Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.28 @ 21:13:01

Player: Puzzlebark

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (14)      70
Value Destroyed (253)      253
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-223)               -223
              TOTAL SCORE: 500

 Bonus
-------
Friendly Fire              -223

 Cogmind 
---------
Core Integrity             0/250
Matter                     39/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (150) Ox2
Location                   -10/Mines

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
  Medium Storage Unit
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (8) ----
         Backup Power I
         EM Pulse Gun

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
   Compact Wheel
   Compact Wheel
>          --- UTILITY ----------
    Medium Storage Unit
     Light Armor Plating
>          --- WEAPON -----------
  Improved Light Cannon
           Grenade Launcher
>          --- INVENTORY --------
           Backup Power I
           EM Pulse Gun
           Grenade Launcher
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
  Hover Unit               Backup Propulsion I
Utility                    Light Armor Plating
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             25   | 6   17  2   
  Power                    3    | 1   2   .   
    Engine                 3    | 1   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   3   .   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  5    | 2   3   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   4   .   
    Device                 .    | .   .   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   2   .   
    Artifact               .    | .   .   .   
  Weapon                   12   | 2   8   2   
    Energy Gun             3    | 1   1   1   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          3    | 1   2   .   
    Ballistic Cannon       2    | .   2   .   
    Launcher               3    | .   2   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   2   7   
  Power                    1    | .   .   1   
  Propulsion               3    | .   1   2   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   1   3   
  Highest Loss Streak      6    | .   2   6   
Average Slot Usage (%)     94   | .   93  100 
  Engine                   14   | .   14  14  
  Wheel                    25   | .   24  28  
  Hover                    1    | .   1   .   
  Storage                  11   | .   11  14  
  Protection               11   | .   11  14  
  Energy Gun               6    | .   7   .   
  Energy Cannon            4    | .   4   .   
  Ballistic Gun            11   | .   13  .   
  Ballistic Cannon         2    | .   1   14  
  Launcher                 2    | .   1   14  
Naked Turns                .    | .   .   .   
Heaviest Build             26   | 12  26  21  
  Greatest Support         32   | 26  32  32  
  Greatest Overweight (x)  7    | .   7   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 6   10  8   
  Average Capacity         8    | 5   8   8   
  Most Carried             5    | 2   5   3   
  Average Carried          3    | 1   3   2   
  Final Capacity           8    | 6   8   8   
  Final Carried            3    | 2   3   2   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           276  | 67  175 34  
  Remotely                 .    | .   .   .   
Salvage Created            311  | .   216 95  
  Parts                    20   | .   20  .   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  24   | .   8   16  
  Guns                     6    | .   6   .   
  Cannons                  2    | .   .   2   
  AOE                      16   | .   2   14  
Classes Destroyed          5    | .   4   1   
  Hauler                   1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  6    | .   6   .   
  Grunt                    4    | .   2   2   
  Assembled                14   | .   .   14  
  Thug                     1    | .   .   1   
Best Kill Streak           14   | .   3   14  
  Combat Bots Only         14   | .   3   14  
Max Kills in Single Turn   4    | .   2   4   
  Gunslinging              1    | .   1   .   
  Exploded                 4    | .   1   4   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               1101 | .    391  710  
  Core                     263  | .    73   190  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              73   | .    48   25   
  Largest                  2    | .    2    1    
  Hottest                  100  | .    100  39   
Shots Fired                95   | .    70   25   
  Gun                      64   | .    64   .    
  Cannon                   18   | .    4    14   
  Launcher                 13   | .    2    11   
  Special                  .    | .    .    .    
  Kinetic                  53   | .    39   14   
  Thermal                  28   | .    28   .    
  Explosive                13   | .    2    11   
  Electromagnetic          1    | .    1    .    
  Robot Hit Streak         5    | .    5    4    
  Robot Miss Streak        5    | .    5    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           46   | .    34   12   
  Core Hits                55   | .    20   35   
  Critical Hits            1    | .    1    .    
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2027 | .    532  1495 
  Guns                     324  | .    324  .    
  Cannons                  207  | .    35   172  
  Explosions               1496 | .    173  1323 
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  327  | .    155  172  
  Thermal                  180  | .    180  .    
  Explosive                1496 | .    173  1323 
  Electromagnetic          24   | .    24   .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            29   | .    3    26   
  Projectiles              14   | .    .    14   
  Explosions               15   | .    3    12   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      127  | .    40   87   
  Shots                    7    | .    2    5    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        207  | .    207  77   
  Average Temperature      62   | .    72   35   
  Received Heat Transfer   160  | .    42   118  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         481  | .    481  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             194  | .   194 48  
  Initial                  3    | .   .   3   
  Average                  79   | .   88  36  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              41   | .   16  25  
  Peak Tracking Total      17   | .   5   17  
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          8    | .   8   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                22   | .   22  .   
  Successful               16   | .   16  .   
  Failed                   6    | .   6   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   15   | .   15  .   
  Terminals                15   | .   15  .   
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   3   .   
  Recycling Units          4    | .   4   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             6    | .   6   .   
  Robot Analysis           3    | .   3   .   
  Locate Traps             2    | .   2   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       3    | .   3   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
  Refit                    1    | .   1   .   
Recycling Unit Hacks       3    | .   3   .   
  Process                  1    | .   1   .   
  Retrieve Matter          2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         4    | .   4   .   
  Terminals                4    | .   4   .   
    Track                  1    | .   1   .   
    Botnet                 2    | .   2   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          93   | .   93  .   
  Retrieved Matter         93   | .   93  .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               1    | .   .   1   
  Largest Group            1    | .   .   1   
  Highest-Rated Group      31   | .   .   31  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               10   | .   .   10  
  Total Damage             149  | .   .   149 
  Kills                    2    | .   .   2   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       3    | .   3   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               1044 | 41  905 98  
Spaces Moved               859  | 36  778 45  
  Core                     8    | 5   1   2   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   820  | 31  746 43  
  Hover                    31   | .   31  .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  76  100 
  Average Speed            91   | 83  91  102 
  Slowest Speed            400  | 90  400 150 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       38   | 3   99  12  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .   .   1   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 12   | .   6   6   
Terrain Destroyed          72   | .   13  59  
  Melee                    .    | .   .   .   
  Projectile               3    | .   .   3   
  AOE                      69   | .   13  56  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      1027 | 43  911 73  
  Wait                     48   | .   48  .   
  Move                     857  | 35  777 45  
  Hop                      .    | .   .   .   
  Pick Up                  8    | 2   6   .   
  Fast Attach              17   | 6   11  .   
  Attach                   5    | .   3   2   
  Detach                   1    | .   .   1   
  Swap                     3    | .   3   .   
  Drop                     15   | .   15  .   
  Fire                     73   | .   48  25  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
   24 | -11/Scrapyard | Discovered new exit (range 16)
   42 | -11/Scrapyard | Entered Materials
  172 | -10/Materials | Discovered new exit (range 15)
  300 | -10/Materials | Build established: Mutant
  521 | -10/Materials | Discovered new exit (range 8)
  624 | -10/Materials | Discovered new exit (range 15)
  749 | -10/Materials | Discovered new exit (range 5)
  797 | -10/Materials | Repaired Lgt. Armor Plating
  947 | -10/Materials | Entered Mines
  963 | -10/Mines     | Escorted by a lone wolf Derelict
  983 | -10/Mines     | Learned location of Storage (-7)
  988 | -10/Mines     | Assembled infested the area
  993 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 1029 | -10/Mines     | Core integrity fell below 50%
 1034 | -10/Mines     | Destroyed 14 combat bots
 1040 | -10/Mines     | Core integrity fell below 20%
 1045 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01011_ as-45776 destroyed.
01013_ as-51997 destroyed.
01013_ as-71132 destroyed.
01015_ 3S-EDA(g): "Mission, incomplete...*fzzt*"
01015_ 3S-EDA(g) destroyed.
01017_ Destroyed Asb. Blade.
01017_ Destroyed Asb. Hover Unit.
01020_ The unstable cave ceiling collapses.
01024_ T-07 Excavator destroyed.
01032_ as-11341 destroyed.
01033_ C-30 ARC bursts open, deploying its payload.
01033_ D-53 Grenadier unfolds itself. <x2>
01033_ as-54231 destroyed.
01033_ T-07 Excavator destroyed.
01034_ The unstable cave ceiling collapses. <x4>
01040_ Lgt. Armor Plating destroyed.
01041_ Imp. Light Cannon destroyed.
01043_ Lgt. Ion Engine destroyed.
01043_ Com. Wheel destroyed. <x2>
01043_ Grenade Launcher destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              217
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                49

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ImprovedSurveybotBiocell
  Manual?         0
Play Time         00:14:08
  Cumulative      186.0 hours
  Start           2022.02.28 @ 21:00:22
  End             2022.02.28 @ 21:13:01
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          174
  Rogue           113
  Adventurer      61
  Explorer        0
Win Type          -
  Total           9
  Types           7/0/2/0/0/0/0/0/0
Lore%             53
Gallery%          76
Achievement%      59
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 52f4b7d2-f9e5-4501-b32f-9ef544b9f3e7