Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 18:00:28 Player: Lennu Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2182) 2182 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 6650 Bonus ------- Follower Combat Kills 233 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 22/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Melee Analysis Suite Target Analyzer Component Analysis Suite > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (15) --- Micro Nuclear Core Gravmag System Weight Redist. System Hardened Medium Armor Plating Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit High-capacity Matter Pod Improved Terrain Scan Processor Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Datajack Great Maul > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Airjet Melee Analysis Suite Hardened Heavy Armor Plating Heavy Laser Improved EM Pulse Cannon Plasma Cannon Missile Launcher Great Maul Spear [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Missile Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 76 | 7 7 5 3 1 16 24 . 13 Power 15 | 1 . . . 1 5 7 . 1 Engine 5 | 1 . . . 1 2 1 . . Core 9 | . . . . . 3 6 . . Reactor 1 | . . . . . . . . 1 Propulsion 18 | 2 2 1 2 . . 9 . 2 Treads 4 | 2 . . . . . 1 . 1 Leg 13 | . 2 1 2 . . 8 . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 23 | 2 2 . 1 . 6 4 . 8 Device 6 | 1 1 . . . 1 . . 3 Storage 5 | 1 1 . 1 . 1 . . 1 Processor 7 | . . . . . 3 2 . 2 Hackware 2 | . . . . . 1 . . 1 Protection 3 | . . . . . . 2 . 1 Artifact . | . . . . . . . . . Weapon 20 | 2 3 4 . . 5 4 . 2 Energy Gun 4 | 1 . . . . 2 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 1 2 . . 1 . . . Ballistic Cannon 3 | . . . . . 1 . . 2 Launcher 4 | . 2 . . . 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . 2 . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 2 | . . . . . . 2 . . System Corruption 14 | . . . . . . 14 . . Parts Lost 38 | . 2 . . 1 12 20 . 3 Power 10 | . . . . . 3 6 . 1 Propulsion 13 | . 2 . . . . 11 . . Utility 7 | . . . . . 3 3 . 1 Weapon 8 | . . . . 1 6 . . 1 Highest Loss Streak 11 | . 1 . . 1 11 7 . 3 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 3 9 8 5 5 9 11 4 4 Power 1 | 1 1 1 . 1 . 1 . . Propulsion 1 | 1 1 . . . 2 1 . . Utility 2 | . 2 2 . 1 2 2 1 1 Weapon 2 | 1 2 3 3 2 2 4 1 . Tool/Special . | . . . . . . . . . Unused Backups 29 | . 4 2 1 . 3 9 5 5 Power 3 | . 1 . . . . 1 . 1 Propulsion 6 | . . . . . 2 2 2 . Utility 12 | . 2 2 1 . 1 2 1 3 Weapon 7 | . 1 . . . . 4 2 . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 83 | . 99 100 100 100 83 94 6 51 Engine 6 | . 14 14 14 14 9 1 . . Core 3 | . . . . . 6 10 . . Reactor 1 | . . . . . . . . 5 Treads 4 | . 20 . . . . 1 . 5 Leg 14 | . 7 28 28 28 18 18 . . Device 9 | . 13 14 14 14 9 5 . 9 Storage 11 | . 14 14 14 14 10 14 . 5 Processor 9 | . . . . . 7 22 . 9 Energy Gun 2 | . 8 . . . 5 2 . . Ballistic Gun 9 | . 18 21 28 27 8 . . . Impact Weapon 2 | . . . . . . 7 . . Special Melee Weapon 2 | . . 5 . . . 2 6 5 Peak Build Rating 51 | 7 8 8 26 26 43 51 3 36 Average Rating 23 | 5 7 7 12 25 34 39 2 23 On Entrance 13 | . 7 8 8 26 26 40 1 2 Avg Prop Armor Cover (%) 8 | . 8 . . . . 13 . 5 Naked Turns 42 | . . . . . . 33 9 . Heaviest Build 63 | 13 23 19 29 31 38 63 1 50 Greatest Support 77 | 40 40 20 60 60 60 77 3 20 Greatest Overweight (x) 16 | . 1 . . . . 6 . 16 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 5 15 Average Capacity 12 | 7 9 10 10 15 15 14 5 13 Most Carried 15 | 5 10 10 10 14 15 15 5 9 Average Carried 9 | 4 9 9 9 9 12 12 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 5 15 Final Carried 15 | 5 10 10 10 14 7 15 5 6 Class Distribution -------------------- 87% | Mutant 7% | Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1521 | 243 227 97 157 105 76 514 37 65 Remotely 281 | 68 213 . . . . . . . Salvage Created 1894 | 67 335 41 . 99 161 1142 . 49 Parts 117 | 4 31 19 . 6 11 41 . 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 59 | . 16 6 . 3 8 24 . 2 Melee 12 | . . . . . . 12 . . Guns 11 | . 7 . . 2 . 2 . . Cannons 2 | . . . . . . . . 2 AOE 27 | . 9 6 . 1 8 3 . . Classes Destroyed 11 | 1 3 1 . 1 2 3 . . Worker 3 | . 1 . . . 1 1 . . Builder 1 | . . 1 . . . . . . Tunneler 1 | . . . . . . 1 . . Recycler 3 | 1 . . . . . 2 . . Swarmer 19 | . 9 6 . . 2 2 . . Grunt 28 | . 7 . . 2 3 16 . . Duelist 1 | . . . . 1 . . . . Sentry 2 | . . . . . 1 1 . . Specialist 2 | . . . . . . 2 . . Hunter 2 | . . . . . 2 . . . Programmer 5 | . . . . . . 3 . 2 Best Kill Streak 6 | 1 4 4 . 1 6 6 . 1 Combat Bots Only 6 | . 3 3 . 1 6 5 . 1 Max Kills in Single Turn 4 | 1 3 3 . 1 4 2 . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 4 | . 3 3 . 1 4 2 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 671 | . 103 10 . 20 183 282 . 73 Missed 205 | . 29 6 . 6 62 86 . 16 Hits 466 | . 74 4 . 14 121 196 . 57 Projectile 466 | . 74 4 . 14 121 196 . 57 Critical Strikes 16 | . 1 . . . 4 7 . 4 Part Disruptions 3 | . . . . . . . . 3 Damage Taken 6681 | . 710 33 . 155 2047 2889 . 847 Core 1286 | . 178 . . 35 366 619 . 88 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 18 | . . . . . . 18 . . Ignored by Resistances 73 | . . . . . . 73 . . Regen/Repaired (Parts) 49 | . . . . . . 49 . . Core Remaining (%) 49 | 100 . . . 14 33 . . . Volleys Fired 101 | 4 32 4 . 16 31 6 . 8 Largest 2 | 2 2 2 . 2 2 2 . 2 Hottest 105 | 60 60 50 . 50 102 105 . 73 Shots Fired 183 | 8 64 7 . 32 53 8 . 11 Gun 143 | 8 55 4 . 30 40 6 . . Cannon 16 | . . . . . 5 . . 11 Launcher 24 | . 9 3 . 2 8 2 . . Special . | . . . . . . . . . Kinetic 135 | 4 46 4 . 30 40 . . 11 Thermal 24 | 4 9 . . . 5 6 . . Explosive 24 | . 9 3 . 2 8 2 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 4 12 2 . 7 5 5 . 7 Robot Miss Streak 5 | 1 5 1 . 2 5 1 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 181 | 6 37 8 . 21 33 67 . 9 Core Hits 91 | 2 29 6 . 8 26 16 . 4 Critical Kills 3 | . . . . . . 3 . . Critical Parts Destroyed 12 | . . . . . . 12 . . Critical Strikes 16 | . . . . . . 15 . 1 Blast 1 | . . . . . . . . 1 Smash 15 | . . . . . . 15 . . Melee Attacks 82 | . . 5 . . 3 72 . 2 Impact 67 | . . . . . . 67 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 12 | . . 2 . . 1 7 . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . . . . 3 . . Damage Inflicted 6213 | 60 794 313 . 246 1346 3229 . 225 Guns 880 | 60 301 10 . 158 257 94 . . Cannons 264 | . . . . . 54 . . 210 Explosions 2189 | . 493 303 . 88 1018 287 . . Melee 2836 | . . . . . . 2836 . . Ramming 44 | . . . . . 17 12 . 15 Kinetic 929 | 26 259 10 . 158 266 . . 210 Thermal 562 | 34 42 . . . 392 94 . . Explosive 1842 | . 493 303 . 88 671 287 . . Electromagnetic . | . . . . . . . . . Impact 2836 | . . . . . . 2836 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 25 | . . . . . . 24 24 25 Average Corruption 11 | . . . . . . 3 24 21 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 101 | . . . . . . 28 14 59 Message Errors 23 | . . . . . . 8 4 11 Matter Fused 27 | . . . . . . 8 2 17 Heat Flow Errors 8 | . . . . . . 2 4 2 Energy Discharges 13 | . . . . . . 4 2 7 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 17 | . . . . . . 5 1 11 Data Loss (major) 3 | . . . . . . . 1 2 Misfires 2 | . . . . . . . . 2 Alerts 4 | . . . . . . . . 4 Misdirections 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 971 | . . 10 . . 53 896 . 12 Projectiles 12 | . . . . . . . . 12 Explosions 63 | . . 10 . . 53 . . . Melee 896 | . . . . . . 896 . . Knockbacks 20 | . . . . . 1 17 . 2 Impact 17 | . . . . . . 17 . . Kinetic 3 | . . . . . 1 . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 198 | . . . . . 192 6 . . Shots 4 | . . . . . 4 . . . Rammed 8 | . . . . . . 1 . 7 Targets Rammed 10 | . . . . . 2 1 . 7 Kicked 2 | . . . . . 2 . . . Crushed . | . . . . . . . . . Highest Temperature 266 | 40 45 10 . 26 52 266 214 213 Average Temperature 44 | 22 15 7 . 8 15 96 103 109 Received Heat Transfer 1956 | . 246 . . 84 585 1041 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 7 | . . . . . . 7 . . Combat Hostiles 7 | . . . . . . 7 . . Parts Fried 5 | . . . . . . 5 . . Impact Corruptions 28 | . . . . . . 28 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 721 | 75 100 . . . 361 185 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 1 | . 1 . . . . 1 . . Low Security (%) 96 | 100 86 100 . 100 100 96 100 100 Level 1 3 | . 13 . . . . 3 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 271 | 5 271 175 . 81 194 247 91 30 Initial 100 | . . 100 . . 22 73 91 . Average 46 | . 65 93 . 13 71 56 31 2 Influence Increases 2062 | 5 435 162 . 162 549 689 . 60 Destroy 0b10 Robot/C 1320 | . 320 120 . 100 260 480 . 40 Destroy 0b10 Robot/NC 45 | 5 5 5 . . 10 20 . . Destroy Leader 280 | . 60 20 . 20 70 90 . 20 Allied During Kill 27 | . . . . 11 16 . . . Trap Triggered on 0b10 40 | . . . . . 40 . . . Successful Hack 37 | . . . . . 34 3 . . Disable Machine 60 | . 15 . . . 45 . . . Destroy Structure 118 | . 20 17 . 16 59 6 . . Partial Spotted 30 | . . . . 15 15 . . . Lose Combat Pursuer 105 | . 15 . . . . 90 . . Influence Decreases 2062 | 5 176 405 16 105 444 589 262 60 Entered New Map 470 | . . 159 16 . 35 89 171 . Time Decay 1215 | 5 156 246 . 95 235 337 91 50 Lost Part 323 | . 20 . . 10 120 163 . 10 Lost Ally 40 | . . . . . 40 . . . Purge Threat 14 | . . . . . 14 . . . Squads Dispatched 24 | . 2 . . 1 7 11 . 3 Investigation 7 | . . . . . 4 3 . . Extermination 6 | . . . . . . 4 . 2 Reinforcement 11 | . 2 . . 1 3 4 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . 3 . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 25 6 . 6 33 38 . 4 Peak Tracking Total 9 | . 5 3 . 3 9 6 . 1 Tactical Retreats 10 | . 2 . . 1 3 4 . . ECM-based Alert Blocks 10 | . 3 . . 2 5 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 5 | . . . . . . 3 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 4 | . . . . . 4 . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . . . 4 . . . Triggered 4 | . . . . . 4 . . . Most Traps Carried 4 | . . 4 4 4 4 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 4 | . 1 . . . 3 . . . Max in Single Turn 2 | . 1 . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 18 | . 4 . 2 . 7 5 . . Terminals 11 | . 2 . . . 6 3 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 51 | . 8 . 5 . 26 12 . . Successful 29 | . 3 . 5 . 17 4 . . Failed 22 | . 5 . . . 9 8 . . Catastrophic 7 | . . . . . 3 4 . . Database Lockouts . | . . . . . . . . . Manual 16 | . 2 . 1 . 10 3 . . Terminals 34 | . 4 . . . 24 6 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . . . . 3 . . Recycling Units 5 | . 3 . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 24 | . 2 . 5 . 15 2 . . Record 6 | . . . 4 . 2 . . . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . . Branch Access Points 2 | . 1 . . . 1 . . . Alert Level 3 | . . . . . 2 1 . . Unreport Threat 2 | . . . . . 2 . . . Dispatch Records 1 | . . . . . 1 . . . Reinforcement Status 1 | . . . . . 1 . . . Assault Status 1 | . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 3 | . 1 . . . 2 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . Report Inventory 2 | . 1 . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 11 | . 3 . . . 5 3 . . Full Trace Events 7 | . . . . . 4 3 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 38 | . . . . . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 12 | . . . . . 12 . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 6 | . . 1 . . 1 2 . 2 Non-combat 6 | . . 1 . . 1 2 . 2 Combat . | . . . . . . . . . Robot Hacks Applied 9 | . . 2 . . 1 4 . 2 parse_system 3 | . . 1 . . 1 1 . . no_distress 3 | . . 1 . . . 2 . . find_recycling 1 | . . . . . . . . 1 check_alert 2 | . . . . . . 1 . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 56 | . . . . 13 43 . . . Total Damage 561 | . . . . 133 428 . . . Kills 8 | . . . . 2 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 2237 | . 228 535 500 501 473 . . . ECM 2237 | . 228 535 500 501 473 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 6964 | 113 1071 535 500 501 628 2095 291 1230 Spaces Moved 4606 | 60 594 410 441 423 503 987 548 640 Core 1006 | 11 . . . . . 66 548 381 Treads 784 | 49 421 . . . . 55 . 259 Legs 2816 | . 173 410 441 423 503 866 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 50 50 50 Average Speed 119 | 139 150 120 110 90 90 140 50 163 Slowest Speed 850 | 160 190 120 120 90 90 540 50 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 5 77 66 91 78 49 24 96 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 139 | . 16 28 . 17 68 10 . . Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 138 | . 16 28 . 17 67 10 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 5774 | 82 713 444 457 516 633 1562 567 800 Wait 687 | . 47 1 . 68 42 429 . 100 Move 4599 | 59 593 409 440 422 502 987 547 640 Hop . | . . . . . . . . . Pick Up 120 | 12 14 7 7 6 19 32 8 15 Fast Attach 2 | . . . . . . . . 2 Attach 64 | 7 3 . . 1 16 18 1 18 Detach 8 | . 1 . . . . 1 . 6 Swap 45 | . 16 10 3 2 4 10 . . Drop 52 | . 7 7 7 1 10 12 6 2 Fire 101 | 4 32 4 . 16 31 6 . 8 Melee 76 | . . 5 . . 3 66 . 2 Ram 1 | . . . . . . 1 . . Kick 2 | . . . . . 2 . . . Crush 7 | . . . . . . . . 7 Escape Stasis . | . . . . . . . . . Rewire 6 | . . 1 . . . . 5 . Trap 4 | . . . . . 4 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 15) 443 | -10/Materials | Discovered new exit (range 14) 574 | -10/Materials | Discovered new exit (range 6) 894 | -10/Materials | Core integrity fell below 50% 1001 | -10/Materials | Identified exit to Mines 1185 | -10/Materials | Entered Mines 1498 | -10/Mines | Found a hidden stash of uninstalled traps 1577 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1579 | -10/Mines | Discovered new exit (range 5) 1623 | -10/Mines | Discovered new exit (range 12) 1720 | -10/Mines | Entered Exiles 1749 | -10/Exiles | Met 8R-AWN 1770 | -10/Exiles | Met EX-HEX 1857 | -10/Exiles | Visited The Gauntlet 1976 | -10/Exiles | Met EX-DEC 2017 | -10/Exiles | Met EX-BIN 2034 | -10/Exiles | Aligned with FarCom system 2035 | -10/Exiles | Given EX-Vault access code 2069 | -10/Exiles | Opened EX-Vault 2077 | -10/Exiles | Found Potential Leg 2079 | -10/Exiles | Found Potential Leg 2108 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2148 | -10/Exiles | Learned location of Zion (-7) 2210 | -10/Exiles | Discovered new exit (range 14) 2220 | -10/Exiles | Left Exiles lab with Potential Leg 2220 | -10/Exiles | Entered Mines 2431 | -9/Mines | Core integrity fell below 20% 2506 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2679 | -9/Mines | Discovered new exit (range 8) 2721 | -9/Mines | Entered Materials 2721 | -8/Materials | Accompanied by 3 allies 2721 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 3218 | -8/Materials | Core integrity fell below 50% 3262 | -8/Materials | Lost 11 parts (3p3u5w) 3342 | -8/Materials | Discovered new exit (range 9) 3349 | -8/Materials | Entered Factory 3349 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3524 | -7/Factory | Repaired Lgt. Nuclear Core 4923 | -7/Factory | Core integrity fell below 50% 4941 | -7/Factory | Lost 7 parts (2p3n2u) 5155 | -7/Factory | System corruption reached 10% 5165 | -7/Factory | Build established: Gladiator 5237 | -7/Factory | Lost 3 parts (1p1n1u) 5411 | -7/Factory | Released all parts (8) 5413 | -7/Factory | Core integrity fell below 20% 5440 | -7/Factory | Lost 4 parts (1p3n) 5444 | -7/Factory | Sucked down chute 5444 | -7/Factory | Entered Waste 5444 | -7/Waste | The area was eerily silent 5562 | -7/Waste | Discovered new exit (range 13) 5703 | -7/Waste | Build established: Mutant 5735 | -7/Waste | Entered Factory 6965 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- attach a part, one approach is to ram any robot to regain a small amount, for example to attach a melee or energy weapon to more easily destroy targets for more matter. 06868_ Slammed into P-60 Hacker. 06879_ System corrupted: Energy discharge (-68). 06879_ Acquired 3 matter. 06881_ Slammed into K-01 Serf. 06885_ P-60 Hacker knocked back. 06885_ P-60 Hacker destroyed. 06894_ Acquired 11 matter. 06900_ F SSQMJ|C1N8K&OSS Z# WDQG 06901_ Acquired 4 matter. 06914_ Acquired 2 matter. 06925_ System corrupted: Component data lost. 06942_ System corrupted: Matter fused (-5). 06956_ Antimatter Reactor destroyed. 06959_ Battle Cannon destroyed. 06962_ System Shield destroyed. 06964_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######?? | | ??????????????????????????????????????????# ?? | | ??????????????????????????????????????????# ?? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????+ #? | | ??????????????????????????????????????????#^ #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????#???????????????????????# !! | | ??????????????????# ??????????????????????# !! | | ??????????????????# ?????????????????????# !! | | ??????????????????# ?????????????????????# | | ??????????????????# ????????????????????# | | ??????????????????# ?##############????# "%" | | ??????????????????# # #????# "%" | | ??????????????????# # #???## """ | | ???????????????????? p #???# | | ????????????????????????#@ #???# | | ????????????????????????# !]! ##### = | | ????????????????????????# !]! a + # | | ????????????????????????# !] ##### # | | ????????????????????????# #???# # | | ????????????????????????# #???# # | | ????????????????????????# #???### ### | | ????????????????????????# ! #?????# #?? | | ????????????????????????# #?????? #?? | | ????????????????????????##############?????? #?? | | ???????????????????????????????????????????? #?? | | ???????????????????????????????????????????? ?? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 110 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 30 Utility Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 10 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 2% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption For Emergencies Only Heavy Suspicion Hydra Junior Dev Live, Flee, And Rebuild Oops Overwhelming Resistances Are Futile Sprinter root@ Challenges ------------ None Game ------ Seed TerrorWardroneTube Manual? 0 Play Time 01:19:21 Cumulative 10.4 hours Start 2026.02.14 @ 10:19:03 End 2026.02.17 @ 18:00:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dea2f27c-3041-45df-a5cb-8e495c1e43a2