Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.09 @ 13:48:46 Player: youngster Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (124) 620 Value Destroyed (2564) 2564 Prototype IDs (77) 1540 Alien Tech Used (0) 0 Bonus (-3642) -3642 TOTAL SCORE: 9582 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 2770 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -8694 Cogmind --------- Core Integrity 0/1300 Matter 297/300 Energy 77/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hybrid Antimatter Reactor Zionite Heavy DM Reactor Advanced Sensor Array Zionite Weapon Casing Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Improved Gravmag System Combat Airjet Gravmag Array Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Combat Gravmag System > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Experimental ECM Suite Centrium Medium Armor Plating > --- WEAPON ----------- Neutron Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Angular Momentum Engine Zionite Biocell Advanced Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Quantum Capacitor Makeshift Transmission Jammer Makeshift Cloaking Device Zionite Weapon Casing Zionite Weapon Casing Powered Armor Graphene Brace Advanced Shield Generator Antimissile System Z-Drone Bay Hacking Drone Bay Precision Rocket Launcher Advanced Datajack [Rating: 135] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Zionite Composite Leg II Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Launcher Precision Rocket Launcher Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 2 1 . Utility 7 | . . . . . 2 2 . . . . . . 1 . . . . 1 . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 254 | 6 14 2 3 4 32 16 8 3 14 4 . 4 10 4 2 10 1 25 16 5 1 7 33 26 4 Power 12 | 1 . . . 1 . 1 . 1 2 . . . 1 . . 1 . 1 . . . . 1 2 . Engine 6 | 1 . . . 1 . 1 . . 1 . . . . . . 1 . 1 . . . . . . . Core 3 | . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Propulsion 50 | 2 2 . . 1 13 4 3 . 1 1 . . 3 1 . . . 5 1 . . . 5 7 1 Treads 15 | 2 2 . . 1 10 . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Wheel 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Hover 28 | . . . . . 1 4 3 . 1 1 . . 3 1 . . . 5 1 . . . 5 3 . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 125 | 1 5 . . 1 6 10 1 2 10 1 . 2 5 2 1 7 . 17 10 2 . 5 23 14 . Device 75 | . . . . . . 4 1 1 8 1 . 1 2 1 1 4 . 8 6 . . 4 21 12 . Storage 5 | 1 1 . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Processor 11 | . . . . . 4 1 . . . . . . 2 . . 2 . 1 1 . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protection 33 | . 4 . . 1 2 3 . 1 2 . . . 1 1 . 1 . 7 3 2 . 1 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 7 2 3 1 13 1 4 . 1 2 . 2 1 1 1 2 1 2 5 3 1 2 4 3 3 Energy Gun 14 | . 4 1 2 1 4 . . . . 1 . . . . . . . . . . . . 1 . . Energy Cannon 7 | . . . . . . . . . . . . . . . . . . 1 2 . . 1 2 1 . Ballistic Gun 9 | 2 3 . . . 4 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . 3 1 3 . . . . 1 1 1 . 1 . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 2 . . . 1 . . 1 . . . . . . . 1 1 . . . 3 Piercing Weapon 10 | . . . . . . . 1 . . 1 . . . . 1 1 1 1 2 . . 1 . 1 . Special Melee Weapon 5 | . . 1 1 . . . . . . . . . . . . . . . 1 1 . . 1 . . Unidentified Prototypes 12 | . . . . . 2 . . . . . . 1 1 . . 1 . . . 1 . . 2 3 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . System Corruption 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . Parts Lost 33 | . . . . 3 2 1 . . . . . . 7 2 . . . . 1 . . 1 2 11 3 Power 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Propulsion 15 | . . . . 1 1 . . . . . . . 3 1 . . . . . . . . 2 5 2 Utility 9 | . . . . . . . . . . . . . 2 1 . . . . 1 . . . . 5 . Weapon 6 | . . . . 1 1 1 . . . . . . . . . . . . . . . 1 . 1 1 Highest Loss Streak 8 | . . . . 2 1 1 . . . . . . 7 2 . . . . 1 . . 1 2 8 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 99 99 97 98 100 100 100 100 99 65 85 88 91 93 98 99 100 100 100 93 64 24 Engine 8 | . 14 14 14 13 9 7 7 3 . . . . 1 6 6 6 6 5 5 5 5 5 . . . Treads 14 | . 28 28 28 28 34 . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . 29 30 30 30 30 30 30 13 25 26 26 26 33 35 35 35 35 35 22 . Device 2 | . . . . . . 6 5 7 7 7 7 6 7 3 2 . . 3 3 . . 4 9 10 3 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 2 . Processor 14 | . . . . . 17 22 23 23 23 23 23 23 19 20 20 23 26 29 30 35 35 35 26 13 . Protection 8 | . 13 14 14 14 9 1 1 . . . . . 1 10 13 13 13 7 5 5 5 . . . . Energy Gun 9 | . 13 27 16 28 8 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 . . . 7 4 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 7 7 7 14 10 7 6 6 6 6 6 6 5 4 3 . 4 . . 5 Piercing Weapon 1 | . . . . . . . . . . 3 7 7 5 . . 2 2 5 2 5 5 4 5 2 1 Special Melee Weapon 1 | . . . 10 . . . . . . . . . . . . . . . . 1 4 . 2 . . Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . . 3 8 Heaviest Build 82 | 12 56 56 56 56 58 58 26 33 30 23 22 23 25 36 36 36 36 66 72 69 64 69 80 82 9 Greatest Support 100 | 40 46 46 46 46 90 88 32 32 32 32 24 24 47 47 36 46 46 66 67 67 67 67 87 100 20 Greatest Overweight (x) 5 | . 1 1 1 1 5 . . 1 . . . . 3 . . . . . 2 1 . 1 . 1 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 5 Average Capacity 16 | 7 15 20 20 20 20 11 10 10 10 10 10 10 10 10 10 10 10 18 20 20 20 20 20 14 5 Most Carried 20 | 4 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 5 Average Carried 16 | 2 13 20 19 19 18 10 9 9 9 9 10 10 7 8 9 9 9 18 19 19 20 19 19 13 5 Final Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 5 5 Final Carried 20 | 4 20 20 20 20 20 10 10 10 10 10 10 10 10 8 10 10 10 19 20 20 20 20 20 5 5 Class Distribution -------------------- 61% | Mutant 11% | Commander-Mutant 11% | Scout 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scout | -5/Extension Commander-Mutant | -5/Cetus Commander-Mutant | -5/Archives Commander-Mutant | -5/Hub_04(d) Scavenger-Scout | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm Matter Collected 3271 | 290 345 13 . 60 470 93 152 10 159 50 . 94 35 38 117 59 67 223 229 82 10 65 164 384 62 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4978 | 44 557 155 . 337 928 81 1092 19 42 83 . 83 83 24 . . 86 292 365 54 . 276 105 168 104 Parts 289 | 8 38 18 . 8 61 8 43 . 2 2 . 7 2 . . . 6 22 24 3 . 11 6 14 6 Haulers Intercepted 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 1 . 5 . . 11 . 23 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm Combat Hostiles Destroyed 80 | . 12 9 . 15 16 . . . . . . . 1 12 . . 1 2 3 4 . . . 3 2 Melee 9 | . . . . . . . . . . . . . . 2 . . 1 1 3 . . . . . 2 Guns 46 | . 11 8 . 15 12 . . . . . . . . . . . . . . . . . . . . AOE 23 | . . 1 . . 4 . . . . . . . 1 10 . . . . . 4 . . . 3 . Classes Destroyed 24 | 1 5 . . 2 3 . 2 . 1 1 . . . . . . 1 1 . . . 4 . 1 2 Worker 12 | . . . . . 2 3 . 1 . . . . 1 . . . . 3 . . . . . 2 . Builder 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Tunneler 4 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . Watcher 12 | . 2 . . . 1 1 . . . . . . 1 . . . . 2 2 . . . 3 . . Swarmer 27 | . 3 9 . . 5 . . . . . . . 1 . . . . . 2 4 . . . 3 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 17 | . 9 . . . 7 . . . . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . . 2 3 . . . . . . . . . . . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Assembled 25 | . . . . 13 . . . . . . . . . 12 . . . . . . . . . . . Surgeon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Thug 13 | . . . . . . . 12 . . . . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 3 3 3 . 3 6 1 . 1 . 1 . . 1 12 . . 1 3 1 4 . . 1 4 2 Combat Bots Only 12 | . 3 3 . 3 6 . . . . . . . 1 12 . . 1 1 1 4 . . . 3 2 Max Kills in Single Turn 7 | 1 1 2 . 1 2 1 1 1 1 1 . 1 1 7 . . 1 1 1 4 . 5 1 3 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 1 . . 2 . . . . . . . 1 7 . . . . . 4 . . . 2 . Melee 1 | . . . . . . . . . . . . . . 1 . . 1 1 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . NK-0LA (-4/Factory) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm Damage Taken 7431 | . 641 158 . 416 808 372 . 141 20 51 . 95 429 264 . . . 148 441 39 . 156 486 1589 1177 Core 2181 | . 66 25 . 51 96 146 . 17 . 24 . 69 110 58 . . . . 75 . . 73 25 702 644 Absorbed by Shields 107 | . . . . . . . . . . . . . . . . . . . 21 37 . . . 49 . Redirected to Shielding 160 | . . . . . . . . . . . . . . 31 . . . 21 108 . . . . . . Regen/Repaired (Parts) 555 | . 43 . . . 4 . . 47 . . . . . . . 271 . 104 . . . . 86 . . Core Remaining (%) 78 | 100 . . . 43 82 . . . . . . 63 . . . . 80 . . . . 85 97 . . Volleys Fired 226 | 10 50 7 . 35 43 . . . . 3 . 6 . 3 . . . 1 38 1 . 3 5 21 . Largest 2 | 2 2 2 . 2 2 . . . . 1 . 1 . 1 . . . 1 1 1 . 1 1 1 . Hottest 90 | 40 90 90 . 90 90 . . . . 85 . 33 . 43 . . . 90 90 43 . 90 90 90 . Shots Fired 366 | 20 99 14 . 69 83 . . . . 3 . 6 . 3 . . . 1 38 1 . 3 5 21 . Gun 285 | 20 99 14 . 69 80 . . . . 3 . . . . . . . . . . . . . . . Cannon 66 | . . . . . . . . . . . . . . . . . . 1 38 . . 3 5 19 . Launcher 15 | . . . . . 3 . . . . . . 6 . 3 . . . . . 1 . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 125 | 20 65 . . . 40 . . . . . . . . . . . . . . . . . . . . Thermal 69 | . . . . . . . . . . 3 . . . . . . . 1 38 . . 3 5 19 . Explosive 15 | . . . . . 3 . . . . . . 6 . 3 . . . . . 1 . . . 2 . Electromagnetic 157 | . 34 14 . 69 40 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 7 9 5 . 6 15 . . . . . . . . 1 . . . . . . . . . 3 . Robot Miss Streak 5 | 3 5 3 . 5 3 . . . . . . . . 1 . . . . 3 4 . . . 5 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 4 . 1 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 332 | 11 68 11 8 52 67 5 35 1 1 3 . 1 4 3 . . 1 16 21 1 6 . 7 7 3 Core Hits 207 | 3 29 12 . 34 47 2 16 . 1 1 . 1 1 16 . . 1 5 7 5 . 13 3 8 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . . . 1 . . . . . . . . . . 2 2 . . . 2 2 . Sever 4 | . . . . . . . 1 . . . . . . . . . . 1 2 . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . Melee Attacks 202 | . . . 8 . 9 8 35 2 5 3 . 9 14 3 3 7 1 26 26 2 6 2 15 10 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 148 | . . . . . 9 8 35 2 5 3 . 9 14 3 3 6 . 19 21 1 . 2 . . 8 Piercing 36 | . . . . . . . . . . . . . . . . 1 1 7 4 . . . 13 10 . Sneak Attacks 75 | . . . 8 . 4 3 35 1 1 3 . 1 1 . . . 1 4 4 1 6 . 2 . . Combat Hostiles 10 | . . . 8 . . . . . . . . . . . . . 1 . 1 . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 1 . . . . . . . 3 1 . . . . . 1 Damage Inflicted 15392 | 141 901 163 . 463 1972 563 4390 166 113 338 . 170 309 1035 . . 111 1104 1200 417 . 888 246 569 133 Guns 2610 | 141 894 121 . 463 991 . . . . . . . . . . . . . . . . . . . . Cannons 75 | . . . . . . . . . . . . . . . . . . . . . . . . 75 . Explosions 2955 | . . 33 . . 399 . . . . . . . . 915 . . . . . 417 . 888 . 303 . Melee 9708 | . . . . . 568 563 4390 166 113 338 . 170 309 120 . . 111 1104 1200 . . . 246 177 133 Ramming 44 | . 7 9 . . 14 . . . . . . . . . . . . . . . . . . 14 . Kinetic 1156 | 141 544 . . . 471 . . . . . . . . . . . . . . . . . . . . Thermal 174 | . . 33 . . 66 . . . . . . . . . . . . . . . . . . 75 . Explosive 1968 | . . . . . 333 . . . . . . . . 915 . . . . . 417 . . . 303 . Electromagnetic 2342 | . 350 121 . 463 520 . . . . . . . . . . . . . . . . 888 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8992 | . . . . . 568 563 4390 166 113 338 . 170 309 120 . . . 999 1123 . . . . . 133 Piercing 716 | . . . . . . . . . . . . . . . . . 111 105 77 . . . 246 177 . Highest Corruption 36 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 . 36 36 Average Corruption 3 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 . 19 36 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Effects 30 | . . . . . . 1 1 1 1 1 . 1 5 . 1 1 . 2 . . . . . 11 4 Message Errors 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 1 Matter Fused 9 | . . . . . . 1 . . 1 . . 1 2 . . 1 . 1 . . . . . 2 . Heat Flow Errors 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Energy Discharges 7 | . . . . . . . 1 1 . . . . 1 . 1 . . 1 . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2468 | . . . . . 159 157 886 126 . 136 . . 117 20 . . . 461 270 . . 2 95 39 . Projectiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Explosions 22 | . . . . . . . . . . . . . . 20 . . . . . . . 2 . . . Melee 2436 | . . . . . 159 157 886 126 . 136 . . 117 . . . . 461 270 . . . 95 29 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 291 | . . 19 . . 69 . . . . . . 44 . 52 . . . . . . . 101 . 6 . Shots 7 | . . 1 . . 2 . . . . . . 1 . 2 . . . . . . . 1 . . . Rammed 10 | . 3 2 . . 3 . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 12 | . 3 3 . . 3 . . . . . . . . . . . . . . . . . . 3 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 353 | . 352 117 . 216 84 . . . . 302 . . . 17 . . . 40 353 167 252 104 300 170 97 Average Temperature 66 | . 89 51 . 77 29 . . . . 94 . . . 12 . . . 5 90 73 86 26 53 28 51 Received Heat Transfer 1127 | . 285 . . 256 288 . . . . . . . . 20 . . . 84 58 4 . 9 54 42 27 Effects 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . 2 1 . . 3 . . . . . . . 2 . . . . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . 100 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm Peak Influence 988 | 15 229 78 . 35 321 329 115 140 . . . . 60 . . . . 390 322 776 450 702 649 988 520 Initial 450 | . 9 8 . . . 67 115 80 . . . . 9 . . . . 88 116 101 310 . 343 340 450 Average 155 | 4 77 27 . 1 150 231 115 102 . . . . 26 . . . . 240 190 417 229 319 489 724 473 Maximum Alert Level 3 | . 1 . . . 1 1 . . . . . . . . . . . 1 1 3 2 3 2 3 2 Low Security (%) 70 | 100 90 100 . 100 72 27 100 100 . . . . 100 . . . . 28 57 13 41 35 . . . Level 1 17 | . 9 . . . 27 72 . . . . . . . . . . . 71 42 50 30 21 23 7 . Level 2 8 | . . . . . . . . . . . . . . . . . . . . 1 27 41 76 29 100 Level 3 3 | . . . . . . . . . . . . . . . . . . . . 34 . 1 . 63 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . . . 1 1 . 1 . . . . 2 . . . . 2 2 . . 2 1 10 2 Investigation 7 | . 2 . . . . . . . . . . . . . . . . 1 2 . . 1 . 1 . Extermination 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Reinforcement 10 | . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . 3 2 Assault 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm Distress Signals 15 | . . . . 1 1 . . . . . . . . . . . . 2 1 1 . . 2 7 . Communications Jammed 33 | . . . . . . . . . . . . . . . . . . . 2 . . 4 5 22 . Distress Signals 32 | . . . . . . . . . . . . . . . . . . . 2 . . 3 5 22 . Times Spotted 248 | . 24 9 . 14 29 8 . 4 1 . . 1 6 15 1 . 5 17 16 11 1 7 18 49 12 Peak Tracking Total 16 | . 3 3 . 2 6 4 . 3 1 . . 1 5 12 1 . 4 6 5 6 1 5 6 16 9 Tactical Retreats 24 | . 1 . . 2 . 1 . . . . . 1 1 1 1 . . 3 . . . . . 11 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm Traps Triggered 6 | . . . . . . 2 . 1 . 1 . . . . . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . 3 3 3 3 1 1 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm Machines Disabled 17 | . . . . . 1 2 . . . . . . . . . . . . . . . 3 10 1 . Max in Single Turn 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 3 . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm Machines Accessed 49 | . 10 . 2 . 7 2 . 6 1 2 4 1 4 2 . . . 2 . 1 . 1 2 1 1 Terminals 23 | . 7 . . . 5 1 . 3 . 1 . 1 2 1 . . . . . 1 . . . . 1 Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Repair Stations 6 | . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 1 . Total Hacks 135 | . 29 . 2 . 25 3 . 15 1 2 28 1 8 2 . . . 3 . 2 . 2 6 4 2 Successful 96 | . 21 . 2 . 14 1 . 11 1 2 28 1 4 2 . . . 3 . 1 . 1 3 . 1 Failed 39 | . 8 . . . 11 2 . 4 . . . . 4 . . . . . . 1 . 1 3 4 1 Catastrophic 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 134 | . 19 . 1 . 14 1 . 6 . . . . 2 . . . . 9 12 1 . 19 27 23 . Terminals 68 | . 25 . . . 20 2 . 10 . 1 . 1 4 1 . . . . . 2 . . . . 2 Fabricators 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . Repair Stations 15 | . 2 . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 3 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 11 | . . . . . 1 1 . . . . . . . . . . . . . . . 2 3 4 . Terminal Hacks 60 | . 9 . 2 . 4 1 . 5 1 2 28 1 3 2 . . . . . 1 . . . . 1 Record 15 | . . . 1 . . . . . . 1 11 1 . 1 . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 2 . . . . . . . . . 3 . 2 . . . . . . . . . . . . Open Door 5 | . . . . . . . . . 1 1 . . . 1 . . . . . 1 . . . . 1 Branch Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 3 . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . . . 4 . . 2 . . . . 1 . . . . 2 . . . . 2 . . Scan Component 6 | . 1 . . . 2 . . 1 . . . . . . . . . 1 . . . . 1 . . Repair 6 | . 1 . . . 2 . . 1 . . . . . . . . . 1 . . . . 1 . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 19 | . 10 . . . 5 . . 3 . . . . . . . . . . . . . 1 . . . Terminals 14 | . 8 . . . 5 . . 1 . . . . . . . . . . . . . . . . . Track 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 5 . . . 3 . . 1 . . . . . . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 7 . . . 5 2 . 2 . . . . 3 . . . . 1 . . . 1 . 1 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 2 . . 1 . . . . . . . . . 1 . . . . 1 . . Time 299 | . 32 . . . 106 . . 61 . . . . . . . . . 44 . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . 1 1 . . . 1 . 1 1 4 . 2 . . Non-combat 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Combat 7 | . . . . . . . . . . . . 1 1 . . . 1 . 1 1 . . 2 . . Robot Hacks Applied 10 | . . . . . . . . . . . . . . . . . . . 1 1 6 . 2 . . parse_system 5 | . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . check_alert 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 6 6 6 2 2 2 2 2 2 . . . Autooverrided 3 | . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . Robots Rewired 9 | . . . 3 . . . . . . . . . . . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm Total Allies 77 | . . . 3 . . . 20 . . . . 2 1 . . 9 1 1 17 5 . 3 9 6 . Largest Group 20 | . . . 3 3 . . 20 . . . . 2 1 . . 9 9 9 15 16 14 13 7 3 . Highest-Rated Group 1008 | . . . 24 24 . . 584 . . . . 108 37 . . 291 291 284 651 1008 982 796 619 258 . Highest-Rated Ally 159 | . . . 8 8 . . 35 . . . . 96 37 . . 41 41 41 159 159 159 96 146 103 . Zionite Dispatches 14 | . . . . . . . . . . . . . . . . . . 1 2 . . 2 5 4 . Heavy 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 16 | . . . . . . . . . . . . . . . . . . 3 2 . . . 8 3 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . DROP 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 2 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . Ally Attacks 297 | . . . . 1 . . . . . . . 7 1 . . . 31 29 21 72 15 42 50 28 . Total Damage 10935 | . . . . 10 . . . . . . . 148 64 . . . 507 489 741 2530 591 1429 2582 1844 . Kills 74 | . . . . . . . . . . . . 3 . . . . 8 5 8 14 4 8 14 10 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . . . 3 . 2 . 3 2 1 1 . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 2 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Decoded 0b10 Intel 198 | . . . . . . . . . . . . . . . . . . 45 27 3 1 21 65 36 . Traps 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 . Emergency Access 15 | . . . . . . . . . . . . . . . . . . . 1 . . 4 7 3 . Items 124 | . . . . . . . . . . . . . . . . . . 32 18 2 1 12 40 19 . Garrisons 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Patrols 20 | . . . . . . . . . . . . . . . . . . 5 6 . . . 7 2 . Investigations 6 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . 3 . Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Guards 19 | . . . . . . . . . . . . . . . . . . 7 . . . 2 7 3 . Exits 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . . . 1 1 . . 3 2 3 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm Turns Passed 17131 | 129 1789 1551 1165 2413 1292 217 186 235 277 423 34 547 534 233 279 847 448 498 991 266 1379 189 575 554 80 Spaces Moved 13438 | 58 704 633 478 690 642 351 233 471 538 864 75 805 502 398 466 1097 719 658 747 183 157 235 925 723 86 Core 257 | 5 . . . . . . . . . . . . . . . . . . . . . . . 193 59 Treads 3185 | 53 704 633 478 690 623 4 . . . . . . . . . . . . . . . . . . . Legs 66 | . . . . . . . . . . . . . . . . . . . . . . . . 66 . Wheels 46 | . . . . . 19 . . . . . . . . . . . . . . . . . . . 27 Hover 9884 | . . . . . . 347 233 471 538 864 75 805 502 398 466 1097 719 658 747 183 157 235 925 464 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 240 240 240 145 43 43 43 43 43 45 45 45 50 55 50 50 45 45 46 46 46 41 38 50 Average Speed 89 | 150 207 240 240 240 157 44 43 44 43 43 45 45 95 53 55 50 50 45 49 46 46 49 41 51 62 Slowest Speed 240 | 160 240 240 240 240 160 145 43 116 43 45 45 45 230 58 55 55 50 50 110 106 46 112 46 112 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 60 | 5 98 99 89 99 48 12 96 15 65 98 72 86 19 85 65 92 89 24 66 76 96 27 33 28 3 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 8 | . 2 1 1 . . . . . . 1 1 1 . . 1 . . . . . . . . . . Known Exits Taken 18 | . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . 1 . 2 . . . . 7 3 . 2 . 1 1 2 4 . . . . . . . . Spaces Dug 146 | . . . . . 4 1 . 1 4 . . 51 9 . 3 1 . 6 35 1 . 2 9 19 . Terrain Destroyed 443 | . . 6 . . 40 1 . 1 4 . . 79 9 21 3 1 . 6 38 24 . 166 9 35 . Melee 47 | . . . . . 4 1 . 1 4 . . 8 9 . 3 1 . 5 1 1 . 2 4 3 . Projectile 62 | . . . . . 2 . . . . . . . . . . . . 1 37 . . 1 5 16 . AOE 334 | . . 6 . . 34 . . . . . . 71 . 21 . . . . . 23 . 163 . 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm Total 17984 | 77 932 650 494 1379 835 405 284 491 575 908 74 973 541 412 485 1385 804 823 1297 360 1459 301 1083 857 100 Wait 3561 | . 132 2 . 646 71 13 1 11 8 27 . 146 2 4 13 252 82 99 404 164 1296 42 85 59 2 Move 13413 | 57 703 632 477 689 641 351 232 470 537 863 74 804 501 397 465 1096 718 657 745 182 156 234 924 722 86 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 115 | 4 20 2 3 4 17 3 1 2 3 3 . 1 3 1 . 8 1 11 7 2 . 7 8 4 . Fast Attach 74 | 6 3 . . . 4 2 5 1 5 2 . 2 7 1 1 5 . 5 . 2 . . 6 13 4 Attach 38 | . . . 2 4 6 4 . . 1 . . . 2 3 . 2 . 2 1 . . 1 5 5 . Detach 17 | . . . . . . 1 . 1 . . . . 5 . 2 2 . 1 . . . . 1 4 . Swap 142 | . 11 2 1 . 22 10 3 2 8 2 . 2 1 . 1 3 1 18 15 3 1 6 22 8 . Drop 134 | . 10 2 3 1 19 13 7 2 8 6 . 3 4 . . 11 1 8 5 4 . 6 12 8 1 Fire 226 | 10 50 7 . 35 43 . . . . 3 . 6 . 3 . . . 1 38 1 . 3 5 21 . Melee 192 | . . . 8 . 9 8 35 2 5 2 . 9 14 3 3 6 1 21 24 2 6 2 15 10 7 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush 9 | . 3 3 . . 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . Rewire 44 | . . . . . . . . . . . . . . . . . . . 44 . . . . . . Trap 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Discovered new exit (range 13) 849 | -10/Materials | Discovered new exit (range 16) 1536 | -10/Materials | Repaired Med. Armor Plating 1566 | -10/Materials | Discovered new exit (range 9) 1699 | -10/Materials | Discovered new exit (range 5) 1919 | -10/Materials | Entered Mines 1965 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2016 | -10/Mines | Discovered new exit (range 7) 2363 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2363 | -10/Mines | Discovered new exit (range 5) 2892 | -10/Mines | Discovered new exit (range 11) 3470 | -10/Mines | Entered Exiles 3470 | -10/Exiles | Found Exiles lab destroyed 3598 | -10/Exiles | Discovered new exit (range 15) 4215 | -10/Exiles | Learned location of Zion (-6) 4374 | -10/Exiles | Opened EX-Vault 4392 | -10/Exiles | Found Longsword +1 4604 | -10/Exiles | Discovered new exit (range 14) 4635 | -10/Exiles | Entered Mines 4635 | -9/Mines | Accompanied by 3 allies 4653 | -9/Mines | Met a Derelict bent on vengeance 4744 | -9/Mines | Assembled infested the area 5794 | -9/Mines | Core integrity fell below 50% 6028 | -9/Mines | Identified exit to Materials 6170 | -9/Mines | Learned location of 2 exits from Materials 6911 | -9/Mines | Discovered exit to Materials (range 5) 7048 | -9/Mines | Entered Materials 7048 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7049 | -8/Materials | Identified exit to Storage 7049 | -8/Materials | Identified exit to Factory 7435 | -8/Materials | Garrison activated, responded to threat 7802 | -8/Materials | Repaired Corrupted Imp. Sensor Array 7856 | -8/Materials | Repaired Corrupted Imp. Signal Interpreter? 7963 | -8/Materials | Discovered exit to Factory (range 5) 8340 | -8/Materials | Entered Factory 8340 | -7/Factory | Evolved 2 slots: Utility x2 8409 | -7/Factory | Identified exit to Lower Caves 8557 | -7/Factory | Manually triggered Chute Trap 8557 | -7/Factory | Sucked down chute 8557 | -7/Factory | Entered Waste 8558 | -7/Waste | Joined by Warlord forces that had cleared the area 8588 | -7/Waste | Found Broken Powered Armor 8708 | -7/Waste | Discovered new exit (range 14) 8743 | -7/Waste | Identified exit to Factory 8743 | -7/Waste | Entered Factory 8831 | -7/Factory | Repaired Broken Powered Armor 8846 | -7/Factory | Build established: Scavenger-Scout 8978 | -7/Factory | Entered Lower Caves 9116 | -7/Lower Caves | Encountered a Warlord checkpoint 9185 | -7/Lower Caves | Spotted B-75 Beast 9199 | -7/Lower Caves | Discovered new exit (range 10) 9253 | -7/Lower Caves | Identified exit to Lower Caves 9255 | -7/Lower Caves | Entered another Lower Caves area 9276 | -7/Lower Caves | Learned 8 Factory zone layouts 9280 | -7/Lower Caves | Discovered new exit (range 8) 9286 | -7/Lower Caves | Identified exit to Factory 9352 | -7/Lower Caves | Learned location of 1 exit from Factory 9565 | -7/Lower Caves | Encountered a Warlord checkpoint 9656 | -7/Lower Caves | Discovered new exit (range 13) 9662 | -7/Lower Caves | Identified exit to Data Miner 9678 | -7/Lower Caves | Entered Data Miner 9678 | -7/Data Miner | Discovered new exit (range 6) 9685 | -7/Data Miner | Met Data Miner 9696 | -7/Data Miner | Learned location of Section 7 (-3) 9696 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9702 | -7/Data Miner | Received God Mode back door access code from Data Miner 9711 | -7/Data Miner | Identified exit to Proximity Caves 9712 | -7/Data Miner | Entered Proximity Caves 9760 | -6/Proximity Caves | Build established: Scout 9839 | -6/Proximity Caves | Escorted by Enhanced Grunt 10135 | -6/Proximity Caves | Learned Factory emergency access door positions 10159 | -6/Proximity Caves | Spotted B-75 Beast 10211 | -6/Proximity Caves | Discovered exit to Factory (range 18) 10259 | -6/Proximity Caves | Entered Factory 10259 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10260 | -6/Factory | Identified exit to Lower Caves 10387 | -6/Factory | Lost 7 parts (2p3n2u) 10618 | -6/Factory | Build established: Assassin 10653 | -6/Factory | Spotted B-75 Beast 10760 | -6/Factory | Local machine network offline 10793 | -6/Factory | Entered Lower Caves 10796 | -6/Lower Caves | Learned Factory terminal intel 10917 | -6/Lower Caves | Destroyed 12 combat bots 10945 | -6/Lower Caves | Identified exit to Lower Caves 11000 | -6/Lower Caves | Encountered a Warlord checkpoint 11026 | -6/Lower Caves | Entered another Lower Caves area 11171 | -6/Lower Caves | Build established: Mutant 11192 | -6/Lower Caves | Learned 12 Factory zone layouts 11252 | -6/Lower Caves | Discovered new exit (range 7) 11255 | -6/Lower Caves | Identified exit to Zion 11305 | -6/Lower Caves | Entered Zion 11326 | -6/Zion | System corruption cleaned by Quarantine Array 11348 | -6/Zion | Gained Derelict followers 11357 | -6/Zion | Discovered new exit (range 17) 11368 | -6/Zion | Found CR-A16's Pointy Stick 11516 | -6/Zion | Given the Hacking Drone Bay 11520 | -6/Zion | Found Prototype Device 11520 | -6/Zion | Identified Hacking Drone Bay 11647 | -6/Zion | Learned Factory terminal intel 11670 | -6/Zion | Visited the Megawrench Repair Shop 11673 | -6/Zion | Megawrench repaired 8 parts 11850 | -6/Zion | Imprinted 11852 | -6/Zion | Declared Zion's savior 11940 | -6/Zion | Identified exit to Proximity Caves 12152 | -6/Zion | Entered Proximity Caves 12152 | -5/Proximity Caves | Accompanied by 9 allies 12374 | -5/Proximity Caves | Learned 8 Factory zone layouts 12425 | -5/Proximity Caves | Spotted B-75 Beast 12446 | -5/Proximity Caves | Destroyed B-75 Beast 12533 | -5/Proximity Caves | Discovered new exit (range 5) 12534 | -5/Proximity Caves | Identified exit to Factory 12600 | -5/Proximity Caves | Entered Factory 12600 | -5/Factory | Accompanied by 8 allies 12600 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12601 | -5/Factory | Identified exit to Upper Caves 12601 | -5/Factory | Identified exit to Extension 12602 | -5/Factory | Identified exit to Factory 12603 | -5/Factory | Loaded intel: 28 terminal locations 12643 | -5/Factory | Zion Hover Resupply teleported in 12754 | -5/Factory | Spotted B-75 Beast 12793 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 12796 | -5/Factory | Destroyed B-75 Beast 12893 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12975 | -5/Factory | Repaired Powered Armor? 13098 | -5/Factory | Entered Extension 13290 | -5/Extension | Incoming investigation squad redirected 13402 | -5/Extension | Retrieved Zion intel report: Trap Installations 13504 | -5/Extension | Rescued a captive Derelict 13504 | -5/Extension | Rescued a captive Derelict 13550 | -5/Extension | Rescued a captive Derelict 13556 | -5/Extension | Rescued a captive Derelict 13612 | -5/Extension | Rescued a captive Derelict 13614 | -5/Extension | Rescued a captive Derelict 13682 | -5/Extension | Crushed by falling debris 13774 | -5/Extension | Rescued a captive Derelict 13794 | -5/Extension | Zion Heavy squad teleported in 13800 | -5/Extension | Rescued A7 13922 | -5/Extension | Zion Defense Resupply teleported in 13943 | -5/Extension | Discovered exit to Factory (range 10) 13943 | -5/Extension | Discovered new exit (range 6) 13945 | -5/Extension | Identified exit to Cetus 14089 | -5/Extension | Entered Cetus 14089 | -5/Cetus | Accompanied by 14 allies (A7) 14094 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14105 | -5/Cetus | Spotted Cetus Guard 14105 | -5/Cetus | Spotted Cetus Guard 14107 | -5/Cetus | Spotted Cetus Guard 14111 | -5/Cetus | Spotted Cetus Guard 14115 | -5/Cetus | Allies destroyed Cetus Guard 14121 | -5/Cetus | Allies destroyed Cetus Guard 14124 | -5/Cetus | Allies destroyed Cetus Guard 14124 | -5/Cetus | Allies destroyed Cetus Guard 14138 | -5/Cetus | Started Cetus Manufacturing Module 14149 | -5/Cetus | Escorted A7 to Cetus Mainframe 14163 | -5/Cetus | Manufactured an Enhanced Grunt 14169 | -5/Cetus | Discovered new exit (range 21) 14188 | -5/Cetus | Manufactured an Enhanced Grunt 14213 | -5/Cetus | Manufactured an Enhanced Grunt 14232 | -5/Cetus | Spotted Cetus Guard 14232 | -5/Cetus | Spotted Cetus Guard 14234 | -5/Cetus | Spotted Cetus Guard 14238 | -5/Cetus | Manufactured an Enhanced Grunt 14263 | -5/Cetus | Manufactured an Enhanced Grunt 14279 | -5/Cetus | Scared off Revision 17 14296 | -5/Cetus | Identified exit to Archives 14355 | -5/Cetus | Entered Archives 14355 | -5/Archives | Accompanied by 15 allies (A7) 14360 | -5/Archives | Received a hacking code to weaken MAIN.C 14386 | -5/Archives | Discovered exit to Factory (range 15) 14405 | -5/Archives | Discovered new exit (range 15) 14423 | -5/Archives | Discovered new exit (range 13) 14449 | -5/Archives | Build established: Commander-Mutant 15709 | -5/Archives | Identified exit to Hub_04(d) 15734 | -5/Archives | Entered Hub_04(d) 15734 | -5/Hub_04(d) | Accompanied by 12 allies 15752 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 15767 | -5/Hub_04(d) | Retrieved Zion intel report: Trap Installations 15783 | -5/Hub_04(d) | Found Zio. Weapon Casing 15811 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 15812 | -5/Hub_04(d) | Zion Fire squad teleported in 15829 | -5/Hub_04(d) | Zion Recon squad teleported in 15831 | -5/Hub_04(d) | Incoming investigation squad redirected 15862 | -5/Hub_04(d) | Discovered exit to Factory (range 4) 15912 | -5/Hub_04(d) | Network Hub disabled 15921 | -5/Hub_04(d) | Found Zio. Weapon Casing 15923 | -5/Hub_04(d) | Entered Factory 15923 | -4/Factory | Accompanied by 5 allies 15923 | -4/Factory | Evolved 2 slots: Propulsion x2 15924 | -4/Factory | Loaded intel: 26 terminal locations 15972 | -4/Factory | Zion hero teleported in (NK-0LA) 16048 | -4/Factory | Retrieved Zion intel report: Active Garrisons 16057 | -4/Factory | Allies destroyed NK-0LA 16085 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 16086 | -4/Factory | Zion Light squad teleported in 16230 | -4/Factory | Repaired Adv. Cooling System 16363 | -4/Factory | Zion Heavy squad teleported in 16373 | -4/Factory | Found Quantum Capacitor 16423 | -4/Factory | First assault squad dispatched 16448 | -4/Factory | Zion Thermal Resupply teleported in 16468 | -4/Factory | Zion Hacker squad teleported in 16471 | -4/Factory | Spotted B-86 Titan 16492 | -4/Factory | Discovered new exit (range 4) 16493 | -4/Factory | Identified exit to Research 16498 | -4/Factory | Entered Research 16498 | -3/Research | Accompanied by 3 allies 16498 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16521 | -3/Research | Found Antimissile System 16611 | -3/Research | Retrieved Zion intel report: Component Stockpiles 16612 | -3/Research | Zion Heavy squad teleported in 16641 | -3/Research | Zion Infowar Resupply teleported in 16754 | -3/Research | Retrieved Zion intel report: Trap Installations 16773 | -3/Research | First assault squad dispatched 16796 | -3/Research | Incoming assault squad redirected 16799 | -3/Research | Found Prototype Device 16799 | -3/Research | Identified Exp. ECM Suite 16839 | -3/Research | Released all parts (14) 16869 | -3/Research | Lost 8 parts (3n4u1w) 16877 | -3/Research | Incoming assault squad redirected 16890 | -3/Research | Retrieved Zion intel report: Active Garrisons 16891 | -3/Research | Zion Heavy squad teleported in 16918 | -3/Research | System corruption reached 10% 16921 | -3/Research | System corruption reached 30% 16928 | -3/Research | Core integrity fell below 50% 16933 | -3/Research | Found Zio. Heavy Carapace 16995 | -3/Research | Zion Trap Resupply teleported in 17049 | -3/Research | Discovered new exit (range 6) 17052 | -3/Research | Entered Armory 17124 | -3/Armory | Released all parts (4) 17129 | -3/Armory | Core integrity fell below 20% 17132 | -3/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 17116_ Ionic Axe follow-up attack on C-35 Carver. 17117_ Zio. Composite Leg II destroyed. 17117_ C-35 Carver knocked back. 17118_ C-35 Carver destroyed. 17118_ Ionic Axe destroyed. 17118_ X-82 Rainmaker knocked back. 17119_ Acquired 12 matter. 17119_ X-82 Rainmaker destroyed. 17120_ Acquired 32 matter. 17120_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 17122_ Acquired Carbide Saw. 17123_ Biometal Leg destroyed. 17124_ Released Graphene Brace. 17124_ Released Ionic Axe. 17124_ Released Hdn. Centrium Wheel. 17124_ Released Carbide Saw. 17128_ Penetrated by Slug. 17129_ Acquired 2 matter. 17130_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????####? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ????????????????## ???????????## ## | | ????????????????# ########## /# | | ????????????????+ H % g # | | ????????????????# @ g=! ; | | ????????????????# ##;;###### ! # | | ??????????????????????###?????##%=## | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# =#? | | ???????????????????????????????#!=#? | | ???????????????????????????????#*%#? | | ???????????????????????????????#%!#? | | ???????????????????????????????#=!#? | | ???????????????????????????????#/]#? | | ???????????????????????????????# /#? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????##### #? | | ???????????????????????????#// #? | | ???????????????????????????#// #? | | ???????????????????????????# / #? | | ???????????????????????????#/ /T #? | | ???????????????????????????########? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 35 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Cloak Strength 3 EM Shielding 2 Armor Coverage 1200 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Force Boost 20 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Freeware Wheee! Challenges ------------ None Game ------ Seed XenonDiametricTriangulator Manual? 0 Play Time 04:47:35 Cumulative 192.4 hours Start 2022.02.05 @ 13:58:12 End 2022.02.09 @ 13:48:46 Sessions 39 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 721fb9b4-3811-4654-aa7e-d98c495609a2