Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 15:29:46 Player: jfk Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (69) 345 Value Destroyed (1918) 1918 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 8874 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 891/1150 Matter 281/300 Energy 51/100 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (9) ------ Enhanced Optical Array Improved Hacking Suite Improved System Shield Improved System Shield Improved System Shield > --- WEAPON (2) ------- Power Maul Power Maul > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Improved Shield Generator Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Fusion Compressor Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Reaction Control System Phase Shifter EM Disruption Field System Shield Improved System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Fusion Compressor Advanced Cryofiber Web Advanced EMP Blaster Missile Launcher [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Hacking Suite Device Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . 2 . 2 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 4 | . . 2 1 . . . . . . . . . . 1 Utility 7 | . . . 1 1 . . . . 2 . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 125 | 7 1 18 26 24 . 3 1 1 18 . 1 6 6 13 Power 21 | 1 . 2 2 5 . 1 . . 5 . . 1 1 3 Engine 6 | 1 . 2 1 1 . 1 . . . . . . . . Core 14 | . . . 1 4 . . . . 5 . . 1 1 2 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 44 | 2 . 7 13 10 . . . 1 5 . 1 3 . 2 Treads 14 | . . 6 8 . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . . Flight 26 | . . 1 5 10 . . . 1 5 . 1 1 . 2 Utility 38 | 2 . 3 6 6 . 1 . . 7 . . 2 5 6 Device 23 | 1 . 1 3 4 . . . . 5 . . 2 2 5 Storage 4 | 1 . 2 1 . . . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . . . . Hackware 8 | . . . . 2 . 1 . . 1 . . . 3 1 Protection 2 | . . . 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 1 6 5 3 . 1 1 . 1 . . . . 2 Energy Gun 9 | 1 1 5 1 1 . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . Ballistic Gun 4 | 1 . 1 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . Impact Weapon 4 | . . . . 1 . . . . 1 . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 2 2 . . . . 1 . . . . . Corrupted Parts 3 | . . 2 1 . . . . . . . . . . . System Corruption 20 | . . 13 7 . . . . . . . . . . . Parts Lost 51 | . 1 5 14 3 . 1 . 2 5 6 1 . 5 8 Power 7 | . . 1 1 1 . . . . 3 . . . 1 . Propulsion 19 | . . 1 8 . . . . 1 1 4 1 . 1 2 Utility 17 | . . 1 2 2 . . . 1 1 1 . . 3 6 Weapon 8 | . 1 2 3 . . 1 . . . 1 . . . . Highest Loss Streak 6 | . 1 4 4 2 . 1 . 2 3 6 1 . 5 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 86 89 91 84 94 100 100 91 66 30 42 50 56 Engine 5 | . 14 10 7 . . 6 7 7 . . . . . . Core 4 | . . . 1 12 15 7 7 7 10 3 . 1 4 2 Treads 17 | . . 37 36 . . . . . . . . . . . Leg 1 | . 28 2 . . . . . . . . . . . . Flight 13 | . . . . 38 38 38 38 38 32 21 4 6 6 9 Device 11 | . 14 6 13 13 7 7 7 7 11 6 6 11 18 13 Storage 5 | . 14 11 10 . . . . . . . . . . . Processor 1 | . . . . . . . . . 2 6 6 5 5 5 Hackware 8 | . . . . 14 15 22 23 23 19 18 13 11 14 21 Energy Gun 6 | . 18 10 12 1 . . . . . . . . . . Energy Cannon 1 | . . . 3 . . . . . . . . . . . Ballistic Gun 2 | . 9 7 1 3 . . . . . . . . . . Impact Weapon 1 | . . . . 3 7 7 7 7 5 4 . . . 1 Peak Build Rating 80 | 7 7 16 28 47 42 49 51 51 66 50 21 42 51 80 Average Rating 31 | 5 6 10 21 39 42 47 49 50 58 38 17 31 44 63 On Entrance 30 | . 7 7 16 25 42 42 47 51 47 50 21 19 42 46 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 30 | 14 15 19 30 24 18 22 24 24 27 14 3 11 12 22 Greatest Support 103 | 20 20 83 103 25 25 25 25 25 27 25 5 20 17 27 Greatest Overweight (x) 1 | . . . 1 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 9 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 6 8 10 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 3 5 6 9 4 5 5 5 4 4 4 5 4 4 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 6 8 5 5 5 5 5 4 4 5 5 4 5 4 Class Distribution -------------------- 33% | Scavenger-Mutant 28% | Hacker-Sprinter 19% | Mutant 13% | Hacker-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Matter Collected 1656 | 274 13 239 236 213 95 104 . 10 166 . . . . 306 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2955 | 117 158 728 1272 266 56 120 . 11 227 . . . . . Parts 151 | 4 12 51 63 8 . 3 . 1 9 . . . . . Haulers Intercepted 5 | . . . 2 3 . . . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . . . . Prevented 3 | . . . . . . 3 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 50 | . 6 16 20 1 . 1 . 1 5 . . . . . Melee 5 | . . . 1 1 . . . 1 2 . . . . . Guns 36 | . 5 16 15 . . . . . . . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . AOE 3 | . 1 . 2 . . . . . . . . . . . Classes Destroyed 13 | 2 2 3 3 1 1 . . 1 . . . . . . Worker 3 | . . 1 2 . . . . . . . . . . . Builder 2 | . . 1 1 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 5 | . . . 2 3 . . . . . . . . . . Recycler 7 | 1 . 2 2 1 . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . Swarmer 15 | . 3 7 . . . . . . 5 . . . . . Grunt 17 | . 3 3 11 . . . . . . . . . . . Sentry 12 | . . 6 5 . . 1 . . . . . . . . Hunter 4 | . . . 4 . . . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . . . Samaritan 2 | . . . . . 1 1 . . . . . . . . Best Kill Streak 8 | 2 5 8 7 1 . 1 . 1 3 . . . . . Combat Bots Only 7 | . 5 7 5 1 . 1 . 1 3 . . . . . Max Kills in Single Turn 4 | 1 2 2 4 1 1 1 . 1 1 . . . . . Gunslinging 1 | . 1 1 . . . . . . . . . . . . Exploded 2 | . 1 . 2 . . . . . . . . . . . Melee 1 | . . . 1 1 . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Hostile Shots Fired 782 | . 32 86 216 70 8 25 . 43 120 41 14 2 17 108 Missed 332 | . 5 28 50 43 4 14 . 23 64 22 8 1 7 63 Damage Taken 6890 | . 295 684 2496 590 29 150 . 318 843 278 91 20 377 719 Core 1849 | . 31 62 351 204 . 54 . 190 241 116 77 20 244 259 Absorbed by Shields 31 | . . . . . . . . . . . . . 18 13 Redirected to Shielding 106 | . . . 106 . . . . . . . . . . . Ignored by Resistances 14 | . . . . . . . . . . . . . 14 . Core Remaining (%) 66 | 100 87 84 36 . . . . 36 . . 48 . 73 . Volleys Fired 157 | 4 12 51 75 15 . . . . . . . . . . Largest 2 | 2 2 2 2 2 . . . . . . . . . . Hottest 125 | 60 80 112 125 93 . . . . . . . . . . Shots Fired 263 | 8 24 76 136 19 . . . . . . . . . . Gun 237 | 8 24 76 112 17 . . . . . . . . . . Cannon 24 | . . . 24 . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 56 | 4 9 27 1 15 . . . . . . . . . . Thermal 150 | . . 22 126 2 . . . . . . . . . . Explosive 2 | . . . . 2 . . . . . . . . . . Electromagnetic 55 | 4 15 27 9 . . . . . . . . . . . Robot Hit Streak 24 | 4 9 24 22 4 . . . . . . . . . . Robot Miss Streak 4 | 1 4 3 2 2 . . . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . Secondary Targets 7 | . 2 2 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . Shots Hit Robots 208 | 6 15 52 103 16 1 2 . 1 11 1 . . . . Core Hits 96 | 3 9 28 50 3 . . . 1 2 . . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 2 . . . . 2 . . . . . Critical Strikes 18 | . 1 2 11 2 . . . . 2 . . . . . Burn 11 | . . . 11 . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . Corrupt 2 | . 1 1 . . . . . . . . . . . . Smash 4 | . . . . 2 . . . . 2 . . . . . Melee Attacks 58 | . . . . 20 1 2 . 5 24 2 . . . 4 Impact 50 | . . . . 20 1 2 . . 21 2 . . . 4 Slashing . | . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . 5 3 . . . . . Sneak Attacks 5 | . . . . 2 1 1 . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . Damage Inflicted 4536 | 63 255 733 2058 663 76 121 . 31 502 34 . . . . Guns 2590 | 63 161 696 1469 201 . . . . . . . . . . Cannons 361 | . . . 361 . . . . . . . . . . . Explosions 270 | . 73 . 197 . . . . . . . . . . . Melee 1226 | . . . . 462 76 121 . 31 502 34 . . . . Ramming 89 | . 21 37 31 . . . . . . . . . . . Kinetic 554 | 23 25 283 22 201 . . . . . . . . . . Thermal 2053 | . 73 161 1819 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 614 | 40 136 252 186 . . . . . . . . . . . Impact 1195 | . . . . 462 76 121 . . 502 34 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . 31 . . . . . . Highest Corruption 13 | . . 13 7 4 4 4 4 7 1 1 1 . 2 . Average Corruption 6 | . . 12 7 2 4 4 4 4 1 1 1 . 2 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 69 | . . 26 22 12 1 2 . . 3 2 . . 1 . Message Errors 13 | . . 2 5 5 . 1 . . . . . . . . Matter Fused 14 | . . 6 5 2 . . . . . . . . 1 . Heat Flow Errors 12 | . . 8 2 . . . . . 2 . . . . . Energy Discharges 5 | . . . 3 . . 1 . . . 1 . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . 1 3 2 . . . . 1 . . . . . Data Loss (major) 5 | . . 2 1 . 1 . . . . 1 . . . . Misfires 6 | . . 3 1 2 . . . . . . . . . . Alerts 2 | . . 1 1 . . . . . . . . . . . Weapon Failures 3 | . . 2 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 654 | . 2 . . 300 71 82 . . 190 9 . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 6 | . 2 . . 4 . . . . . . . . . . Melee 648 | . . . . 296 71 82 . . 190 9 . . . . Knockbacks 5 | . . . 1 2 . . . . 1 1 . . . . Impact 5 | . . . 1 2 . . . . 1 1 . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 231 | . 36 . 45 150 . . . . . . . . . . Shots 4 | . 1 . 1 2 . . . . . . . . . . Rammed 15 | . . 7 8 . . . . . . . . . . . Targets Rammed 24 | . 7 8 9 . . . . . . . . . . . Kicked 7 | . 7 . . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . . . Highest Temperature 399 | 20 114 292 302 399 . . . . 233 . . . . . Average Temperature 87 | 15 46 90 87 160 . . . . 110 . . . . . Received Heat Transfer 1737 | . 90 201 1017 72 . 57 . 96 84 33 . . . 87 Effects 1 | . . . . 1 . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . 2 1 2 . . 3 . . . . . Combat Hostiles 4 | . . . . . . 1 . . 3 . . . . . Parts Fried 7 | . . 1 2 1 . . . . 3 . . . . . Impact Corruptions 30 | . . . . 10 8 5 . . 6 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . . . 7 . . . . . . . . . . . Heat Transferred 4939 | . 50 360 4529 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Peak Influence 593 | 10 203 359 451 593 . . . . 577 . . 176 126 376 Initial 300 | . 6 85 151 142 . . . . 300 . . 146 126 55 Average 249 | 3 91 167 316 250 . . . . 384 . . 155 110 178 Maximum Alert Level 2 | . 1 1 2 2 . . . . 2 . . . . 1 Low Security (%) 41 | 100 88 64 15 41 . . . . 3 . . 100 100 70 Level 1 43 | . 11 35 61 29 . . . . 67 . . . . 29 Level 2 15 | . . . 22 28 . . . . 28 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 2 7 10 . . . . 8 . . 1 1 3 Investigation 14 | . 1 1 1 5 . . . . 4 . . . . 2 Extermination . | . . . . . . . . . . . . . . . Reinforcement 17 | . 1 1 3 5 . . . . 4 . . 1 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 3 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Distress Signals 11 | . 1 . 6 3 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 255 | . 11 23 37 47 1 14 . 9 64 14 3 1 4 27 Peak Tracking Total 14 | . 8 6 6 12 1 9 . 7 9 9 3 2 3 14 Tactical Retreats 41 | . . . 4 10 . 2 . . 15 3 . . 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Traps Triggered 10 | . 1 . . 3 . . . . 2 . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Machines Disabled 4 | . 1 . . 3 . . . . . . . . . . Max in Single Turn 2 | . 1 . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Machines Accessed 25 | . . 1 2 9 . 1 . . 7 . . 1 . 4 Terminals 21 | . . 1 2 8 . . . . 6 . . 1 . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Total Hacks 114 | . . 4 4 35 . 1 . . 30 . . 1 . 39 Successful 37 | . . 1 1 14 . 1 . . 7 . . 1 . 12 Failed 77 | . . 3 3 21 . . . . 23 . . . . 27 Catastrophic 14 | . . 1 2 4 . . . . 2 . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . Manual 36 | . . 4 1 15 . . . . 14 . . . . 2 Terminals 97 | . . 4 4 33 . . . . 25 . . 1 . 30 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . Recycling Units 9 | . . . . . . . . . . . . . . 9 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 5 . . . . . Terminal Hacks 29 | . . 1 1 11 . 1 . . 6 . . 1 . 8 Prototype ID Bank 4 | . . . . 2 . . . . . . . . . 2 Open Door 1 | . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . 1 . . Level Access Points 3 | . . 1 1 1 . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . 1 . . . . . Unreport Threat 4 | . . . . 2 . . . . 2 . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . 1 Registered Components 2 | . . . . . . . . . 1 . . . . 1 Registered Prototypes 4 | . . . . 2 . . . . 1 . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . 4 Recycle Component 3 | . . . . . . . . . . . . . . 3 Process 1 | . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . . 1 2 7 . . . . 7 . . . . 4 Full Trace Events 12 | . . 1 1 4 . . . . 4 . . . . 2 Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 76 | . . . . 76 . . . . . . . . . . Parts Recycled 3 | . . . . . . . . . . . . . . 3 Recycled Matter 17 | . . . . . . . . . . . . . . 17 Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . . . Highest-Rated Ally 40 | . . . . 40 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Turns Passed 4365 | 88 225 741 1269 701 74 113 19 53 499 96 22 58 40 367 Spaces Moved 6928 | 54 150 337 609 2062 310 433 73 158 1384 324 43 137 61 793 Core 39 | 6 . . . . . . . . . . 33 . . . Treads 891 | . . 309 582 . . . . . . . . . . . Legs 226 | 48 150 28 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 . . Flight 5769 | . . . 27 2062 310 433 73 158 1384 324 10 134 61 793 Fastest Speed 23 | 50 120 120 26 23 23 23 23 23 23 23 35 34 34 35 Average Speed 47 | 112 120 156 159 24 23 23 23 23 24 27 46 35 38 37 Slowest Speed 250 | 120 120 160 250 99 23 23 23 23 34 35 50 60 40 40 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 61 | . . . 1 16 . . . 1 27 . . 1 2 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 42 35 54 58 49 70 10 34 46 55 9 6 73 28 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . Known Exits Taken 4 | . . 1 1 . . . . 1 . . . 1 . . Unknown Exits Taken 9 | 1 1 . . 1 1 1 1 . 1 1 1 . . . Scrap Searched 16 | . . . . . 9 4 . 2 . 1 . . . . Spaces Dug 28 | . . . . 20 . . . . 6 . . . . 2 Terrain Destroyed 76 | . 6 . 6 56 . . . . 6 . . . . 2 Melee 19 | . . . . 11 . . . . 6 . . . . 2 Projectile . | . . . . . . . . . . . . . . . AOE 57 | . 6 . 6 45 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Total 7549 | 70 171 470 765 2189 310 439 73 162 1473 327 43 143 73 841 Wait 179 | . 1 40 25 37 . . . . 62 . . . . 14 Move 6795 | 53 149 336 606 2029 309 432 72 155 1330 323 42 134 57 768 Hop 57 | . . . 1 15 . . . 1 26 . . 1 1 12 Pick Up 33 | 6 1 5 8 7 . . . . 1 . . . 1 4 Fast Attach 75 | 7 . 8 14 13 . 3 1 . 9 . 1 5 5 9 Attach 33 | . 1 6 7 5 . . . 1 7 . . 1 1 4 Detach 26 | . . 6 1 4 . . . . 8 1 . . 1 5 Swap 17 | . . 4 5 6 . . . . 2 . . . . . Drop 52 | . . 6 14 19 . 1 . . 6 1 . 2 . 3 Fire 157 | 4 12 51 75 15 . . . . . . . . . . Melee 55 | . . . . 20 1 2 . 5 22 2 . . . 3 Ram . | . . . . . . . . . . . . . . . Kick 7 | . 7 . . . . . . . . . . . . . Crush 17 | . . 8 9 . . . . . . . . . . . Escape Stasis 43 | . . . . 17 . . . . . . . . 7 19 Rewire 2 | . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x2 316 | -9/Materials | Build established: Mutant 402 | -9/Materials | System corruption reached 10% 420 | -9/Materials | Lost 4 parts (1p1n1u1w) 587 | -9/Materials | Identified exit to Materials 885 | -9/Materials | Destroyed 7 combat bots 978 | -9/Materials | Build established: Scavenger-Mutant 1055 | -9/Materials | Entered another Materials area 1055 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1325 | -8/Materials | Garrison activated, responded to threat 1518 | -8/Materials | Lost 3 parts (1n2u) 1630 | -8/Materials | Core integrity fell below 50% 1673 | -8/Materials | Identified exit to Factory 2085 | -8/Materials | Lost 4 parts (3n1w) 2324 | -8/Materials | Entered Factory 2324 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2341 | -7/Factory | Identified exit to Factory 2595 | -7/Factory | Discovered new exit (range 10) 2790 | -7/Factory | Repaired Broken Imp. VTOL Module? 2830 | -7/Factory | Build established: Hacker-Sprinter 3018 | -7/Factory | Discovered new exit (range 9) 3025 | -7/Factory | Entered Lower Caves 3029 | -7/Lower Caves | Spotted B-75 Beast 3097 | -7/Lower Caves | Discovered new exit (range 9) 3099 | -7/Lower Caves | Entered another Lower Caves area 3104 | -7/Lower Caves | Encountered a Warlord checkpoint 3105 | -7/Lower Caves | Found DCF Scrap (15 items) 3105 | -7/Lower Caves | Discovered exit to Factory (range 6) 3211 | -7/Lower Caves | Discovered new exit (range 6) 3212 | -7/Lower Caves | Entered Zion 3217 | -7/Zion | Found CR-A16's Pointy Stick 3225 | -7/Zion | Received a hallucinogenic algorithm 3228 | -7/Zion | Discovered new exit (range 13) 3231 | -7/Zion | Entered Proximity Caves 3234 | -6/Proximity Caves | Spotter reported a threat 3234 | -6/Proximity Caves | Spotter reported a threat 3253 | -6/Proximity Caves | Spotted B-75 Beast 3266 | -6/Proximity Caves | Core integrity fell below 50% 3276 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3284 | -6/Proximity Caves | Entered Factory 3284 | -6/Factory | Evolved 2 slots: Utility x2 3319 | -6/Factory | Discovered new exit (range 5) 3373 | -6/Factory | Discovered new exit (range 5) 3674 | -6/Factory | Discovered new exit (range 6) 3737 | -6/Factory | Lost 3 parts (2p1u) 3783 | -6/Factory | Entered Lower Caves 3809 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3821 | -6/Lower Caves | Attracted the attention of an 0b10 base 3878 | -6/Lower Caves | Discovered new exit (range 4) 3879 | -6/Lower Caves | Entered another Lower Caves area 3881 | -6/Lower Caves | Lost 6 parts (4n1u1w) 3890 | -6/Lower Caves | Discovered new exit (range 12) 3899 | -6/Lower Caves | Core integrity fell below 50% 3901 | -6/Lower Caves | Entered Factory 3901 | -5/Factory | Evolved 2 slots: Utility x2 3938 | -5/Factory | Discovered new exit (range 16) 3959 | -5/Factory | Identified exit to DSF 3959 | -5/Factory | Entered DSF 3974 | -5/DSF | Additional patrols routed to DSF 3977 | -5/DSF | Discovered new exit (range 15) 3999 | -5/DSF | Entered Factory 3999 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4021 | -4/Factory | Lost 5 parts (1p1n3u) 4094 | -4/Factory | Spotted B-86 Titan 4145 | -4/Factory | Build established: Hacker-Mutant 4204 | -4/Factory | Discovered new exit (range 8) 4295 | -4/Factory | Lost 3 parts (2n1u) 4366 | -4/Factory | Self-destructed Last Messages --------------- 04291_ U-05 Engineer works on Assembly Bed. 04305_ K-01 Serf collects debris. 04305_ U-05 Engineer works on Assembly Bed. 04307_ Slug penetrates Wall. 04308_ K-01 Serf collects debris. 04311_ Acquired Power Maul. 04313_ K-01 Serf cleans the Matter Pump. 04313_ Matter Pump disabled. 04326_ K-01 Serf collects debris. 04326_ Slug penetrates Wall. 04339_ C-30 ARC bursts open, deploying its payload. 04339_ S-27 Virus unfolds itself. 04345_ K-01 Serf destroyed. 04350_ Acquired 131 matter. 04351_ Acquired Lgt. Antimatter Reactor. 04353_ Adv. Cooling System destroyed. 04360_ Slug penetrates A-15 Conveyor. 04360_ R-10 Processor collects Unknown Engine. 04364_ A-15 Conveyor suffers critical hit (Burn). 04364_ Adv. Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | ???????????# """"# #?????????????????????? | | ???????????# """"# " #?????????????????????? | | ???????????# """"# "% #?????????????????????? | | ???????????# """"# ##########????????????? | | ???????????# # g #! [ #????????????? | | ???????????########### # #????????????? | | ?????????????????????# g # """""" #????????????? | | ?????????????????????# # """""" #????????????? | | ?????????????????????# + """""" #????????????? | | ?????????????????????# s# """""" #????????????? | | ?????????????????????# sgg# #????????????? | | ?????????????????????# # ! #????????????? | | ?????????????????????# #! #????????????? | | ?????????????????????# ##########????????????? | | ?????????????????????# s #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# tA#?????????????????????? | | ?????????????????????# #################T ???? | | ?????????????????????# ?? | | ?????????????????????# ?? | | ?????????????????????# ?? | | ?????????????????????# ??? | | ?????????????????????# ??? | | ?????????????????########/######+#####+#######???? | | ?????????????????# @ #?????????????????????? | | ?????????????????# """" =#?????????????????????? | | ?????????????????# """" #?????????????????????? | | ?????????????????# """" #?????????????????????? | | ?????????????????# """" #?????????????????????? | | ?????????????????# """" ! #?????????????????????? | | ?????????????????# """" #?????????????????????? | | ?????????????????# ! #?????????????????????? | | ??????????????????##########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 41 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: EM 25 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 76 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 46 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineCompactProjector Manual? 0 Play Time 01:24:41 Cumulative 393.7 hours Start 2025.01.25 @ 03:53:32 End 2025.01.28 @ 15:29:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 27 Adventurer 0 Explorer 112 Win Type - Total 26 Types 15/3/1/1/1/2/1/2/0 Lore% 42 Gallery% 75 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 217332d6-2d6e-4108-a542-38d240f664bc