Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 20:12:35 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (796) 796 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2741 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 98/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Terrain Scanner Seismic Detector ECM Suite Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Beam Cannon > --- INVENTORY -------- Seismic Detector ECM Suite Hardened Light Armor Plating EMP Blaster Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 30 | 7 6 5 2 10 Power 4 | 1 1 . . 2 Engine 4 | 1 1 . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 2 . 4 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel 1 | . . . . 1 Hover 1 | . . . . 1 Flight 4 | . 2 2 . . Utility 9 | 2 1 1 2 3 Device 4 | 1 . 1 2 . Storage 1 | 1 . . . . Processor 2 | . 1 . . 1 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 2 2 . 1 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . 1 . . 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . . . 17 Power 3 | . . . . 3 Propulsion 7 | . . . . 7 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Backups 6 | 2 7 6 7 5 Power . | 1 1 . . . Propulsion . | . . . . . Utility 3 | . 2 3 4 3 Weapon 2 | 1 3 3 3 2 Tool/Special . | . . . . . Unused Backups 5 | . 3 . 1 1 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 2 | . 1 . . 1 Weapon 2 | . 1 . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 100 98 89 52 Engine 10 | . 14 11 11 6 Leg 8 | . 20 . . 4 Flight 20 | . 7 42 44 10 Device 6 | . 4 1 11 4 Storage 11 | . 14 11 11 8 Processor 5 | . 9 9 . 5 Hackware 1 | . . . . 3 Energy Gun 1 | . 4 . . . Energy Cannon 8 | . 9 7 11 3 Ballistic Gun 2 | . 5 . . . Ballistic Cannon 1 | . . 7 1 . Launcher 3 | . 8 3 . 1 Peak Build Rating 14 | 9 9 11 11 14 Average Rating 8 | 6 8 10 9 8 On Entrance 7 | . 9 8 11 9 Avg Prop Armor Cover (%) 3 | . 3 . . 6 Naked Turns . | . . . . . Heaviest Build 21 | 12 14 16 16 21 Greatest Support 20 | 20 20 16 16 20 Greatest Overweight (x) 4 | . 1 . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 5 8 7 8 7 Average Carried 6 | 2 7 6 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 8 7 8 5 Class Distribution -------------------- 57% | Mutant 35% | Scavenger-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 716 | 272 101 65 83 195 Remotely . | . . . . . Salvage Created 628 | 23 308 . 17 280 Parts 50 | 5 27 . 6 12 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 22 | . 12 . 4 6 Cannons 7 | . 3 . . 4 AOE 14 | . 8 . 4 2 Classes Destroyed 7 | 1 5 . . 1 Worker 1 | . 1 . . . Builder 3 | . 2 . . 1 Tunneler 1 | 1 . . . . Recycler 1 | . 1 . . . Watcher 1 | . . . . 1 Swarmer 10 | . 6 . 4 . Grunt 12 | . 6 . . 6 Best Kill Streak 7 | 1 7 . 4 3 Combat Bots Only 5 | . 5 . 4 3 Max Kills in Single Turn 4 | 1 3 . 4 3 Gunslinging . | . . . . . Exploded 4 | . 3 . 4 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 140 | . 43 . 3 94 Missed 31 | . 13 . 1 17 Hits 109 | . 30 . 2 77 Projectile 109 | . 30 . 2 77 Critical Strikes 3 | . . . . 3 Damage Taken 2137 | . 386 . 26 1725 Core 688 | . 129 . . 559 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 48 . 100 . Volleys Fired 99 | 2 30 4 1 62 Largest 2 | 2 2 1 2 1 Hottest 100 | 70 80 100 93 100 Shots Fired 111 | 4 40 4 2 61 Gun 20 | 4 16 . . . Cannon 66 | . 14 3 2 47 Launcher 15 | . 10 . . 5 Special 10 | . . 1 . 9 Kinetic 29 | 2 10 . 1 16 Thermal 67 | 2 20 4 1 40 Explosive 10 | . 10 . . . Electromagnetic 5 | . . . . 5 Robot Hit Streak 14 | 3 14 . . 6 Robot Miss Streak 4 | . 3 . . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 58 | 3 27 . . 28 Core Hits 43 | 1 21 . 3 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2167 | 36 891 . 278 962 Guns 159 | 36 123 . . . Cannons 755 | . 191 . . 564 Explosions 1247 | . 576 . 278 393 Melee . | . . . . . Ramming 6 | . 1 . . 5 Kinetic 254 | 10 61 . . 183 Thermal 938 | 26 253 . 278 381 Explosive 809 | . 576 . . 233 Electromagnetic 160 | . . . . 160 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 115 | . 15 . 83 17 Projectiles 4 | . . . . 4 Explosions 111 | . 15 . 83 13 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 121 | . 23 . . 98 Shots 5 | . 1 . . 4 Rammed 2 | . . . . 2 Targets Rammed 4 | . 2 . . 2 Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 228 | 40 228 70 44 208 Average Temperature 65 | 20 79 44 22 65 Received Heat Transfer 930 | . 183 . . 747 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 1 | . . . . 1 Heat Transferred 1854 | 74 666 . 300 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 64 | 100 66 100 6 100 Level 1 35 | . 33 . 93 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 330 | 5 271 129 330 140 Initial 114 | . . 114 46 78 Average 120 | . 120 115 248 37 Influence Increases 1082 | 5 439 25 314 299 Destroy 0b10 Robot/C 440 | . 240 . 80 120 Destroy 0b10 Robot/NC 35 | 5 20 . . 10 Destroy Leader 72 | . 50 . 10 12 Successful Hack 40 | . 18 10 . 12 Select Force Hacks 30 | . 30 . . . Disable Machine 210 | . 15 15 165 15 Destroy Structure 120 | . 51 . 29 40 Lose Combat Pursuer 135 | . 15 . 30 90 Influence Decreases 942 | 5 168 177 233 359 Entered New Map 352 | . . 157 73 122 Time Decay 479 | 5 168 20 160 126 Lost Part 111 | . . . . 111 Squads Dispatched 4 | . 2 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 15 . 13 15 Peak Tracking Total 8 | . 5 . 8 6 Tactical Retreats 7 | . 1 . 3 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 2 | . . . . 2 Exploded 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 14 | . 1 1 11 1 Max in Single Turn 11 | . 1 1 11 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 4 1 . 3 Terminals 7 | . 3 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 10 4 . 12 Successful 13 | . 4 3 . 6 Failed 13 | . 6 1 . 6 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 16 | . 6 3 . 7 Terminals 25 | . 9 4 . 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 2 . 4 Terminal Index 1 | . . 1 . . Alert Level 2 | . 1 . . 1 Locate Traps 2 | . 2 . . . Registered Components 1 | . . . . 1 Zone Layout 3 | . . 1 . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 1 . 2 Terminals 3 | . . 1 . 2 Track 1 | . . . . 1 Botnet 1 | . . 1 . . Detonate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 1 . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 703 | 54 135 14 331 169 Sensors 123 | . . 14 38 71 Terrain 286 | 54 135 . . 97 Seismic 282 | . . . 281 1 ECM 12 | . . . 12 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1303 | 109 452 56 331 355 Spaces Moved 1231 | 81 272 114 579 185 Core 71 | 12 . . . 59 Treads . | . . . . . Legs 326 | 69 210 . . 47 Wheels 1 | . . . . 1 Hover 6 | . . . . 6 Flight 827 | . 62 114 579 72 Fastest Speed 31 | 50 117 31 31 31 Average Speed 65 | 109 128 31 31 83 Slowest Speed 250 | 120 190 31 31 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 35 | 4 51 12 98 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 42 | . . . . 42 Terrain Destroyed 126 | . 54 . 30 42 Melee . | . . . . . Projectile 9 | . . . . 9 AOE 117 | . 54 . 30 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1580 | 94 336 127 726 297 Wait 178 | . 10 . 143 25 Move 1225 | 80 271 113 576 185 Hop 1 | . . . 1 . Pick Up 17 | 5 9 1 1 1 Fast Attach 18 | 7 2 2 . 7 Attach 7 | . . 2 . 5 Detach 4 | . . 2 1 1 Swap 17 | . 4 2 2 9 Drop 10 | . 8 1 1 . Fire 99 | 2 30 4 1 62 Melee . | . . . . . Ram 2 | . . . . 2 Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 547 | -10/Materials | Core integrity fell below 50% 554 | -10/Materials | Discovered new exit (range 8) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Propulsion x2 587 | -9/Materials | Discovered new exit (range 15) 618 | -9/Materials | Entered Mines 632 | -9/Mines | Assembled infested the area 637 | -9/Mines | Assisted by a Guerilla fighting off Assembled 695 | -9/Mines | Learned Materials trap positions 860 | -9/Mines | Build established: Scavenger-Sprinter 932 | -9/Mines | Learned 4 Materials zone layouts 938 | -9/Mines | Discovered new exit (range 10) 945 | -9/Mines | Discovered new exit (range 10) 949 | -9/Mines | Entered Materials 949 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 950 | -8/Materials | Identified exit to Factory 951 | -8/Materials | Loaded intel: 10 trap records 1110 | -8/Materials | Lost 7 parts (1p4n1u1w) 1147 | -8/Materials | Crushed by falling debris 1147 | -8/Materials | System corruption reached 10% 1178 | -8/Materials | Lost 3 parts (1p1n1u) 1213 | -8/Materials | Garrison activated, responded to threat 1230 | -8/Materials | Core integrity fell below 50% 1279 | -8/Materials | Core integrity fell below 20% 1304 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Infected machine control systems. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 01254_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 9V layout... Downloaded map data. >>Alert(Check) Current Alert Level: Low Security 01259_ T-07 Excavator is excavating. 01278_ Nuclear Reactor detonated. 01278_ G-47 Trooper destroyed. 01278_ Mining Laser destroyed. 01278_ Destroyed Mining Laser. 01290_ Acquired 7 matter. 01293_ K-01 Serf collects debris. 01299_ Acquired Imp. Hover Unit. 01304_ System corrupted: Imp. Hover Unit rejected. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????##############???????????????????????????? | | ????????# T #???????????????????????????? | | ????????# """ """ #???????????????????????????? | | ????????#! """ """ ###########?????????????????? | | ???????## """ """ # #?????????????????? | | ????????# # #?????????????????? | | ????????##########+### #?????????????????? | | ????????######## # #?????????????????? | | ????????# # #?????????????????? | | ????#???# T + #?????????????????? | | ??#??#??# # #?????????????????? | | ????#???######## % # #?????????????????? | | ??????##????######+######+######?????????????????? | | ????????????# """ # #??????????????????????? | | ?#??????##??# "Y" """ # #?#????????????????????? | | ?????????#??# """ #@#???#??????????????????? | | ????#??#????# ! "" # #??????????????????????? | | ??#?????????# # #??????????????????????? | | ?????????#?## # #??????????????????????? | | ??????#??#### # #??????????????????????? | | ?##################"##### #??????????????????????? | | ???# ####?### #g#??????????????????????? | | ???# #????# g%#??????????????????????? | | ???# ##???# g #??????????????????????? | | ???# ! ##??# #??????????????????????? | | ???# #???## #??????????????????????? | | ???####/####???# #??????????????????????? | | ????# ###?## #??????????????????????? | | ?#??# #T##### # #??????????????????????? | | ????# u *%=% u+????????????????????### | | ????# ####### # ???????????????##### # | | ??#?# #?????##### # + ??????????????# | | ######## ##?############# # ! ?????????????# | | ## #??# #????# # ????????????# / | | ""##a#??# """#????# #? ? #???????????# | | Y"## #??# """#????# #????#???????????#"S | | ""## #??# """#????# #????????????????#""" | | ## #??# #????# #????????????????# "" | | ## #??# #???## #????????????????# | | ###+#### #######+#+##### ???????????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 175 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronChainSplitter Manual? 0 Play Time 00:25:41 Cumulative 243.4 hours Start 2025.10.24 @ 19:37:48 End 2025.10.24 @ 20:12:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 377 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b917f32d-e6fc-40f8-968d-0e1e7f3211b3