Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 19:28:33 Player: tartine Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (158) 790 Value Destroyed (4773) 4773 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (594) 594 TOTAL SCORE: 11637 Bonus ------- High Alert Combat Kills 586 Follower Combat Kills 179 Friendly Fire -171 Cogmind --------- Core Integrity 0/1300 Matter 169/300 Energy 0/100 System Corruption 15% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Transmission Jammer Advanced Force Field > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Hypervelocity Railgun Hardcell Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Compact Battery Improved Targeting Computer Medium Insulated Plating Thermal Shield Improved Shock Absorption System > --- WEAPON ----------- Gamma Rifle Heavy Machine Gun Heavy Machine Gun Railgun Precision Rocket Launcher Precision Rocket Launcher > --- INVENTORY -------- Light Fission Core Medium Insulated Plating Heavy Machine Gun Heavy Machine Gun Hardcell Cannon [Rating: 101] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Biometal Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Improved Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Flak Cannon Energy Gun Plasma Rifle Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . 2 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . 1 . 1 . 1 . . . Utility 6 | . . . 2 1 1 . . 1 1 Weapon 4 | . . 1 . . 1 . . 1 1 Parts Attached 147 | 9 9 22 11 5 8 3 48 4 28 Power 16 | 1 1 4 . 1 . 1 4 . 4 Engine 7 | 1 . 4 . 1 . . 1 . . Core 6 | . 1 . . . . 1 3 . 1 Reactor 3 | . . . . . . . . . 3 Propulsion 33 | 4 4 6 1 1 1 1 11 . 4 Treads 1 | . . . . . . . . . 1 Leg 14 | . 2 2 . . . . 7 . 3 Wheel 15 | 4 2 4 1 1 1 1 1 . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . 3 . . Utility 40 | 2 1 1 5 2 3 . 16 2 8 Device 16 | 1 1 1 . 1 1 . 6 1 4 Storage 6 | 1 . . 2 . . . 1 . 2 Processor 3 | . . . 2 . . . 1 . . Hackware 1 | . . . . . . . 1 . . Protection 14 | . . . 1 1 2 . 7 1 2 Artifact . | . . . . . . . . . . Weapon 58 | 2 3 11 5 1 4 1 17 2 12 Energy Gun 19 | 1 2 7 2 . 1 . 4 . 2 Energy Cannon 6 | . . 1 1 . 1 1 1 . 1 Ballistic Gun 23 | 1 1 2 1 1 2 . 8 1 6 Ballistic Cannon 5 | . . 1 1 . . . 2 . 1 Launcher 5 | . . . . . . . 2 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 3 2 1 . 1 . 1 1 Parts Lost 70 | . 4 1 1 . . . 30 2 32 Power 9 | . . 1 . . . . 4 . 4 Propulsion 16 | . 2 . . . . . 7 . 7 Utility 21 | . 1 . 1 . . . 9 . 10 Weapon 24 | . 1 . . . . . 10 2 11 Highest Loss Streak 20 | . 3 1 1 . . . 20 1 19 To Critical Strikes 2 | . . . . . . . 1 . 1 Average Slot Usage (%) 91 | . 92 97 97 100 97 99 86 79 77 Engine 5 | . 3 8 9 7 6 5 3 . . Core 2 | . 10 2 . . . 4 4 5 1 Leg 4 | . 12 2 . . . . 5 21 10 Wheel 19 | . 15 28 26 30 25 29 16 . . Device 7 | . 8 11 1 7 6 5 5 20 14 Storage 11 | . 14 11 15 15 13 11 7 5 7 Processor 5 | . . . 9 7 6 5 6 5 3 Protection 6 | . . . 9 7 13 11 7 3 5 Energy Gun 4 | . 15 16 1 . 3 5 4 4 1 Energy Cannon 4 | . . 4 8 7 5 5 2 . . Ballistic Gun 7 | . 11 7 7 7 8 5 5 9 12 Ballistic Cannon 4 | . . 3 8 7 6 5 2 . . Launcher 1 | . . . . . . . 1 3 8 Naked Turns . | . . . . . . . . . . Heaviest Build 90 | 11 13 27 42 46 53 69 81 42 90 Greatest Support 85 | 32 20 36 36 48 48 60 85 70 70 Greatest Overweight (x) 27 | 3 1 4 1 . 1 1 4 . 27 Average Overweight (x) . | . . . . . . 1 . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 5 10 Average Capacity 8 | 7 8 8 9 10 10 10 7 5 8 Most Carried 10 | 5 6 8 10 10 10 9 10 2 8 Average Carried 6 | 2 4 7 8 9 9 8 7 1 4 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 5 Final Carried 10 | 5 6 8 10 10 10 9 . 2 2 Class Distribution -------------------- 37% | Gunner 23% | Tank 10% | Scavenger-Executioner 9% | Scavenger-Tank 7% | Scavenger-Mutant 7% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Matter Collected 3703 | 301 98 309 792 119 218 . 1007 12 847 Remotely 39 | 39 . . . . . . . . . Salvage Created 5383 | 171 394 600 817 67 250 . 1271 12 1801 Parts 336 | 14 19 35 70 4 13 . 72 2 107 Haulers Intercepted 4 | . . 1 2 . . . . . 1 Recyclers Shooed 5 | . . . 2 . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Combat Hostiles Destroyed 99 | . 7 17 23 2 5 . 20 . 25 Guns 44 | . 7 12 5 . 2 . 13 . 5 Cannons 31 | . . 5 18 2 3 . 2 . 1 AOE 23 | . . . . . . . 5 . 18 Classes Destroyed 14 | 3 2 4 3 . 1 . 1 . . Worker 12 | 1 . 1 . . . . 2 . 8 Builder 17 | . . . 1 . . . 5 . 11 Tunneler 6 | 3 . . 1 . . . 1 1 . Hauler 4 | . . 1 2 . . . . . 1 Recycler 12 | 1 1 . 2 . . . 2 . 6 Operator 3 | . . . 1 . . . 2 . . Watcher 5 | . 1 2 1 . . . 1 . . Swarmer 36 | . . 8 12 . . . 4 . 12 Grunt 35 | . 7 5 7 2 3 . 5 . 6 Brawler 1 | . . 1 . . . . . . . Sentry 12 | . . 3 3 . 1 . 5 . . Hunter 6 | . . . 1 . . . 4 . 1 Programmer 6 | . . . . . 1 . . . 5 Behemoth 2 | . . . . . . . 1 . 1 Savage 1 | . . . . . . . 1 . . Best Kill Streak 13 | 2 5 4 7 2 3 . 8 1 13 Combat Bots Only 9 | . 4 4 7 2 3 . 6 . 9 Max Kills in Single Turn 5 | 1 1 2 2 1 1 . 3 1 5 Gunslinging 1 | . . 1 . . . . . . . Exploded 4 | . . . . . . . 2 . 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Hostile Shots Fired 893 | . 39 40 106 2 34 . 411 6 255 Missed 283 | . 8 12 31 . 15 . 131 2 84 Damage Taken 10916 | . 367 341 773 31 191 . 5177 113 3923 Core 2347 | . 64 40 48 . 25 . 863 . 1307 Absorbed by Shields 172 | . . . . . . . 162 . 10 Redirected to Shielding 121 | . . . . . 32 . 89 . . Ignored by Resistances 258 | . . . . . . . . 10 248 Regen/Repaired (Parts) 352 | . . . 200 . 152 . . . . Core Remaining (%) 83 | 100 74 90 91 100 97 . 13 100 . Volleys Fired 266 | 11 33 33 55 5 11 2 75 5 36 Largest 6 | 2 2 3 3 3 4 4 4 3 6 Hottest 324 | 60 80 168 168 137 212 212 252 138 324 Shots Fired 721 | 22 65 99 154 15 42 8 196 15 105 Gun 445 | 22 65 71 52 5 20 4 119 15 72 Cannon 223 | . . 28 102 10 22 4 49 . 8 Launcher 53 | . . . . . . . 28 . 25 Special . | . . . . . . . . . . Kinetic 380 | 11 22 33 94 10 29 4 99 10 68 Thermal 261 | 11 43 66 60 5 13 4 46 5 8 Explosive 53 | . . . . . . . 28 . 25 Electromagnetic 27 | . . . . . . . 23 . 4 Robot Hit Streak 15 | 6 10 15 9 9 11 . 14 8 10 Robot Miss Streak 6 | 1 2 3 6 2 5 . 4 1 4 Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets 6 | . 1 2 . . . . 2 1 . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 . Shots Hit Robots 433 | 14 43 55 88 9 27 . 131 11 55 Core Hits 345 | 6 21 31 72 7 16 . 90 3 99 Critical Kills 11 | . 1 . . . . . 8 . 2 Critical Parts Destroyed 3 | . . . . . . . 3 . . Critical Strikes 21 | . 1 2 . . . . 14 2 2 Burn 7 | . . 2 . . . . 3 2 . Meltdown 1 | . . . . . . . . . 1 Destroy 13 | . 1 . . . . . 11 . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15268 | 129 427 913 1913 232 515 . 4845 273 6021 Guns 4797 | 129 427 514 468 52 187 . 1567 261 1192 Cannons 3297 | . . 391 1311 180 328 . 910 . 177 Explosions 7166 | . . . 134 . . . 2368 12 4652 Melee . | . . . . . . . . . . Ramming 8 | . . 8 . . . . . . . Kinetic 4564 | 62 100 289 1147 171 303 . 1183 181 1128 Thermal 3114 | 67 327 616 766 61 212 . 808 80 177 Explosive 7032 | . . . . . . . 2368 12 4652 Electromagnetic 550 | . . . . . . . 486 . 64 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . . 1 . 15 Average Corruption 1 | . . . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . . . . 11 . 3 Message Errors 2 | . . . . . . . 2 . . Matter Fused 6 | . . . . . . . 5 . 1 Heat Flow Errors 2 | . . . . . . . 1 . 1 Energy Discharges 2 | . . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 325 | . . . 28 . . . 80 . 217 Projectiles 12 | . . . 11 . . . 1 . . Explosions 313 | . . . 17 . . . 79 . 217 Melee . | . . . . . . . . . . Knockbacks 46 | . . 4 29 4 4 . 5 . . Impact . | . . . . . . . . . . Kinetic 42 | . . 4 25 4 4 . 5 . . Secondary 4 | . . . 4 . . . . . . Self-Inflicted Damage 493 | . . 4 39 . . . 161 30 259 Shots 14 | . . . 1 . . . 7 1 5 Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 511 | 40 283 372 402 81 192 147 511 . 308 Average Temperature 123 | 16 110 90 140 32 82 79 155 . 106 Received Heat Transfer 1375 | . 210 96 135 18 60 . 386 18 452 Effects 16 | . 1 1 4 . . . 10 . . Shutdowns 6 | . . 1 . . . . 5 . . Energy Bleed 4 | . 1 . 1 . . . 2 . . Interference 5 | . . . 3 . . . 2 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 4 | . 1 . 1 . . . 1 . 1 Heat Transferred 6738 | 150 750 1496 1334 111 383 . 1968 296 250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Peak Influence 741 | 25 233 482 656 252 150 129 565 317 741 Initial 252 | . 16 98 193 252 19 . 63 232 160 Average 275 | 8 135 305 409 102 69 67 342 227 478 Maximum Alert Level 3 | . 1 2 2 1 . . 2 1 3 Low Security (%) 37 | 100 82 28 . 70 100 100 19 . 12 Level 1 30 | . 17 30 34 29 . . 47 100 9 Level 2 31 | . . 41 64 . . . 32 . 75 Level 3 . | . . . . . . . . . 2 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 4 . 3 1 2 2 3 2 7 Investigation 8 | . 2 . 1 1 1 1 2 . . Extermination 4 | . . . . . 1 1 . 1 1 Reinforcement 9 | . 2 . 1 . . . 1 . 5 Assault 2 | . . . 1 . . . . . 1 Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . 3 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Distress Signals 13 | . 2 1 1 . 1 . 4 . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 193 | . 13 27 38 3 5 1 47 2 57 Peak Tracking Total 22 | . 5 5 6 2 3 1 8 3 22 Tactical Retreats 12 | . 1 1 4 . . . 5 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Traps Triggered 7 | . . . 1 2 . . 4 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Machines Disabled 11 | . . . 2 . . 2 3 1 3 Max in Single Turn 3 | . . . 1 . . 2 3 1 1 Energy Cycler 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Machines Accessed 22 | . 2 3 3 5 1 3 3 . 2 Terminals 18 | . 2 3 2 4 . 2 3 . 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . . . 1 1 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 62 | . 5 7 15 11 4 6 8 . 6 Successful 32 | . 3 4 9 3 4 4 2 . 3 Failed 30 | . 2 3 6 8 . 2 6 . 3 Catastrophic 9 | . 2 2 1 2 . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 2 4 7 5 . . . . . Terminals 47 | . 5 7 10 9 . 2 8 . 6 Fabricators 4 | . . . . . . 4 . . . Repair Stations 11 | . . . 5 2 4 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 22 | . 3 4 5 3 . 2 2 . 3 Record 2 | . . . . 1 . 1 . . . Part Schematic 3 | . . . 2 . . . 1 . . Robot Schematic 2 | . . 1 1 . . . . . . Open Door 2 | . . . . . . 1 1 . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . Alert Level 3 | . 1 . 1 . . . . . 1 Unreport Threat 3 | . . . 1 1 . . . . 1 Locate Traps 2 | . . 1 . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 8 | . . . 4 . 4 . . . . Scan Component 4 | . . . 2 . 2 . . . . Repair 4 | . . . 2 . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 19 | . 2 1 3 5 1 2 3 . 2 Full Trace Events 5 | . . . . 1 1 1 2 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . 1 1 . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 62 | . . . . . . 62 . . . Total Part Build Rating 4 | . . . . . . 4 . . . Parts Repaired 4 | . . . 2 . 2 . . . . Time 134 | . . . 70 . 64 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Total Allies 4 | . . . . . . . 4 . . Largest Group 2 | . . . . . . . 2 . . Highest-Rated Group 183 | . . . . . . . 183 . . Highest-Rated Ally 152 | . . . . . . . 152 . . Total Orders . | . . . . . . . . . . Ally Attacks 47 | . . . . . . . 47 . . Total Damage 1448 | . . . . . . . 1448 . . Kills 7 | . . . . . . . 7 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Turns Passed 5380 | 112 257 536 862 749 422 281 1125 307 729 Spaces Moved 3399 | 61 124 336 522 762 168 247 779 134 266 Core 172 | 9 . 4 . . . . 99 . 60 Treads 50 | . . . . . . . . . 50 Legs 550 | . 67 25 . . . . 168 134 156 Wheels 2568 | 52 57 307 522 762 168 247 453 . . Hover . | . . . . . . . . . . Flight 59 | . . . . . . . 59 . . Fastest Speed 29 | 50 80 90 90 90 90 105 29 120 50 Average Speed 106 | 94 102 95 101 90 103 105 99 120 200 Slowest Speed 1400 | 200 190 250 105 90 105 105 275 120 1400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 3 22 47 51 22 6 8 45 4 17 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 19 | . . . . . . . 8 . 11 Terrain Destroyed 463 | . . . 29 . . 40 140 29 225 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . . 3 2 2 AOE 456 | . . . 29 . . 40 137 27 223 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Total 4631 | 93 193 482 742 815 393 264 994 266 389 Wait 620 | . 16 60 141 17 195 10 18 121 42 Move 3390 | 60 123 335 521 761 167 246 778 133 266 Hop . | . . . . . . . . . . Pick Up 78 | 9 5 11 8 6 6 2 18 2 11 Fast Attach 64 | 7 5 10 5 1 3 . 18 5 10 Attach 60 | 2 2 6 4 2 2 2 24 . 16 Detach 6 | . . . . . . . 2 . 4 Swap 24 | . 2 6 2 2 3 1 6 . 2 Drop 74 | 4 7 20 6 5 6 1 23 . 2 Fire 266 | 11 33 33 55 5 11 2 75 5 36 Melee . | . . . . . . . . . . Ram 1 | . . 1 . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 48 | . . . . 16 . . 32 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory -5/Extension -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Identified exit to Mines 265 | -10/Materials | Lost 3 parts (2n1w) 308 | -10/Materials | Discovered new exit (range 10) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 833 | -9/Materials | Build established: Gunner 892 | -9/Materials | Discovered new exit (range 16) 906 | -9/Materials | Entered another Materials area 906 | -8/Materials | Evolved 2 slots: Utility x2 909 | -8/Materials | Discovered new exit (range 14) 1040 | -8/Materials | Destroyed 7 combat bots 1086 | -8/Materials | Repaired Flak Cannon 1329 | -8/Materials | Repaired Arm. Wheel 1706 | -8/Materials | First assault squad dispatched 1759 | -8/Materials | Discovered new exit (range 10) 1768 | -8/Materials | Entered Factory 1768 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2504 | -7/Factory | Discovered new exit (range 11) 2517 | -7/Factory | Entered another Factory area 2517 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2559 | -6/Factory | Repaired Arm. Wheel 2592 | -6/Factory | Repaired Particle Cannon 2873 | -6/Factory | Discovered new exit (range 16) 2881 | -6/Factory | Build established: Tank 2939 | -6/Factory | Entered another Factory area 2939 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3103 | -5/Factory | Fabricated Arm. Wheel? 3216 | -5/Factory | Discovered new exit (range 6) 3220 | -5/Factory | Entered Extension 3261 | -5/Extension | Rescued a captive Derelict 3302 | -5/Extension | Energy Cycler disabled 3302 | -5/Extension | Rescued a captive Derelict 3302 | -5/Extension | Rescued a captive Derelict 3307 | -5/Extension | Rescued a captive Derelict 3311 | -5/Extension | Rescued a captive Derelict 3345 | -5/Extension | Rescued A7 3482 | -5/Extension | Spotted B-75 Beast 3796 | -5/Extension | Allies destroyed B-75 Beast 3802 | -5/Extension | Spotted B-75 Beast 3820 | -5/Extension | Disrupted transfer network 3828 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3828 | -5/Extension | Discovered new exit (range 14) 3901 | -5/Extension | Core integrity fell below 50% 3930 | -5/Extension | Lost 20 parts (2p5n5u8w) 4292 | -5/Extension | Destroyed B-75 Beast 4336 | -5/Extension | Core integrity fell below 20% 4345 | -5/Extension | Entered Factory 4345 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4376 | -4/Factory | Lost 9 parts (2p2n3u2w) 4616 | -4/Factory | Discovered new exit (range 14) 4652 | -4/Factory | Entered Research 4652 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4658 | -3/Research | Identified exit to DSF 4693 | -3/Research | Build established: Scavenger-Tank 4778 | -3/Research | Destroyed 9 combat bots 4832 | -3/Research | Spotted B-86 Titan 4838 | -3/Research | Destroyed B-86 Titan 5004 | -3/Research | Lost 5 parts (4n1u) 5086 | -3/Research | Build established: Scavenger-Executioner 5152 | -3/Research | First assault squad dispatched 5317 | -3/Research | Lost 3 parts (2u1w) 5340 | -3/Research | System corruption reached 10% 5355 | -3/Research | Core integrity fell below 50% 5374 | -3/Research | Core integrity fell below 20% 5381 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05348_ 120 Matter crushed. 05348_ P-80 Master resets G-67 Veteran, system corruption cleaned. 05348_ U-05 Engineer lays Concrete. 05349_ R-10 Processor collects Lgt. Ion Engine. 05349_ U-05 Engineer lays Concrete. 05350_ M-36 Artificer repairs Adv. Heat Sink. 05352_ P-80 Master resets P-80 Master, system corruption cleaned. 05353_ M-36 Artificer repairs P-80 Master. 05353_ K-01 Serf destroyed. 05354_ M-36 Artificer destroyed. 05356_ U-05 Engineer builds a Wall. 05358_ Acquired Transmission Jammer. 05367_ System corrupted: Matter fused (-10). 05369_ Adv. Heat Sink destroyed. [Achievement: Hunted] 05373_ Critical hit (Burn: +37). 05378_ Acquired Adv. Force Field. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????/ +?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ?????????????????########## #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# ! s + #?????????????????? | | ?????????????????# ss# #?????????????????? | | ?????????????????# s # #??########???????? | | ?????????????????# [ # #? #???????? | | ?????????????????# ! # #? = #???????? | | ?????????????????# # # #???????? | | ?????????????????# @# # #???????? | | ?????????????????#! # + #???????? | | ?????????????????########## # "F "" #???????? | | ??????????????????????????# # """""??????????? | | ??????????????????????????# #? """"???????????? | | ??????????????????????????# #?#####???????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# ################### | | ????????????????????????? " !% | | ???????????????????????? # | | ??????????????????????? # | | ?????????????????????! ?# | | ???????????????????? ?########+######+######## | | ???????????????????#####???????? # /#??? | | ?????????????????????????????? # #??? | | ????????????????????????????# #""" #??? | | ????????????????????????????# ! #""" #??? | | ????????????????????????????# #"S #??? | | ????????????????????????????# #""" #??? | | ????????????????????????????# # "" #??? | | ????????????????????????????#= # #??? | | ????????????????????????????# = # #??? | | ????????????????????????????###################??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 35 Energy Capacity 705 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 20 Resistance: EX 50 Resistance: EM 20 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked KE Penetrator | -5/Extension | Hacked Robot Schematics ------------------ G-34 Mercenary | -9/Materials | Hacked Y-45 Defender | -8/Materials | Hacked Fabricated ------------ Arm. Wheel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Hunted Just Browsing Just What I Needed Prison Break Respectable Loadout root@ Challenges ------------ None Game ------ Seed SpikedThermicDissipator Manual? 0 Play Time 01:39:35 Cumulative 16.2 hours Start 2024.04.23 @ 17:47:26 End 2024.04.23 @ 19:28:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 591455e6-a447-4cee-8d28-4aa5f4775a70