Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 20:42:29 Player: CanadianCogs Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (1090) 1090 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (450) 450 TOTAL SCORE: 4390 Bonus ------- Follower Combat Kills 250 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 35/560 System Corruption 24% Temperature Critical (1488) Movement Hovering (116) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Gravmag System Gravmag System > --- UTILITY (4) ------ Compact Battery Compact Battery > --- WEAPON (6) ------- Particle Gun Particle Gun Particle Gun (fused) Particle Gun Particle Gun > --- INVENTORY (5) ---- Advanced Treads Armored Huge Wheel Gravmag System Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Active Sensor Suite Weapon Cycler > --- WEAPON ----------- Particle Gun Particle Gun Gatling Laser Gauss Rifle EMP Blaster Scythe > --- INVENTORY -------- Layered Heavy Armor Plating Flak Cannon EMP Blaster [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Compact Battery Device Seismic Detector Storage Compact Battery Processor Armor Integrity Analyzer Protection Layered Heavy Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon 4 | . . . 2 2 . . Parts Attached 80 | 7 3 2 14 19 15 20 Power 7 | 1 . 1 1 2 1 1 Engine 1 | 1 . . . . . . Core 6 | . . 1 1 2 1 1 Reactor . | . . . . . . . Propulsion 14 | 2 . . 2 4 2 4 Treads 5 | 2 . . . 1 2 . Leg 3 | . . . . 3 . . Wheel 2 | . . . 2 . . . Hover 2 | . . . . . . 2 Flight 2 | . . . . . . 2 Utility 22 | 2 1 1 5 5 4 4 Device 10 | 1 1 . 2 3 3 . Storage 3 | 1 . . . . . 2 Processor 3 | . . . 2 1 . . Hackware . | . . . . . . . Protection 6 | . . 1 1 1 1 2 Artifact . | . . . . . . . Weapon 37 | 2 2 . 6 8 8 11 Energy Gun 13 | . . . 3 3 . 7 Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 2 . 3 1 1 1 Ballistic Cannon 2 | . . . . . 1 1 Launcher 6 | . . . . 4 2 . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . . 4 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 4 | . . . . 4 . . System Corruption 16 | . . . . 16 . . Parts Lost 23 | . . 2 6 2 10 3 Power 2 | . . . 1 . 1 . Propulsion 6 | . . 1 2 . 2 1 Utility 4 | . . 1 . . 2 1 Weapon 11 | . . . 3 2 5 1 Highest Loss Streak 10 | . . 2 5 1 10 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 100 85 85 86 86 68 Engine 2 | . 14 10 . . . . Core 5 | . . 3 8 7 6 4 Treads 8 | . 28 28 2 4 9 . Leg 1 | . . . . 8 4 . Wheel 2 | . . . 12 . . . Hover 1 | . . . . . . 3 Flight 1 | . . . . . . 3 Device 12 | . 27 1 17 14 14 . Storage 3 | . . . . . . 10 Processor 3 | . . . 9 10 2 . Protection 3 | . . 13 1 4 3 6 Energy Gun 15 | . . . 1 14 21 31 Ballistic Gun 13 | . 28 28 31 . 6 1 Launcher 4 | . . . . 18 13 . Naked Turns 27 | . . . . . 2 25 Heaviest Build 50 | 11 11 36 34 32 50 45 Greatest Support 40 | 40 40 40 20 38 40 18 Greatest Overweight (x) 14 | . . . 1 1 1 14 Average Overweight (x) 1 | . . . . . . 4 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 2 | . 4 4 1 3 4 1 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 5 5 5 Class Distribution -------------------- 31% | Mutant 24% | Executioner 17% | Scavenger-Executioner 14% | Scavenger-Gunner 4% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Garrison Executioner | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Matter Collected 1041 | 294 . 104 117 248 86 192 Remotely . | . . . . . . . Salvage Created 1207 | 83 10 30 384 343 . 357 Parts 61 | 6 3 2 23 11 . 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Combat Hostiles Destroyed 20 | . . 1 5 6 . 8 Melee 2 | . . . . . . 2 Guns 15 | . . 1 5 4 . 5 AOE 2 | . . . . 2 . . Classes Destroyed 10 | 2 1 1 4 . . 2 Worker 1 | . . . 1 . . . Builder 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Recycler 3 | 1 . . 2 . . . Swarmer 2 | . . . . . . 2 Grunt 11 | . . . 2 5 . 4 Brawler 2 | . . . 1 . . 1 Sentry 3 | . . . 2 1 . . Programmer 1 | . . . . . . 1 Subdweller 1 | . . 1 . . . . Best Kill Streak 3 | 2 1 1 3 3 . 3 Combat Bots Only 3 | . . 1 2 3 . 3 Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Hostile Shots Fired 543 | . 7 37 95 45 242 117 Missed 189 | . 3 15 27 17 93 34 Damage Taken 5247 | . 50 527 1099 598 1562 1411 Core 1268 | . . 26 495 65 256 426 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 50 | . . . . 50 . . Core Remaining (%) 66 | 100 . 89 10 . . . Volleys Fired 83 | 12 8 3 26 15 9 10 Largest 6 | 2 2 2 4 4 5 6 Hottest 390 | 40 40 40 146 210 271 390 Shots Fired 239 | 24 16 6 86 34 18 55 Gun 229 | 24 16 6 86 27 15 55 Cannon . | . . . . . . . Launcher 10 | . . . . 7 3 . Special . | . . . . . . . Kinetic 123 | 24 16 6 71 . 6 . Thermal 106 | . . . 15 27 9 55 Explosive . | . . . . . . . Electromagnetic 10 | . . . . 7 3 . Robot Hit Streak 9 | 5 1 6 9 8 5 8 Robot Miss Streak 5 | 4 5 . 3 3 2 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 136 | 13 3 5 55 23 7 30 Core Hits 71 | 4 1 2 23 17 3 21 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Burn 1 | . . . . . . 1 Melee Attacks 5 | . . . . . 5 . Impact . | . . . . . . . Slashing 5 | . . . . . 5 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2457 | 101 39 61 784 782 134 556 Guns 1815 | 101 39 61 743 305 95 471 Cannons . | . . . . . . . Explosions 516 | . . . . 477 39 . Melee . | . . . . . . . Ramming 126 | . . . 41 . . 85 Kinetic 841 | 101 39 61 574 . 66 . Thermal 974 | . . . 169 305 29 471 Explosive 187 | . . . . 187 . . Electromagnetic 329 | . . . . 290 39 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 24 | . 1 1 3 16 16 24 Average Corruption 13 | . 1 1 1 15 16 20 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 108 | . 1 1 1 14 27 64 Message Errors 22 | . . 1 1 2 6 12 Matter Fused 22 | . 1 . . 4 4 13 Heat Flow Errors 12 | . . . . 3 2 7 Energy Discharges 17 | . . . . 2 3 12 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . . 1 1 Data Loss (minor) 12 | . . . . 1 5 6 Data Loss (major) 4 | . . . . 1 1 2 Misfires 2 | . . . . . . 2 Alerts 3 | . . . . . 2 1 Misdirections 2 | . . . . . . 2 Weapon Failures 9 | . . . . 1 3 5 Overload Shots . | . . . . . . . Overflow Damage 40 | . . . . 40 . . Projectiles . | . . . . . . . Explosions 40 | . . . . 40 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 286 | . . . 18 232 . 36 Shots 8 | . . . . 8 . . Rammed 43 | . . . 16 . . 27 Targets Rammed 43 | . . . 16 . . 27 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1488 | . . . 350 500 246 1488 Average Temperature 180 | . . . 102 161 75 261 Received Heat Transfer 1263 | . 27 123 135 210 525 243 Effects 13 | . . . 2 2 . 9 Shutdowns 1 | . . . . 1 . . Energy Bleed 2 | . . . 1 . . 1 Interference 2 | . . . 1 1 . . Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . . . . 2 . 5 Heat Transferred 2347 | . . . 370 719 74 1184 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Peak Influence 589 | 10 56 . 185 309 589 316 Initial 266 | . 6 . . 65 219 266 Average 138 | 5 27 . 37 193 380 135 Maximum Alert Level 2 | . . . . 1 2 1 Low Security (%) 66 | 100 100 . 100 41 . 68 Level 1 30 | . . . . 58 80 31 Level 2 2 | . . . . . 20 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 2 2 . 5 Investigation 7 | . 1 . 1 2 . 3 Extermination 2 | . . . . . . 2 Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 1 | . . . . . 1 . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 5 9 15 9 30 9 Peak Tracking Total 18 | . 3 7 4 5 18 3 Tactical Retreats 2 | . . . 1 . 1 . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Traps Triggered 3 | . 1 . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Machines Disabled 16 | . . . . 12 4 . Max in Single Turn 6 | . . . . 6 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Machines Accessed 13 | . 2 . 2 4 1 4 Terminals 10 | . 2 . 2 2 1 3 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 42 | . 13 . 7 9 3 10 Successful 18 | . 8 . 3 4 2 1 Failed 24 | . 5 . 4 5 1 9 Catastrophic 6 | . . . 2 1 1 2 Database Lockouts . | . . . . . . . Manual 21 | . 9 . 3 1 2 6 Terminals 36 | . 13 . 7 5 3 8 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 5 | . 1 . 2 1 1 . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Garrison Registry 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 9 | . 7 . 1 . 1 . Terminals 9 | . 7 . 1 . 1 . Track 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Detonate 1 | . 1 . . . . . Disrupt 2 | . 1 . 1 . . . Operators 1 | . 1 . . . . . Search 1 | . 1 . . . . . Override 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 . 2 3 1 4 Full Trace Events 6 | . 1 . 1 2 . 2 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 58 | . . . . . . 58 Total Part Build Rating 14 | . . . . . . 14 Parts Repaired 1 | . . . . 1 . . Time 22 | . . . . 22 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 190 | . . . . . 190 . Highest-Rated Ally 95 | . . . . . 95 . Total Orders . | . . . . . . . Ally Attacks 16 | . . . . . 16 . Total Damage 722 | . . . . . 722 . Kills 9 | . . . . . 9 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Turns Passed 4130 | 127 711 170 713 575 580 1254 Spaces Moved 1333 | 55 200 85 178 278 229 308 Core 142 | 10 . . 10 7 15 100 Treads 498 | 45 200 85 38 13 117 . Legs 355 | . . . . 258 97 . Wheels 130 | . . . 130 . . . Hover 151 | . . . . . . 151 Flight 57 | . . . . . . 57 Fastest Speed 50 | 50 160 160 50 50 50 50 Average Speed 192 | 140 160 160 122 157 152 334 Slowest Speed 750 | 160 160 160 240 200 250 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 15 | 5 26 6 14 7 37 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 93 | . . . . 93 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 93 | . . . . 93 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Total 2716 | 85 576 116 615 383 442 499 Wait 1064 | 6 357 17 362 51 162 109 Move 1328 | 54 199 84 177 278 228 308 Hop . | . . . . . . . Pick Up 73 | 6 7 2 13 18 8 19 Fast Attach 9 | 1 . 2 3 1 1 1 Attach 56 | 6 . . 10 15 6 19 Detach 5 | . . 2 . . 3 . Swap 15 | . 3 . 1 3 8 . Drop 34 | . 2 5 7 2 12 6 Fire 83 | 12 8 3 26 15 9 10 Melee 5 | . . . . . 5 . Ram 43 | . . . 16 . . 27 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 751 | -10/Materials | Discovered new exit (range 10) 839 | -10/Materials | Entered Subcaves 986 | -10/Subcaves | Ambushed by swarm of Subdwellers 989 | -10/Subcaves | Discovered new exit (range 14) 1009 | -10/Subcaves | Entered Materials 1009 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1507 | -8/Materials | Build established: Scavenger-Gunner 1634 | -8/Materials | Discovered new exit (range 16) 1708 | -8/Materials | Core integrity fell below 50% 1722 | -8/Materials | Core integrity fell below 20% 1722 | -8/Materials | Entered Factory 1722 | -7/Factory | Evolved 2 slots: Weapon x2 1742 | -7/Factory | Lost 5 parts (1p2n2w) 1958 | -7/Factory | System corruption reached 10% 2140 | -7/Factory | Repaired Imp. Titanium Leg 2237 | -7/Factory | Build established: Scavenger-Executioner 2297 | -7/Factory | Identified exit to Garrison 2297 | -7/Factory | Entered Garrison 2326 | -7/Garrison | Discovered new exit (range 28) 2326 | -7/Garrison | Discovered new exit (range 49) 2326 | -7/Garrison | Discovered new exit (range 52) 2326 | -7/Garrison | Identified exit to Factory 2389 | -7/Garrison | Found embedded Infiltrators 2452 | -7/Garrison | H-XX Assembler disabled 2531 | -7/Garrison | Found Prototype Device 2551 | -7/Garrison | Identified Active Sensor Suite 2877 | -7/Garrison | Entered Factory 2906 | -7/Factory | Lost 10 parts (1p2n2u5w) 3231 | -7/Factory | Core integrity fell below 50% 3251 | -7/Factory | Core integrity fell below 20% 3560 | -7/Factory | Build established: Executioner 3706 | -7/Factory | Fabricated Point Defense Array (x2) 3768 | -7/Factory | Cargo convoy interrupted 4132 | -7/Factory | Core destroyed Last Messages --------------- 04115_ Lgt. Treads melted. 04115_ Critical hit (Burn: +37). 04118_ Overheating: Lyr. Heavy Armor Plating damaged (-35). 04118_ G-47 Trooper suffers critical hit (Burn). 04118_ G-47 Trooper overheating. 04119_ Critical hit (Burn: +37). 04122_ System corrupted: Particle Gun failed to cycle. 04122_ Particle Gun melted. 04122_ G-47 Trooper destroyed. 04122_ Switching to secondary target: G-47 Trooper. 04123_ Lyr. Heavy Armor Plating destroyed. 04125_ R-06 Scavenger collects Mace. 04125_ Particle Gun destroyed. 04127_ Overheating: Particle Gun damaged (-12). 04127_ ALERT: Rogue bot located, Programmers report to Factory Zone 4A. 04129_ Overheating: Matter decay (-22). 04130_ G-47 Trooper destroyed. 04131_ Overheating: Com. Battery damaged (-8). 04131_ R-06 Scavenger collects Broken Rnf. Deuterium Engine. 04132_ Overheating: Core damaged (-77). 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"Y #?????# """ #????????????????? | | ???" ???????# """ #????????????????? | | ????? ??????#### #????????????????? | | #######+#########T # """ #????????????????? | | """ ??????????????? | | """ ###??????????????? | | #????????????????? | | """ "????????????????? | | """ F????????????????? | | /#############+######### """ ????????????????? | | [ #???? ???????# ?? "????????????????? | | = #??? ??????? """ ???????????????????? | | #?? ?????? """ ???????????????????? | | #? ?????? ""?????????????????????? | | # ????? ?????????????????????? | | # ???? ??????????????????????? | | #? ?????????????????????????????? | | #?? ??????????????????????????????? | | #??? ???????????????????????????????? | | #????? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 800 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Point Defense Array | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed ProtonDrainedMount Manual? 0 Play Time 00:46:09 Cumulative 21.6 hours Start 2024.05.10 @ 19:55:19 End 2024.05.10 @ 20:42:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 824c22e7-5cde-4098-9fef-50e207a43906