Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 22:17:00 Player: V1-Dll Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (290) 1450 Value Destroyed (13748) 13748 Prototype IDs (69) 1380 Alien Tech Used (1) 200 Bonus (6053) 6053 TOTAL SCORE: 32531 Bonus ------- High Alert Combat Kills 1029 Follower Combat Kills 479 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -55 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Point Defense System Advanced System Restoration Module Phase Gun Phase Gun Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System High-capacity Storage Unit Core Analyzer Improved Armor Integrity Analyzer Precision Energy Filter Advanced Weapon Cycler Advanced Phase Shifter Hardened Heavy Armor Plating Graphene Brace Improved Component Analysis Suite > --- WEAPON ----------- Vortex Rail Vortex Rail Enhanced Quantum Rifle Enhanced Quantum Rifle Micro-nuke Launcher > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Spiked Medium Treads Biometal Medium Treads Long-range Terrain Scanner Improved Transmission Jammer Advanced Force Field Advanced Point Defense System Advanced Point Defense System Advanced System Restoration Module Phase Gun Phase Gun Phase Gun Quantum Rifle Quantum Rifle Enhanced Nova Cannon Field Lobotomy Kit [Rating: 206] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Coolant Network Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Matter Neutralizer Energy Gun Advanced Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . 2 . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Utility 10 | . . . . . . . . . 2 . . . . 1 . . 2 . . . . . . 2 1 2 Weapon 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 165 | 7 4 3 8 . . . 7 11 12 9 3 . 11 3 1 7 7 5 18 . 2 . . 26 11 10 Power 14 | 1 . . . . . . 1 1 2 . . . 1 . . . 1 . 1 . . . . 2 1 3 Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 1 2 . . . . . . . . . 1 . . . . . . . Reactor 8 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 1 3 Propulsion 38 | 3 . 2 1 . . . 4 2 2 1 1 . 2 3 . 2 . 2 2 . . . . 8 2 1 Treads 32 | 2 . 1 1 . . . 4 2 2 1 1 . . 1 . 2 . 2 2 . . . . 8 2 1 Leg 3 | 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Wheel 3 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 59 | 1 2 . 3 . . . . 2 5 5 1 . 6 . 1 2 4 1 9 . 1 . . 11 3 2 Device 27 | . . . . . . . . . 1 3 . . 3 . . . 1 1 7 . . . . 6 3 2 Storage 7 | 1 1 . . . . . . 1 . . . . 2 . . . . . . . . . . 2 . . Processor 14 | . . . . . . . . . 3 1 . . 1 . . 2 2 . 2 . 1 . . 2 . . Hackware 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . 1 . 2 . . . . 1 1 1 1 . . . 1 . 1 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 2 1 4 . . . 2 6 3 3 1 . 2 . . 3 2 2 6 . 1 . . 5 5 4 Energy Gun 23 | 2 . . . . . . . . . . . . . . . 3 2 1 4 . . . . 4 4 3 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . 1 2 . 1 . . 1 1 . Ballistic Gun 11 | . . . 4 . . . 1 3 2 . 1 . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 2 . . . . . . 2 . 2 . . 1 . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . . 2 1 . . 5 . . . 1 . 3 . . . . 1 . . Parts Lost 73 | . . 1 1 . . . 2 3 2 8 10 . 4 . . . . 3 3 . 1 . . 11 1 23 Power 9 | . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . 5 Propulsion 18 | . . 1 . . . . . 1 2 3 2 . 1 . . . . . . . . . . 3 . 5 Utility 20 | . . . 1 . . . . 1 . 2 1 . 2 . . . . 2 . . . . . 4 . 7 Weapon 26 | . . . . . . . 2 . . 3 6 . 1 . . . . 1 2 . 1 . . 3 1 6 Highest Loss Streak 22 | . . 1 1 . . . 1 2 1 6 4 . 2 . . . . 3 2 . 1 . . 3 1 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 9 14 14 15 14 15 14 14 19 17 15 17 16 18 17 17 17 16 16 17 16 15 16 17 19 16 Power 1 | . . . 1 2 2 2 1 . . 1 1 2 1 2 2 2 1 1 . . . 1 2 2 2 2 Propulsion 1 | . 1 2 2 3 2 2 . . . . . . . 2 1 . . 1 3 2 2 2 2 1 . 1 Utility 8 | . 3 5 5 5 5 6 7 10 12 10 9 11 11 13 12 12 12 6 6 8 8 8 8 7 10 5 Weapon 3 | . 4 7 5 5 4 4 3 2 4 3 2 2 . . . 2 2 5 5 5 3 2 3 4 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 1 . 2 . 2 . 2 . 3 . . . 3 . 1 2 . 2 6 . 1 4 . 7 5 7 Power 9 | . . . . . . . . . 1 . . . 2 . . 1 . . . . . . . 2 1 2 Propulsion 5 | . . . . . 1 . . . . . . . . . 1 . . . 3 . . . . . . . Utility 26 | . . . 2 . . . 1 . 2 . . . 1 . . 1 . 2 3 . . 2 . 5 2 5 Weapon 8 | . 1 . . . 1 . 1 . . . . . . . . . . . . . 1 2 . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 95 99 100 100 100 99 99 99 88 64 21 44 56 74 90 83 78 77 80 79 80 80 82 85 76 Engine 2 | . 13 14 11 11 11 11 3 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 5 8 7 7 6 . . . . . . . . 5 5 5 5 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 5 8 5 5 5 5 6 7 6 Treads 18 | . 27 26 22 22 22 22 35 35 29 21 9 7 1 3 6 16 16 16 14 15 15 15 15 16 18 13 Device 8 | . . . . . . . . . . 10 6 . 7 7 6 6 5 9 13 10 8 10 10 15 19 23 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 6 7 6 6 6 6 5 5 5 5 5 5 5 4 4 2 Processor 8 | . . . . . . . . . 14 7 7 7 9 6 6 11 10 11 10 15 16 15 15 14 8 6 Protection 4 | . 13 14 10 11 11 11 9 9 6 3 6 . . . 5 6 5 2 . . . . . . 4 2 Energy Gun 6 | . . . . . . . . . . . . . . . . 15 16 24 12 10 10 10 10 13 18 14 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . 2 11 15 14 15 15 8 1 . Ballistic Gun 9 | . . . 43 44 44 44 34 27 26 10 9 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 24 14 . . . . . 3 1 14 9 . 2 6 6 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 3 1 1 2 . 6 6 6 6 4 . . . . . . . . . Peak Build Rating 206 | 6 12 11 17 16 17 17 24 28 41 46 44 12 51 55 59 75 98 121 145 144 144 146 146 180 188 206 Average Rating 83 | 4 10 10 16 16 16 17 21 25 36 42 37 12 35 50 58 71 76 108 135 144 141 143 146 167 183 184 On Entrance 66 | . 6 10 11 16 16 17 17 24 28 41 44 12 12 51 55 59 75 93 121 144 144 143 146 146 168 185 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . . . . 11 14 15 15 10 . . . . . 8 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 171 | 11 36 35 40 40 40 40 44 68 69 80 80 40 65 65 63 71 95 95 126 104 104 104 104 139 170 171 Greatest Support 215 | 40 40 40 40 40 40 40 83 83 88 88 48 20 43 43 24 24 24 170 210 210 210 210 210 215 215 215 Greatest Overweight (x) 14 | . 7 1 . . . . . . 1 2 3 1 14 4 2 2 3 3 . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . 1 1 2 1 2 2 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 11 15 15 15 15 15 15 15 20 20 19 20 19 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 1 15 15 15 15 15 15 15 20 20 20 17 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 9 14 14 15 14 15 14 14 19 17 15 17 18 20 19 19 19 19 19 20 19 19 20 18 19 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 15 15 15 15 15 15 15 20 20 17 17 17 20 20 20 20 15 18 20 20 19 20 20 18 19 5 Class Distribution -------------------- 27% | Gunner 16% | Mutant 15% | Tank 13% | Skirmisher 9% | Scavenger-Gunner 6% | Scavenger-Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Waste Assassin | -6/Factory Assassin | -5/Factory Gunner | -5/DSF Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Commander-Gunner | -4/Warlord Gunner | -3/Proximity Caves Gunner | -3/Research Scavenger-Gunner | -2/Research Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Matter Collected 8033 | 244 407 161 1052 32 . . 656 825 767 549 538 . 1096 . 241 57 . 175 232 10 30 15 . 513 253 180 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13522 | . 368 18 1244 38 . . 819 915 656 144 439 . 118 57 120 . . 703 1073 388 110 . 500 4471 397 944 Parts 583 | . 27 5 86 8 . . 42 53 41 9 18 . 2 . . . . 44 37 10 2 . 5 155 15 24 Haulers Intercepted 9 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . 1 1 2 Recyclers Shooed 7 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . 13 18 . 17 . . . . . . 8 2 . 3 . . . Prevented 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 241 | . 11 3 26 3 . . 19 25 14 8 12 . 1 1 1 . . 10 20 5 2 . 7 53 7 13 Melee 3 | . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . Guns 145 | . . . 26 3 . . 14 20 14 . 7 . . . . . . 4 10 3 . . 3 29 6 6 Cannons 57 | . 11 . . . . . . 1 . 8 4 . . . 1 . . 2 6 . 2 . 2 19 . 1 AOE 18 | . . 3 . . . . 5 4 . . . . . . . . . . 1 . . . . . . 5 Classes Destroyed 23 | . 3 1 5 . . . 3 . 1 1 . . . . 1 . . 2 1 1 . . . 2 2 . Worker 13 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 6 2 2 Builder 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . 1 1 2 Recycler 9 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 5 . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Watcher 15 | . 3 . 4 . . . 1 . 2 . . . . . . . . . 1 . . . . 4 . . Swarmer 49 | . . 3 9 3 . . 4 4 7 . 5 . 1 . . . . . 4 1 . . . 5 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 70 | . 11 . 8 . . . 7 12 . 5 3 . . 1 . . . 3 . 1 . . 6 8 . 5 Brawler 6 | . . . . . . . 2 1 . 1 . . . . . . . . . . . . . 2 . . Duelist 8 | . . . 1 . . . . 2 . 1 1 . . . . . . . . 2 . . . 1 . . Sentry 33 | . . . 8 . . . 4 5 4 . 1 . . . . . . . 2 1 1 . . 5 . 2 Specialist 8 | . . . . . . . 2 1 . . . . . . . . . 3 . . . . . 2 . . Hunter 14 | . . . . . . . . . . . . . . . . . . 1 3 . . . . 8 . 2 Programmer 39 | . . . . . . . . . 3 . 2 . . . . . . 2 8 . 1 . . 19 . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . Compactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Best Kill Streak 12 | . 4 3 6 3 . . 12 5 3 4 3 . 1 1 1 . . 3 5 5 1 . 4 11 7 6 Combat Bots Only 9 | . 3 3 6 3 . . 9 5 3 4 3 . 1 1 1 . . 3 5 5 1 . 4 8 7 6 Max Kills in Single Turn 5 | . 1 2 2 2 . . 5 2 1 1 2 . 1 1 1 . . 1 2 1 1 . 1 2 2 2 Gunslinging 1 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . 2 . . . . 4 1 . . . . . . . . . . 1 . . . . . . 2 Melee 1 | . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1529 | . 32 14 57 2 . . 65 87 71 74 198 . 70 12 . 6 . 62 89 22 6 17 48 297 66 234 Missed 448 | . 9 . 21 1 . . 18 18 26 18 63 . 25 1 . 4 . 26 27 3 2 6 10 69 12 89 Hits 1081 | . 23 14 36 1 . . 47 69 45 56 135 . 45 11 . 2 . 36 62 19 4 11 38 228 54 145 Melee 15 | . . . 1 . . . 1 6 . 3 . . . . . . . . 1 . . . . . 3 . Projectile 1066 | . 23 14 35 1 . . 46 63 45 53 135 . 45 11 . 2 . 36 61 19 4 11 38 228 51 145 Critical Strikes 51 | . . 1 1 . . . . 6 . 4 2 . 1 2 . . . 1 3 1 . 1 3 12 3 10 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . . . 1 . . . 10 . 10 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Damage Taken 21694 | . 307 148 478 9 . . 684 1146 569 1332 1288 . 681 214 . 44 . 948 1547 349 82 259 900 4705 1163 4841 Core 3128 | . . 22 44 . . . 90 133 68 85 171 . 367 39 . . . . 45 . 24 36 28 284 85 1607 Absorbed by Shields 692 | . . . . . . . . . . . . . . . . . . . . . . . . 124 568 . Reduced by Siege Mode 618 | . . . . . . . . . . . . . . . . . . . 5 54 . . 74 388 34 63 Ignored by Resistances 35 | . . . . . . . . . . . 25 . . . . 2 . 8 . . . . . . . . Regen/Repaired (Parts) 1379 | . . . . . . . . . 115 . . . . . . . . . 336 . . 259 . . 595 74 Core Remaining (%) 79 | 100 . 91 . . . 89 . 59 . . . . 1 . . 95 . 100 . . . . 88 78 94 . Volleys Fired 631 | . 39 3 51 2 . . 43 51 28 23 35 . 1 3 31 . . 47 61 8 4 . 14 140 13 34 Largest 5 | . 2 1 4 4 . . 4 4 4 4 4 . 1 1 1 . . 5 5 5 5 . 5 5 5 5 Hottest 494 | . 66 30 92 92 . . 94 120 97 144 123 . . 40 40 . . 295 491 491 491 . 491 494 452 429 Shots Fired 2038 | . 78 3 204 8 . . 149 178 108 85 79 . 1 3 31 3 . 125 176 32 19 . 66 525 59 106 Gun 1431 | . . . 204 8 . . 143 161 108 33 46 . . . . 3 . 99 74 16 8 . 26 344 59 99 Cannon 579 | . 78 . . . . . . 10 . 47 33 . . 3 29 . . 26 102 16 11 . 40 181 . 3 Launcher 25 | . . 3 . . . . 6 7 . 5 . . . . . . . . . . . . . . . 4 Special 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Kinetic 903 | . 78 . 204 8 . . 143 171 108 80 79 . . 3 29 . . . . . . . . . . . Thermal 956 | . . . . . . . . . . . . . . . . . . 26 168 32 19 . 66 525 59 61 Explosive 25 | . . 3 . . . . 6 7 . 5 . . . . . . . . . . . . . . . 4 Electromagnetic 110 | . . . . . . . . . . . . . . . . 3 . 99 8 . . . . . . . Entropic 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Robot Hit Streak 25 | . 6 2 20 4 . . 13 15 19 13 10 . 1 2 9 2 . 16 13 9 10 . 24 25 20 16 Robot Miss Streak 10 | . 3 . 5 2 . . 4 6 5 10 7 . . 1 2 . . 2 4 2 2 . 1 4 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 19 | . . . 5 2 . . 2 2 2 . . . . . . . . . . . . . . 4 2 . Max Gunslinging Chain 2 | . . . 1 2 . . 1 1 1 . . . . . . . . . . . . . . 1 1 . Shots Hit Robots 1293 | . 47 1 122 4 . . 98 133 74 67 62 . 4 7 26 1 . 76 78 16 11 . 47 323 38 58 Core Hits 629 | . 19 3 50 3 . . 49 61 44 54 32 . 1 2 3 . . 31 38 8 4 . 16 151 18 42 Critical Kills 8 | . . . . . . . . 1 . . . . . . . . . 1 1 1 . . 2 2 . . Critical Parts Destroyed 6 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 4 Critical Strikes 57 | . 1 . . . . . 1 2 . 4 2 . . . 2 . . 1 3 2 . . 5 28 1 5 Burn 34 | . . . . . . . . . . . . . . . . . . . 2 1 . . 3 26 1 1 Meltdown 7 | . . . . . . . . . . . . . . . . . . 1 1 1 . . 2 2 . . Destroy 4 | . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . Blast 7 | . 1 . . . . . . . . 3 1 . . . 2 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 52 | . . . . . . . 5 28 2 2 4 . 3 8 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . . 5 28 2 2 4 . 3 8 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35764 | . 1016 133 2091 59 . . 2147 2738 1306 1591 1187 . 173 253 786 49 . 1141 3121 590 399 . 1551 10603 1130 3700 Guns 22236 | . . . 2088 59 . . 1644 2119 1306 526 533 . . . . 26 . 971 1361 371 196 . 646 7235 1130 2025 Cannons 9907 | . 1014 . . . . . . 151 . 920 509 . . 58 786 . . 170 1478 219 203 . 905 3359 . 135 Explosions 3023 | . . 133 . . . . 503 468 . 145 . . . . . . . . 247 . . . . . . 1527 Melee 513 | . . . . . . . . . . . 145 . 173 195 . . . . . . . . . . . . Ramming 85 | . 2 . 3 . . . . . . . . . . . . 23 . . 35 . . . . 9 . 13 Kinetic 11713 | . 1014 . 2088 59 . . 1644 2270 1306 1446 1042 . . 58 786 . . . . . . . . . . . Thermal 18996 | . . . . . . . . . . . . . . . . . . 170 2953 590 399 . 1551 10594 1130 1609 Explosive 2215 | . . 133 . . . . 503 468 . 145 . . . . . . . . . . . . . . . 966 Electromagnetic 1164 | . . . . . . . . . . . . . . . . 26 . 971 133 . . . . . . 34 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 513 | . . . . . . . . . . . 145 . 173 195 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1078 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1078 Highest Corruption 20 | . . . . . . . . 1 1 . 1 1 1 . 17 20 . 3 1 . 2 2 . 8 . 13 Average Corruption 3 | . . . . . . . . 1 1 . 1 1 1 . 11 18 . 2 1 . 1 2 . 5 . 2 Corruption Purged 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Effects 176 | . . . . . . . . 8 1 . 16 1 10 . 13 22 . 9 4 . 4 2 . 77 . 9 Message Errors 43 | . . . . . . . . 2 . . 4 . 3 . 4 4 . 3 1 . 1 . . 19 . 2 Matter Fused 37 | . . . . . . . . 1 . . 2 . 4 . 1 5 . 1 1 . 1 . . 18 . 3 Heat Flow Errors 16 | . . . . . . . . 1 . . 1 . . . 2 1 . . . . . 1 . 10 . . Energy Discharges 26 | . . . . . . . . . 1 . 3 1 1 . 4 3 . 1 2 . . . . 10 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 19 | . . . . . . . . 2 . . 3 . 2 . 1 5 . 1 . . 1 1 . 3 . . Data Loss (major) 9 | . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . 4 . . Misfires 9 | . . . . . . . . 1 . . . . . . . 3 . 1 . . 1 . . 3 . . Alerts 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . 7 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 437 | . . . . . . . . . . . 67 . 27 . . . . . 97 20 . . . 104 . 122 Projectiles 204 | . . . . . . . . . . . . . . . . . . . 70 20 . . . 104 . 10 Explosions 139 | . . . . . . . . . . . . . . . . . . . 27 . . . . . . 112 Melee 94 | . . . . . . . . . . . 67 . 27 . . . . . . . . . . . . . Knockbacks 34 | . 11 . . . . . . 1 . 8 13 . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 32 | . 11 . . . . . . 1 . 8 12 . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 606 | . . . . . . . 16 27 . . . . . . . 11 . . 339 . . . . . . 213 Shots 13 | . . . . . . . 1 2 . . . . . . . . . . 6 . . . . . . 4 Rammed 9 | . 1 . 1 . . . . . . . . . . . . 1 . . 3 . . . . 2 . 1 Targets Rammed 9 | . 1 . 1 . . . . . . . . . . . . 1 . . 3 . . . . 2 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 860 | . 177 26 348 94 . . 369 264 98 489 303 . . . 189 97 . 196 307 166 177 183 451 596 594 860 Average Temperature 115 | . 56 11 97 49 . . 130 104 29 168 80 . . . 99 63 . 117 101 74 86 133 211 136 188 204 Received Heat Transfer 3682 | . 171 72 144 . . . 252 522 66 1316 312 . 105 135 . 9 . 72 . 39 9 85 196 123 . 54 Effects 41 | . . . 1 . . . . 6 . 3 4 . . . . . . . . . . . 1 7 4 15 Shutdowns 11 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 2 6 Energy Bleed 5 | . . . 1 . . . . 1 . 1 1 . . . . . . . . . . . . 1 . . Interference 17 | . . . . . . . . 5 . . 3 . . . . . . . . . . . . 3 . 6 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 3 Siege Activations 37 | . . . . . . . . . . . . . . . . . . . 2 1 2 . 3 25 1 3 Total Turns 1023 | . . . . . . . . . . . . . . . . . . . 20 27 22 . 76 811 26 41 Longest Duration 135 | . . . . . . . . . . . . . . . . . . . 15 27 14 . 38 135 26 26 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . Parts Fried 17 | . . . . . . . . . . . . . . . . . . 17 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . . . . . . . . . . . 1 2 2 . . 2 5 1 1 Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . 1 2 2 . . 2 5 1 1 Parts Melted 103 | . . . 1 . . . . . . . . . . . . . . 1 12 2 5 . 8 62 7 5 Heat Transferred 26735 | . . . . . . . . . . . . . . . . . . 148 3806 972 485 . 2375 15763 1591 1595 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 4 | . . . 2 . . . 1 3 2 . . . . . . . . 1 2 . . . . 4 2 2 Low Security (%) 45 | 100 100 100 29 100 . 100 50 1 2 . . . . 100 100 100 100 23 68 . . . . 44 1 30 Level 1 35 | . . . 60 . . . 49 23 64 . . . . . . . . 76 28 . . . . 22 63 68 Level 2 13 | . . . 10 . . . . 27 32 . . . . . . . . . 2 . . . . 17 35 . Level 3 6 | . . . . . . . . 47 . . . . . . . . . . . . . . . 14 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Peak Influence 1116 | . 75 76 440 199 . . 282 953 499 . . . . 26 1 22 5 336 416 . . . . 1116 650 408 Initial 626 | . . 6 5 129 . . . 178 499 . . . . 7 . . . . 176 . . . . 32 626 162 Average 255 | . 24 33 256 118 . . 134 627 329 . . . . 2 . 1 . 244 176 . . . . 336 375 252 Influence Increases 8448 | . 353 134 936 70 . . 611 805 513 190 300 . 165 45 1 44 5 366 991 100 55 . 190 1669 217 688 Destroy 0b10 Robot/C 5020 | . 220 100 620 60 . . 380 500 280 160 240 . 120 20 . 40 . 200 340 100 40 . 140 1060 140 260 Destroy 0b10 Robot/NC 275 | . 25 . 50 . . . 20 . 15 . 5 . 5 5 . . . . 20 . . . . 90 15 25 Destroy Leader 1108 | . 60 20 174 10 . . 102 20 104 30 40 . 20 . . . . 40 102 . 10 . 20 260 32 64 Allied During Kill 64 | . . 5 29 . . . . . . . . . 20 1 . 4 . . . . 5 . . . . . Successful Hack 203 | . 26 . 46 . . . 9 . 53 . . . . . . . 5 . 28 . . . . . 24 12 Disable Machine 345 | . . . 15 . . . 30 15 15 . . . . . . . . . 180 . . . . 45 . 45 Anti-Garrison Action 200 | . . . . . . . . 200 . . . . . . . . . . . . . . . . . . Destroy Structure 813 | . 7 9 2 . . . 25 55 1 . . . . 4 1 . . 36 276 . . . . 184 6 207 Lose Combat Pursuer 420 | . 15 . . . . . 45 15 45 . 15 . . 15 . . . 90 45 . . . 30 30 . 75 Influence Decreases 8202 | . 337 135 620 362 39 . 337 126 1039 617 300 . 153 57 1 44 5 30 917 350 215 . 142 603 1060 713 Entered New Map 1931 | . . 10 10 202 39 . . 96 454 159 . . . 5 . . . . 160 152 31 . . 16 488 109 Time Decay 5460 | . 337 96 560 160 . . 317 . 565 438 248 . 153 52 1 24 5 . 577 198 174 . 142 477 562 374 Lost Part 581 | . . 9 10 . . . 20 30 20 20 52 . . . . . . 30 30 . 10 . . 110 10 230 Lost Ally 80 | . . 20 40 . . . . . . . . . . . . 20 . . . . . . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Squads Dispatched 54 | . 2 . 2 . . . 5 . 8 . . . . . . . . 2 6 . . . . 17 1 11 Investigation 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 1 1 Extermination 17 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . 7 . 3 Reinforcement 13 | . 1 . 1 . . . 1 . 1 . . . . . . . . 2 1 . . . . 3 . 3 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Garrison 14 | . . . . . . . 4 . 4 . . . . . . . . . 1 . . . . 1 . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Distress Signals 34 | . 3 . 3 . . . 4 . 3 . . . . . . . . . 3 . . . . 6 9 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 372 | . 18 5 36 1 . . 22 24 26 8 13 . 7 2 5 4 . 14 35 5 2 18 9 75 9 34 Peak Tracking Total 19 | . 3 3 6 1 . . 5 4 5 4 4 . 3 2 3 3 . 4 8 5 1 19 4 7 8 12 Tactical Retreats 24 | . 1 . . . . . 2 1 2 . 1 . . 1 1 . . 3 5 . . . 1 2 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Traps Triggered 19 | . 5 . . . . . . 3 1 . . . . 1 . 1 . 1 2 . . . . 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Machines Disabled 25 | . . . 1 . . . 2 2 1 . . . . . . . . . 12 1 . . . 3 . 3 Max in Single Turn 5 | . . . 1 . . . 1 1 1 . . . . . . . . . 5 1 . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Machines Accessed 58 | . 7 . 11 . 2 . 4 3 8 . . 4 . 1 . 1 1 . 4 . . 6 . 3 1 2 Terminals 33 | . 7 . 11 . . . 2 3 3 . . . . 1 . 1 1 . 2 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . 1 1 Garrison Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Total Hacks 174 | . 18 . 41 . 2 . 14 5 15 . . 33 . 2 . 1 2 . 12 . . 17 . 4 3 5 Successful 114 | . 11 . 24 . 2 . 9 1 7 . . 33 . 1 . 1 1 . 4 . . 17 . . 2 1 Failed 59 | . 7 . 16 . . . 5 4 8 . . . . 1 . . 1 . 8 . . . . 4 1 4 Catastrophic 9 | . . . 1 . . . . 1 3 . . . . . . . . . 2 . . . . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 14 . 22 . 1 . 9 . . . . . . 2 . . . . 1 . . 2 . . . . Terminals 93 | . 18 . 41 . . . 10 5 4 . . . . 2 . 1 2 . 8 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . 3 . . . . . . . . . 2 . . . . 2 . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . . 3 . 6 . . . . . . . . . 2 . . . . . 3 3 Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 Terminal Hacks 82 | . 5 . 16 . 2 . 2 1 2 . . 33 . . . 1 1 . 2 . . 17 . . . . Record 22 | . . . . . 1 . . . . . . 11 . . . . . . . . . 10 . . . . Part Schematic 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . 6 . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . 2 . . . . . . . . 3 . . . . . . . . . 5 . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Open DSF 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Scan Component 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 3 . 3 . . . . . . . . . . . . . . . 2 1 Retrieve Study 9 | . . . . . . . 3 . 3 . . . . . . . . . . . . . . . 2 1 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 6 . 8 . . . 3 . . . . . . 1 . . . . . . . . . . . . Terminals 18 | . 6 . 8 . . . 3 . . . . . . 1 . . . . . . . . . . . . Botnet 7 | . 1 . 3 . . . 2 . . . . . . 1 . . . . . . . . . . . . Skim 11 | . 5 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 7 . 10 . . . 3 3 6 . . . . 1 . . 1 . 5 . . . . 2 1 2 Full Trace Events 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . . 3 . 3 . . . . . . . . . . . . . . . 2 1 Parts Repaired 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Time 54 | . . . . . . . . . 26 . . . . . . . . . 28 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . 3 . . . . . . . . . . 3 . . . . 4 4 . Machine Destruction 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . Programmers 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Total Allies 13 | . . 3 . . . . . . . . . . 2 . 2 . . . . 1 . 5 . . . . Largest Group 6 | . . 3 2 . . . . . . . . . 1 1 1 1 . . . 1 1 6 . . . . Highest-Rated Group 318 | . . 40 24 . . . . . . . . . 96 81 141 137 . . . 47 47 318 . . . . Highest-Rated Ally 141 | . . 16 16 . . . . . . . . . 96 81 141 137 . . . 47 47 68 . . . . Initial Warlord ECA Mod 11 | . . . . . . . . . 4 4 4 4 3 3 3 3 2 2 11 9 9 9 8 8 7 6 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 8 | . . . . . . . . . . . . . 3 2 . 1 . . 2 . . . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . Ally Attacks 77 | . . 11 24 . . . . . . . . . 17 . 13 3 . . . . 1 8 . . . . Total Damage 2395 | . . 156 273 . . . . . . . . . 793 . 590 137 . . . . 46 400 . . . . Kills 18 | . . 2 5 . . . . . . . . . 5 1 2 2 . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Field Lobotomies 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 8862 | . . . . . . . . . . 2058 1807 . 1967 453 314 520 220 . . . . . . 845 678 . Terrain 7339 | . . . . . . . . . . 2058 1807 . 1967 453 314 520 220 . . . . . . . . . Jamming 1523 | . . . . . . . . . . . . . . . . . . . . . . . . 845 678 . ECM 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Robot Analysis Total 10 | . 3 . 6 . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 . . 2 . . . . . . . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Turns Passed 28714 | 70 1584 205 1783 339 666 175 784 1384 1690 2059 1932 185 2322 453 314 520 236 638 1875 415 487 1677 576 3801 1676 868 Spaces Moved 13502 | 42 822 112 895 198 415 110 327 643 787 742 742 78 803 200 196 397 174 235 854 223 258 937 278 1487 1022 525 Core 252 | 7 1 . . . . . . . . . 3 . 123 . . . . . . . . . . . . 118 Treads 11772 | 34 821 112 895 198 415 110 327 643 787 742 739 78 152 30 . . . 223 854 223 258 937 278 1487 1022 407 Legs 682 | 1 . . . . . . . . . . . . 528 153 . . . . . . . . . . . . Wheels 796 | . . . . . . . . . . . . . . 17 196 397 174 12 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 162 162 162 160 240 50 120 120 120 120 135 160 166 166 166 166 152 152 50 Average Speed 171 | 140 160 163 160 160 160 160 160 162 162 199 232 240 270 191 120 120 120 159 160 166 166 166 166 160 154 137 Slowest Speed 750 | 160 400 240 160 160 160 160 162 162 243 240 320 240 750 240 120 120 135 240 166 166 166 166 166 166 162 460 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 98 32 93 33 89 40 32 77 18 78 76 69 94 6 81 11 5 95 22 41 55 91 49 48 37 21 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 6 | . 1 . . . 1 . . . . 2 . 1 1 . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 . . 1 1 . 1 . . . . . . 1 1 . 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 1 . . 1 1 . . . . 1 1 1 1 . . . . . . . . . . 1 1 . Scrap Searched 11 | . . 1 . . . . . . . 3 3 . 2 . . . . . . . 1 . 1 . . . Spaces Dug 83 | . . . . . . . 3 10 1 2 . . . 1 . . . 19 22 . . . 1 24 . . Terrain Destroyed 499 | . 5 9 . . . . 19 22 1 25 3 . . 1 1 . . 19 177 10 6 . 13 100 . 88 Melee 17 | . . . . . . . 3 10 1 2 . . . 1 . . . . . . . . . . . . Projectile 233 | . 5 . . . . . . . . 6 3 . . . 1 . . 19 67 10 6 . 13 68 . 35 AOE 249 | . . 9 . . . . 16 12 . 17 . . . . . . . . 110 . . . . 32 . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Total 17814 | 50 1001 130 1159 217 418 109 505 820 1128 1260 879 77 949 254 242 441 201 420 1239 248 308 1061 356 2620 1097 625 Wait 2939 | . 107 11 190 18 . . 108 57 270 469 77 . 92 39 12 27 18 114 260 12 36 . 65 899 20 38 Move 13477 | 41 821 111 894 197 414 109 327 641 786 741 741 77 802 200 195 396 173 234 853 222 257 936 277 1486 1021 525 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 179 | 1 15 2 9 . 2 . 6 10 12 6 8 . 24 . 2 5 . 8 15 . 4 6 . 27 13 4 Fast Attach 73 | 7 13 . . . . . . 1 5 1 3 . 9 3 . 3 . 3 11 . . . . 6 6 2 Attach 91 | . . 2 3 . . . 3 4 4 10 4 . 7 . 1 3 5 2 8 . 2 . . 21 3 9 Detach 25 | . . . . . . . . . 1 1 4 . 2 . . . 1 2 3 . 1 . . 7 2 1 Swap 88 | . 1 1 5 . . . 8 23 8 4 1 . . . . 1 2 1 6 . 1 1 . 17 4 4 Drop 131 | 1 4 . 6 . 2 . 5 5 12 3 1 . 9 1 1 5 2 9 19 . 3 6 . 15 15 7 Fire 631 | . 39 3 51 2 . . 43 51 28 23 35 . 1 3 31 . . 47 61 8 4 . 14 140 13 34 Melee 52 | . . . . . . . 5 28 2 2 4 . 3 8 . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . 2 . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 119 | . . . . . . . . . . . 1 . . . . . . . . 6 . 112 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 3 exits: *Res / *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 9) 636 | -10/Materials | Discovered new exit (range 10) 847 | -10/Materials | Discovered new exit (range 14) 1393 | -10/Materials | Discovered new exit (range 12) 1459 | -10/Materials | Discovered new exit (range 16) 1599 | -10/Materials | Learned location of 2 exits from Materials 1611 | -10/Materials | Learned location of 1 exit from Recycling 1655 | -10/Materials | Entered Mines 1656 | -10/Mines | Identified exit to Materials 1662 | -10/Mines | Learned location of 1 exit from Materials 1743 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1856 | -10/Mines | Assembled infested the area 1860 | -10/Mines | Entered Materials 1860 | -9/Materials | Accompanied by 2 allies 1860 | -9/Materials | Evolved 2 slots: Weapon x2 1861 | -9/Materials | Identified exit to Materials 1861 | -9/Materials | Identified exit to Mines 1988 | -9/Materials | Central database locked down 2256 | -9/Materials | Discovered exit to Mines (range 12) 2640 | -9/Materials | Build established: Tank 3317 | -9/Materials | Discovered exit to Materials (range 14) 3459 | -9/Materials | Learned location of 1 exit from Recycling 3478 | -9/Materials | Loaded intel: 11 trap records 3487 | -9/Materials | Learned 2 Storage zone layouts 3643 | -9/Materials | Entered Mines 3668 | -9/Mines | Met a Derelict bent on vengeance 3781 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3781 | -9/Mines | Discovered new exit (range 5) 3982 | -9/Mines | Entered Exiles 4021 | -9/Exiles | Met 8R-AWN 4048 | -9/Exiles | Met EX-HEX 4093 | -9/Exiles | Met EX-BIN 4114 | -9/Exiles | Aligned with FarCom system 4115 | -9/Exiles | Given EX-Vault access code 4152 | -9/Exiles | Opened EX-Vault 4165 | -9/Exiles | Found Field Lobotomy Kit 4197 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4243 | -9/Exiles | Met EX-DEC 4250 | -9/Exiles | Learned location of Zion (-6) 4372 | -9/Exiles | Visited The Gauntlet 4629 | -9/Exiles | Discovered new exit (range 12) 4648 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4648 | -9/Exiles | Entered Mines 4784 | -8/Mines | Discovered exit to Materials (range 7) 4823 | -8/Mines | Entered Materials 4823 | -8/Materials | Evolved 2 slots: Propulsion x2 4824 | -8/Materials | Identified exit to Storage 4873 | -8/Materials | Garrison activated, responded to threat 4940 | -8/Materials | Build established: Skirmisher 5249 | -8/Materials | Destroyed 9 combat bots 5265 | -8/Materials | Discovered new exit (range 16) 5578 | -8/Materials | Garrison activated, responded to threat 5607 | -8/Materials | Identified exit to Garrison 5607 | -8/Materials | Entered Garrison 5621 | -8/Garrison | Triggered checkpoint 5997 | -8/Garrison | Triggered checkpoint 6083 | -8/Garrison | Triggered checkpoint 6127 | -8/Garrison | Discovered new exit (range 8) 6216 | -8/Garrison | Triggered checkpoint 6255 | -8/Garrison | Build established: Scavenger-Skirmisher 6290 | -8/Garrison | Discovered new exit (range 10) 6332 | -8/Garrison | Triggered checkpoint 6509 | -8/Garrison | Triggered checkpoint 6627 | -8/Garrison | Triggered checkpoint 6707 | -8/Garrison | Discovered new exit (range 14) 6856 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6991 | -8/Garrison | Entered Factory 6991 | -7/Factory | Evolved 2 slots: Utility x2 7072 | -7/Factory | Identified exit to DSF 7308 | -7/Factory | Build established: Scavenger-Gunner 8093 | -7/Factory | Garrison activated, responded to threat 8259 | -7/Factory | Repaired Lgt. Treads 8294 | -7/Factory | Discovered new exit (range 5) 8634 | -7/Factory | Garrison activated, responded to threat 8680 | -7/Factory | Identified exit to Lower Caves 8681 | -7/Factory | Entered Lower Caves 8687 | -7/Lower Caves | Met a Warlord Commander 8688 | -7/Lower Caves | Learned location of Warlord (-4) 8689 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8694 | -7/Lower Caves | Found Encrypted Comm Array 8963 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9497 | -7/Lower Caves | Spotted B-75 Beast 9561 | -7/Lower Caves | Destroyed B-75 Beast 9581 | -7/Lower Caves | Lost 6 parts (2n1u3w) 9838 | -7/Lower Caves | Build established: Skirmisher 10242 | -7/Lower Caves | Discovered new exit (range 7) 10602 | -7/Lower Caves | Found Alien Artifact 10603 | -7/Lower Caves | Identified Core Expander 10603 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 10740 | -7/Lower Caves | Entered another Lower Caves area 10774 | -7/Lower Caves | Discovered new exit (range 16) 11757 | -7/Lower Caves | Discovered new exit (range 20) 11785 | -7/Lower Caves | Encountered a Warlord checkpoint 12381 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12513 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 12672 | -7/Lower Caves | Entered Data Miner 12672 | -7/Data Miner | Discovered new exit (range 6) 12682 | -7/Data Miner | Build established: Mutant 12718 | -7/Data Miner | Met Data Miner 12780 | -7/Data Miner | Learned location of Section 7 (-2) 12780 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12804 | -7/Data Miner | Received God Mode back door access code from Data Miner 12857 | -7/Data Miner | Entered Proximity Caves 13405 | -6/Proximity Caves | Core integrity fell below 50% 13406 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13420 | -6/Proximity Caves | Escorted by Enhanced Grunt 14054 | -6/Proximity Caves | Spotted B-75 Beast 14085 | -6/Proximity Caves | Core integrity fell below 20% 14102 | -6/Proximity Caves | Assimilated B-75 Beast with FLK Orb 14735 | -6/Proximity Caves | Discovered new exit (range 71) 15179 | -6/Proximity Caves | Entered Factory 15179 | -6/Factory | Accompanied by 1 ally 15179 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15466 | -6/Factory | Build established: Assassin 15632 | -6/Factory | Sucked down chute 15632 | -6/Factory | Entered Waste 15647 | -6/Waste | EMP discharged 15648 | -6/Waste | Spotted C-40 Crusher 15653 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 15656 | -6/Waste | Spotted C-40 Crusher 15670 | -6/Waste | Allies destroyed C-40 Crusher 15678 | -6/Waste | Spotted C-40 Crusher 15681 | -6/Waste | Spotted C-40 Crusher 15683 | -6/Waste | Allies destroyed C-40 Crusher 15703 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 15747 | -6/Waste | EMP discharged 15747 | -6/Waste | System corruption reached 10% 15758 | -6/Waste | Spotted C-40 Crusher 15847 | -6/Waste | EMP discharged 15864 | -6/Waste | Destroyed C-40 Crusher 15888 | -6/Waste | Found Corrupted Prototype Hackware 15919 | -6/Waste | Discovered new exit (range 12) 15946 | -6/Waste | Entered Factory 15946 | -6/Factory | Accompanied by 1 ally 16108 | -6/Factory | Discovered new exit (range 6) 16401 | -6/Factory | Identified exit to Factory 16466 | -6/Factory | Entered another Factory area 16466 | -5/Factory | Evolved 2 slots: Utility x2 16467 | -5/Factory | Identified exit to Upper Caves 16684 | -5/Factory | Identified exit to DSF 16702 | -5/Factory | Entered DSF 16743 | -5/DSF | Additional patrols routed to DSF 16875 | -5/DSF | Lost 3 parts (2u1w) 17000 | -5/DSF | Discovered new exit (range 15) 17005 | -5/DSF | Sterilization system engaged 17025 | -5/DSF | Ambient heat levels rising (+10) 17040 | -5/DSF | Ambient heat levels rising (+10) 17055 | -5/DSF | Ambient heat levels rising (+10) 17070 | -5/DSF | Ambient heat levels rising (+10) 17085 | -5/DSF | Ambient heat levels rising (+10) 17100 | -5/DSF | Ambient heat levels rising (+10) 17115 | -5/DSF | Ambient heat levels rising (+10) 17130 | -5/DSF | Ambient heat levels rising (+10) 17135 | -5/DSF | Build established: Gunner 17145 | -5/DSF | Ambient heat levels rising (+10) 17160 | -5/DSF | Ambient heat levels rising (+10) 17175 | -5/DSF | Ambient heat levels rising (+10) 17190 | -5/DSF | Ambient heat levels rising (+10) 17205 | -5/DSF | Ambient heat levels rising (+10) 17220 | -5/DSF | Ambient heat levels rising (+10) 17235 | -5/DSF | Ambient heat levels rising (+10) 17250 | -5/DSF | Ambient heat levels rising (+10) 17265 | -5/DSF | Ambient heat levels rising (+10) 17280 | -5/DSF | Ambient heat levels rising (+10) 17295 | -5/DSF | Ambient heat levels rising (+10) 17310 | -5/DSF | Ambient heat levels rising (+10) 17325 | -5/DSF | Ambient heat levels rising (+10) 17340 | -5/DSF | Ambient heat levels rising (+10) 17340 | -5/DSF | Entered Factory 17340 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17629 | -4/Factory | Joined by Warlord Ranger squad 18099 | -4/Factory | Discovered new exit (range 18) 18327 | -4/Factory | Joined by Warlord Geek squad 18339 | -4/Factory | Discovered new exit (range 12) 18441 | -4/Factory | Discovered new exit (range 10) 18606 | -4/Factory | Garrison activated, responded to threat 18969 | -4/Factory | Repaired Hvy. Treads 19215 | -4/Factory | Identified exit to Upper Caves 19215 | -4/Factory | Entered Upper Caves 19270 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19414 | -4/Upper Caves | Encountered a Warlord checkpoint 19520 | -4/Upper Caves | Discovered new exit (range 8) 19554 | -4/Upper Caves | Identified exit to Upper Caves 19630 | -4/Upper Caves | Entered another Upper Caves area 19630 | -4/Upper Caves | Accompanied by 1 ally 19630 | -4/Upper Caves | Discovered new exit (range 10) 19721 | -4/Upper Caves | Found DCF Scrap (15 items) 19818 | -4/Upper Caves | Identified exit to Warlord 20002 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20117 | -4/Upper Caves | Entered Warlord 20117 | -4/Warlord | Accompanied by 1 ally 20181 | -4/Warlord | System corruption cleaned by Quarantine Array 21067 | -4/Warlord | Warlord's base attacked by MAIN.C 21240 | -4/Warlord | Build established: Commander-Gunner 21315 | -4/Warlord | Opened Warlord's prototype stash 21321 | -4/Warlord | Found Prototype Reactor 21334 | -4/Warlord | Found Prototype Processor 21337 | -4/Warlord | Found Prototype Device 21340 | -4/Warlord | Identified Vortex Chain Reactor 21385 | -4/Warlord | Identified Exp. Target Analyzer 21395 | -4/Warlord | Found Prototype Energy Gun 21396 | -4/Warlord | Identified System Purifier 21398 | -4/Warlord | Found Prototype Energy Gun 21417 | -4/Warlord | Warlord forces counterattacked 21428 | -4/Warlord | Identified Vortex Rail (x2) 21598 | -4/Warlord | Met Warlord 21726 | -4/Warlord | Lost 4 allies 21742 | -4/Warlord | Warlord base infiltrated, sounded retreat 21749 | -4/Warlord | Opened side exit 21777 | -4/Warlord | Spotted Striker 21777 | -4/Warlord | Spotted Striker 21782 | -4/Warlord | Discovered new exit (range 9) 21792 | -4/Warlord | Identified exit to Proximity Caves 21794 | -4/Warlord | Entered Proximity Caves 21849 | -3/Proximity Caves | Spotted B-86 Titan 21904 | -3/Proximity Caves | Destroyed B-86 Titan 22083 | -3/Proximity Caves | Build established: Gunner 22360 | -3/Proximity Caves | Discovered new exit (range 6) 22368 | -3/Proximity Caves | Identified exit to Research 22370 | -3/Proximity Caves | Entered Research 22370 | -3/Research | Evolved 2 slots: Utility x2 23513 | -3/Research | Destroyed 7 combat bots 23515 | -3/Research | Lost 3 parts (2u1w) 23515 | -3/Research | Spotted B-86 Titan 23523 | -3/Research | Destroyed B-86 Titan 24000 | -3/Research | Build established: Tank 24212 | -3/Research | Garrison activated, responded to threat 24307 | -3/Research | Discovered new exit (range 16) 24331 | -3/Research | Identified exit to Quarantine 24597 | -3/Research | Found Prototype Device 24660 | -3/Research | Identified Exp. ECM Suite 24842 | -3/Research | Build established: Gunner 25120 | -3/Research | First assault squad dispatched 25608 | -3/Research | Spotted B-86 Titan 25610 | -3/Research | Destroyed B-86 Titan 25641 | -3/Research | Destroyed 8 combat bots 26123 | -3/Research | Discovered new exit (range 13) 26171 | -3/Research | Entered another Research area 26171 | -2/Research | Warlord forces began assault on 0b10 26171 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26196 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 26241 | -2/Research | Lost 4 allies 26281 | -2/Research | Research machine network offline 26556 | -2/Research | Build established: Scavenger-Gunner 26556 | -2/Research | Met up with Warlord 26627 | -2/Research | Discovered new exit (range 15) 26661 | -2/Research | Borebot progress halted 26672 | -2/Research | Lost 6 allies 26805 | -2/Research | Lost 4 allies 26922 | -2/Research | Discovered new exit (range 9) 27052 | -2/Research | Build established: Gunner 27338 | -2/Research | Spotted Striker 27348 | -2/Research | Spotted Executioner 27351 | -2/Research | Spotted Executioner 27352 | -2/Research | Destroyed Striker 27353 | -2/Research | Spotted Executioner 27362 | -2/Research | Destroyed Executioner 27369 | -2/Research | Lost 7 allies 27369 | -2/Research | Destroyed Executioner 27373 | -2/Research | Destroyed Executioner 27394 | -2/Research | Destroyed 7 combat bots 27416 | -2/Research | Borebot progress halted 27448 | -2/Research | Borebot progress halted 27676 | -2/Research | Given Cave Seal Controls access code 27787 | -2/Research | Identified exit to Testing 27827 | -2/Research | Build established: Scavenger-Gunner 27847 | -2/Research | Entered Access 27847 | -1/Access | Evolved 2 slots: Utility x2 27865 | -1/Access | Garrison activated, responded to threat 28076 | -1/Access | Energy Cycler disabled 28412 | -1/Access | Build established: Tank 28652 | -1/Access | System corruption reached 10% 28668 | -1/Access | Core integrity fell below 50% 28674 | -1/Access | Spotted B-99 Colossus 28678 | -1/Access | Core integrity fell below 20% 28708 | -1/Access | Lost 22 parts (5p5n6u6w) 28710 | -1/Access | Spotted B-99 Colossus 28715 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 28662_ System corrupted: Matter fused (-10). 28663_ K-01 Serf collects debris. 28667_ Knocked back. 28668_ K-01 Serf collects debris. 28670_ K-01 Serf destroyed. 28671_ Slug penetrates Wall. 28672_ Fabricator disabled. 28675_ Knocked back. 28677_ Imp. Armor Integrity Analyzer destroyed. 28677_ Slug penetrates A-15 Conveyor. 28677_ Penetrated by Slug. 28677_ Slug penetrates Wall. 28677_ Penetrated by Slug. 28678_ Acquired 5 matter. 28685_ System corrupted: Matter fused (-5). 28712_ Penetrated by Slug. 28712_ Slug penetrates Wall. 28712_ Penetrated by Slug. 28713_ BC=WSW|FWR8VR AI>G=R %BHSK 28714_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????C??????????????????????????? | | #?????????????????????????#?????????????????????? | | #???????????????????????? #?????????????????????? | | #???????????????????????? #?????????????????????? | | ########????????????????? #?????????????????????? | | #????????????????? #?????????????????????? | | #????????????####? #?????????????????????? | | #????????????# #?t#?????????????????????? | | #??????????###BB## #?????????????????????? | | #??????????# BB #?????????????????????? | | #??????????# ##+#??????????????????? | | ############ #??????????????????? | | # === % #??????????????????? | | # #???# ==@ % #??????????????????? | | # #??##u === #??????????????????? | | # #??##u ####??????????????????? | | # #??#u k #?????????????????????? | | # #??##ss k #????????????p????????? | | # #???#s##### #?????????????????????? | | ###########/######## #???? #?????????????????????? | | ?????# ##p#???? ?????????????????????? | | ?????# ##s#???? ????????????????????? | | ?????# """"" ##p#????" ???????????????????? | | ?????# """"" ##p#???? ? ??????????????????? | | ?????# [ """"" ##p#???? #?#?????????????????? | | ?????# """"" ##/####?? ##???????????????????? | | ?????# """"" #p #?? #????????????????????? | | ?????# + +???+????????????????????? | | ?????# ] # #????????????????????????? | | ?????# # #????????????????????????? | | ?????# # #????????????????????????? | | ?????#! # #????????????????????????? | | ?????#########+##+# #????????????????????????? | | ??????????????? # #????????????????????????? | | ?????????????# # #????????????????????????? | | ?????????????# # ]#????????????????????????? | | ?????????????# # #????????????????????????? | | ?????????????# # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 220 Coolant Potential 100 Energy Generation 96 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 3 Jamming Range 14 Power Amplification 30 Corruption Containment 8 Corruption Block 20 Armor Coverage 1200 Resistance: TH 10 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Imp. Remote Force Field | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free EM Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -7/Factory Hvy. Treads | 32% | -4/Factory Studied --------- Autogun | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Gauss Cannon | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Phase Gun | -2/Research | Hacked Biometal Medium Treads | -2/Research | Hacked Enh. Quantum Rifle | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Botjacking I Like You, Cogmind Immobile And Lovin' It Tank Life Turtlemind Welcome To The Revolution Wiki Contributor Challenges ------------ None Game ------ Seed MasterCloakingPower Manual? 0 Play Time 05:02:12 Cumulative 337.1 hours Start 2026.07.22 @ 14:32:21 End 2026.07.22 @ 22:17:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 114 Adventurer 74 Explorer 0 Win Type - Total 17 Types 14/0/0/3/0/0/0/0/0/0 Lore% 72 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c620d854-8671-4098-abd2-f793f26327f7