Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 18:24:12 Player: GiggleBox Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1509) 1509 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4184 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 157/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Seismic Detector Improved Propulsion Shielding Insulated Plating Heavy Laser Improved Assault Rifle Flak Gun Flak Gun Advanced Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer System Restoration Module > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Seismic Detector Targeting Computer Improved Propulsion Shielding Insulated Plating Heavy Laser Heavy Laser Improved Assault Rifle Improved Assault Rifle Flak Gun Flak Gun Advanced Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Scythe [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 60 | 7 5 11 14 23 Power 6 | 1 1 2 . 2 Engine 4 | 1 1 2 . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 . 3 3 5 Treads 6 | 2 . 1 1 2 Leg . | . . . . . Wheel 7 | . . 2 2 3 Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 3 3 6 5 Device 10 | 1 2 1 3 3 Storage 4 | 1 1 2 . . Processor 4 | . . . 2 2 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 22 | 2 1 3 5 11 Energy Gun 4 | 2 . 1 . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 9 | . 1 . 3 5 Ballistic Cannon 3 | . . . 1 2 Launcher 4 | . . 1 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 1 3 4 15 Power 3 | . . 1 . 2 Propulsion 11 | . . 1 3 7 Utility 4 | . . 1 1 2 Weapon 5 | . 1 . . 4 Highest Loss Streak 10 | . 1 3 3 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 94 98 90 95 Engine 8 | . 14 11 9 1 Core 1 | . . . . 4 Treads 17 | . 28 21 9 9 Wheel 12 | . . 22 18 18 Device 12 | . 14 9 8 13 Storage 10 | . 14 11 9 7 Processor 10 | . . . 12 23 Protection 1 | . . . 4 . Energy Gun 9 | . 22 9 . . Ballistic Gun 6 | . . 11 15 7 Ballistic Cannon 2 | . . . 2 5 Peak Build Rating 37 | 7 9 12 27 37 Average Rating 17 | 5 7 10 19 32 On Entrance 10 | . 7 8 11 27 Naked Turns . | . . . . . Heaviest Build 90 | 15 90 90 58 63 Greatest Support 40 | 40 40 20 36 36 Greatest Overweight (x) 18 | . 2 4 5 18 Average Overweight (x) 1 | . . 2 2 1 Largest Inventory Capacity 25 | 8 25 25 20 20 Average Capacity 18 | 7 17 20 20 20 Most Carried 20 | 2 13 13 20 20 Average Carried 11 | 1 7 11 13 17 Final Capacity 25 | 8 25 20 20 20 Final Carried 20 | 2 12 13 20 15 Class Distribution -------------------- 50% | Mutant 19% | Scavenger-Mutant 16% | Skirmisher 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1359 | 260 61 211 198 629 Remotely . | . . . . . Salvage Created 1740 | 212 289 400 262 577 Parts 109 | 17 16 27 17 32 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 10 10 6 13 Guns 29 | . 10 8 3 8 Cannons 8 | . . 1 2 5 AOE 2 | . . 1 1 . Classes Destroyed 11 | 2 4 1 2 2 Worker 6 | . 2 . 1 3 Builder 1 | . . . . 1 Tunneler 7 | 7 . . . . Hauler 2 | . . . 2 . Recycler 4 | 1 . 1 . 2 Watcher 4 | . 1 2 . 1 Swarmer 16 | . 7 4 2 3 Grunt 15 | . 3 3 3 6 Sentry 4 | . . 3 . 1 Hunter 1 | . . . 1 . Programmer 3 | . . . . 3 Best Kill Streak 7 | 3 4 5 2 7 Combat Bots Only 4 | . 4 3 2 3 Max Kills in Single Turn 3 | 1 2 2 2 3 Gunslinging 1 | . 1 1 1 . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 411 | . 62 52 30 267 Missed 121 | . 18 11 6 86 Damage Taken 3564 | . 413 499 353 2299 Core 980 | . 86 139 42 713 Absorbed by Shields 114 | . . . . 114 Core Remaining (%) 80 | 100 65 65 92 . Volleys Fired 141 | 14 30 26 30 41 Largest 2 | 2 2 2 2 2 Hottest 100 | 100 100 80 64 92 Shots Fired 280 | 28 56 51 60 85 Gun 229 | 28 56 48 53 44 Cannon 46 | . . 2 5 39 Launcher 5 | . . 1 2 2 Special . | . . . . . Kinetic 165 | . . 25 58 82 Thermal 110 | 28 56 25 . 1 Explosive 5 | . . 1 2 2 Electromagnetic . | . . . . . Robot Hit Streak 23 | 9 16 23 15 7 Robot Miss Streak 10 | 1 5 2 4 10 Penetration Max . | . . . . . Secondary Targets 12 | . 6 3 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 204 | 20 34 42 43 65 Core Hits 138 | 9 17 19 27 66 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 16 | 5 9 1 . 1 Burn 15 | 5 9 1 . . Blast 1 | . . . . 1 Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3676 | 252 462 605 710 1647 Guns 2405 | 252 462 495 464 732 Cannons 794 | . . 35 121 638 Explosions 457 | . . 75 118 264 Melee . | . . . . . Ramming 20 | . . . 7 13 Kinetic 2180 | . . 245 585 1350 Thermal 1235 | 252 462 285 . 236 Explosive 241 | . . 75 118 48 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 8 . . 2 Average Corruption 4 | . 5 . . 1 Corruption Purged 2 | . . . . 2 Corruption Blocked . | . . . . . Effects 36 | . 28 . . 8 Message Errors 7 | . 7 . . . Matter Fused 9 | . 7 . . 2 Heat Flow Errors 5 | . 3 . . 2 Energy Discharges 5 | . 4 . . 1 Data Loss (minor) 4 | . 4 . . . Misfires 6 | . 3 . . 3 Overload Shots . | . . . . . Overflow Damage 50 | . . . . 50 Projectiles . | . . . . . Explosions 50 | . . . . 50 Melee . | . . . . . Knockbacks 8 | . . . 1 7 Impact . | . . . . . Kinetic 8 | . . . 1 7 Secondary . | . . . . . Self-Inflicted Damage 104 | . . . 3 101 Shots 1 | . . . . 1 Rammed 3 | . . . 2 1 Targets Rammed 3 | . . . 2 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 310 | 156 310 54 22 272 Average Temperature 75 | 56 113 25 12 58 Received Heat Transfer 722 | . 63 147 63 449 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 19 | 7 6 4 . 2 Heat Transferred 4127 | 1110 1998 851 . 168 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 381 | 40 175 381 256 294 Initial 160 | . 26 . 160 58 Average 100 | 13 57 134 144 128 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 86 | 100 100 73 87 73 Level 1 13 | . . 26 12 26 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . 1 4 7 Investigation 1 | . . 1 . . Extermination 3 | . . . . 3 Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 6 | . . . 3 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 20 14 14 28 Peak Tracking Total 9 | . 4 5 5 9 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 6 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 2 . 5 Max in Single Turn 2 | . . 2 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 8 2 3 6 Terminals 17 | . 8 2 3 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 57 | . 29 5 5 18 Successful 24 | . 18 1 . 5 Failed 33 | . 11 4 5 13 Catastrophic 4 | . 1 . 1 2 Database Lockouts . | . . . . . Manual 33 | . 18 3 5 7 Terminals 54 | . 29 5 5 15 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 14 | . 11 . . 3 Robot Analysis 3 | . 3 . . . Prototype ID Bank 2 | . 2 . . . Open DSF 1 | . . . . 1 Level Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Unreport Threat 4 | . 2 . . 2 Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 7 1 . 2 Terminals 10 | . 7 1 . 2 Botnet 5 | . 2 1 . 2 Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 7 2 3 6 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3709 | 253 1224 351 734 1147 Spaces Moved 2036 | 126 506 209 504 691 Core 7 | 2 . . . 5 Treads 630 | 124 506 . . . Legs . | . . . . . Wheels 1399 | . . 209 504 686 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 110 101 101 Average Speed 144 | 158 221 113 118 113 Slowest Speed 950 | 160 320 140 155 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 7 80 22 45 14 Regions Visited 4 Branch Regions . Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . . . . 4 Terrain Destroyed 88 | . . 21 22 45 Melee 4 | . . . . 4 Projectile 1 | . . . . 1 AOE 83 | . . 21 22 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2519 | 148 555 268 577 971 Wait 216 | . 6 16 4 190 Move 2032 | 125 505 208 503 691 Hop . | . . . . . Pick Up 48 | 2 9 6 18 13 Fast Attach 10 | 7 . . 2 1 Attach 21 | . 1 4 5 11 Detach . | . . . . . Swap 29 | . 4 7 7 11 Drop 15 | . . 1 6 8 Fire 141 | 14 30 26 30 41 Melee 4 | . . . . 4 Ram 3 | . . . 2 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 254 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 6) 575 | -10/Materials | Discovered new exit (range 16) 616 | -10/Materials | Identified exit to Materials 1003 | -10/Materials | Learned location of Mines (-9) 1061 | -10/Materials | Identified exit to Subcaves 1077 | -10/Materials | Learned 4 Subcaves zone layouts 1084 | -10/Materials | Learned location of Mines (-10) 1102 | -10/Materials | Identified exit to Mines 1167 | -10/Materials | Loaded intel: 2 recycling unit locations 1478 | -10/Materials | Entered another Materials area 1478 | -9/Materials | Evolved 2 slots: Propulsion x2 1479 | -9/Materials | Identified exit to Materials 1504 | -9/Materials | Discovered new exit (range 15) 1828 | -9/Materials | Lost 3 parts (1p1n1u) 1829 | -9/Materials | Entered another Materials area 1829 | -8/Materials | Evolved 2 slots: Utility x2 1830 | -8/Materials | Identified exit to Storage 1915 | -8/Materials | Garrison activated, responded to threat 1948 | -8/Materials | Lost 3 parts (3n) 2132 | -8/Materials | Build established: Scavenger-Mutant 2358 | -8/Materials | Discovered new exit (range 4) 2485 | -8/Materials | Discovered new exit (range 18) 2563 | -8/Materials | Entered Factory 2563 | -7/Factory | Evolved 2 slots: Utility x2 2842 | -7/Factory | Build established: Scavenger-Skirmisher 3074 | -7/Factory | Garrison activated, responded to threat 3263 | -7/Factory | Build established: Skirmisher 3664 | -7/Factory | Discovered new exit (range 14) 3690 | -7/Factory | Cargo convoy interrupted 3701 | -7/Factory | Core integrity fell below 50% 3708 | -7/Factory | Core integrity fell below 20% 3708 | -7/Factory | Identified exit to Factory 3710 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 03690_ ALERT: Cargo convoy interrupted, initiating access lockdown. 03690_ Penetrated by Slug. 03690_ Arm. Wheel destroyed. 03692_ Slug penetrates Wall. 03696_ Hvy. Laser destroyed. 03697_ U-05 Engineer builds a Wall. 03699_ K-01 Serf collects debris. 03699_ Penetrated by Slug. 03699_ M-28 Smith repairs R-06 Scavenger. 03700_ Imp. Assault Rifle destroyed. 03702_ Imp. Sensor Array destroyed. 03704_ K-01 Serf collects debris. 03704_ M-28 Smith repairs Y-54 Guardian. 03705_ Penetrated by Slug. 03706_ P-60 Hacker resets X-57 Shotgunner, system corruption cleaned. 03707_ K-01 Serf collects debris. 03707_ U-05 Engineer destroyed. 03708_ EXIT=IDENTIFIED: FACTORY 03708_ Penetrated by Slug. 03710_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?? #??#[ #??? | | ?????# ! #??#######+######### | | ?????? """""" """ #???????# # = | | ???????????"""""" """ #???????# # | | ???????? ? 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" | | ??????????????????????????????? ???#####+## " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????? ??# | | ????????????????????????????????????????? ????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 11 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed SubdwellerSchematicBooster Manual? 0 Play Time 00:40:53 Cumulative 24.2 hours Start 2025.03.19 @ 17:45:11 End 2025.03.19 @ 18:24:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44e577f0-1720-41e1-a059-03a4f0a90734