Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.24 @ 23:40:16 Player: Andru7428 Result: Destroyed by B9-0LQ(z) with Zionite Laser-H Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (202) 1010 Value Destroyed (7825) 7825 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (1465) 1465 TOTAL SCORE: 19460 Bonus ------- High Alert Combat Kills 528 Follower Combat Kills 702 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -665 Cogmind --------- Core Integrity 0/1600 Matter 268/300 Energy 190/190 System Corruption 12% Temperature Cool (0) Movement Core (350) Ox6 Location -1/Access Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (5) ------- Compact Mass Driver > --- INVENTORY (4) ---- Medium Treads Stasis Canceller Transmission Jammer Experimental Shock Absorption System Peak State ------------ > --- POWER ------------ Light Particle Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Energy Well Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Improved Utility Shielding Improved Utility Shielding Centrium Heavy Armor Plating Centrium Heavy Armor Plating Improved System Backup Module > --- WEAPON ----------- Heavy Disruptor Cannon Railgun Great Axe > --- INVENTORY -------- Zionite Light DM Reactor Medium Treads Myomer Leg Stasis Canceller Transmission Jammer Experimental Shock Absorption System [Rating: 158] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Gamma Bomb Array Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 1 . . . . . . . . . 1 Utility 11 | . . . 1 . . . 1 1 . . . . . 2 2 2 2 . Weapon 3 | . . . 1 . . . . . . . . . 2 . . . . . Parts Attached 299 | 6 8 3 22 8 6 10 25 23 11 15 4 12 16 4 11 31 77 7 Power 22 | 1 1 . 1 . 1 . 2 1 . . . 1 2 . . 5 5 2 Engine 3 | 1 1 . 1 . . . . . . . . . . . . . . . Core 6 | . . . . . 1 . 2 1 . . . 1 1 . . . . . Reactor 13 | . . . . . . . . . . . . . 1 . . 5 5 2 Propulsion 50 | 2 . . 4 1 . . 6 2 . . . 3 2 3 4 6 14 3 Treads 27 | 2 . . 4 1 . . 6 . . . . . . . 1 1 9 3 Leg 5 | . . . . . . . . . . . . 2 2 . . . 1 . Wheel 8 | . . . . . . . . 2 . . . 1 . 1 . 1 3 . Hover 8 | . . . . . . . . . . . . . . . 3 4 1 . Flight 2 | . . . . . . . . . . . . . . 2 . . . . Utility 103 | 1 3 . 3 . 4 . 6 12 5 6 4 2 5 1 7 13 31 . Device 42 | . . . . . 2 . 3 7 3 3 3 1 3 1 1 6 9 . Storage 10 | 1 1 . 1 . . . 2 . . . . . . . . 3 2 . Processor 11 | . . . . . . . . 2 . . . . 1 . 5 1 2 . Hackware 2 | . . . . . . . . . . . . . . . 1 1 . . Protection 38 | . 2 . 2 . 2 . 1 3 2 3 1 1 1 . . 2 18 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 124 | 2 4 3 14 7 1 10 11 8 6 9 . 6 7 . . 7 27 2 Energy Gun 44 | . . . 5 3 1 5 7 3 . 3 . 3 1 . . 4 9 . Energy Cannon 14 | . . . . . . 1 . . . . . . 2 . . 2 8 1 Ballistic Gun 28 | 2 3 1 6 1 . . 2 2 3 2 . 1 2 . . . 3 . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . . 1 . 1 Launcher 30 | . 1 2 3 3 . 4 2 1 2 4 . 2 1 . . . 5 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . . 2 1 . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . . . 3 . . . 2 . . . 1 9 6 1 Parts Lost 95 | . . . 6 1 . 2 4 3 . 2 . 4 8 . 6 2 51 6 Power 6 | . . . 1 . . . 1 . . . . 1 2 . . . 1 . Propulsion 19 | . . . 2 . . . 1 . . . . 1 1 . 4 . 10 . Utility 24 | . . . 1 . . . . . . 1 . . 2 . 2 1 14 3 Weapon 46 | . . . 2 1 . 2 2 3 . 1 . 2 3 . . 1 26 3 Highest Loss Streak 16 | . . . 5 1 . 2 2 2 . 1 . 4 4 . 4 1 16 4 Average Slot Usage (%) 86 | . 99 100 94 100 100 100 99 85 84 84 84 85 41 25 42 80 79 39 Engine 3 | . 14 14 9 11 5 . . . . . . . . . . . . . Core 3 | . . . . . 5 11 8 7 7 7 7 7 1 . . . . . Treads 12 | . 28 28 20 22 22 22 27 5 . . . . . . 3 . 4 6 Wheel 4 | . . . . . . . . 11 15 15 15 13 3 3 . 1 5 . Device 6 | . . . . . . . 9 10 12 10 9 13 10 10 7 9 14 5 Storage 14 | . 14 14 20 22 22 22 18 15 15 15 15 15 3 . . 5 7 4 Processor 5 | . . . . . . . . 6 7 7 7 7 3 5 20 24 12 3 Protection 8 | . 13 14 11 11 10 11 9 3 2 3 4 1 . . . 2 11 7 Energy Gun 9 | . . . 9 11 11 10 17 14 15 15 15 16 4 . . 10 5 . Energy Cannon 1 | . . . . . . 1 2 . . . . . 1 . . 3 4 1 Ballistic Gun 11 | . 27 22 22 22 22 20 6 6 6 6 7 5 4 . . . 2 2 Naked Turns 215 | . . . . . . . . . . . . . 28 . . . . 187 Heaviest Build 143 | 11 30 30 51 49 49 50 55 58 59 61 55 57 76 5 5 64 143 140 Greatest Support 178 | 40 40 40 40 40 40 40 62 62 56 56 56 56 57 3 30 86 86 178 Greatest Overweight (x) 13 | . . . 13 1 1 1 . 1 1 1 . 1 2 1 1 1 4 6 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . 1 . Largest Inventory Capacity 16 | 6 10 10 16 16 16 16 16 16 16 16 16 16 16 4 4 10 10 10 Average Capacity 13 | 5 8 10 15 16 16 16 16 16 16 16 16 16 7 4 4 7 10 7 Most Carried 16 | 4 10 10 16 16 16 16 16 16 16 16 16 16 16 4 4 10 10 8 Average Carried 12 | 2 7 10 13 15 15 15 15 15 15 14 15 15 6 3 4 6 7 5 Final Capacity 16 | 6 10 10 16 16 16 16 16 16 16 16 16 16 4 4 4 10 10 4 Final Carried 16 | 4 10 10 16 16 16 14 16 13 16 14 16 16 4 4 4 10 8 4 Class Distribution -------------------- 18% | Skirmisher 18% | Mutant 17% | Scavenger-Tank 16% | Scavenger-Skirmisher 15% | Tank 4% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Tank | -7/Zion Skirmisher | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Matter Collected 5251 | 198 348 40 396 299 . 267 385 399 140 386 35 208 148 . . 523 1185 294 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8791 | . 414 21 694 477 . 272 930 738 176 364 . 152 508 . . 354 3430 261 Parts 480 | . 24 5 62 40 . 14 58 41 11 12 . 7 12 . . 16 170 8 Haulers Intercepted 7 | . . . 1 . . . 4 1 . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 9 10 . 6 . . . . . . Prevented 6 | . . . . . . . . . . 5 . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 170 | . 14 3 20 19 . 11 13 13 10 7 . 5 6 . . 4 42 3 Melee 5 | . . . . . . . . . . . . . . . . . 2 3 Guns 77 | . 11 . 12 8 . 3 9 11 3 5 . 1 3 . . 2 9 . Cannons 24 | . . . . . . 1 . . . . . . 2 . . 2 19 . AOE 56 | . 3 3 8 11 . 7 4 2 7 1 . 4 1 . . . 5 . Classes Destroyed 18 | . 3 . 4 2 . . 2 2 2 1 . 1 1 . . . . . Worker 5 | . . . 2 1 . . 2 . . . . . . . . . . . Builder 5 | . . . . . . . 1 . . . . . . . . . 4 . Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . Hauler 7 | . . . 1 . . . 4 1 . . . . . . . . 1 . Recycler 2 | . . . . . . . . . . . . . 2 . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . Watcher 8 | . 1 . 1 . . . 3 . . . . . . . . . 3 . Swarmer 58 | . 6 3 10 11 . 6 4 . 7 . . 4 . . . . 7 . Grunt 65 | . 8 . 5 5 . 5 3 8 . 5 . 1 3 . . . 20 2 Brawler 2 | . . . . 1 . . . . . . . . . . . . . 1 Duelist 4 | . . . . 2 . . . . . . . . . . . . 2 . Sentry 20 | . . . 5 . . . 4 3 . 1 . . 2 . . 2 3 . Hunter 4 | . . . . . . . 2 . . . . . . . . 2 . . Programmer 14 | . . . . . . . . 2 1 . . . 1 . . . 10 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . Master Thief 1 | . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 3 3 6 5 . 4 5 6 4 3 . 4 5 . . 2 6 1 Combat Bots Only 6 | . 3 3 6 4 . 4 5 5 4 3 . 4 3 . . 2 4 1 Max Kills in Single Turn 4 | . 2 3 3 3 . 2 2 3 4 2 . 3 2 . . 1 2 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . Exploded 4 | . 2 3 3 3 . 2 2 2 4 1 . 3 1 . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Damage Taken 21670 | . 465 61 1097 446 . 509 697 734 113 438 . 580 1213 292 951 269 9849 3956 Core 4567 | . 76 24 173 60 . 52 62 95 . 60 . 90 242 144 413 47 1396 1633 Absorbed by Shields 179 | . . . . . . . . . . . . . . . . . 179 . Core Remaining (%) 66 | 100 . 60 . . . 28 88 . . . . 65 71 85 64 96 3 . Volleys Fired 403 | . 33 1 35 30 . 22 35 32 14 30 . 10 14 . . 14 128 5 Largest 5 | . 2 1 3 3 . 3 3 3 3 3 . 3 5 . . 5 5 2 Hottest 416 | . 40 30 83 83 . 120 210 188 188 188 . 188 341 . . 392 416 145 Shots Fired 1083 | . 64 1 93 84 . 54 91 91 34 78 . 20 44 . . 42 376 11 Gun 814 | . 62 . 89 81 . 41 80 90 30 72 . 15 24 . . 28 197 5 Cannon 204 | . . . . . . 7 7 . . . . . 18 . . 14 152 6 Launcher 65 | . 2 1 4 3 . 6 4 1 4 6 . 5 2 . . . 27 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 430 | . 62 . 66 54 . 25 26 31 10 24 . 5 24 . . . 98 5 Thermal 353 | . . . . . . 7 35 43 20 48 . 10 18 . . 39 133 . Explosive 32 | . 2 1 4 3 . 6 . 1 4 2 . 5 . . . . 4 . Electromagnetic 268 | . . . 23 27 . 16 30 16 . 4 . . 2 . . 3 141 6 Robot Hit Streak 20 | . 15 3 20 12 . 9 20 15 9 15 . 12 8 . . 9 16 8 Robot Miss Streak 14 | . 3 . 6 2 . 3 14 4 10 10 . 5 4 . . 1 5 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 6 | . 1 . 1 2 . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . 1 . Shots Hit Robots 781 | . 46 1 63 54 . 35 66 81 28 66 . 14 27 . . 31 235 34 Core Hits 462 | . 25 3 34 26 . 25 46 56 24 41 . 19 23 . . 10 115 15 Critical Hits 7 | . . . . . . . 1 . . . . . 1 . . . 4 1 Critical Kills 5 | . . . . . . . . . . . . . 1 . . . 3 1 Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . . . . . 1 . Melee Attacks 65 | . . . . . . . . 3 1 . . . . . . . 24 37 Impact 15 | . . . . . . . . . . . . . . . . . 15 . Slashing 50 | . . . . . . . . 3 1 . . . . . . . 9 37 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 23569 | . 775 179 1444 1177 . 1173 1311 1572 1014 1493 . 653 1491 . . 1105 8915 1267 Guns 11244 | . 579 . 881 612 . 437 957 1229 462 1298 . 209 503 . . 673 3253 151 Cannons 3787 | . . . . . . 71 44 . . . . . 388 . . 432 2685 167 Explosions 7252 | . 196 179 563 565 . 659 310 343 552 195 . 444 600 . . . 2646 . Melee 1271 | . . . . . . . . . . . . . . . . . 331 940 Ramming 15 | . . . . . . 6 . . . . . . . . . . . 9 Kinetic 5551 | . 579 . 630 365 . 254 221 477 123 409 . 98 449 . . . 1795 151 Thermal 7788 | . . . . 173 . 213 386 589 339 889 . 111 800 . . 997 3291 . Explosive 4048 | . 196 179 563 392 . 517 . 343 552 . . 444 42 . . . 820 . Electromagnetic 4896 | . . . 251 247 . 183 704 163 . 195 . . 200 . . 108 2678 167 Impact 118 | . . . . . . . . . . . . . . . . . 118 . Slashing 1153 | . . . . . . . . . . . . . . . . . 213 940 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . . . . . 1 2 . . 1 23 12 Average Corruption 7 | . . . . . . . . . . . . 1 1 . . 1 10 8 Corruption Purged 12 | . . . . . . . . . . . . . . . . . 11 1 Effects 129 | . . . . . . . . . . . . 1 . . . . 109 19 Message Errors 20 | . . . . . . . . . . . . 1 . . . . 15 4 Matter Fused 16 | . . . . . . . . . . . . . . . . . 13 3 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . 8 1 Energy Discharges 9 | . . . . . . . . . . . . . . . . . 4 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . 10 1 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . 5 . Misfires 4 | . . . . . . . . . . . . . . . . . 3 1 Misdirections 10 | . . . . . . . . . . . . . . . . . 6 4 Targeting Errors 39 | . . . . . . . . . . . . . . . . . 39 . Weapon Failures 5 | . . . . . . . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 803 | . . . 11 25 . 39 5 100 74 16 . 21 70 . . . 399 43 Projectiles 102 | . . . . . . . . . . . . . . . . . 102 . Explosions 643 | . . . 11 25 . 39 5 100 74 16 . 21 70 . . . 282 . Melee 58 | . . . . . . . . . . . . . . . . . 15 43 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1022 | . . 49 . 108 . 49 47 112 . 49 . 24 . . . . 584 . Shots 44 | . . 1 . 4 . 1 2 1 . 2 . 1 . . . . 32 . Rammed 3 | . . . . . . 1 . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . 1 . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 633 | . 38 . 207 160 . 377 237 390 100 72 . 63 234 . . 246 633 144 Average Temperature 89 | . 13 . 74 40 . 109 55 115 35 27 . 26 97 . . 81 153 55 Received Heat Transfer 3524 | . 195 . 312 102 . 189 99 237 80 102 . 195 396 39 84 27 1044 423 Effects 11 | . . . 2 . . . . 1 . . . . . . . . 8 . Shutdowns 3 | . . . . . . . . 1 . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . 2 . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . . . . . . . . . 12 Robots Corrupted 8 | . . . . . . . . . . 1 . . . . . . 7 . Combat Hostiles 8 | . . . . . . . . . . 1 . . . . . . 7 . Parts Fried 28 | . . . . 2 . . 6 . . . . . . . . 1 19 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . . . . 1 2 2 1 1 . . 1 . . 4 4 . Heat Transferred 10575 | . . . . 200 . 261 824 1300 750 1975 . 250 1050 . . 1147 2818 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . 2 4 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 4 . 2 1 . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Peak Influence 814 | . 131 133 353 236 . 228 311 400 . . . . 229 24 30 168 814 562 Initial 476 | . . 33 51 36 . . 61 126 . . . . 122 9 11 10 36 476 Average 165 | . 59 128 140 108 . 94 124 167 . . . . 168 17 9 63 334 480 Maximum Alert Level 3 | . . . 1 1 . 1 1 2 . . . . 1 . . . 3 2 Low Security (%) 70 | 100 100 100 70 80 . 84 70 72 . . . . 66 100 100 100 37 . Level 1 17 | . . . 29 19 . 15 29 21 . . . . 33 . . . 22 16 Level 2 9 | . . . . . . . . 6 . . . . . . . . 27 83 Level 3 2 | . . . . . . . . . . . . . . . . . 12 . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 1 . . . . 5 . . . . 6 . 3 . 8 4 Investigation 7 | . 1 . 1 . . . . 1 . . . . . . 2 . 1 1 Extermination 8 | . . . . . . . . 2 . . . . . . 1 . 4 1 Reinforcement 10 | . 1 . . . . . . 2 . . . . 3 . . . 2 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Distress Signals 18 | . 3 . 3 . . 1 1 1 . . . . . . 2 . 6 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 333 | . 30 10 28 19 . 22 23 15 6 14 . 8 16 4 16 6 84 32 Peak Tracking Total 19 | . 5 12 7 4 . 6 5 4 4 3 . 6 4 3 11 2 11 19 Tactical Retreats 37 | . . . 2 . . 6 1 1 . . . . 3 2 2 . 11 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Traps Triggered 12 | . 1 . . . . . 1 . . . . . . 2 1 1 6 . Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Power Sources Rigged 2 | . . . . . . . . 2 . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Machines Disabled 14 | . . 1 1 1 . 1 1 1 1 . . . 4 . . . 3 . Max in Single Turn 1 | . . 1 1 1 . . 1 1 1 . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Machines Accessed 24 | . 6 . 4 . 2 . 5 4 . 1 . . . . . . 1 1 Terminals 18 | . 6 . 4 . . . 5 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . 1 1 Total Hacks 76 | . 22 . 16 . 2 . 18 14 . 1 . . . . . . 2 1 Successful 41 | . 11 . 6 . 2 . 13 7 . 1 . . . . . . 1 . Failed 35 | . 11 . 10 . . . 5 7 . . . . . . . . 1 1 Catastrophic 6 | . 1 . 3 . . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 71 | . 14 . 11 . 1 . 11 8 . . . . 3 . 5 2 8 8 Terminals 68 | . 22 . 16 . . . 18 12 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . . . . . 2 1 Terminal Hacks 26 | . 7 . 3 . 2 . 8 5 . 1 . . . . . . . . Record 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 2 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . Hauler Manifests 4 | . 2 . . . . . 1 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 4 . 3 . . . 5 2 . . . . . . . . 1 . Terminals 13 | . 4 . 3 . . . 5 1 . . . . . . . . . . Track 12 | . 4 . 3 . . . 4 1 . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 . Jam 2 | . . . . . . . . 1 . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 6 . 4 . . . 3 4 . . . . . . . . 1 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . 1 . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Total Allies 35 | . . . . 3 . . 1 . 3 . 11 . 1 . 2 3 4 7 Largest Group 11 | . . . . 3 3 3 1 . 3 3 11 11 8 . 1 3 3 5 Highest-Rated Group 586 | . . . . 40 40 40 10 . 60 60 317 317 257 . 27 288 210 586 Highest-Rated Ally 122 | . . . . 16 16 16 10 . 20 20 40 40 40 . 27 96 70 122 Zionite Dispatches 10 | . . . . . . . . . . . . . 1 . 2 1 2 4 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Light 2 | . . . . . . . . . . . . . . . . 1 . 1 Hacker 1 | . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . 1 . 1 . Hacking Resupply 1 | . . . . . . . . . . . . . . . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Total Orders 13 | . . . . . 3 2 . . . 3 . . 1 . 2 . 1 1 STAY 1 | . . . . . . 1 . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . FOLLOW 2 | . . . . . . 1 . . . 1 . . . . . . . . DROP 5 | . . . . . . . . . . . . . 1 . 2 . 1 1 EXPLORE 2 | . . . . . 1 . . . . 1 . . . . . . . . RETURN 2 | . . . . . 2 . . . . . . . . . . . . . Ally Attacks 155 | . . . . . . 30 . . . 20 . 55 14 . . 16 10 10 Total Damage 3871 | . . . . . . 490 . . . 534 . 947 378 . . 808 189 525 Kills 22 | . . . . . . 7 . . . 3 . 7 . . . 1 1 3 Allies Corrupted 3 | . . . . . . . . . . . . . . . 1 . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 1 2 1 1 . . . . . . Drone Launches 3 | . . . . . 2 . . . . 1 . . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Turns Passed 15393 | 71 1413 45 857 1355 523 1499 1448 1005 588 905 858 450 455 254 287 518 2382 480 Spaces Moved 10021 | 40 762 23 380 676 270 739 725 674 399 676 755 367 382 262 344 550 1553 444 Core 1272 | 4 . . 1 . . . . . . . . . 312 262 336 6 . 351 Treads 4001 | 36 762 23 379 676 270 739 725 127 . . . . . . 2 . 169 93 Legs 8 | . . . . . . . . . . . . . 8 . . . . . Wheels 3891 | . . . . . . . . 547 399 676 755 367 62 . . . 1085 . Hover 849 | . . . . . . . . . . . . . . . 6 544 299 . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 160 160 160 180 180 180 158 100 100 100 100 100 50 50 50 43 45 50 Average Speed 123 | 149 160 160 178 180 180 180 159 112 101 103 100 102 99 93 64 60 105 74 Slowest Speed 700 | 160 160 160 700 180 180 180 163 158 110 110 100 110 153 100 145 131 240 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 95 7 30 99 91 85 56 18 55 69 86 65 14 8 17 11 45 14 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 8 | . . . . 1 1 . . . . 2 3 1 . . . . . . Known Exits Taken 9 | . . . . . . . 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . 1 1 . . . . Scrap Searched 19 | . . . . 1 . 1 . . 5 7 2 3 . . . . . . Spaces Dug 43 | . . . . . . . . 3 . 18 . . . . . . 16 6 Terrain Destroyed 512 | . 11 14 32 38 . 70 3 31 50 37 . 51 33 . . 2 134 6 Melee 17 | . . . . . . . . 3 . . . . . . . . 8 6 Projectile 66 | . . . . . . 2 1 . . . . . 1 . . 2 60 . AOE 429 | . 11 14 32 38 . 68 2 28 50 37 . 51 32 . . . 66 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Total 12085 | 49 897 29 488 748 307 863 948 833 545 806 856 419 425 271 403 704 1977 517 Wait 1051 | . 63 3 23 33 23 90 131 92 81 77 96 26 6 2 47 80 158 20 Move 10003 | 39 761 22 379 675 269 738 724 673 398 675 754 366 381 261 343 549 1552 444 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 98 | 4 17 . 18 1 4 1 11 1 4 5 1 5 3 2 . 11 10 . Fast Attach 114 | 6 1 . 3 . . . 7 2 . . 1 . 5 3 11 22 49 4 Attach 70 | . . . 6 1 1 2 5 4 . 3 . 5 9 1 . 5 25 3 Detach 35 | . . . . . 1 . 2 . . 1 1 . 1 . . 10 17 2 Swap 116 | . 7 3 13 7 5 8 14 17 11 12 3 7 2 . . 4 3 . Drop 88 | . 15 . 11 1 4 1 19 7 . 3 . . 4 2 2 9 10 . Fire 403 | . 33 1 35 30 . 22 35 32 14 30 . 10 14 . . 14 128 5 Melee 65 | . . . . . . . . 3 1 . . . . . . . 24 37 Ram 1 | . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 1 . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 36 | . . . . . . . . . 36 . . . . . . . . . Trap 2 | . . . . . . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Low) -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 13) 485 | -10/Materials | Discovered new exit (range 7) 748 | -10/Materials | Discovered new exit (range 3) 873 | -10/Materials | Discovered new exit (range 13) 1232 | -10/Materials | Discovered new exit (range 15) 1485 | -10/Materials | Entered Mines 1489 | -10/Mines | Met a Derelict bent on vengeance 1506 | -10/Mines | Assembled infested the area 1511 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1511 | -10/Mines | Discovered new exit (range 8) 1530 | -10/Mines | Entered Materials 1530 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1794 | -9/Materials | Lost 5 parts (1p1n1u2w) 1864 | -9/Materials | Discovered new exit (range 9) 2154 | -9/Materials | Build established: Tank 2268 | -9/Materials | Discovered new exit (range 12) 2387 | -9/Materials | Entered Mines 2467 | -9/Mines | Build established: Scavenger-Tank 2472 | -9/Mines | Core integrity fell below 50% 2860 | -9/Mines | Discovered new exit (range 6) 3260 | -9/Mines | Discovered new exit (range 8) 3371 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3684 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3731 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3733 | -9/Mines | Discovered new exit (range 5) 3742 | -9/Mines | Entered Exiles 3742 | -9/Exiles | Accompanied by 3 allies 3787 | -9/Exiles | Met 8R-AWN 3818 | -9/Exiles | Met EX-HEX 3888 | -9/Exiles | Met EX-DEC 3897 | -9/Exiles | Learned location of Zion (-7) 3933 | -9/Exiles | Met EX-BIN 3957 | -9/Exiles | Aligned with FarCom system 3958 | -9/Exiles | Given EX-Vault access code 4000 | -9/Exiles | Opened EX-Vault 4011 | -9/Exiles | Found PSU Rigger 4020 | -9/Exiles | Found Longsword +1 4026 | -9/Exiles | Found Supersonic Drone Bay 4057 | -9/Exiles | Discovered new exit (range 57) 4060 | -9/Exiles | Discovered new exit (range 68) 4114 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4265 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, PSU Rigger, Longsword +1 4265 | -9/Exiles | Entered Mines 4265 | -8/Mines | Accompanied by 3 allies 4565 | -8/Mines | Build established: Scavenger-Skirmisher 5725 | -8/Mines | Discovered new exit (range 12) 5764 | -8/Mines | Entered Materials 5764 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6716 | -8/Materials | Build established: Skirmisher 7060 | -8/Materials | Identified exit to Factory 7212 | -8/Materials | Entered Factory 7212 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7214 | -7/Factory | FarCom data flow suspended 7482 | -7/Factory | Identified exit to Lower Caves 7774 | -7/Factory | Discovered new exit (range 16) 7830 | -7/Factory | Identified exit to Factory 8081 | -7/Factory | Build established: Tank 8217 | -7/Factory | Entered Lower Caves 8218 | -7/Lower Caves | Encountered a Warlord checkpoint 8405 | -7/Lower Caves | Learned 4 Factory zone layouts 8457 | -7/Lower Caves | Spotted T3-RMW(f) 8458 | -7/Lower Caves | Spotted 1U-28B(f) 8459 | -7/Lower Caves | Encountered a Master Thief 8459 | -7/Lower Caves | Encountered a Master Thief 8459 | -7/Lower Caves | PSU Rigger stolen by Master Thief 8469 | -7/Lower Caves | Longsword +1 stolen by Master Thief 8474 | -7/Lower Caves | Destroyed 1U-28B(f) 8691 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8774 | -7/Lower Caves | Discovered new exit (range 8) 8781 | -7/Lower Caves | Identified exit to Lower Caves 8805 | -7/Lower Caves | Entered another Lower Caves area 8805 | -7/Lower Caves | Accompanied by 3 allies 8828 | -7/Lower Caves | Discovered exit to Factory (range 14) 8873 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9119 | -7/Lower Caves | Spotted BQ-2SO(f) 9120 | -7/Lower Caves | Encountered a Master Thief 9122 | -7/Lower Caves | Longsword +1 stolen by Master Thief 9329 | -7/Lower Caves | Spotted B-75 Beast 9356 | -7/Lower Caves | Destroyed B-75 Beast 9399 | -7/Lower Caves | Encountered a Warlord checkpoint 9514 | -7/Lower Caves | Spotted WX-BC1(f) 9514 | -7/Lower Caves | Spotted Q0-X5G(f) 9516 | -7/Lower Caves | Encountered a Master Thief 9516 | -7/Lower Caves | Encountered a Master Thief 9520 | -7/Lower Caves | Supersonic Drone Bay stolen by Master Thief 9523 | -7/Lower Caves | Fire Trap stolen by Master Thief 9610 | -7/Lower Caves | Spotted SY-XGL(f) 9611 | -7/Lower Caves | Encountered a Master Thief 9622 | -7/Lower Caves | Fire Trap stolen by Master Thief 9689 | -7/Lower Caves | Build established: Skirmisher 9704 | -7/Lower Caves | Discovered new exit (range 7) 9709 | -7/Lower Caves | Identified exit to Zion 9710 | -7/Lower Caves | Entered Zion 9751 | -7/Zion | Given the Hacking Drone Bay 9751 | -7/Zion | Found Prototype Device 9871 | -7/Zion | Learned location of Data Miner (-6) 9872 | -7/Zion | Learned location of Warlord (-5) 9907 | -7/Zion | Learned 4 Factory zone layouts 9958 | -7/Zion | Found Prototype Device 9958 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9959 | -7/Zion | Identified Hacking Drone Bay 10204 | -7/Zion | Gained Derelict followers 10267 | -7/Zion | Build established: Tank 10285 | -7/Zion | Imprinted 10287 | -7/Zion | Declared Zion's savior 10452 | -7/Zion | Discovered new exit (range 15) 10466 | -7/Zion | Identified exit to Proximity Caves 10568 | -7/Zion | Entered Proximity Caves 10568 | -6/Proximity Caves | Accompanied by 11 allies 10867 | -6/Proximity Caves | Build established: Skirmisher 10874 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10932 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 10991 | -6/Proximity Caves | Discovered exit to Factory (range 11) 11018 | -6/Proximity Caves | Entered Factory 11018 | -6/Factory | Accompanied by 7 allies 11018 | -6/Factory | Evolved 2 slots: Weapon x2 11019 | -6/Factory | Identified exit to Lower Caves 11061 | -6/Factory | Zion Thermal Resupply teleported in 11140 | -6/Factory | Lost 3 parts (1n2w) 11154 | -6/Factory | Released all parts (13) 11183 | -6/Factory | Lost 4 parts (2p1u1w) 11391 | -6/Factory | Build established: Mutant 11469 | -6/Factory | Discovered new exit (range 8) 11473 | -6/Factory | Entered another Factory area 11473 | -5/Factory | Evolved 2 slots: Utility x2 11709 | -5/Factory | Discovered new exit (range 16) 11727 | -5/Factory | Entered another Factory area 11727 | -4/Factory | Evolved 2 slots: Utility x2 11867 | -4/Factory | Zion Infowar Resupply teleported in 11871 | -4/Factory | Found Prototype Processor 11871 | -4/Factory | Identified Exp. Signal Interpreter 11927 | -4/Factory | Zion Hacking Resupply teleported in 11932 | -4/Factory | Lost 4 parts (3n1u) 11971 | -4/Factory | Spotted B-86 Titan 12010 | -4/Factory | Discovered new exit (range 8) 12013 | -4/Factory | Identified exit to Research 12014 | -4/Factory | Entered Research 12014 | -3/Research | Evolved 2 slots: Utility x2 12118 | -3/Research | Found Prototype Device 12118 | -3/Research | Identified EM Dispersion Field 12156 | -3/Research | Zion Light squad teleported in 12450 | -3/Research | Discovered new exit (range 11) 12496 | -3/Research | Build established: Scavenger-Gunner 12508 | -3/Research | Identified exit to Research 12532 | -3/Research | Entered another Research area 12532 | -2/Research | Evolved 2 slots: Utility x2 12620 | -2/Research | Found Prototype Device 12620 | -2/Research | Identified Exp. Force Field 12657 | -2/Research | Zion Infowar Resupply teleported in 12703 | -2/Research | Spotted B-90 Cyclops 12800 | -2/Research | Lost 16 parts (1p3n5u7w) 12811 | -2/Research | Zion Hacker squad teleported in 12816 | -2/Research | Spotted B-90 Cyclops 13029 | -2/Research | Build established: Scavenger-Mutant 13174 | -2/Research | Found Prototype Processor 13174 | -2/Research | Identified Exp. Core Analyzer 13179 | -2/Research | Found Prototype Device 13179 | -2/Research | Identified Exp. Shock Absorption System 13565 | -2/Research | System corruption reached 10% 13736 | -2/Research | Lost 5 parts (5u) 13766 | -2/Research | Terminal network hard line cut 13791 | -2/Research | Core integrity fell below 50% 13809 | -2/Research | Lost 4 parts (1u3w) 14074 | -2/Research | Spotted B-90 Cyclops 14165 | -2/Research | Lost 5 parts (1n2u2w) 14276 | -2/Research | Lost 5 parts (1n1u3w) 14282 | -2/Research | First assault squad dispatched 14500 | -2/Research | Core integrity fell below 20% 14511 | -2/Research | Found Gamma Bomb Array 14529 | -2/Research | Found Gamma Bomb Array 14532 | -2/Research | Found Gamma Bomb Array 14536 | -2/Research | Found Gamma Bomb Array 14556 | -2/Research | Lost 6 parts (2n4w) 14708 | -2/Research | Found Prototype Protection 14708 | -2/Research | Identified Centrium Heavy Armor Plating 14712 | -2/Research | Found Centrium Heavy Armor Plating 14803 | -2/Research | Build established: Scavenger-Assassin 14908 | -2/Research | Discovered new exit (range 3) 14912 | -2/Research | Identified exit to Access 14914 | -2/Research | Entered Access 14914 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 14944 | -1/Access | Lost 5 parts (3n2w) 15033 | -1/Access | Lost 4 parts (3u1w) 15199 | -1/Access | Released all parts (14) 15208 | -1/Access | Core integrity fell below 50% 15223 | -1/Access | System corruption reached 10% 15231 | -1/Access | Core integrity fell below 20% 15236 | -1/Access | Zion hero teleported in (AD-0RF) 15272 | -1/Access | Zion Light squad teleported in 15281 | -1/Access | Zion Heavy squad teleported in 15324 | -1/Access | P-80 Master assimilated allied B9-0LQ(z) 15354 | -1/Access | P-80 Master assimilated allied 7S-I1S(z) 15366 | -1/Access | Zion Zionite Resupply teleported in 15394 | -1/Access | Destroyed by B9-0LQ(z) with Zionite Laser-H Last Messages --------------- 15365_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Zionite Resupply ] [ 2 : Zionite Resupply ] [ 3 : Hover Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 15365_ Terminal unresponsive. 15370_ Detecting system override signal. 15370_ P-80 Master hacks JP-PB7(A), rebooting. 15372_ ALERT: Suspicious activity at Terminal A007. Dispatching Investigation squad. 15375_ System corrupted: Energy discharge (-21). 15386_ Acquired Lgt. Quantum Reactor. 15390_ Acquired Prototype Ballistic Cannon. 15390_ Identified Com. Mass Driver. 15394_ 3,9