Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 23:02:15

Player: 0x57F

Result: Self-destructed

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (9)       45
Value Destroyed (261)      261
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1206

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             400/400
Matter                     157/300
Energy                     275/275
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (120)
Location                   -9/Materials

 Parts 
-------
>        --- POWER (2) --------
         Ion Engine
   Light Ion Engine
>        --- PROPULSION (3) ---
         Aluminum Leg
         Aluminum Leg
>        --- UTILITY (2) ------
         Transport Network Coupler
         Hacking Suite
>        --- WEAPON (2) -------
  Medium Laser
         Grenade Launcher
>        --- INVENTORY (5) ----
   Large Storage Unit

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
   Light Ion Engine
>        --- PROPULSION -------
         Aluminum Leg
         Aluminum Leg
>        --- UTILITY ----------
         Transport Network Coupler
         Hacking Suite
>        --- WEAPON -----------
  Medium Laser
         Grenade Launcher
>        --- INVENTORY --------
   Large Storage Unit
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Transport Network Coupler
  Device                   ECM Suite
  Storage                  Small Matter Pod
  Processor                Transport Network Coupler
  Hackware                 Hacking Suite
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             12   | 5   5   2   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               2    | 2   .   .   
    Treads                 .    | .   .   .   
    Leg                    2    | 2   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | .   4   1   
    Device                 1    | .   1   .   
    Storage                2    | .   2   .   
    Processor              1    | .   1   .   
    Hackware               1    | .   .   1   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   3    | 2   1   .   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      .    | .   .   .   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     81   | .   82  79  
  Engine                   13   | .   14  13  
  Leg                      26   | .   28  22  
  Device                   2    | .   4   .   
  Storage                  5    | .   4   8   
  Processor                5    | .   3   11  
  Energy Gun               13   | .   14  11  
  Ballistic Gun            1    | .   2   .   
  Launcher                 11   | .   11  11  
Peak Build Rating          10   | 5   7   10  
  Average Rating           5    | 3   5   7   
  On Entrance              4    | .   5   7   
Naked Turns                .    | .   .   .   
Heaviest Build             13   | 7   11  13  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 5   15  5   
  Average Capacity         5    | 5   5   5   
  Most Carried             5    | 3   5   5   
  Average Carried          2    | .   2   4   
  Final Capacity           5    | 5   5   5   
  Final Carried            5    | .   5   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           308  | 253 55  .   
  Remotely                 .    | .   .   .   
Salvage Created            199  | 45  154 .   
  Parts                    17   | .   16  1   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  5    | 1   4   .   
  Guns                     1    | 1   .   .   
  AOE                      4    | .   4   .   
Classes Destroyed          5    | 1   3   1   
  Worker                   1    | .   1   .   
  Hauler                   1    | .   1   .   
  Operator                 1    | .   .   1   
  Watcher                  1    | .   1   .   
  Grunt                    5    | 1   4   .   
Best Kill Streak           4    | 1   4   1   
  Combat Bots Only         2    | 1   2   .   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Hostile Shots Fired        8    | 1   7   .   
  Missed                   3    | 1   2   .   
Damage Taken               78   | .   58  20  
  Core                     10   | .   10  .   
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         98   | 100 96  .   
Volleys Fired              14   | 1   10  3   
  Largest                  2    | 2   2   1   
  Hottest                  80   | 70  80  30  
Shots Fired                17   | 2   12  3   
  Gun                      4    | 2   2   .   
  Cannon                   .    | .   .   .   
  Launcher                 13   | .   10  3   
  Special                  .    | .   .   .   
  Kinetic                  1    | 1   .   .   
  Thermal                  3    | 1   2   .   
  Explosive                13   | .   10  3   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         5    | 1   5   1   
  Robot Miss Streak        1    | 1   1   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           10   | 1   8   1   
  Core Hits                14   | 1   11  2   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           556  | 15  438 103 
  Guns                     28   | 15  13  .   
  Cannons                  .    | .   .   .   
  Explosions               528  | .   425 103 
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  15   | 15  .   .   
  Thermal                  13   | .   13  .   
  Explosive                528  | .   425 103 
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         1    | .   1   .   
  Average Corruption       1    | .   1   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  1    | .   1   .   
    Misfires               1    | .   1   .   
Overload Shots             .    | .   .   .   
Overflow Damage            16   | .   16  .   
  Projectiles              .    | .   .   .   
  Explosions               16   | .   16  .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      21   | .   .   21  
  Shots                    1    | .   .   1   
  Rammed                   .    | .   .   .   
Targets Rammed             1    | .   .   1   
  Kicked                   1    | .   .   1   
  Crushed                  .    | .   .   .   
Highest Temperature        34   | 9   34  .   
  Average Temperature      13   | 6   15  .   
  Received Heat Transfer   33   | .   33  .   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         37   | .   37  .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             195  | 20  195 157 
  Initial                  81   | .   13  81  
  Average                  69   | 2   65  136 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   1   2   
  Investigation            2    | .   .   2   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              9    | 1   6   2   
  Peak Tracking Total      3    | 1   3   .   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          3    | .   1   2   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          2    | .   1   1   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   .   1   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                7    | .   3   4   
  Successful               5    | .   1   4   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   1    | .   1   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          4    | .   .   4   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       4    | .   .   4   
  Recycle Component        2    | .   .   2   
  Retrieve Matter          2    | .   .   2   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   2   1   
  Full Trace Events        1    | .   .   1   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             2    | .   .   2   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               412  | 83  231 98  
Spaces Moved               296  | 62  163 71  
  Core                     15   | 15  .   .   
  Treads                   .    | .   .   .   
  Legs                     281  | 47  163 71  
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 120 
  Average Speed            116  | 103 120 120 
  Slowest Speed            120  | 120 120 120 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       17   | 6   33  12  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          61   | .   36  25  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      61   | .   36  25  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      347  | 79  187 81  
  Wait                     10   | 7   2   1   
  Move                     294  | 61  162 71  
  Hop                      .    | .   .   .   
  Pick Up                  12   | 5   6   1   
  Fast Attach              2    | .   2   .   
  Attach                   9    | 5   2   2   
  Detach                   1    | .   1   .   
  Swap                     1    | .   1   .   
  Drop                     3    | .   1   2   
  Fire                     14   | 1   10  3   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     1    | .   .   1   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   63 | -11/Scrapyard | Discovered new exit (range 8)
   84 | -11/Scrapyard | Entered Materials
  273 | -10/Materials | Discovered new exit (range 14)
  309 | -10/Materials | Build established: Mutant
  315 | -10/Materials | Entered another Materials area
  315 | -9/Materials  | Evolved 2 slots: Power x1, Propulsion x1
  413 | -9/Materials  | Self-destructed

 Last Messages 
---------------
The unstable cave ceiling collapses. <x2>
U-05 Engineer lays Concrete. <x2>
T-07 Excavator is excavating.
U-05 Engineer lays Concrete.
The unstable cave ceiling collapses.
U-05 Engineer lays Concrete. <x2>
Connecting with Recycling Unit...
Current location identified: Materials
Dropped Sml. Matter Pod.
U-05 Engineer builds a Wall.
Connecting with Recycling Unit...
>>Recycle(Aluminum Leg)
Accepting Aluminum Leg...
>>Recycle(Assault Rifle)
Accepting Assault Rifle...
ALERT: Suspicious activity at Recycling Unit
  M001. Dispatching Investigation squad.
K-01 Serf collects debris.
Kicked T-07 Excavator.
Connecting with Terminal...

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          15
Energy Capacity            275
Matter Stores              300
Matter Capacity            350
Sight Range                16
Terrain Scan Density       10
ECM Strength               1
Evasion (%)                55
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Loot Pinata
Maybe Next Time I'll Detach My Launcher
Shopping List

 Challenges 
------------
None

 Game 
------
Seed              ComponentThermicPick
  Manual?         0
Play Time         00:17:04
  Cumulative      2.1 hours
  Start           2025.03.11 @ 22:31:57
  End             2025.03.11 @ 23:02:15
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          3
  Rogue           3
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             1
Gallery%          5
Achievement%      8
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9c5ab7de-9f85-44d6-b2cc-1984b61a0aa3