Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.11 @ 21:35:15 Player: HeartGrenade Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (171) 855 Value Destroyed (5433) 5433 Prototype IDs (65) 1300 Alien Tech Used (2) 400 Bonus (8104) 8104 TOTAL SCORE: 25392 Bonus ------- High Alert Combat Kills 313 Follower Combat Kills 98 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 602 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -9 Cogmind --------- Core Integrity 1497/1600 Matter 263/700 Energy 148/150 System Corruption 6% Temperature Cool (5) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Q-thruster Impulse Thruster Array > --- UTILITY (12) ----- Advanced Matter Compressor Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Melee Analysis Suite Advanced Reaction Control System Layered Medium Armor Plating Layered Medium Armor Plating Thermal Barrier Mini Drone Bay (1/3) > --- WEAPON (2) ------- Advanced Micro-nuke Launcher Plasma Lance > --- INVENTORY (5) ---- Xenon Bombardment Thruster Impulse Thruster Cooled Impulse Thruster HERF Cannon RU-N14's Throwing Claymores v3 (5) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Antimatter Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster > --- UTILITY ---------- Advanced Matter Compressor Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Reaction Control System Layered Medium Armor Plating Layered Medium Armor Plating Thermal Barrier Mini Drone Bay > --- WEAPON ----------- Advanced Micro-nuke Launcher Plasma Lance > --- INVENTORY -------- Nuclear Pulse Array Impulse Thruster Cooled Impulse Thruster RU-N14's Throwing Claymores v3 [Rating: 154] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Antigrav Array Flight Unit Q-thruster Utility Advanced Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Improved Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . 1 1 Utility 10 | . . 1 . 1 2 1 . . . . 1 . . . . 1 . . . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 220 | 6 6 22 2 13 15 8 . . . 1 12 2 2 13 5 26 1 1 1 7 14 38 14 11 Power 19 | 1 1 2 . . 1 . . . . 1 1 . . 2 . 2 . . . . 2 4 2 . Engine 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Core 7 | . . 2 . . 1 . . . . 1 1 . . 1 . 1 . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . 1 . 1 . . . . 2 4 1 . Propulsion 70 | 2 1 8 . 4 6 2 . . . . 6 . 1 2 2 11 . . . 3 2 14 1 5 Treads 18 | 2 1 8 . 4 . . . . . . . . . . . 2 . . . . . 1 . . Leg 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Wheel 4 | . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . . Hover 5 | . . . . . . . . . . . . . . 1 . . . . . . . 4 . . Flight 40 | . . . . . 6 2 . . . . 6 . 1 1 1 7 . . . 3 1 6 1 5 Utility 73 | 1 2 5 2 3 5 5 . . . . 4 2 1 4 1 10 . 1 1 2 4 9 7 4 Device 32 | . . 2 . . 2 1 . . . . 2 2 1 3 1 5 . 1 . 1 2 3 4 2 Storage 6 | 1 1 1 . . . . . . . . 1 . . . . . . . . . . 2 . . Processor 15 | . 1 2 2 1 1 1 . . . . . . . . . 3 . . . . . 1 3 . Hackware 8 | . . . . . 1 2 . . . . . . . . . 1 . . . . 1 3 . . Protection 12 | . . . . 2 1 1 . . . . 1 . . 1 . 1 . . 1 1 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 2 7 . 6 3 1 . . . . 1 . . 5 2 3 1 . . 2 6 11 4 2 Energy Gun 7 | . . 1 . . . . . . . . . . . . . . . . . . . 4 2 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun 12 | 2 1 5 . 3 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . 1 . . 1 1 . . . . . . . . 3 . . . . . 1 1 4 1 1 Special Weapon 7 | . . . . . . . . . . . . . . 1 1 1 . . . 1 1 2 . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . 1 . 1 . . . 2 . . . Piercing Weapon 10 | . . . . 1 1 1 . . . . 1 . . 1 . 2 . . . . 2 1 . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 . . . . . . . . . . 1 5 . 2 . . 2 . 1 9 4 . Parts Lost 63 | . 2 5 . 1 . . . . . 1 1 . 2 . 5 9 2 . . 1 13 16 2 3 Power 12 | . 1 2 . . . . . . . 1 . . . . . 3 . . . . . 3 1 1 Propulsion 21 | . . 1 . . . . . . . . 1 . 1 . 3 3 . . . 1 5 6 . . Utility 21 | . . 1 . 1 . . . . . . . . 1 . 1 3 2 . . . 6 4 . 2 Weapon 9 | . 1 1 . . . . . . . . . . . . 1 . . . . . 2 3 1 . Highest Loss Streak 7 | . 2 3 . 1 . . . . . 1 1 . 2 . 4 4 2 . . 1 7 5 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 91 97 98 97 98 100 100 100 98 98 100 94 96 95 86 74 73 75 78 67 43 75 86 Engine 2 | . 13 5 . . . 5 6 6 6 3 . . . . . . . . . . . . 3 3 Core 4 | . . 4 11 9 6 6 6 6 6 7 11 11 6 7 5 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 5 4 5 5 5 5 3 5 2 4 Treads 12 | . 27 30 33 35 2 . . . . . . . . . . 2 . . . . . 2 . . Flight 12 | . . . . . 27 26 26 26 26 26 28 29 29 28 23 16 15 15 15 18 13 2 13 24 Device 7 | . . 7 . . 13 13 13 13 13 13 16 11 10 11 9 10 6 5 5 7 3 1 13 14 Storage 6 | . 14 11 11 9 . . . . . . . 5 5 5 5 5 5 5 5 5 4 5 4 4 Processor 14 | . 13 11 20 18 15 13 13 13 13 13 11 11 11 11 11 16 15 15 15 15 12 11 23 20 Hackware 5 | . . . . . 6 13 13 13 13 13 11 11 11 11 11 9 10 10 10 10 11 2 . . Protection 3 | . . . . 7 7 6 6 6 6 6 5 5 5 4 5 2 5 5 7 6 8 . . 7 Ballistic Gun 8 | . 27 21 22 16 1 . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 6 6 6 6 6 6 5 5 5 5 2 . . . . 1 . . . 4 Piercing Weapon 2 | . . . . . 6 5 6 6 6 6 4 5 5 4 . 4 5 5 5 3 3 . 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 13 28 53 53 57 57 17 17 17 17 23 36 36 36 42 44 47 34 34 35 39 38 46 41 51 Greatest Support 80 | 40 40 60 60 80 80 24 24 24 24 24 39 39 39 39 39 44 37 37 37 45 43 70 52 55 Greatest Overweight (x) 5 | . 1 1 . . 2 1 . . . . . . . 1 3 3 . . . . 2 5 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 11 | 7 14 17 20 20 6 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 7 5 5 Most Carried 20 | 1 14 19 20 20 20 5 5 5 5 5 9 10 10 10 10 10 10 9 10 10 10 7 5 5 Average Carried 10 | . 7 15 19 19 6 4 5 5 5 5 5 9 9 9 7 8 9 9 9 9 8 4 5 4 Final Capacity 20 | 8 15 20 20 20 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 20 | 1 14 19 20 20 5 5 5 5 5 5 9 10 9 10 6 10 10 9 10 10 6 5 5 5 Class Distribution -------------------- 36% | Mutant 14% | Hacker-Sprinter 12% | Hacker-Scout 12% | Scavenger-Mutant 11% | Hacker-Mutant 4% | Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Scout | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 3555 | 225 272 553 48 357 237 58 82 . . 25 120 19 65 192 10 220 27 . 46 87 72 361 315 164 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5223 | . 390 752 26 683 251 58 327 . . . 544 . 60 207 23 412 . . 201 42 147 687 175 238 Parts 321 | . 36 62 3 38 12 7 10 . . . 24 . 7 11 3 30 . . 1 . 15 36 9 17 Haulers Intercepted 9 | . 1 4 . 1 1 . . . . . 1 . . . . . . . . . . . 1 . Recyclers Shooed 11 | . . 2 . 2 2 . . . . . 4 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 6 . . 4 . . 1 . 1 . 2 . 1 1 . . . . Prevented 10 | . . . . . . . . 3 . . . . 2 . . . 5 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 110 | . 14 9 . 15 3 . 4 . . . . . 5 8 7 10 . . . 3 2 18 . 12 Melee 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Guns 31 | . 12 9 . 8 . . . . . . . . . . . . . . . . . 2 . . Cannons 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . AOE 74 | . 2 . . 7 3 . 4 . . . . . 5 8 7 6 . . . 3 2 15 . 12 Classes Destroyed 15 | . 5 4 1 . . . . . . . . . . 1 . 2 . . . . 1 1 . . Worker 9 | . . 1 . 1 2 . . . . . . . . . . 1 . . . . 1 3 . . Builder 7 | . . . 1 . . . . . . . . . . . . 1 . . . . 3 . . 2 Tunneler 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Hauler 9 | . 1 4 . 1 1 . . . . . 1 . . . . . . . . . . . 1 . Recycler 8 | . . 1 . 3 1 . . . . . 3 . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Operator 5 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . Watcher 15 | . 1 4 . 1 2 1 . . . . 3 . . . . 2 . . . . . 1 . . Swarmer 66 | . 9 1 . 7 3 . 4 . . . . . 5 5 5 5 . . . 3 . 7 . 12 Grunt 22 | . 5 3 . 5 . . . . . . . . . 2 1 3 . . . . . 3 . . Duelist 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 8 | . . 4 . 3 . . . . . . . . . . 1 . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . Programmer 8 | . . . . . . . . . . . . . . . . 2 . . . . . 6 . . Best Kill Streak 13 | . 6 4 1 12 3 1 4 . . . 2 . 5 8 7 5 . . . 3 3 9 1 13 Combat Bots Only 12 | . 6 2 . 7 3 . 4 . . . . . 5 7 7 5 . . . 3 2 8 . 12 Max Kills in Single Turn 7 | . 2 1 1 5 2 1 2 . . . 1 . 4 5 5 5 . . . 2 3 5 1 7 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 . . 2 2 . 2 . . . . . 4 5 5 4 . . . 2 2 3 . 6 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Damage Taken 10027 | . 497 766 30 714 97 20 141 . . 60 138 . 179 164 491 1685 127 . . 378 1576 2312 43 609 Core 1643 | . 57 94 10 72 36 . 38 . . . . . . 15 75 326 23 . . 27 352 415 . 103 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 158 | . . . . . . . . . . . . . . . . . . . . . 138 20 . . Regen/Repaired (Parts) 625 | . . 135 . . 72 5 . . . . 23 . 33 17 52 162 19 . . 11 96 . . . Core Remaining (%) 82 | 100 77 . 74 86 94 . . . . 95 . . . . 91 . . . . 67 . 33 100 93 Volleys Fired 253 | . 48 64 2 39 5 . 6 . . 2 . . 5 5 7 2 . . . 2 3 51 6 6 Largest 2 | . 2 2 2 2 1 . 1 . . 1 . . 1 1 1 1 . . . 1 1 2 1 1 Hottest 225 | . 50 46 46 53 30 . 30 . . 30 . . 30 46 . . . . . 46 46 225 120 88 Shots Fired 409 | . 94 127 4 71 5 . 6 . . 2 . . 5 5 7 2 . . . 2 3 64 6 6 Gun 339 | . 93 127 4 63 . . . . . . . . . . . . . . . . . 52 . . Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 1 Launcher 48 | . 1 . . 8 5 . 6 . . 2 . . 5 5 . . . . . 1 2 8 . 5 Special 15 | . . . . . . . . . . . . . . . 7 2 . . . 1 1 4 . . Kinetic 287 | . 93 127 4 63 . . . . . . . . . . . . . . . . . . . . Thermal 45 | . . . . . . . . . . . . . . . . . . . . . . 39 6 . Explosive 63 | . 1 . . 8 5 . 6 . . 2 . . 5 5 7 2 . . . 2 3 12 . 5 Electromagnetic 14 | . . . . . . . . . . . . . . . . . . . . . . 13 . 1 Robot Hit Streak 23 | . 15 23 2 13 2 . 2 . . . . . 5 3 6 4 . . . 6 7 16 4 2 Robot Miss Streak 6 | . 2 3 1 2 . . 1 . . . . . 1 . 1 . . . . . . 6 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 374 | . 66 105 3 54 12 2 8 . . 1 18 . 4 3 6 20 . . 8 2 7 43 8 4 Core Hits 266 | . 26 35 1 35 10 2 6 . . 1 8 . 7 23 9 17 . . 2 2 14 47 3 18 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . 1 . 1 . . 1 . . . 2 . . 1 . . . . . . 3 2 . 1 Destroy 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . Impale 6 | . . . . . . . 1 . . . 2 . . 1 . . . . . . 1 . . 1 Melee Attacks 282 | . . 6 . 1 33 16 7 3 . 1 52 5 1 6 5 63 4 . 8 1 34 6 3 27 Impact 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . . . 5 2 3 . 6 1 17 . . . Piercing 242 | . . . . 1 33 16 7 3 . 1 52 5 1 6 . 61 1 . 2 . 17 6 3 27 Sneak Attacks 19 | . . . . 1 4 . . . . . 5 . . 1 . 2 . . . . 1 . 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Damage Inflicted 19932 | . 800 1533 47 1723 774 106 629 . . 214 860 . 464 1395 1669 1854 . . 726 426 1316 3471 471 1454 Guns 3722 | . 678 1439 47 795 . . . . . . . . . . . . . . . . . 763 . . Cannons 211 | . . . . . . . . . . . . . . . . . . . . . . . 211 . Explosions 10465 | . 122 . . 871 257 . 199 . . 172 . . 464 1320 1208 793 . . . 375 894 2563 . 1227 Melee 4853 | . . 94 . 57 517 106 430 . . 42 860 . . 75 114 973 . . 726 . 372 . 260 227 Ramming 76 | . . . . . . . . . . . . . . . 76 . . . . . . . . . Kinetic 2959 | . 678 1439 47 795 . . . . . . . . . . . . . . . . . . . . Thermal 770 | . . . . . . . . . . . . . . . . . . . . . . 559 211 . Explosive 10465 | . 122 . . 871 257 . 199 . . 172 . . 464 1320 1208 793 . . . 375 894 2563 . 1227 Electromagnetic 204 | . . . . . . . . . . . . . . . . . . . . . . 204 . . Impact 94 | . . 94 . . . . . . . . . . . . . . . . . . . . . . Slashing 1424 | . . . . . . . . . . . . . . . 385 88 . . 542 51 213 145 . . Piercing 3940 | . . . . 57 517 106 430 . . 42 860 . . 75 . 973 . . 184 . 209 . 260 227 Highest Corruption 26 | . 2 . . . 1 . . . . . . . . . 5 4 4 4 4 4 14 26 1 6 Average Corruption 7 | . 2 . . . 1 . . . . . . . . . 5 2 4 4 4 4 5 19 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 60 | . . . . . . . . . . . . . . . . . . . . . . 60 . . Effects 100 | . 13 . . . 1 . . . . . . . . . 5 11 3 . 2 4 3 53 2 3 Message Errors 20 | . 4 . . . . . . . . . . . . . . 1 . . 1 1 1 8 2 2 Matter Fused 20 | . 4 . . . . . . . . . . . . . 1 2 . . 1 1 1 9 . 1 Heat Flow Errors 13 | . 1 . . . . . . . . . . . . . 1 2 2 . . 1 . 6 . . Energy Discharges 15 | . 1 . . . 1 . . . . . . . . . 1 3 1 . . 1 . 7 . . Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . . . . . . . . . . . 1 3 . . . . 1 8 . . Data Loss (major) 4 | . 2 . . . . . . . . . . . . . . . . . . . . 2 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Alerts 4 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 1394 | . 32 . . 58 78 . 180 . . . 42 . 52 183 216 191 . . 128 41 45 6 15 127 Projectiles 49 | . . . . . . . . . . . . . . . 34 . . . . . . . 15 . Explosions 420 | . 32 . . 31 . . 32 . . . . . 52 73 78 21 . . . 41 21 6 . 33 Melee 925 | . . . . 27 78 . 148 . . . 42 . . 110 104 170 . . 128 . 24 . . 94 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 505 | . . . . 4 33 . 59 . . . . . . . 76 . . . . . 33 120 . 180 Shots 11 | . . . . 1 1 . 3 . . . . . . . . . . . . . 1 3 . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 88 199 . 44 3 6 10 2 2 86 20 60 5 . 227 204 266 . . 163 . 351 104 6 Average Temperature 36 | . 15 64 . 16 1 1 3 2 2 28 13 28 5 . 43 105 121 . . 101 . 69 47 3 Received Heat Transfer 1204 | . 126 189 . 189 . 9 18 . . . 9 . 18 . 81 237 33 . . 69 96 112 9 9 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 24 | . . . . . . . . . . . . . . . . . . . . . . 24 . . Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . . 24 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 1147 | . . . . . . . . . . . . . . . . . . . . . . 962 185 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 849 | . 307 290 75 277 458 355 . . . . 313 . . . . 492 . . . . 457 846 486 849 Initial 411 | . . 106 75 1 126 153 . . . . 38 . . . . 144 . . . . 70 188 411 291 Average 227 | . 150 123 43 68 265 232 . . . . 170 . . . . 207 . . . . 322 498 462 575 Maximum Alert Level 3 | . 1 1 . 1 2 1 . . . . 1 . . . . 2 . . . . 2 3 2 3 Low Security (%) 56 | 100 69 86 100 96 36 32 . . . . 69 . . . . 53 . . . . 4 5 . . Level 1 27 | . 30 13 . 3 45 67 . . . . 30 . . . . 44 . . . . 77 29 . 40 Level 2 11 | . . . . . 17 . . . . . . . . . . 1 . . . . 18 48 100 9 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . 16 . 50 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 2 1 1 3 1 . . . . 2 . . . . 5 . . . 1 5 5 2 4 Investigation 10 | . . . 1 . 1 1 . . . . 2 . . . . 2 . . . . 2 . 1 . Extermination 5 | . . . . . 1 . . . . . . . . . . 2 . . . . . 2 . . Reinforcement 13 | . 1 2 . 1 1 . . . . . . . . . . 1 . . . . 3 2 1 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 15 | . 2 1 . 1 . . . . . . . . . . . 3 . . . . . 1 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 298 | . 20 21 . 27 7 7 9 . . 2 9 . 2 25 15 37 11 3 . 15 22 35 4 27 Peak Tracking Total 13 | . 5 3 . 9 3 5 5 . . 2 4 . 2 13 11 12 10 5 . 12 11 6 4 6 Tactical Retreats 44 | . 1 3 . 2 . 3 3 . . . 2 . 1 2 4 12 5 . . 2 1 1 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . 3 . . . . 1 5 . . 3 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 21 | . . . . 1 4 . . . . . 1 . . . . 1 . . . . 1 10 . 3 Max in Single Turn 3 | . . . . 1 3 . . . . . 1 . . . . 1 . . . . 1 2 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 97 | . 6 7 2 5 9 11 . . 3 . 15 . . 2 1 12 . 1 4 . 3 9 1 6 Terminals 51 | . 5 5 . 4 5 7 . . . . 9 . . . 1 4 . . . . 2 5 . 4 Fabricators 10 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 2 . 2 Repair Stations 12 | . 1 1 . . 2 1 . . . . 1 . . . . 3 . . . . . 2 1 . Recycling Units 6 | . . 1 . . 1 1 . . . . 2 . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Total Hacks 294 | . 15 20 2 18 28 38 . . 27 . 52 . . 10 1 31 . 1 17 . 8 16 3 7 Successful 189 | . 9 16 2 16 16 20 . . 27 . 24 . . 10 1 19 . 1 17 . 4 5 1 1 Failed 105 | . 6 4 . 2 12 18 . . . . 28 . . . . 12 . . . . 4 11 2 6 Catastrophic 13 | . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 4 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 11 12 . 6 10 17 . . . . 20 . . 1 . 14 . . . . 7 2 . 2 Terminals 149 | . 13 14 . 8 16 28 . . . . 35 . . . 1 16 . . . . 5 8 . 5 Fabricators 23 | . . . . . . 3 . . . . 4 . . . . 5 . . . . 3 6 . 2 Repair Stations 32 | . 2 2 . . 7 4 . . . . 6 . . . . 6 . . . . . 2 3 . Recycling Units 13 | . . 4 . . 3 1 . . . . 4 . . . . 1 . . . . . . . . Scanalyzers 15 | . . . . 10 2 . . . . . 3 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . . . . . 3 . . . . . . . . Terminal Hacks 105 | . 6 7 2 4 4 7 . . 27 . 10 . . 10 1 7 . 1 17 . . 2 . . Record 20 | . . . . 1 . . . . 6 . . . . 5 1 1 . . 5 . . 1 . . Part Schematic 20 | . . 1 . . 2 1 . . 12 . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . . 2 . 2 . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 21 | . 2 2 . . . 1 . . 3 . 3 . . 5 . . . . 4 . . 1 . . Open Door 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . . 1 . . 1 1 . . . . 1 . . . . 1 . . . . . . . . Terminal Index 5 | . . 1 . . 1 1 . . . . 1 . . . . 1 . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Locate Traps 4 | . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 3 . . . . 2 . . . . 4 . . . . 1 2 . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Load Schematic 5 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . Build 5 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . Repair Station Hacks 20 | . 1 2 . . 6 3 . . . . 3 . . . . 4 . . . . . . 1 . Scan Component 12 | . 1 1 . . 3 1 . . . . 2 . . . . 3 . . . . . . 1 . Repair 7 | . . 1 . . 3 1 . . . . 1 . . . . 1 . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . 1 . . 3 . . . . . 1 . . . . 1 . . . . . . . . Recycle Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . 9 2 . . . . . 2 . . . . . . . . . . . . . Insert Component 6 | . . . . 4 1 . . . . . 1 . . . . . . . . . . . . . Analyze 7 | . . . . 5 1 . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 32 | . 2 6 . 3 1 7 . . . . 6 . . . . 2 . . . . 3 1 . 1 Terminals 24 | . 2 3 . 3 1 5 . . . . 5 . . . . 2 . . . . 2 1 . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 6 | . 1 . . . . 2 . . . . 2 . . . . . . . . . 1 . . . Botnet 9 | . . 2 . 1 . 2 . . . . 2 . . . . 1 . . . . . 1 . . Operators 8 | . 1 1 . 1 1 1 . . . . 1 . . . . 1 . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 3 . . . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 5 5 . 5 7 10 . . . . 13 . . . . 11 . . . . 3 8 1 6 Full Trace Events 8 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . 1 . 1 . Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 6 . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . 1 . 4 3 1 . . 12 . 1 . . . . . . . 4 . . 3 . . Parts Built 7 | . . . . . . 2 . . . . 1 . . . . 3 . . . . . 1 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 537 | . . . . . . 117 . . . . 152 . . . . 210 . . . . . 58 . . Total Part Build Rating 45 | . . . . . . 14 . . . . 5 . . . . 19 . . . . . 7 . . Parts Repaired 7 | . . 1 . . 3 1 . . . . 1 . . . . 1 . . . . . . . . Time 254 | . . 26 . . 86 44 . . . . 30 . . . . 68 . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 34 | . . . . . 34 . . . . . . . . . . . . . . . . . . . Retrieved Matter 34 | . . . . . 34 . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . 4 1 . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 4 1 . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 5 | . 1 . . . . 1 . . . 1 2 . . . . . . . . . . . . . Largest Group 1 | . 1 1 . . . 1 1 . . 1 1 . . . . . . . . . . . . . Highest-Rated Group 96 | . 10 10 . . . 10 10 . . 96 26 . . . . . . . . . . . . . Highest-Rated Ally 96 | . 10 10 . . . 10 10 . . 96 26 . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Ally Attacks 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Total Damage 143 | . . . . . . . . . . 143 . . . . . . . . . . . . . . Kills 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 9 | . 1 . . 2 . 2 . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . . 2 . . . . . . 1 . . 1 . 3 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Decoded 0b10 Intel 66 | . . . . . . . . . . . . . . . . 66 . . . . . . . . Items 66 | . . . . . . . . . . . . . . . . 66 . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 10424 | 51 784 1344 723 973 561 382 159 108 25 121 631 88 150 466 306 1138 133 26 79 108 305 1052 264 447 Spaces Moved 12722 | 27 359 601 430 444 993 736 411 325 80 292 1451 238 400 791 596 1370 306 74 155 215 404 915 391 718 Core 7 | 2 . . . . . . . . . . . . . . . . . . . . . 5 . . Treads 2093 | 25 359 601 430 444 25 . . . . . . . . . . 40 . . . . . 169 . . Legs 259 | . . . . . . . . . . . . . . . . 1 . . . . . 258 . . Wheels 536 | . . . . . . . . . . . . . . . 102 325 . . . . 69 40 . . Hover 776 | . . . . . . . . . . . . . . . . . . . . . . 296 391 89 Flight 9051 | . . . . . 968 736 411 325 80 292 1451 238 400 791 494 1004 306 74 155 215 335 147 . 629 Fastest Speed 22 | 50 160 160 160 160 31 31 31 31 31 31 28 29 29 26 26 28 34 34 34 29 29 29 56 22 Average Speed 59 | 151 160 168 160 169 34 32 31 31 31 31 29 29 30 29 45 58 34 34 34 32 45 89 56 27 Slowest Speed 300 | 160 240 240 160 170 191 117 31 31 31 31 31 29 31 104 135 225 34 34 34 34 130 300 56 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . 2 2 . . . . 5 . . 3 2 4 . . . . 3 . . 2 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 3 68 46 84 35 31 19 58 56 69 52 36 43 56 85 69 39 52 11 60 52 14 74 21 30 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 8 | . . . 2 . . . . . 1 . . . 1 . 1 . . . 3 . . . . . Known Exits Taken 19 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 15 | . . . 1 . . . 1 3 . 2 . 3 . . 2 . 1 . . 2 . . . . Spaces Dug 181 | . . 1 . . 18 14 1 3 . . 28 5 1 1 4 39 3 . . 1 35 5 . 22 Terrain Destroyed 791 | . 9 1 . 40 52 14 64 3 . 24 28 5 28 19 114 44 3 . . 39 68 180 . 56 Melee 167 | . . 1 . . 18 14 1 3 . . 28 5 1 1 4 39 3 . . 1 21 5 . 22 Projectile 6 | . . . . . . . . . . . . . . . 2 . . . . . . 4 . . AOE 617 | . 9 . . 40 34 . 63 . . 24 . . 27 18 107 5 . . . 38 47 171 . 34 Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 14694 | 34 482 795 462 598 1153 856 424 327 79 317 1572 247 420 1004 616 1607 329 74 171 246 476 1072 421 912 Wait 1040 | 1 49 79 20 75 91 90 1 . . 22 49 2 12 176 4 130 19 . 2 17 15 41 1 144 Move 12651 | 26 358 600 429 443 988 731 410 324 79 291 1440 237 399 784 592 1361 305 73 154 214 396 914 390 713 Hop 22 | . . . . . 2 2 . . . . 5 . . 3 1 4 . . . . 3 . . 2 Pick Up 84 | 1 17 11 5 12 1 3 . . . . 5 1 . 6 . 3 1 . 4 2 4 5 1 2 Fast Attach 116 | 6 3 9 1 3 4 3 . . . 1 6 . . 7 1 19 . . 2 3 2 25 14 7 Attach 57 | . 1 3 . 2 4 1 . . . . 1 . 2 4 4 5 1 1 . 2 13 11 . 2 Detach 33 | . . 2 . 1 3 . . . . . . . 1 . . 9 . . . 1 5 9 . 2 Swap 49 | . 2 10 1 8 7 4 . . . . 5 2 . 2 . 2 . . . 2 . 2 . 2 Drop 110 | . 4 11 4 14 15 6 . . . . 9 . . 11 1 9 . . 3 2 4 6 6 5 Fire 253 | . 48 64 2 39 5 . 6 . . 2 . . 5 5 7 2 . . . 2 3 51 6 6 Melee 275 | . . 6 . 1 33 16 7 3 . 1 52 5 1 6 5 63 3 . 6 1 30 6 3 27 Ram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 5) 799 | -10/Materials | Discovered new exit (range 9) 836 | -10/Materials | Entered another Materials area 836 | -9/Materials | Accompanied by 1 ally 836 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 898 | -9/Materials | Repaired Lgt. Treads 985 | -9/Materials | Discovered new exit (range 16) 1010 | -9/Materials | Identified exit to Mines 1305 | -9/Materials | Discovered new exit (range 10) 1500 | -9/Materials | Discovered new exit (range 16) 2018 | -9/Materials | Lost 3 parts (1p1u1w) 2180 | -9/Materials | Entered Mines 2220 | -9/Mines | Discovered new exit (range 12) 2246 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2260 | -9/Mines | Build established: Scavenger-Mutant 2519 | -9/Mines | Learned location of Zion (-7) 2677 | -9/Mines | Met a Derelict shopkeep closing up shop 2903 | -9/Mines | Entered Materials 2903 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3219 | -8/Materials | Build established: Mutant 3366 | -8/Materials | Discovered new exit (range 11) 3563 | -8/Materials | Identified exit to Storage 3840 | -8/Materials | Discovered new exit (range 10) 3868 | -8/Materials | Identified exit to Factory 3871 | -8/Materials | Destroyed 7 combat bots 3876 | -8/Materials | Entered Factory 3876 | -7/Factory | Evolved 2 slots: Utility x2 4064 | -7/Factory | Repaired Xenon Bombardment Thruster 4111 | -7/Factory | Identified exit to Lower Caves 4216 | -7/Factory | Build established: Scout 4249 | -7/Factory | Repaired Flight Unit 4289 | -7/Factory | Repaired Nuclear Core 4414 | -7/Factory | Discovered new exit (range 9) 4417 | -7/Factory | Identified exit to Factory 4437 | -7/Factory | Entered another Factory area 4437 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4515 | -6/Factory | Repaired Spear 4712 | -6/Factory | Fabricated Field Propulsion Array? 4727 | -6/Factory | Build established: Hacker-Scout 4803 | -6/Factory | Identified exit to Lower Caves 4803 | -6/Factory | Identified exit to Extension 4819 | -6/Factory | Entered Lower Caves 4819 | -6/Lower Caves | Accompanied by 1 ally 4834 | -6/Lower Caves | Spotted B-75 Beast 4890 | -6/Lower Caves | Encountered a Warlord checkpoint 4941 | -6/Lower Caves | Discovered new exit (range 9) 4943 | -6/Lower Caves | Identified exit to Lower Caves 4978 | -6/Lower Caves | Entered another Lower Caves area 4982 | -6/Lower Caves | Discovered new exit (range 14) 5052 | -6/Lower Caves | Encountered a Warlord checkpoint 5082 | -6/Lower Caves | Discovered new exit (range 15) 5086 | -6/Lower Caves | Identified exit to Data Miner 5086 | -6/Lower Caves | Entered Data Miner 5086 | -6/Data Miner | Discovered new exit (range 6) 5092 | -6/Data Miner | Met Data Miner 5100 | -6/Data Miner | Learned location of Section 7 (-2) 5100 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5104 | -6/Data Miner | Received God Mode back door access code from Data Miner 5111 | -6/Data Miner | Identified exit to Proximity Caves 5111 | -6/Data Miner | Entered Proximity Caves 5141 | -5/Proximity Caves | Learned 4 Factory zone layouts 5192 | -5/Proximity Caves | Escorted by Enhanced Grunt 5228 | -5/Proximity Caves | Discovered new exit (range 4) 5229 | -5/Proximity Caves | Identified exit to Factory 5232 | -5/Proximity Caves | Entered Factory 5232 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5273 | -5/Factory | Discovered new exit (range 11) 5354 | -5/Factory | Identified exit to Upper Caves 5501 | -5/Factory | Incoming investigation squad redirected 5627 | -5/Factory | Fabricated Lgt. Regenerative Plating? 5761 | -5/Factory | Discovered new exit (range 13) 5810 | -5/Factory | Repaired Broken Spear 5863 | -5/Factory | Entered Upper Caves 5944 | -5/Upper Caves | Discovered new exit (range 8) 5945 | -5/Upper Caves | Identified exit to Upper Caves 5951 | -5/Upper Caves | Entered another Upper Caves area 5953 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6053 | -5/Upper Caves | Learned location of Armory (-4) 6065 | -5/Upper Caves | Encountered a Warlord checkpoint 6099 | -5/Upper Caves | Discovered new exit (range 6) 6101 | -5/Upper Caves | Identified exit to Warlord 6101 | -5/Upper Caves | Entered Warlord 6213 | -5/Warlord | Found Prototype Special Weapon 6215 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 6219 | -5/Warlord | Found RU-N14's Throwing Claymores v3 6277 | -5/Warlord | Build established: Hacker-Sprinter 6307 | -5/Warlord | Warlord's base attacked by MAIN.C 6316 | -5/Warlord | Met Warlord 6321 | -5/Warlord | Opened Warlord's prototype stash 6325 | -5/Warlord | Found Prototype Device 6325 | -5/Warlord | Identified Exp. Cloaking Device 6336 | -5/Warlord | Found Prototype Device 6336 | -5/Warlord | Identified Thermal Barrier 6509 | -5/Warlord | Warlord forces counterattacked 6541 | -5/Warlord | Destroyed 7 combat bots 6565 | -5/Warlord | Discovered new exit (range 8) 6567 | -5/Warlord | Identified exit to Proximity Caves 6567 | -5/Warlord | Entered Proximity Caves 6647 | -4/Proximity Caves | Learned Research stockpile data 6654 | -4/Proximity Caves | Learned location of Testing (-3) 6718 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6751 | -4/Proximity Caves | Discovered new exit (range 15) 6754 | -4/Proximity Caves | Destroyed 7 combat bots 6762 | -4/Proximity Caves | Lost 4 parts (3n1w) 6765 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 6769 | -4/Proximity Caves | Identified exit to Factory 6873 | -4/Proximity Caves | Entered Factory 6873 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6949 | -4/Factory | Repaired Q-thruster? 7025 | -4/Factory | Build established: Hacker-Mutant 7414 | -4/Factory | Fabricated Impulse Thruster? 7466 | -4/Factory | Lost 4 parts (2p1n1u) 7501 | -4/Factory | Discovered new exit (range 8) 7502 | -4/Factory | Identified exit to Research 7513 | -4/Factory | Crushed by falling debris 7643 | -4/Factory | Discovered exit to Research (range 4) 7699 | -4/Factory | Spotted B-86 Titan 7726 | -4/Factory | Identified exit to Upper Caves 7726 | -4/Factory | Identified exit to Armory 7792 | -4/Factory | Discovered exit to Research (range 9) 7835 | -4/Factory | Build established: Hacker-Sprinter 7864 | -4/Factory | Incoming investigation squad redirected 8000 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 8011 | -4/Factory | Entered Upper Caves 8045 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8143 | -4/Upper Caves | Discovered new exit (range 4) 8144 | -4/Upper Caves | Identified exit to Upper Caves 8144 | -4/Upper Caves | Entered another Upper Caves area 8157 | -4/Upper Caves | Discovered new exit (range 12) 8160 | -4/Upper Caves | Identified exit to Zhirov 8170 | -4/Upper Caves | Entered Zhirov 8170 | -4/Zhirov | Discovered new exit (range 3) 8177 | -4/Zhirov | Met Zhirov 8183 | -4/Zhirov | Learned location of Quarantine (-2) 8183 | -4/Zhirov | Learned location of Command (-1) 8186 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8191 | -4/Zhirov | Found Alien Artifact 8191 | -4/Zhirov | Identified Integrated Dissipator 8191 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8198 | -4/Zhirov | Found Alien Artifact 8249 | -4/Zhirov | Identified exit to Proximity Caves 8249 | -4/Zhirov | Entered Proximity Caves 8328 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 8357 | -3/Proximity Caves | Entered Research 8357 | -3/Research | Evolved 2 slots: Utility x2 8395 | -3/Research | Spotted B-86 Titan 8408 | -3/Research | Incoming investigation squad redirected 8458 | -3/Research | Spotted B-86 Titan 8492 | -3/Research | Incoming investigation squad redirected 8572 | -3/Research | Identified Transdimensional Reconstructor 8572 | -3/Research | Warped through subspace 8598 | -3/Research | Lost 6 parts (3n3u) 8607 | -3/Research | Search patrols dispatched 8621 | -3/Research | Crushed by falling debris 8622 | -3/Research | System corruption reached 10% 8655 | -3/Research | Discovered new exit (range 7) 8660 | -3/Research | Identified exit to Testing 8662 | -3/Research | Entered Testing 8676 | -3/Testing | Lost 7 parts (2n3u2w) 8781 | -3/Testing | Lost 4 parts (1p1n1u1w) 8796 | -3/Testing | Destroyed 8 combat bots 8930 | -3/Testing | Build established: Mutant 8966 | -3/Testing | Fabricated Micro-nuke Launcher (x1) 8995 | -3/Testing | Found Prototype Hackware 8995 | -3/Testing | Identified Exp. System Shield 9007 | -3/Testing | Found Prototype Device 9007 | -3/Testing | Identified Adv. Kinecellerator 9117 | -3/Testing | Core integrity fell below 50% 9141 | -3/Testing | Lost 5 parts (1p2n1u1w) 9177 | -3/Testing | Found Prototype Energy Gun 9177 | -3/Testing | Identified Tachyon Dispersion Ray 9318 | -3/Testing | Scanned by Researcher 9506 | -3/Testing | Lost 3 parts (1p2n) 9558 | -3/Testing | Discovered new exit (range 4) 9596 | -3/Testing | Found Prototype Leg 9596 | -3/Testing | Identified Myomer Exoskeleton 9701 | -3/Testing | First assault squad dispatched 9714 | -3/Testing | Entered Research 9714 | -2/Research | Warlord forces began assault on 0b10 9714 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9771 | -2/Research | Found Prototype Processor 9771 | -2/Research | Identified Exp. Core Analyzer 9786 | -2/Research | Met up with Warlord 9824 | -2/Research | Research machine network offline 9858 | -2/Research | Found Prototype Device 9858 | -2/Research | Identified Exp. Thermal Shield 9889 | -2/Research | Spotted B-90 Cyclops 9937 | -2/Research | Found Prototype Launcher 9937 | -2/Research | Identified Adv. Micro-nuke Launcher 9939 | -2/Research | Found Thermal Barrier 9965 | -2/Research | Discovered new exit (range 19) 9978 | -2/Research | Entered Access 9978 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 10014 | -1/Access | Build established: Scavenger-Mutant 10029 | -1/Access | Garrison activated, responded to threat 10204 | -1/Access | Destroyed 12 combat bots 10336 | -1/Access | Crushed by falling debris 10367 | -1/Access | Lost 3 parts (1p2u) 10369 | -1/Access | Spotted B-99 Colossus 10369 | -1/Access | Spotted B-99 Colossus 10369 | -1/Access | Spotted B-99 Colossus 10410 | -1/Access | Discovered new exit (range 4) 10425 | *** | Escaped! Last Messages --------------- 10336_ System corrupted by crushing effect (+1). 10336_ Imp. Melee Analysis Suite destroyed. 10336_ System corrupted by crushing effect (+2). 10357_ XB8C%XAWS:LKKOEDM74Z 10370_ Penetrated by Slug. 10375_ Slug penetrates Wall. 10375_ Penetrated by Slug. 10375_ Slug penetrates Wall. 10375_ Slug penetrates Terminal. 10376_ Terminal disabled. 10376_ Slug penetrates Terminal. 10377_ Slug penetrates Wall. 10386_ NK DI BULI1IIW TON#AS 10394_ Connecting with Terminal... 10395_ Terminal disabled. 10406_ K-01 Serf collects debris. 10410_ Main Access Shell breached. 10410_ EXIT=FOUND 10415_ System corrupted: Matter fused (-8). 10415_ Sealed Heavy Doors breached. Map ----- +----------------------------------------------------+ | ???##### ####?##"" == ##################????? | | ???##### ####?##"" # ??????????####??????? | | ???## #####" # ????????????????????? | | ???## #####" # ????????????????????? | | ???## # ????????????????????? | | ???## # ????????????????????? | | ???## ##### + ????????????????????? | | #####[ = ############ # ????????????????????? | | #######+##############" # ????????????????????? | | # ##?????## ##????????????????????? | | # ##????? ##?????????????????? | | # " ##?????? ##?????????????????? | | # """" ##?????? ##?????????????????? | | # """"" ##?????? ##?????????????????? | | # """"" ##????? ##?????????????????? | | # """" ##????? ##?????????????????? | | # " ##????? ##?????????????????? | | # ##?????"""""""""##?????????????????? | | # ##?????????????"##?????????????????? | | # ######"????"""""##?????????????????? | | #########+##########"""""" "##?????????????????? | | ######## ### ##?????????????????? | | ??????## ### """ ##?????????????????? | | ??????## ### ?" ##?????????????????? | | ??????## ##???" "" " ##?????????????????? | | ??????## ##???" "@ " ##?????????????????? | | ??????## ### ?" ##?????????????????? | | ??????## ### """""" ###????????????????? | | ??????## ### ####???????????????? | | ??????## ### ;###???????????????? | | ??????## "#""""""""""""###???????????????? | | ??????## ###"" ####???????????????? | | ??????## ###"" ####???????????????? | | ??????## ###"" ###????????????????? | | ??????## ### ##?????????????????? | | ??????## ] ###"" ##?????????????????? | | ?? # ## ###"" ###????????????????? | | ?? # ########/#####"" ###????????????????? | | ?? # ????????? | | ?? # ???????? | | ??#####+###########################/######???????? | | ??# ###################### ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 43 Energy Capacity 370 Matter Stores 340 Matter Capacity 800 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 450 Resistance: TH 50 Resistance: EM 15 Power Shielding 90 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 14 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Xenon Bombardment Thruster | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Hacked Power Sword | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Scanalyzed Field Propulsion Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Arm. Wheel | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Tactical Quantum Warhead | -3/Testing | Archive Cld. Antimatter Reactor | -3/Testing | Archive Adv. Remote Shield | -3/Testing | Archive Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -3/Testing | Archive Fabricated ------------ Field Propulsion Array | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Impulse Thruster | x2 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Micro-nuke Launcher | x1 | -3/Testing | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Decoder Ring Dodgeball, But With Guns Challenges ------------ None Game ------ Seed FlakLightningDriver Manual? 0 Play Time 03:53:49 Cumulative 91.8 hours Start 2022.07.09 @ 15:10:48 End 2022.07.11 @ 21:35:15 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee110c16-8e86-4215-a6fe-04b5ca4ae331