data Miner 8260 | -7/Lower Caves | Entered Data Miner 8260 | -7/Data Miner | Discovered new exit (range 6) 8270 | -7/Data Miner | Met Data Miner 8279 | -7/Data Miner | Learned location of Section 7 (-2) 8279 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8288 | -7/Data Miner | Received God Mode back door access code from Data Miner 8296 | -7/Data Miner | Assimilated Data Miner with FLK Orb 8312 | -7/Data Miner | Identified exit to Proximity Caves 8315 | -7/Data Miner | Entered Proximity Caves 8315 | -6/Proximity Caves | Accompanied by 1 ally (Data Miner) 8334 | -6/Proximity Caves | Destroyed Data Miner 8339 | -6/Proximity Caves | Found Prototype Hackware 8369 | -6/Proximity Caves | Identified Ghost Barrier 8520 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8635 | -6/Proximity Caves | Entered Factory 8635 | -6/Factory | Evolved 2 slots: Utility x2 8637 | -6/Factory | Loaded intel: 21 terminal locations 8738 | -6/Factory | Found Prototype Launcher 8738 | -6/Factory | Identified Rocket Array 8740 | -6/Factory | Found Rocket Array 8843 | -6/Factory | Discovered new exit (range 16) 8905 | -6/Factory | Identified exit to Factory 9267 | -6/Factory | Discovered new exit (range 10) 9271 | -6/Factory | Identified exit to Extension 9271 | -6/Factory | Entered Extension 9470 | -6/Extension | Destroyed 7 combat bots 9639 | -6/Extension | Rescued A7 9845 | -6/Extension | Spotted B-75 Beast 9913 | -6/Extension | Assimilated A7 with FLK Orb 9967 | -6/Extension | Destroyed A7 9971 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9974 | -6/Extension | Found Prototype Protection 9974 | -6/Extension | Identified Med. Regenerative Plating 10036 | -6/Extension | Spotted B-75 Beast 10235 | -6/Extension | Destroyed B-75 Beast 10237 | -6/Extension | Destroyed B-75 Beast 10273 | -6/Extension | Discovered exit to Factory (range 3) 10274 | -6/Extension | Entered Factory 10274 | -5/Factory | Evolved 2 slots: Utility x2 10601 | -5/Factory | Build established: Hacker-Mutant 10862 | -5/Factory | Sucked down chute 10862 | -5/Factory | Entered Waste 10862 | -5/Waste | The area was eerily silent 11010 | -5/Waste | A Compactor rumbled back to life 11020 | -5/Waste | Spotted C-40 Crusher 11075 | -5/Waste | Destroyed C-40 Crusher 11111 | -5/Waste | Found Damper Plating 11136 | -5/Waste | Discovered new exit (range 13) 11307 | -5/Waste | Identified exit to Factory 11307 | -5/Waste | Entered Factory 11374 | -5/Factory | Identified exit to Upper Caves 11494 | -5/Factory | Discovered new exit (range 7) 11497 | -5/Factory | Identified exit to Factory 11770 | -5/Factory | Fabricated Adv. Hacking Suite? 11797 | -5/Factory | Fabricated Adv. Hacking Suite? 11846 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11850 | -5/Factory | Fabricated Adv. Hacking Suite? 11906 | -5/Factory | Local fabrication network quarantined 11918 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11947 | -5/Factory | Fabricated Exp. Sensor Array (x1) 11965 | -5/Factory | Entered Upper Caves 11965 | -5/Upper Caves | Accompanied by 1 ally 11965 | -5/Upper Caves | Spotted CK-OWK(f) 11966 | -5/Upper Caves | Encountered a Master Thief 11980 | -5/Upper Caves | Destroyed CK-OWK(f) 12223 | -5/Upper Caves | Lost 3 parts (3u) 12511 | -5/Upper Caves | Discovered new exit (range 6) 12514 | -5/Upper Caves | Identified exit to Upper Caves 12514 | -5/Upper Caves | Entered another Upper Caves area 12531 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12535 | -5/Upper Caves | Found Prototype Special Weapon 12535 | -5/Upper Caves | Identified Molecular Deconstructor 12651 | -5/Upper Caves | Discovered exit to Factory (range 15) 12722 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12812 | -5/Upper Caves | Learned 8 Factory zone layouts 12936 | -5/Upper Caves | Discovered new exit (range 10) 12941 | -5/Upper Caves | Identified exit to Warlord 12941 | -5/Upper Caves | Entered Warlord 13113 | -5/Warlord | Met Warlord 13118 | -5/Warlord | Opened Warlord's prototype stash 13122 | -5/Warlord | Found Prototype Hackware 13125 | -5/Warlord | Identified System Mapper 13138 | -5/Warlord | Warlord's base attacked by MAIN.C 13184 | -5/Warlord | Opened side exit 13211 | -5/Warlord | Discovered new exit (range 8) 13214 | -5/Warlord | Identified exit to Proximity Caves 13214 | -5/Warlord | Entered Proximity Caves 13215 | -4/Proximity Caves | Learned location of Quarantine (-3) 13500 | -4/Proximity Caves | Learned 8 Research zone layouts 13665 | -4/Proximity Caves | Spotted B-86 Titan 13790 | -4/Proximity Caves | Discovered exit to Factory (range 14) 13797 | -4/Proximity Caves | Entered Factory 13797 | -4/Factory | Evolved 2 slots: Utility x2 13798 | -4/Factory | Identified exit to Research 13862 | -4/Factory | Identified exit to Upper Caves 14095 | -4/Factory | Build established: Wizard-Mutant 14254 | -4/Factory | Discovered exit to Research (range 5) 14317 | -4/Factory | Spotted B-86 Titan 14398 | -4/Factory | Sucked down chute 14398 | -4/Factory | Entered Waste 14399 | -4/Waste | Met a frightened Derelict 14411 | -4/Waste | Spotted C-40 Crusher 14413 | -4/Waste | EMP discharged 14461 | -4/Waste | Destroyed C-40 Crusher 14465 | -4/Waste | Found Damper Plating 14485 | -4/Waste | Spotted C-40 Crusher 14486 | -4/Waste | Spotted C-40 Crusher 14513 | -4/Waste | EMP discharged 14513 | -4/Waste | System corruption reached 10% 14518 | -4/Waste | Spotted C-40 Crusher 14523 | -4/Waste | Spotted C-40 Crusher 14528 | -4/Waste | Spotted C-40 Crusher 14546 | -4/Waste | Discovered new exit (range 11) 14551 | -4/Waste | Identified exit to Factory 14551 | -4/Waste | Entered Factory 14909 | -4/Factory | Spotted B-86 Titan 15157 | -4/Factory | Discovered exit to Research (range 14) 15290 | -4/Factory | Entered Upper Caves 16029 | -4/Upper Caves | Learned 8 Research zone layouts 16262 | -4/Upper Caves | Discovered new exit (range 4) 16269 | -4/Upper Caves | Identified exit to Upper Caves 16269 | -4/Upper Caves | Entered another Upper Caves area 16440 | -4/Upper Caves | Spotted B-86 Titan 16528 | -4/Upper Caves | Core integrity fell below 50% 16535 | -4/Upper Caves | Assimilated P-70 Sage with FLK Orb 16573 | -4/Upper Caves | Lost 15 parts (2p3n7u3w) 16763 | -4/Upper Caves | Discovered new exit (range 10) 16771 | -4/Upper Caves | Identified exit to Zhirov 16773 | -4/Upper Caves | Entered Zhirov 16773 | -4/Zhirov | Discovered new exit (range 3) 16793 | -4/Zhirov | Build established: Mutant 16796 | -4/Zhirov | Met Zhirov 16818 | -4/Zhirov | Learned location of Testing (-2) 16818 | -4/Zhirov | Learned location of Command (-1) 16829 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16849 | -4/Zhirov | Found Alien Artifact 16864 | -4/Zhirov | Found Alien Artifact 16864 | -4/Zhirov | Identified Integrated Reactor 16864 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17030 | -4/Zhirov | Identified exit to Proximity Caves 17032 | -4/Zhirov | Entered Proximity Caves 17172 | -3/Proximity Caves | Assimilated P-80 Master with FLK Orb 17204 | -3/Proximity Caves | Lost 5 parts (1p1n1u2w) 17209 | -3/Proximity Caves | Spotted B-86 Titan 17336 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17415 | -3/Proximity Caves | Core integrity fell below 20% 17416 | -3/Proximity Caves | Identified Transdimensional Reconstructor 17416 | -3/Proximity Caves | Warped through subspace 17445 | -3/Proximity Caves | Lost 5 parts (1n2u2w) 17473 | -3/Proximity Caves | Discovered exit to Research (range 9) 17483 | -3/Proximity Caves | Entered Research 17483 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17484 | -3/Research | Identified exit to Quarantine 17484 | -3/Research | Identified exit to Research 17680 | -3/Research | Spotted B-86 Titan 17983 | -3/Research | Build established: Scavenger-Mutant 18131 | -3/Research | Discovered new exit (range 9) 18159 | -3/Research | Identified exit to Armory 18159 | -3/Research | Entered Armory 18337 | -3/Armory | Destroyed 7 combat bots 18506 | -3/Armory | Core integrity fell below 50% 18534 | -3/Armory | Lost 14 parts (2p3n4u5w) 18842 | -3/Armory | Energy Cycler disabled 18883 | -3/Armory | Core integrity fell below 20% 18894 | -3/Armory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 18875_ Biometal Medium Treads destroyed. 18877_ Myomer Leg destroyed. 18877_ Destroyed Lgt. Antimatter Reactor. 18878_ Enh. Nova Cannon severed. 18879_ Myomer Leg destroyed. 18882_ Enh. Nova Cannon destroyed. 18883_ Adv. Visual Processing Unit destroyed. 18883_ Penetrated by Slug. 18884_ Acquired Enh. Nova Cannon. 18886_ L-61 Swordsman destroyed. 18886_ Imp. Targeting Computer destroyed. 18888_ Destroyed Lgt. Antimatter Reactor. 18888_ Myomer Leg destroyed. 18889_ Penetrated by Slug. 18890_ Enh. Nova Cannon destroyed. 18891_ Penetrated by Slug. 18891_ Slug penetrates Wall. 18892_ Centrium Leg destroyed. 18893_ Compression Vault explodes. 18893_ M-28 Smith fits Backup Power III on L-61 Swordsman. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ??????????????????????????????##########??### """ | | ??????????????????????????????# #??# # """ | | ??????????????????????????????# #??# # """ | | ??????????????????????????????# [[[ ####"# | | ??????????????????????????????# [[[ #[![=##+### | | ??????????????????????????????# +[=*=* " | | ??????????????????????????????# ]] #%% % ="%" | | ??????????????????????????????# ]] #[=!%###### | | ??????????????????????????????# ##%!####### | | ??????????????????????????????# ## [" | | ??????????????????????????????#######+###* # | | ????????????????????????????????????# #?#! # | | ??????????????????????????????####### ###% # | | ??????????????????????????????+ !!=#!= | | ??????????????????????????????+ =[% "%= | | ??????????????????????????????# ########!##!= | | ??????????????????????????????# #??????# ## | | ??????????????????????????????# #??????# ## " "" | | ???????????????#??????????????# #??????# ## " "? | | ???????????????# ?????????????# ########"## " ["? | | ???????????????+ ?????????????# # ## " !"? | | ???????????????# ????????????# # ## """"? | | ???????????????# ############# #= ## ???? | | ???????????????# Y Y@ # ] ####???? | | ???????????????# !%Y lm p + "" #??????? | | ???????????????# # # # ## # """ #??????? | | ???????????????# =[* | # R" #??????? | | ???????????????# = %= """ #??????? | | ???????????????# %% #??????? | | ???????????????# = *! ########??????? | | ???????????????# %% #?????????????? | | ???????????????# = #?????????????? | | ???????????????# # i????????????? | | ?????????????? + # "" "" ##????????????? | | ????????????? #% # ""T"" = #?????????????? | | ???????????? # # """ ??????????????? | | ??????????? ?# ?########### ????????????????? | | ???????????##??# ???????????? ???????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????##?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 53 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 1200 Resistance: EM 90 Core Shielding 40 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 18 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 48 Defensive Hacking 44 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Gravity Neutralizing Apparatus | -7/Factory | Scanalyzed Cold Fusion Reactor | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Imp. Hacking Suite | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Q-thruster | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Below Origins Challenges ------------ None Game ------ Seed NullInsulatedReconstructor Manual? 0 Play Time 03:50:49 Cumulative 133.8 hours Start 2020.11.07 @ 11:29:54 End 2020.11.07 @ 17:04:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 162 Rogue 75 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b698880-5429-44c8-b71a-d096ed547852