Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 10:31:52 Player: Zetadar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1318) 1318 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4058 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 46/100 System Corruption 5% Temperature Cool (-91) Movement Rolling (95) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (5) ------ Cryofiber Web Medium Storage Unit Signal Interpreter Improved Target Analyzer Advanced ECM Suite > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (10) --- Ion Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Signal Interpreter Target Analyzer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Ion Cannon Missile Launcher > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Recoil Stabilizer Missile Launcher Improved Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 46 | 4 4 4 3 9 22 Power 8 | 1 . 1 . 2 4 Engine 5 | 1 . 1 . 1 2 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 14 | 2 . 2 1 1 8 Treads 3 | 2 . . . . 1 Leg 2 | . . . . . 2 Wheel 4 | . . . . . 4 Hover . | . . . . . . Flight 5 | . . 2 1 1 1 Utility 13 | . 2 . 2 2 7 Device 7 | . 1 . 1 1 4 Storage 1 | . . . . . 1 Processor 3 | . 1 . 1 . 1 Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 1 2 1 . 4 3 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | 1 2 1 . 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . 1 3 5 1 14 Power 6 | . . 1 1 . 4 Propulsion 10 | . 1 1 2 . 6 Utility 2 | . . . . . 2 Weapon 6 | . . 1 2 1 2 Highest Loss Streak 6 | . 1 3 5 1 6 To Critical Strikes . | . . . . . . Average Backups 4 | 2 4 5 5 4 4 Power . | . 1 1 1 1 . Propulsion . | . . . . . . Utility 1 | . 1 1 1 . 1 Weapon 1 | . 2 3 3 2 1 Tool/Special . | . . . . . . Unused Backups 3 | 1 . . . 2 . Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 73 | . 78 85 70 70 70 Engine 10 | . 14 12 6 1 10 Core 1 | . . . . 5 1 Treads 5 | . 26 9 . . . Leg 5 | . . . . . 10 Wheel 2 | . . . . . 4 Flight 4 | . . 7 19 16 1 Device 5 | . . 14 11 14 3 Storage 2 | . . . . . 3 Processor 11 | . 10 14 16 18 10 Hackware 3 | . . . . 1 5 Protection 2 | . . . . . 4 Energy Cannon 2 | . . . . . 4 Ballistic Gun 9 | . 25 27 16 10 . Launcher 2 | . . . . 1 4 Peak Build Rating 38 | 4 8 9 12 23 38 Average Rating 20 | 2 5 8 9 16 29 On Entrance 8 | . 4 8 9 8 23 Avg Prop Armor Cover (%) 9 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 61 | 4 6 6 6 14 61 Greatest Support 49 | 40 40 20 8 17 49 Greatest Overweight (x) 4 | . . . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 Average Capacity 6 | 5 5 5 5 5 7 Most Carried 10 | 3 5 5 5 5 10 Average Carried 4 | 2 4 5 5 4 4 Final Capacity 10 | 5 5 5 5 5 10 Final Carried 5 | 3 5 5 5 5 1 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1173 | 220 116 54 13 25 745 Remotely . | . . . . . . Salvage Created 1210 | . 137 114 42 25 892 Parts 88 | . 14 10 7 . 57 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 40 | . 7 3 3 1 26 Melee 4 | . . . . . 4 Guns 13 | . 7 3 3 . . Cannons 6 | . . . . . 6 AOE 17 | . . . . 1 16 Classes Destroyed 10 | . 2 1 . . 7 Worker 3 | . . . . . 3 Builder 3 | . . . . . 3 Recycler 1 | . . 1 . . . Watcher 1 | . . . . . 1 Swarmer 23 | . 6 3 3 . 11 Grunt 10 | . 1 . . 1 8 Brawler 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 2 | . . . . . 2 Programmer 3 | . . . . . 3 Best Kill Streak 8 | . 3 4 3 1 8 Combat Bots Only 6 | . 3 3 3 1 6 Max Kills in Single Turn 4 | . 1 1 1 1 4 Gunslinging . | . . . . . . Exploded 4 | . . . . 1 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 466 | . 64 41 45 34 282 Missed 162 | . 18 10 16 16 102 Hits 304 | . 46 31 29 18 180 Projectile 304 | . 46 31 29 18 180 Critical Strikes 16 | . 2 . 1 3 10 Damage Taken 3960 | . 423 281 310 180 2766 Core 1031 | . 110 38 125 48 710 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 55 | . . . . . 55 Core Remaining (%) 74 | 100 . 40 68 91 . Volleys Fired 136 | . 35 15 7 8 71 Largest 2 | . 2 2 2 2 2 Hottest 96 | . 40 40 40 40 96 Shots Fired 184 | . 61 26 14 10 73 Gun 124 | . 61 26 14 8 15 Cannon 37 | . . . . . 37 Launcher 23 | . . . . 2 21 Special . | . . . . . . Kinetic 124 | . 61 26 14 8 15 Thermal 37 | . . . . . 37 Explosive 23 | . . . . 2 21 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 12 6 5 5 14 Robot Miss Streak 5 | . 3 2 3 2 5 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 134 | . 38 15 9 8 64 Core Hits 93 | . 16 8 5 2 62 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . 1 . . 1 1 Destroy 2 | . 1 . . 1 . Sever 1 | . . . . . 1 Melee Attacks 24 | . . . . 2 22 Impact . | . . . . . . Slashing 19 | . . . . . 19 Piercing . | . . . . . . Sneak Attacks 6 | . . . . 2 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5048 | . 304 122 81 122 4419 Guns 737 | . 304 122 81 41 189 Cannons 637 | . . . . . 637 Explosions 2723 | . . . . 81 2642 Melee 951 | . . . . . 951 Ramming . | . . . . . . Kinetic 737 | . 304 122 81 41 189 Thermal 637 | . . . . . 637 Explosive 2723 | . . . . 81 2642 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 951 | . . . . . 951 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 319 | . . . . . 319 Projectiles . | . . . . . . Explosions 53 | . . . . . 53 Melee 266 | . . . . . 266 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 63 | . . . . . 63 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 325 | . 33 . 1 5 325 Average Temperature 98 | . 12 . 1 3 106 Received Heat Transfer 834 | . 135 21 54 54 570 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 962 | . . . . . 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 172 | . 85 72 57 172 150 Initial 77 | . . 3 27 13 77 Average 57 | . 39 12 31 40 80 Influence Increases 1369 | . 175 150 85 222 737 Destroy 0b10 Robot/C 780 | . 140 60 60 20 500 Destroy 0b10 Robot/NC 45 | . . 5 . . 40 Destroy Leader 122 | . 20 10 10 . 82 Successful Hack 10 | . . . . . 10 Disable Machine 15 | . . . . 15 . Destroy Structure 97 | . . . . 7 90 Partial Spotted 30 | . . 15 . 15 . Lose Combat Pursuer 270 | . 15 60 15 165 15 Influence Decreases 1225 | . 165 88 125 82 765 Entered New Map 166 | . . 7 45 19 95 Time Decay 863 | . 165 71 30 63 534 Lost Part 196 | . . 10 50 . 136 Squads Dispatched 5 | . 1 . . . 4 Investigation 1 | . 1 . . . . Extermination 2 | . . . . . 2 Reinforcement . | . . . . . . Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 2 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 13 9 11 18 36 Peak Tracking Total 11 | . 5 4 10 11 11 Tactical Retreats 10 | . 1 2 1 5 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 7 | . 3 . . 2 2 Terminals 5 | . 3 . . 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 24 | . 14 . . 5 5 Successful 15 | . 6 . . 5 4 Failed 9 | . 8 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . 8 . . . . Terminals 19 | . 14 . . 5 . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 11 | . 6 . . 5 . Record 6 | . 2 . . 4 . Emergency Access Points 1 | . 1 . . . . Locate Traps 2 | . 1 . . 1 . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . 2 1 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 1 1 Non-combat 2 | . . . . 1 1 Combat . | . . . . . . Robot Hacks Applied 3 | . . . . 2 1 parse_system 2 | . . . . 1 1 no_distress 1 | . . . . 1 . Relay Couplers Released 7 | . . . . . 7 Machine Destruction 3 | . . . . . 3 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 8 | . . . . . 8 ECM 8 | . . . . . 8 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2661 | 59 381 417 65 225 1514 Spaces Moved 2212 | 38 181 457 109 500 927 Core 44 | 12 . 11 . . 21 Treads 373 | 26 181 166 . . . Legs 431 | . . . . . 431 Wheels 168 | . . . . . 168 Hover . | . . . . . . Flight 1196 | . . 280 109 500 307 Fastest Speed 34 | 50 160 37 37 34 34 Average Speed 94 | 125 160 82 38 34 124 Slowest Speed 250 | 160 160 160 40 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . . . 6 2 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 35 71 15 61 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 91 | . . . . 7 84 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 90 | . . . . 7 83 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2576 | 50 223 475 119 533 1176 Wait 76 | . . . . 6 70 Move 2193 | 37 180 456 108 488 924 Hop 6 | . . . . 5 1 Pick Up 47 | 8 4 . . 7 28 Fast Attach 16 | . 1 4 3 2 6 Attach 37 | 4 2 . . 6 25 Detach 5 | . . . . 1 4 Swap 12 | . 1 . . 5 6 Drop 24 | 1 . . 1 3 19 Fire 136 | . 35 15 7 8 71 Melee 24 | . . . . 2 22 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 12) 60 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 9) 412 | -10/Materials | Identified exit to Mines 441 | -10/Materials | Entered Mines 537 | -10/Mines | Discovered new exit (range 7) 542 | -10/Mines | Learned location of Storage (-9) 547 | -10/Mines | Identified exit to Materials 714 | -10/Mines | Core integrity fell below 50% 758 | -10/Mines | Lost 3 parts (1p1n1w) 858 | -10/Mines | Entered Materials 858 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 917 | -9/Materials | Discovered new exit (range 5) 918 | -9/Materials | Identified exit to Materials 923 | -9/Materials | Entered another Materials area 923 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 939 | -8/Materials | Lost 5 parts (1p2n2w) 1129 | -8/Materials | Discovered new exit (range 8) 1131 | -8/Materials | Identified exit to Factory 1148 | -8/Materials | Entered Factory 1148 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1443 | -7/Factory | Repaired Missile Launcher 2318 | -7/Factory | Lost 5 parts (1p2n2u) 2372 | -7/Factory | Core integrity fell below 50% 2653 | -7/Factory | Core integrity fell below 20% 2662 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper unfolds itself. I-36 Angel unfolds itself. Acquired 10 matter. Acquired 13 matter. K-01 Serf collects debris. G-47 Trooper destroyed. Acquired 13 matter. B-48 Gladiator destroyed. G-47 Trooper destroyed. Destroyed Imp. Hover Unit. W-25 Informer destroyed. Acquired 13 matter. K-01 Serf collects debris. K-01 Serf destroyed. Critical hit (Burn: +37). The unstable cave ceiling collapses. Destroyed Lgt. Nuclear Core. I-36 Angel destroyed. Missile Launcher+ destroyed. The unstable cave ceiling collapses. 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