Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.03 @ 20:09:55 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1479) 1479 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3349 Bonus ------- None Cogmind --------- Core Integrity 462/550 Matter 280/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Improved Treads Improved Treads > --- UTILITY (4) ------ Cooling System High-capacity Storage Unit Improved Weapon Shielding Medium Armor Plating > --- WEAPON (3) ------- EM Shotgun Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (12) --- Nuclear Core Nuclear Core Light Treads Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Weapon Shielding Medium Armor Plating > --- WEAPON ----------- EM Shotgun Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Armor Plating Device Cooling System Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 49 | . 18 13 18 Power 5 | . 2 2 1 Engine 5 | . 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 2 2 3 Treads 5 | . . 2 3 Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | . 4 4 5 Device 3 | . . 1 2 Storage 3 | . 2 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 6 | . 2 2 2 Artifact . | . . . . Weapon 24 | . 10 5 9 Energy Gun 12 | . 7 1 4 Energy Cannon 6 | . . 2 4 Ballistic Gun 5 | . 3 2 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . 2 . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . 2 . 1 Highest Loss Streak 2 | . 1 . 2 Average Slot Usage (%) 98 | . 99 98 98 Engine 11 | . 14 11 9 Treads 14 | . . 20 27 Leg 11 | . 28 1 . Device 3 | . . . 9 Storage 11 | . 14 11 9 Protection 16 | . 13 21 16 Energy Gun 12 | . 16 11 9 Energy Cannon 8 | . . 10 15 Ballistic Gun 6 | . 11 11 . Naked Turns . | . . . . Heaviest Build 66 | 10 33 64 66 Greatest Support 66 | 20 20 46 66 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | . 10 12 12 Average Capacity 10 | . 8 10 12 Most Carried 12 | . 10 11 12 Average Carried 9 | . 7 9 11 Final Capacity 12 | 6 10 12 12 Final Carried 12 | 6 10 11 12 Class Distribution -------------------- 54% | Mutant 45% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 765 | 200 256 116 193 Remotely . | . . . . Salvage Created 2108 | . 826 278 1004 Parts 130 | . 52 25 53 Haulers Intercepted 4 | . 2 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 39 | . 19 4 16 Melee 1 | . . . 1 Guns 24 | . 16 2 6 Cannons 9 | . . 1 8 AOE 4 | . 3 1 . Classes Destroyed 8 | . 4 1 3 Worker 1 | . . . 1 Hauler 4 | . 2 1 1 Recycler 1 | . 1 . . Operator 1 | . . . 1 Swarmer 6 | . 6 . . Grunt 21 | . 13 . 8 Brawler 1 | . . . 1 Sentry 11 | . . 4 7 Best Kill Streak 5 | . 4 2 5 Combat Bots Only 4 | . 4 1 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1701 | . 490 191 1020 Core 191 | . 71 32 88 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 71 92 . Volleys Fired 92 | . 42 9 41 Largest 3 | . 2 3 3 Hottest 181 | . 90 157 181 Shots Fired 212 | . 81 27 104 Gun 151 | . 81 17 53 Cannon 60 | . . 10 50 Launcher 1 | . . . 1 Special . | . . . . Kinetic 40 | . 32 8 . Thermal 4 | . . . 4 Explosive 1 | . . . 1 Electromagnetic 167 | . 49 19 99 Robot Hit Streak 20 | . 13 11 20 Robot Miss Streak 4 | . 3 1 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 160 | . 56 21 83 Core Hits 92 | . 40 11 41 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2461 | . 943 316 1202 Guns 1415 | . 758 159 498 Cannons 791 | . . 113 678 Explosions 229 | . 185 44 . Melee . | . . . . Ramming 26 | . . . 26 Kinetic 246 | . 199 47 . Thermal 311 | . 185 44 82 Explosive . | . . . . Electromagnetic 1878 | . 559 225 1094 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 125 | . 70 48 7 Shots 4 | . 2 1 1 Rammed 3 | . . . 3 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 234 | . 168 234 84 Average Temperature 45 | . 39 91 26 Received Heat Transfer 639 | . 144 45 450 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 9 | . . 1 8 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 398 | . 200 50 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 358 | . 358 244 246 Average Influence 134 | . 140 123 132 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 79 | . 72 97 78 Level 1 20 | . 27 2 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 2 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 34 4 33 Peak Tracking Total 9 | . 5 1 9 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 6 1 5 Terminals 9 | . 5 1 3 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 40 | . 22 4 14 Successful 29 | . 17 3 9 Failed 11 | . 5 1 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 27 | . 15 2 10 Terminals 32 | . 18 4 10 Fabricators . | . . . . Repair Stations 6 | . 4 . 2 Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 6 | . 4 1 1 Level Access Points 1 | . . 1 . Branch Access Points 1 | . . . 1 Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 . 2 Scan Component 3 | . 2 . 1 Repair 3 | . 2 . 1 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 35 | . 19 4 12 Terminals 15 | . 9 2 4 Track 7 | . 3 1 3 Botnet 7 | . 5 1 1 Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 1 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 . 1 Time 96 | . 64 . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2675 | . 1083 440 1152 Spaces Moved 1308 | 1 542 203 562 Core . | . . . . Treads 747 | . . 185 562 Legs 561 | 1 542 18 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 150 160 Average Speed 155 | 120 147 167 160 Slowest Speed 180 | 120 150 180 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 2 74 18 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 8 | . . . 8 Terrain Destroyed 14 | . 4 2 8 Melee . | . . . . Projectile . | . . . . AOE 14 | . 4 2 8 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1768 | . 752 288 728 Wait 240 | . 115 42 83 Move 1305 | . 541 202 562 Hop . | . . . . Pick Up 38 | . 19 10 9 Fast Attach 6 | . 2 . 4 Attach 9 | . 3 2 4 Detach . | . . . . Swap 34 | . 13 11 10 Drop 40 | . 17 12 11 Fire 92 | . 42 9 41 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 394 | -10/Materials | Repaired Med. Armor Plating 402 | -10/Materials | Discovered new exit (range 15) 530 | -10/Materials | Repaired EM Shotgun 571 | -10/Materials | Discovered new exit (range 16) 728 | -10/Materials | Discovered new exit (range 15) 1056 | -10/Materials | Discovered new exit (range 8) 1084 | -10/Materials | Entered another Materials area 1084 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1283 | -9/Materials | Identified exit to Materials 1424 | -9/Materials | Build established: Tank 1524 | -9/Materials | Entered another Materials area 1524 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2062 | -8/Materials | Repaired Med. Armor Plating 2676 | -8/Materials | Self-destructed Last Messages --------------- 02555_ K-01 Serf collects debris. 02556_ Dropped Lgt. Nuclear Core. 02559_ K-01 Serf collects debris. 02559_ Acquired Nuclear Core. 02563_ Acquired 30 matter. 02615_ Dropped Lgt. EM Pulse Cannon. 02616_ Acquired Prototype Energy Cannon. 02616_ Identified Adv. Beam Cannon. 02619_ Dropped EM Shotgun. 02620_ Acquired Adv. Beam Cannon. 02656_ W-25 Informer sends out distress signal. 02658_ K-01 Serf destroyed. 02660_ K-01 Serf collects debris. 02661_ K-01 Serf destroyed. 02661_ Y-45 Defender destroyed. 02663_ K-01 Serf collects debris. 02669_ K-01 Serf suffers critical hit. 02669_ Destroyed Lgt. Ion Engine. 02670_ K-01 Serf sends out distress signal. 02671_ K-01 Serf collects debris. 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