Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 11:19:44 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1066) 1066 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2874 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 506/550 Matter 39/300 Energy 140/140 System Corruption 0% Temperature Warning (314) Movement Walking (400) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer Weapon Cycler Medium Reactive Plating > --- WEAPON (3) ------- Assault Cannon Heavy Mace > --- INVENTORY (10) --- Light Deuterium Engine Improved Aluminum Leg Large Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Improved Sensor Array Weapon Cycler Light Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Weapon Cycler Medium Reactive Plating > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Aluminum Leg Large Storage Unit High-capacity Battery High-capacity Matter Pod Improved Sensor Array Weapon Cycler Light Armor Plating Rocket Launcher Heavy Mace [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 40 | . 15 17 8 Power 4 | . 1 3 . Engine 4 | . 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 15 | . 6 6 3 Treads 5 | . . 4 1 Leg 6 | . 4 . 2 Wheel . | . . . . Hover 4 | . 2 2 . Flight . | . . . . Utility 6 | . 2 . 4 Device 2 | . . . 2 Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 15 | . 6 8 1 Energy Gun 5 | . 2 3 . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | . 4 . . Ballistic Cannon 3 | . . 3 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . . 5 3 Power 1 | . . 1 . Propulsion 4 | . . 2 2 Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 93 96 Engine 11 | . 14 10 9 Treads 11 | . . 22 19 Leg 12 | . 25 . 6 Hover 4 | . 2 9 . Device 1 | . . . 9 Storage 17 | . 26 11 9 Processor 5 | . . 11 9 Protection 1 | . . . 8 Energy Gun 10 | . 15 9 . Energy Cannon 1 | . . 3 . Ballistic Gun 9 | . 12 12 . Ballistic Cannon 5 | . . 1 24 Naked Turns . | . . . . Heaviest Build 51 | 13 23 30 51 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 4 | . 3 2 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 9 | 6 9 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 9 Class Distribution -------------------- 64% | Mutant 15% | Gunner 13% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1040 | 200 234 366 240 Remotely . | . . . . Salvage Created 1409 | . 305 764 340 Parts 84 | . 21 43 20 Haulers Intercepted . | . . . . Recyclers Shooed 5 | . 2 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 27 | . 10 10 7 Guns 18 | . 10 8 . Cannons 9 | . . 2 7 Classes Destroyed 8 | . 3 3 2 Worker 3 | . 1 . 2 Builder 1 | . . . 1 Recycler 4 | . . 3 1 Watcher 1 | . . 1 . Swarmer 5 | . 5 . . Grunt 15 | . 5 5 5 Duelist 1 | . . . 1 Sentry 6 | . . 5 1 Best Kill Streak 5 | . 3 5 5 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2119 | . 494 730 895 Core 239 | . 90 105 44 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 64 73 . Volleys Fired 142 | . 49 53 40 Largest 3 | . 2 3 3 Hottest 144 | . 90 144 132 Shots Fired 298 | . 98 121 79 Gun 209 | . 98 111 . Cannon 87 | . . 8 79 Launcher 2 | . . 2 . Special . | . . . . Kinetic 206 | . 59 68 79 Thermal 90 | . 39 51 . Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 9 | . 7 9 5 Robot Miss Streak 6 | . 6 5 4 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 168 | . 53 76 39 Core Hits 76 | . 27 31 18 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 2 . Burn 3 | . 2 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2441 | . 504 842 1095 Guns 1218 | . 504 714 . Cannons 1197 | . . 102 1095 Explosions 26 | . . 26 . Melee . | . . . . Ramming . | . . . . Kinetic 1704 | . 240 369 1095 Thermal 711 | . 264 447 . Explosive 26 | . . 26 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 50 | . . . 50 Projectiles 50 | . . . 50 Explosions . | . . . . Melee . | . . . . Knockbacks 9 | . . . 9 Impact . | . . . . Kinetic 7 | . . . 7 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 576 | . 216 364 576 Average Temperature 151 | . 73 100 253 Received Heat Transfer 867 | . 126 210 531 Effects 23 | . . . 23 Shutdowns 7 | . . . 7 Energy Bleed 2 | . . . 2 Interference 9 | . . . 9 Short Circuit 3 | . . . 3 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1967 | . 843 1124 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 419 | . 190 419 351 Initial 92 | . . 16 92 Average 141 | . 65 207 202 Maximum Alert Level 2 | . . 2 1 Low Security (%) 67 | 100 100 31 52 Level 1 31 | . . 65 47 Level 2 1 | . . 3 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 16 16 10 Peak Tracking Total 5 | . 4 5 3 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 6 | . 1 1 4 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 7 3 . Successful 3 | . 2 1 . Failed 7 | . 5 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 10 | . 7 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Robot Analysis 1 | . 1 . . Security Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1774 | 4 808 582 380 Spaces Moved 795 | 4 370 286 135 Core . | . . . . Treads 283 | . . 174 109 Legs 343 | 4 313 . 26 Wheels . | . . . . Hover 169 | . 57 112 . Flight . | . . . . Fastest Speed 52 | 120 116 52 160 Average Speed 156 | 120 168 130 182 Slowest Speed 400 | 120 240 240 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 59 30 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | . . 10 . Terrain Destroyed 33 | . . 22 11 Melee . | . . . . Projectile 11 | . . . 11 AOE 22 | . . 22 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1086 | 3 475 401 207 Wait 48 | . 4 30 14 Move 792 | 3 369 285 135 Hop . | . . . . Pick Up 21 | . 15 4 2 Fast Attach 26 | . 8 12 6 Attach 3 | . . 2 1 Detach . | . . . . Swap 11 | . 7 3 1 Drop 42 | . 22 12 8 Fire 142 | . 49 53 40 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 5 | -11/Junkyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 759 | -10/Materials | Discovered new exit (range 15) 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1341 | -9/Materials | Discovered new exit (range 9) 1395 | -9/Materials | Entered another Materials area 1395 | -8/Materials | Evolved 2 slots: Utility x2 1775 | -8/Materials | Self-destructed Last Messages --------------- 01750_ Assault Cannon destroyed. 01752_ K-01 Serf collects debris. 01753_ Destroyed Lgt. Nuclear Core. 01753_ K-01 Serf collects debris. 01757_ Overheating: Med. Storage Unit damaged (-45). 01758_ R-06 Scavenger destroyed. 01759_ Power failure, Lgt. Deuterium Engine shutdown. 01759_ K-01 Serf collects debris. 01760_ Aluminum Leg destroyed. 01761_ K-01 Serf destroyed. 01762_ K-01 Serf collects debris. 01763_ G-47 Trooper knocked back. 01763_ K-01 Serf collects debris. 01771_ R-06 Scavenger collects Wheel. 01772_ Overheating: System interference. 01772_ Assault Cannon temporarily disabled. 01772_ K-01 Serf collects debris. 01773_ Overheating: System interference. 01773_ Hvy. Mace temporarily disabled. 01774_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ???""?????????????????? | | ??????????????????????# % #??"""%"???????????????? | | ??????????????????????# #? ????????????????? | | ??????????????????????# #? ?????????????????? | | ??????????????????????+ ###+#########??????????? | | ??????????????????????# ^ ^ u ??????????? | | ???????????#??????????# k uuu??????????? | | ???????????# ?????????# ^ ^ ^ ??????????? | | ???????????# ????????# ??????????? | | ???????????# ??????## k ??????????? | | ??????????## #?????## % k """ ""???"??????? | | ??????????# ####### g%% """ """ %""?????? | | ??????????# %%%@% """ %%""????? | | ??????????# [ r %%% %% % ???? | | ??????????# r %= [ [ % ???? | | ??????????# ## ####### ##########?????????? | | ??????????###????# #?????# #??????????????????? | | ?????????????????# #?????#% #??????????????????? | | ?????????????????# #????## %#??????????????????? | | ?????????????????# #????## #??????????????????? | | ?????????????????# #?????# #??????????????????? | | ?????????????????# #?????# #???######?????????? | | ?????????????????# #?????# # """ #?????????? | | ?????????????????# #?????# # """"" #?????????? | | ?????????????????# ??????# # """"" #?????????? | | ?????????????????# ??????# # """"" #?????????? | | ?????????????????# ??????# # """ #?????????? | | ?????????????????# ??????# # #?????????? | | ?????????????????? ??????# # #?????????? | | ?????????????????? ??????# # #?????????? | | ?????????????????? ??????# # #?????????? | | ??????????????????????????# #####+############## | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????######## ############# | | ?????????????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyPortableInverter Manual? 0 Play Time 00:20:10 Cumulative 84.1 hours Start 2023.03.21 @ 11:03:31 End 2023.03.21 @ 11:19:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 120 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4b4864f-d6cf-4662-87f4-e6af3fae65a5