Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.14 @ 23:29:57 Player: Flufflewump Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (52) 260 Value Destroyed (1004) 1004 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 10224 Bonus ------- Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 267/1300 Matter 109/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Layered Heavy Armor Plating Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Advanced Weight Redist. System Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Targeting Computer Reaction Control System Layered Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Advanced Datajack Plasma Lance > --- INVENTORY -------- Field Propulsion Array Q-thruster Reaction Control System Corruption Screen Vortex Driver Field Lobotomy Kit Self-destruct Interrupter [Rating: 125] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . 1 . . . . 1 . . Utility 9 | . . . 1 . . . 2 1 . . 1 1 . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 145 | . 4 2 19 2 14 . 8 4 4 36 10 8 . . 3 3 13 10 5 Power 15 | . . . . . 1 . 1 . . 5 2 1 . . . 1 2 1 1 Engine 5 | . . . . . 1 . 1 . . 1 2 . . . . . . . . Core 6 | . . . . . . . . . . 4 . 1 . . . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . 2 1 1 Propulsion 43 | . . . 7 . 7 . . 2 3 11 2 2 . . . . 5 2 2 Treads 4 | . . . . . . . . 2 2 . . . . . . . . . . Leg 12 | . . . 7 . 4 . . . . . 1 . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . 3 . . . 1 10 1 2 . . . . 5 2 2 Utility 46 | . 2 . 2 1 2 . 4 1 1 9 3 5 . . 3 1 4 6 2 Device 23 | . 1 . 1 . 1 . 1 1 . 6 3 2 . . 2 . 2 3 . Storage 4 | . 1 . . . . . . . . . . . . . 1 . 1 1 . Processor 10 | . . . . . . . 1 . . 3 . 2 . . . . 1 1 2 Hackware 3 | . . . . . . . 2 . 1 . . . . . . . . . . Protection 6 | . . . 1 1 1 . . . . . . 1 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 41 | . 2 2 10 1 4 . 3 1 . 11 3 . . . . 1 2 1 . Energy Gun 8 | . 1 . 3 . . . 1 . . 3 . . . . . . . . . Energy Cannon 4 | . . . 2 . . . 1 . . . . . . . . 1 . . . Ballistic Gun 10 | . . 1 4 1 3 . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . Impact Weapon 7 | . . . . . . . 1 . . 6 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . 1 1 . . . . . . 1 . Special Melee Weapon 2 | . . 1 . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 15 | . . . 1 . 2 . 1 . . 4 . 1 . . . 1 1 4 . Parts Lost 26 | . . . 3 . . 1 . . 1 4 4 . . . . 5 1 . 7 Power 5 | . . . . . . . . . . 1 1 . . . . 1 . . 2 Propulsion 6 | . . . . . . . . . . 2 1 . . . . . 1 . 2 Utility 10 | . . . 1 . . 1 . . 1 . 1 . . . . 4 . . 2 Weapon 5 | . . . 2 . . . . . . 1 1 . . . . . . . 1 Highest Loss Streak 5 | . . . 3 . . 1 . . 1 4 2 . . . . 3 1 . 5 Average Slot Usage (%) 86 | . 96 100 99 100 99 99 93 90 51 79 73 71 82 82 82 76 69 76 72 Engine 6 | . 14 14 11 11 11 11 9 7 3 2 1 8 5 5 5 5 4 . . Core 1 | . . . . . . . . . . 3 . . 5 5 5 3 4 . . Leg 14 | . 28 28 32 33 32 33 27 21 . . . . . . . . . . . Flight 10 | . . . . . . . . . . 21 24 17 17 17 17 17 15 19 17 Device 7 | . . . . . . . 3 14 10 6 13 12 23 23 17 12 8 10 12 Storage 10 | . 24 28 22 22 22 22 14 7 4 . . . . . 4 5 8 7 3 Processor 7 | . . . . . . . 3 7 7 19 13 6 5 5 5 5 8 9 13 Hackware 7 | . . . . . . . 16 15 12 15 13 11 11 11 11 10 5 4 3 Protection 3 | . . . 9 11 11 10 . . . . . 4 5 5 5 7 5 4 3 Energy Gun 2 | . 27 15 2 . . . 5 . . 2 . . . . . . . . . Ballistic Gun 6 | . . 8 13 22 21 22 9 4 . . . . . . . . . . . Naked Turns 28 | . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 70 | 12 20 20 33 32 32 32 31 28 23 16 25 31 31 31 46 49 57 70 70 Greatest Support 140 | 20 20 20 35 35 35 35 35 140 140 25 25 51 51 51 51 51 75 70 73 Greatest Overweight (x) 11 | . . . . . 2 . . . 3 1 . . . . . . 4 . 11 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 8 8 4 4 4 4 4 10 10 10 10 10 Average Capacity 7 | . 9 10 10 10 10 10 9 8 6 4 4 4 4 4 9 10 10 10 9 Most Carried 10 | . 9 10 10 10 10 10 10 8 8 4 4 4 4 4 10 10 10 10 10 Average Carried 7 | . 7 8 9 10 9 8 8 7 6 3 3 3 4 4 9 9 9 8 8 Final Capacity 10 | 6 10 10 10 10 10 10 8 8 4 4 4 4 4 4 10 10 10 10 4 Final Carried 10 | 6 9 9 10 10 10 8 8 8 4 4 4 4 4 4 10 10 9 10 4 Class Distribution -------------------- 42% | Mutant 19% | Hacker-Sprinter 14% | Hacker-Mutant 8% | Hacker-Scout 7% | Sprinter 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Assassin | -7/Factory Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Mutant | -4/Factory Sprinter | -3/Research Sprinter | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Arm Matter Collected 1789 | 200 60 20 406 18 . . . 174 . 328 292 . . 104 58 25 86 . 18 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1634 | . 231 44 832 . . . . 174 . 75 192 . . . . . 86 . . Parts 103 | . 13 6 63 . . . . 10 . 4 6 . . . . . 1 . . Haulers Intercepted 8 | . 1 . 3 . . . . . . 1 2 . . . . . 1 . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . . 4 28 4 . . . Prevented 10 | . . . . . . . . . . . . . . . 10 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Arm Combat Hostiles Destroyed 29 | . 3 3 21 . . . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . Guns 16 | . 1 3 12 . . . . . . . . . . . . . . . . Cannons 5 | . . . 5 . . . . . . . . . . . . . . . . AOE 6 | . 2 . 4 . . . . . . . . . . . . . . . . Classes Destroyed 9 | . 4 1 3 . . . . 1 . . . . . . . . . . . Worker 5 | . . . 2 . . . . 1 . 2 . . . . . . . . . Builder 3 | . . . 1 . . . . 2 . . . . . . . . . . . Hauler 8 | . 1 . 3 . . . . . . 1 2 . . . . . 1 . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . . Watcher 6 | . 1 . 4 . . . . 1 . . . . . . . . . . . Swarmer 12 | . . 3 9 . . . . . . . . . . . . . . . . Grunt 10 | . 3 . 7 . . . . . . . . . . . . . . . . Sentry 5 | . . . 5 . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 6 | . 2 3 6 . . . . 4 . 1 1 . . . . . 1 . . Combat Bots Only 5 | . 2 3 5 . . . . 1 . . . . . . . . . . . Max Kills in Single Turn 3 | . 2 1 3 . . . . 1 . 1 1 . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 3 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Arm Damage Taken 5692 | . 41 71 587 309 . 120 15 224 44 443 414 39 22 105 . 838 270 239 1911 Core 1821 | . . 25 36 10 . 32 . 60 44 151 187 20 . 23 . 106 94 . 1033 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 90 . . . 80 100 . . 63 78 . . . . 85 91 . . Volleys Fired 82 | . 19 4 50 . . . 2 3 . 4 . . . . . . . . . Largest 2 | . 2 2 2 . . . 2 1 . 2 . . . . . . . . . Hottest 112 | . 90 90 93 . . . 94 30 . 112 . . . . . . . . . Shots Fired 145 | . 34 8 89 . . . 4 3 . 7 . . . . . . . . . Gun 110 | . 32 8 60 . . . 4 . . 6 . . . . . . . . . Cannon 25 | . . . 25 . . . . . . . . . . . . . . . . Launcher 6 | . 2 . 4 . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . 3 . 1 . . . . . . . . . Kinetic 51 | . . . 49 . . . 2 . . . . . . . . . . . . Thermal 84 | . 32 8 36 . . . 2 . . 6 . . . . . . . . . Explosive 6 | . 2 . 4 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . 8 3 8 . . . 2 5 . 6 . . . . . . . . . Robot Miss Streak 5 | . 2 1 5 . . . 2 . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 127 | . 22 7 56 . . . 3 19 . 11 2 . . . . . 5 . 2 Core Hits 65 | . 11 3 42 . . . . 3 . 2 2 . . . . . 2 . . Critical Hits 4 | . . . 2 . . . . . . . 1 . . . . . . . 1 Critical Kills 2 | . . . 1 . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . . . . . . . 1 Melee Attacks 109 | . . 2 . . . . 1 18 . 35 24 5 . . . . 7 . 17 Impact 46 | . . . . . . . 1 18 . 27 . . . . . . . . . Slashing 15 | . . . . . . . . . . . 3 5 . . . . 7 . . Piercing 46 | . . . . . . . . . . 8 21 . . . . . . . 17 Sneak Attacks 10 | . . 2 . . . . . 4 . 1 2 . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3285 | . 396 45 1191 . . . 77 695 . 316 156 . . . . . 282 . 127 Guns 1022 | . 246 45 644 . . . 43 . . 44 . . . . . . . . . Cannons 288 | . . . 288 . . . . . . . . . . . . . . . . Explosions 409 | . 150 . 259 . . . . . . . . . . . . . . . . Melee 1566 | . . . . . . . 34 695 . 272 156 . . . . . 282 . 127 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 556 | . . . 533 . . . 23 . . . . . . . . . . . . Thermal 754 | . 246 45 399 . . . 20 . . 44 . . . . . . . . . Explosive 409 | . 150 . 259 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 1001 | . . . . . . . 34 695 . 272 . . . . . . . . . Slashing 282 | . . . . . . . . . . . . . . . . . 282 . . Piercing 283 | . . . . . . . . . . . 156 . . . . . . . 127 Highest Corruption 14 | . . . 2 2 2 2 . 4 4 14 4 . . 1 1 3 . . 6 Average Corruption 3 | . . . 2 2 2 2 . 3 4 8 1 . . 1 1 1 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 102 | . . . 1 1 7 2 . 9 6 57 12 . . 1 . 3 . . 3 Message Errors 30 | . . . . . 5 1 . 3 3 12 5 . . 1 . . . . . Matter Fused 17 | . . . . . . . . . 1 13 1 . . . . 1 . . 1 Heat Flow Errors 13 | . . . . . 1 . . 2 1 6 1 . . . . . . . 2 Energy Discharges 12 | . . . . 1 1 . . 2 1 2 3 . . . . 2 . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 13 | . . . 1 . . 1 . 2 . 7 2 . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . . . . Misdirections 11 | . . . . . . . . . . 11 . . . . . . . . . Targeting Errors 3 | . . . . . . . . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 308 | . . . 3 . . . 12 290 . 3 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 3 | . . . 3 . . . . . . . . . . . . . . . . Melee 305 | . . . . . . . 12 290 . 3 . . . . . . . . . Knockbacks 5 | . . . . . . . . 4 . 1 . . . . . . . . . Impact 5 | . . . . . . . . 4 . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . 23 . . . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 554 | . 312 120 195 . 95 . 18 76 241 257 114 . . . . 12 7 68 554 Average Temperature 73 | . 109 60 46 . 48 . 12 49 122 90 63 . . . . 9 3 22 138 Received Heat Transfer 453 | . 24 . 189 . . . 9 72 . . . 18 . . . 39 21 9 72 Effects 3 | . 2 . . . . . . . . . . . . . . . . . 1 Interference 2 | . 2 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . . . . . . . . . . Impact Corruptions 16 | . . . . . . . 1 13 . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1756 | . 657 124 827 . . . 37 . . 111 . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Arm Peak Influence 407 | . 89 70 384 149 . 15 46 87 20 407 216 81 . . . . 295 184 337 Initial 189 | . . . . 149 . . 1 20 15 14 189 1 . . . . 144 154 74 Average 110 | . 57 36 242 149 . 1 18 46 12 175 55 23 . . . . 205 125 166 Maximum Alert Level 2 | . . . 1 . . . . . . 2 1 . . . . . 1 . 1 Low Security (%) 78 | . 100 100 31 100 . 100 100 100 100 53 92 100 . . . . 54 100 76 Level 1 18 | . . . 68 . . . . . . 29 7 . . . . . 45 . 23 Level 2 3 | . . . . . . . . . . 16 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 4 . . . . . . 4 1 1 . . . . 3 3 . Investigation 6 | . 1 . . . . . . . . 1 . 1 . . . . 1 2 . Extermination 4 | . . . . . . . . . . 2 1 . . . . . . 1 . Reinforcement 7 | . . . 4 . . . . . . 1 . . . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Arm Distress Signals 7 | . 1 . 3 . . . . . . . . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 183 | . 4 3 35 7 . 1 3 5 6 7 13 4 1 6 3 27 10 18 30 Peak Tracking Total 17 | . 3 3 4 16 . 1 1 2 6 4 4 4 1 6 5 12 8 13 17 Tactical Retreats 34 | . . . 1 1 . . . 1 . 2 5 1 . 3 . 6 4 3 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Arm Traps Triggered 13 | . 1 . 1 . . . . 1 . 7 2 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . 13 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Arm Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Arm Machines Accessed 47 | . . 1 . 1 4 . 1 2 . 11 7 3 . 1 9 . 4 3 . Terminals 13 | . . . . . . . 1 1 . 4 4 . . . . . 2 1 . Fabricators 4 | . . . . . . . . 1 . 2 . . . . . . 1 . . Repair Stations 3 | . . . . . . . . . . 1 . 2 . . . . . . . Recycling Units 3 | . . . . . . . . . . 2 . . . . . . . 1 . Scanalyzers 3 | . . . . . . . . . . 1 1 . . . . . . 1 . Garrison Access 5 | . . . . . . . . . . 1 2 1 . . . . 1 . . Total Hacks 135 | . . 1 . 1 49 . 3 5 . 30 14 5 . 1 12 . 7 7 . Successful 104 | . . 1 . 1 49 . 1 4 . 19 9 3 . 1 12 . 2 2 . Failed 30 | . . . . . . . 2 1 . 10 5 2 . . . . 5 5 . Catastrophic 6 | . . . . . . . . . . 1 2 . . . . . 3 . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . Manual 10 | . . . . . 1 . 2 . . 2 1 . . . . . 4 . . Terminals 34 | . . . . . . . 3 3 . 13 10 . . . . . 3 2 . Fabricators 6 | . . . . . . . . 2 . 3 . . . . . . 1 . . Repair Stations 7 | . . . . . . . . . . 3 . 4 . . . . . . . Recycling Units 10 | . . . . . . . . . . 8 . . . . . . . 2 . Scanalyzers 7 | . . . . . . . . . . 2 2 . . . . . . 3 . Garrison Access 7 | . . . . . . . . . . 1 2 1 . . . . 3 . . Terminal Hacks 82 | . . 1 . 1 49 . 1 2 . 8 6 . . 1 12 . . 1 . Record 64 | . . . . . 49 . . 2 . 3 . . . . 10 . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . . . . Open Door 5 | . . 1 . 1 . . . . . . . . . 1 2 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . 1 2 . . . . . . 1 . Locate Traps 2 | . . . . . . . . . . 1 1 . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . 1 . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . 1 . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 2 . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . Refit 2 | . . . . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . 6 . . . . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 3 | . . . . . . . . . . 3 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 1 2 . . . . . . 1 . Insert Component 3 | . . . . . . . . . . 1 1 . . . . . . 1 . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 1 1 . . . . . . . Seal Access 3 | . . . . . . . . . . 1 1 1 . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Eject 1 | . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . . . . . 1 2 . 8 5 1 . . . . 3 3 . Full Trace Events 3 | . . . . . . . . . . 1 . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Built 4 | . . . . . . . . 2 . 2 . . . . . . . . . Matter 446 | . . . . . . . . 212 . 234 . . . . . . . . . Time 223 | . . . . . . . . 106 . 117 . . . . . . . . . Total Part Build Rating 26 | . . . . . . . . 12 . 14 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . Time 25 | . . . . . . . . . . 25 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 15 | . . . . . . . . . . 15 . . . . . . . . . Retrieved Matter 15 | . . . . . . . . . . 15 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 1 1 . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . 2 . . . . . 1 . . . . . . . . . . . Non-combat 3 | . . 2 . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . 2 . . . . . 3 . . . . . . . . . . . parse_system 2 | . . 1 . . . . . 1 . . . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . 2 . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . Ejected 3 | . . . . . . . . . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Arm Total Allies 1 | . . . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . . . . . Highest-Rated Group 34 | . . . . . . . . . . 34 . . . . . . . . . Highest-Rated Ally 34 | . . . . . . . . . . 34 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . Total Damage 14 | . . . . . . . . . . 14 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Arm Turns Passed 10163 | . 404 683 1090 222 1017 498 372 676 151 1494 1369 185 91 126 464 313 282 280 446 Spaces Moved 11967 | 1 275 537 676 180 818 377 256 313 145 2345 1483 383 197 390 970 817 640 455 709 Core 302 | . . . . . . . . . 98 . 114 . . . . . 6 . 84 Treads 68 | . . . . . . . . 21 47 . . . . . . . . . . Legs 3410 | 1 275 537 676 180 816 377 256 292 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8187 | . . . . . 2 . . . . 2345 1369 383 197 390 970 817 634 455 625 Fastest Speed 26 | 120 120 120 120 120 114 120 120 120 50 26 28 28 32 32 32 32 29 29 31 Average Speed 59 | 120 120 120 120 120 120 120 120 122 89 32 36 32 32 32 32 32 35 30 34 Slowest Speed 600 | 120 120 120 120 120 180 120 120 160 200 125 50 40 32 32 32 32 250 31 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . . 11 2 . . 3 . 13 7 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 1 32 89 48 42 94 74 28 9 77 45 29 11 40 58 82 70 15 17 29 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . . . . . . . . . . 1 4 . 3 . . . Spaces Dug 65 | . . . . . . . . . . 23 21 5 . . . . 2 . 14 Terrain Destroyed 102 | . 8 . 29 . . . . . . 23 21 5 . . . . 2 . 14 Melee 65 | . . . . . . . . . . 23 21 5 . . . . 2 . 14 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 37 | . 8 . 29 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Arm Total 14708 | . 317 568 873 186 854 423 314 569 169 2983 2277 438 224 387 1126 855 674 590 881 Wait 2203 | . 8 14 100 1 1 45 41 224 7 503 750 29 28 1 134 47 12 111 147 Move 11862 | . 274 536 675 179 817 376 255 313 144 2322 1478 382 196 383 969 793 625 436 709 Hop 42 | . . . . . . . . . . 11 2 . . 3 . 10 7 9 . Pick Up 64 | . 6 4 9 . 5 . 1 1 2 11 3 2 . . 12 . 3 5 . Fast Attach 91 | . 3 1 5 2 9 . 5 4 3 23 7 6 . . . 1 9 10 3 Attach 48 | . . 1 8 . 5 . 1 . 1 13 3 2 . . 2 2 5 3 2 Detach 49 | . 1 1 6 . 3 . 3 . 1 13 3 5 . . 2 2 2 5 2 Swap 10 | . 1 . 6 . . . 2 . . . . . . . 1 . . . . Drop 113 | . 5 5 14 2 14 2 3 5 11 16 7 7 . . 6 . 4 11 1 Fire 82 | . 19 4 50 . . . 2 3 . 4 . . . . . . . . . Melee 109 | . . 2 . . . . 1 18 . 35 24 5 . . . . 7 . 17 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . 32 . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: [*Arm] / [*Qua]) -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 405 | -10/Materials | Entered Mines 412 | -10/Mines | Learned Materials interactive machine intel 858 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 936 | -10/Mines | Discovered new exit (range 10) 944 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 963 | -10/Mines | Discovered new exit (range 12) 969 | -10/Mines | Learned location of Storage (-8) 1088 | -10/Mines | Entered Materials 1088 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1089 | -9/Materials | Loaded intel: 18 interactive machine locations 1232 | -9/Materials | Lost 3 parts (1u2w) 1941 | -9/Materials | Discovered new exit (range 7) 2064 | -9/Materials | Discovered new exit (range 13) 2178 | -9/Materials | Entered Mines 2199 | -9/Mines | Found the Drone Emporium 2246 | -9/Mines | Assembled infested the area 2309 | -9/Mines | Met 8R-AWN 2360 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2394 | -9/Mines | Discovered new exit (range 5) 2400 | -9/Mines | Entered Exiles 2421 | -9/Exiles | Discovered new exit (range 14) 2443 | -9/Exiles | Welcomed by 8R-AWN 2461 | -9/Exiles | Met EX-HEX 2569 | -9/Exiles | Met EX-DEC 2604 | -9/Exiles | Learned location of Zion (-6) 2667 | -9/Exiles | Discovered new exit (range 12) 2757 | -9/Exiles | Visited The Gauntlet 2912 | -9/Exiles | Met EX-BIN 2939 | -9/Exiles | Aligned with FarCom system 2940 | -9/Exiles | Given EX-Vault access code 2993 | -9/Exiles | Opened EX-Vault 3005 | -9/Exiles | Found Prototype Special Weapon 3005 | -9/Exiles | Identified Field Lobotomy Kit 3023 | -9/Exiles | Found Prototype Device 3023 | -9/Exiles | Identified Skeleton Box 3091 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3224 | -9/Exiles | Learned about 8R-AWN's background 3417 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3417 | -9/Exiles | Entered Mines 3905 | -8/Mines | Discovered new exit (range 10) 3915 | -8/Mines | Entered Materials 3915 | -8/Materials | Evolved 2 slots: Utility x2 4226 | -8/Materials | Discovered new exit (range 3) 4287 | -8/Materials | Entered Factory 4287 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4543 | -7/Factory | Build established: Hacker-Assassin 4925 | -7/Factory | Fabricated Hvy. Treads (x2) 4963 | -7/Factory | Sucked down chute 4963 | -7/Factory | Entered Waste 5045 | -7/Waste | Spotted C-40 Crusher 5054 | -7/Waste | Spotted C-40 Crusher 5060 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5064 | -7/Waste | Spotted C-40 Crusher 5070 | -7/Waste | Spotted C-40 Crusher 5089 | -7/Waste | Spotted C-40 Crusher 5102 | -7/Waste | Spotted C-40 Crusher 5103 | -7/Waste | Discovered new exit (range 16) 5114 | -7/Waste | Entered Factory 5201 | -7/Factory | Identified exit to Lower Caves 5916 | -7/Factory | Local fabrication network quarantined 5943 | -7/Factory | Fabricated Imp. Linear Gravjet (x2) 5955 | -7/Factory | Build established: Hacker-Sprinter 6182 | -7/Factory | System corruption reached 10% 6193 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 6222 | -7/Factory | Lost 4 parts (1p2n1w) 6280 | -7/Factory | Repaired Imp. Flight Unit 6293 | -7/Factory | Central database locked down 6576 | -7/Factory | Discovered new exit (range 12) 6608 | -7/Factory | Entered another Factory area 6608 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6970 | -6/Factory | Build established: Hacker-Mutant 7731 | -6/Factory | Spotted B-75 Beast 7762 | -6/Factory | Build established: Hacker-Scout 7932 | -6/Factory | Discovered new exit (range 12) 7977 | -6/Factory | Entered another Factory area 7977 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8036 | -5/Factory | Found Prototype Processor 8036 | -5/Factory | Identified Exp. Signal Interpreter 8140 | -5/Factory | Discovered new exit (range 15) 8162 | -5/Factory | Entered Upper Caves 8202 | -5/Upper Caves | Encountered a Warlord checkpoint 8208 | -5/Upper Caves | Discovered new exit (range 13) 8253 | -5/Upper Caves | Entered another Upper Caves area 8257 | -5/Upper Caves | Ambushed by wild Derelicts 8285 | -5/Upper Caves | Learned Factory terminal intel 8308 | -5/Upper Caves | Encountered a Warlord checkpoint 8339 | -5/Upper Caves | Discovered new exit (range 10) 8379 | -5/Upper Caves | Entered Warlord 8391 | -5/Warlord | System corruption cleaned by Quarantine Array 8451 | -5/Warlord | Build established: Hacker-Sprinter 8451 | -5/Warlord | Met Warlord 8476 | -5/Warlord | Warlord's base attacked by MAIN.C 8512 | -5/Warlord | Found Prototype Energy Cannon 8726 | -5/Warlord | P-80 Master assimilated allied 25-4RE(g) 8726 | -5/Warlord | Spotted 25-4RE(g) 8744 | -5/Warlord | Opened side exit 8826 | -5/Warlord | Warlord forces counterattacked 8839 | -5/Warlord | Discovered new exit (range 14) 8843 | -5/Warlord | Entered Proximity Caves 8991 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8995 | -4/Proximity Caves | Identified Vortex Driver 9104 | -4/Proximity Caves | Learned 8 Research zone layouts 9111 | -4/Proximity Caves | Attacked by a faux Warlord 9148 | -4/Proximity Caves | Discovered new exit (range 10) 9150 | -4/Proximity Caves | Lost 3 parts (3u) 9156 | -4/Proximity Caves | Entered Factory 9156 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9157 | -4/Factory | Loaded intel: 20 terminal locations 9370 | -4/Factory | Discovered new exit (range 8) 9438 | -4/Factory | Entered Research 9438 | -3/Research | Evolved 2 slots: Utility x2 9661 | -3/Research | Discovered new exit (range 7) 9716 | -3/Research | Discovered new exit (range 6) 9718 | -3/Research | Entered Armory 9732 | -3/Armory | Build established: Sprinter 10123 | -3/Armory | Released all parts (11) 10133 | -3/Armory | Core integrity fell below 50% 10153 | -3/Armory | Lost 5 parts (1p1n2u1w) 10164 | -3/Armory | Self-destructed Last Messages --------------- 10122_ Adv. Datajack destroyed. 10123_ Released Plasma Lance. 10123_ Released Exp. Optical Array. 10123_ Released Adv. Cryofiber Web. 10123_ Released Targeting Computer. 10123_ Released Adv. Terrain Scan Processor. 10123_ Released Adv. Hacking Suite. 10123_ Released Lrg. Storage Unit. 10123_ Released Impulse Thruster. 10123_ Released Field Propulsion Array. 10123_ Released Q-thruster. 10123_ Released Adv. Signal Interpreter. 10128_ Self-destruct Interrupter emitting active interruption sequence. 10130_ The unstable cave ceiling collapses. 10141_ Penetrated by Slug. 10141_ Slug penetrates Wall. 10147_ System corrupted: Matter fused (-10). 10151_ Acquired Adv. Signal Interpreter. 10154_ Emergency Access malfunctions. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | # #????????# #######""" ## ]] | | #######+## #????????# #?????#""" ## ]] | | ##### #????????# #?????#""" ## ]] | | #????????# #?????#* ## ]] | | ##########??????### ###???# ## ]] | | # # ##???????????????# #???######### | | #####????????????????# #################### | | ##?????????????????????# / ####### | | #???????????????????????# d# """"" # | | ????????????????????????# # """"" # | | ????????????????????????### ### """"" + | | ??????????????????????????# #?# # | | ??????????????????????????# #?# """"" # | | ??????????????????????????# #?# = """"" # | | ??????????????????????????# #?# """"" ### ## | | ??????????????????????????# #?#!! #?# # | | ??????????????????????????# #?#!! #?# # | | ??????????????????????????# #?#!! #?# # | | ?????????????????????????## #?# #?# # | | ?????????????????????????# ]##/##/#########?# # | | ?????????????????????????# # #######?# # | | ?????????????????????????? p # !# #?# # | | ??????????????????????#######p # # #?# # | | ??????????????????????# p/ps + "" # #?# # | | ??????????????????????# s###### "" # ]]] #?# # | | ??????????????????????# @s#????# T" # ]]] #?# # | | ??????????????????????# ss#????# "" # ]]] #?# # | | ??????????????????????# ##???# "" # #?# # | | ??????????????????????#####;#???# # #?# # | | ??????????????????????################ #?# "# | | ??????????????????????# #?????# #?# ## | | ??????????????????????# """" #?????# = #?# #? | | ??????????????????????# "??" ####### #?# #? | | ??????????????????????# "??" # #"##/##### ## | | ????##????????????????# "??" + | | | ????#"#######?????????# """" # Y | | ?????# #?????????# # ####+######### | | ?????# #?????????# ## ## #???? | | ?????# #?????????# ## ## #???? | | ????## #?????????########### ## #???? | | #####" #?????????########??# ## #???? | | # #?????????# #??# ## """"" #???? | | """" #+##+###?????????# #??# ## "???? #???? | | + #???????????# """#??# ## "???? #???? | | # #???????????# """#??# ## """"" #???? | | """" # #???????????# """#??# ## #???? | | # #???????????# #?## #"#"#######???? | | ###+## #############"##+##### ####?????????? | | ??# #????????????? | | ??# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 39 Energy Capacity 850 Matter Stores 321 Matter Capacity 600 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Power Amplification 20 Additional Mass Support 15 Base Temperature (-) 200 Heat Shielding 100 Armor Coverage 700 Propulsion Shielding 66 Evasion (%) 76 Targeting Accuracy 5 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Hvy. Treads | x2 | -7/Factory | Preloaded Imp. Linear Gravjet | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Brute Force Charge!!! Just Browsing Part-time Excavator Challenges ------------ None Game ------ Seed SurgePowerImmobilizer Manual? 0 Play Time 02:42:53 Cumulative 14.9 hours Start 2020.11.13 @ 17:46:37 End 2020.11.14 @ 23:29:57 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 935b8f70-0c3c-43ea-9eb9-f98dcd1dc6e7