Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 13:33:18 Player: Cinder Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1681) 1681 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 5295 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 353/850 Matter 223/300 Energy 285/300 System Corruption 3% Temperature Cool (3) Movement Flying (280) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Flight Unit > --- UTILITY (5) ------ Advanced Targeting Computer Target Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Wheel Improved Heat Sink Coolant Injector Gauss Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Target Analyzer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Angular Momentum Engine Aluminum Leg Armored Wheel Flight Unit Flight Unit Cesium-ion Thruster Improved Heat Sink Coolant Injector Large Storage Unit Proton Cannon Gauss Cannon Heavy Missile Launcher [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . . 2 . . . 1 Utility 3 | . . . . . 2 1 . Weapon 2 | . . . . . . 1 1 Parts Attached 61 | 6 3 2 13 3 12 6 16 Power 10 | 1 . 1 1 1 2 . 4 Engine 9 | 1 . 1 1 1 2 . 3 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 1 . 4 1 4 3 7 Treads . | . . . . . . . . Leg 18 | 2 1 . 4 1 3 3 4 Wheel 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Utility 14 | 1 2 1 4 . 3 2 1 Device 3 | . . . 2 . 1 . . Storage 4 | 1 2 . 1 . . . . Processor 5 | . . 1 1 . 1 2 . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 15 | 2 . . 4 1 3 1 4 Energy Gun 4 | . . . 2 . . . 2 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 5 | 2 . . . . 2 1 . Ballistic Cannon 3 | . . . . 1 1 . 1 Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 30 | . . 1 5 1 2 2 19 Power 4 | . . . . . . . 4 Propulsion 13 | . . . 2 1 1 1 8 Utility 4 | . . 1 . . 1 . 2 Weapon 9 | . . . 3 . . 1 5 Highest Loss Streak 5 | . . 1 4 1 2 1 5 To Critical Strikes . | . . . . . . . . Average Backups 13 | 3 7 12 13 14 14 14 13 Power 2 | . 1 1 2 3 3 3 2 Propulsion 4 | 2 4 6 4 3 4 4 4 Utility 2 | . . 2 3 5 2 1 2 Weapon 3 | . 1 3 2 3 5 6 4 Tool/Special . | . . . . . . . . Unused Backups 20 | . 3 . 1 5 5 . 6 Power 2 | . . . . 1 1 . . Propulsion 4 | . 3 . . 1 . . . Utility 7 | . . . 1 1 2 . 3 Weapon 7 | . . . . 2 2 . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 85 92 96 99 97 84 87 Engine 9 | . 14 14 11 11 8 7 4 Leg 31 | . 28 28 40 43 35 26 29 Device 4 | . . . 9 . 9 7 4 Storage 10 | . 14 14 11 11 9 7 6 Processor 10 | . . 7 1 11 9 13 20 Energy Gun 2 | . . . 7 8 . . 5 Energy Cannon 2 | . . . 7 11 4 . . Ballistic Gun 15 | . 28 28 5 . 10 20 6 Ballistic Cannon 1 | . . . . 2 3 . 2 Peak Build Rating 46 | 6 8 8 13 15 24 28 46 Average Rating 17 | 4 6 7 10 13 18 25 36 On Entrance 12 | . 6 7 7 13 15 23 28 Naked Turns . | . . . . . . . . Heaviest Build 51 | 11 26 26 31 35 42 39 51 Greatest Support 70 | 20 20 20 40 40 40 40 70 Greatest Overweight (x) 3 | 1 1 1 1 . 3 1 2 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 14 Most Carried 15 | 6 11 15 15 15 15 15 15 Average Carried 13 | 3 8 12 13 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 11 15 15 15 14 15 5 Class Distribution -------------------- 51% | Mutant 29% | Scavenger-Gunner 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1285 | 236 38 94 133 36 175 147 426 Remotely 111 | . . . 111 . . . . Salvage Created 1437 | . 38 190 165 107 172 147 618 Parts 71 | . 4 9 10 5 14 8 21 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 36 | . 1 4 7 2 4 3 15 Guns 15 | . 1 4 3 . 2 3 2 Cannons 14 | . . . 4 2 2 . 6 AOE 7 | . . . . . . . 7 Classes Destroyed 10 | . 1 2 1 . 1 1 4 Recycler 1 | . . 1 . . . . . Mechanic 1 | . . . . . . . 1 Swarmer 6 | . . 2 3 . 1 . . Grunt 17 | . 1 2 3 . . 2 9 Brawler 1 | . . . . . . . 1 Sentry 5 | . . . 1 2 1 . 1 Specialist 2 | . . . . . 2 . . Hunter 1 | . . . . . . . 1 Programmer 3 | . . . . . . 1 2 Heavy 1 | . . . . . . . 1 Best Kill Streak 7 | . 1 2 3 2 2 2 7 Combat Bots Only 7 | . 1 2 3 2 2 2 7 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 290 | . 10 31 62 10 27 28 122 Missed 96 | . 4 10 19 1 8 7 47 Hits 194 | . 6 21 43 9 19 21 75 Projectile 194 | . 6 21 43 9 19 21 75 AOE 5 | . . . . . . . 5 Critical Strikes 10 | . . . 1 1 2 . 6 Part Disruptions 1 | . . . . . . . 1 Damage Taken 3773 | . 67 231 578 138 442 325 1992 Core 720 | . 21 53 62 30 43 14 497 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 134 | . . . . . . 51 83 Core Remaining (%) 87 | 100 . 70 . 77 92 98 . Volleys Fired 95 | . 3 15 23 4 9 13 28 Largest 3 | . 2 2 2 2 2 3 3 Hottest 134 | . 40 40 120 133 91 74 134 Shots Fired 214 | . 6 30 46 8 18 38 68 Gun 145 | . 6 30 24 4 11 38 32 Cannon 53 | . . . 16 4 7 . 26 Launcher 10 | . . . . . . . 10 Special 6 | . . . 6 . . . . Kinetic 127 | . 6 30 8 . 15 38 30 Thermal 49 | . . . 38 8 3 . . Explosive 10 | . . . . . . . 10 Electromagnetic 28 | . . . . . . . 28 Robot Hit Streak 14 | . 2 9 11 7 12 7 14 Robot Miss Streak 3 | . 2 2 3 1 2 3 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 153 | . 4 23 31 7 12 26 50 Core Hits 69 | . 2 10 12 3 7 7 28 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . . . 1 . 5 Blast 5 | . . . . . 1 . 4 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3876 | . 37 246 526 129 238 454 2246 Guns 1524 | . 37 246 198 46 104 454 439 Cannons 1001 | . . . 225 83 119 . 574 Explosions 1226 | . . . . . . . 1226 Melee . | . . . . . . . . Ramming 29 | . . . 7 . 15 . 7 Kinetic 1637 | . 37 246 88 . 161 454 651 Thermal 1024 | . . . 431 129 62 . 402 Explosive 824 | . . . . . . . 824 Electromagnetic 362 | . . . . . . . 362 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . . 8 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 189 | . . . 1 . . . 188 Projectiles 1 | . . . 1 . . . . Explosions 188 | . . . . . . . 188 Melee . | . . . . . . . . Knockbacks 4 | . . . . . 2 . 2 Impact . | . . . . . . . . Kinetic 3 | . . . . . 1 . 2 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 375 | . . . . . . . 375 Shots 5 | . . . . . . . 5 Rammed . | . . . . . . . . Targets Rammed 5 | . . . 3 . 1 . 1 Kicked 5 | . . . 3 . 1 . 1 Crushed . | . . . . . . . . Highest Temperature 337 | . 12 25 337 297 103 39 250 Average Temperature 66 | . 9 9 97 153 29 27 43 Received Heat Transfer 735 | . 36 102 180 54 54 153 156 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . 3 3 . . . Heat Transferred 1560 | . . . 940 259 111 . 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 91 | 100 100 100 100 100 100 100 56 Level 1 7 | . . . . . . . 38 Level 2 . | . . . . . . . 4 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 428 | . 20 50 72 40 77 34 428 Initial 11 | . . . . . . 11 6 Average 39 | . . 7 18 5 19 5 169 Influence Increases 1211 | . 20 95 173 40 128 106 649 Destroy 0b10 Robot/C 720 | . 20 80 140 40 80 60 300 Destroy 0b10 Robot/NC 10 | . . 5 . . . . 5 Destroy Leader 170 | . . 10 30 . 30 20 80 Successful Hack 62 | . . . . . . 26 36 Disable Machine 150 | . . . . . 15 . 135 Destroy Structure 84 | . . . 3 . 3 . 78 Lose Combat Pursuer 15 | . . . . . . . 15 Influence Decreases 874 | . 20 95 173 40 101 119 326 Entered New Map 24 | . . . . . . 16 8 Time Decay 620 | . 20 95 133 40 81 93 158 Lost Part 230 | . . . 40 . 20 10 160 Squads Dispatched 8 | . . . . . 1 2 5 Investigation 3 | . . . . . . 1 2 Extermination 2 | . . . . . . 1 1 Reinforcement 3 | . . . . . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 2 | . . . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 2 5 12 2 12 4 23 Peak Tracking Total 5 | . 2 3 4 2 4 2 5 Tactical Retreats 4 | . . . . . 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 3 | . . . 1 . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 10 | . . . . . 1 . 9 Max in Single Turn 5 | . . . . . 1 . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 9 | . . . 2 . . 5 2 Terminals 5 | . . . 2 . . 2 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 2 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 23 | . . . 3 . . 13 7 Successful 9 | . . . . . . 6 3 Failed 14 | . . . 3 . . 7 4 Catastrophic 2 | . . . 1 . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 9 | . . . 3 . . 4 2 Fabricators . | . . . . . . . . Repair Stations 11 | . . . . . . 6 5 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . 3 . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . . 3 3 Scan Component 4 | . . . . . . 2 2 Repair 2 | . . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . . 2 . . 5 2 Full Trace Events 3 | . . . . . . 1 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 Time 54 | . . . . . . 36 18 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Active Infowar (turns) 1575 | . . . 46 242 296 546 445 Optics 578 | . . . 46 242 290 . . ECM 1257 | . . . . . 266 546 445 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 3024 | 69 236 683 377 242 296 546 575 Spaces Moved 1642 | 42 162 332 140 179 164 303 320 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs 1636 | 40 162 332 140 179 161 303 319 Wheels 3 | . . . . . 3 . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Fastest Speed 32 | 50 120 190 120 120 120 120 32 Average Speed 141 | 123 129 190 121 120 122 146 127 Slowest Speed 260 | 190 190 190 190 120 190 190 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 25 73 18 44 16 5 6 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 89 | . . . 1 . 2 . 86 Melee . | . . . . . . . . Projectile 9 | . . . 1 . 2 . 6 AOE 80 | . . . . . . . 80 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 2143 | 59 184 358 291 200 244 379 428 Wait 218 | . 4 1 89 1 33 47 43 Move 1636 | 41 161 331 139 178 164 302 320 Hop . | . . . . . . . . Pick Up 82 | 12 8 7 15 7 16 6 11 Fast Attach 8 | . 2 . 2 1 1 2 . Attach 52 | 6 . 1 10 1 11 4 19 Detach 2 | . . . . . . 1 1 Swap 10 | . 1 1 3 1 2 2 . Drop 36 | . 5 2 7 7 8 2 5 Fire 95 | . 3 15 23 4 9 13 28 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . 3 . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered Mines 756 | -10/Mines | Learned 2 Materials zone layouts 955 | -10/Mines | Discovered new exit (range 16) 989 | -10/Mines | Entered Materials 989 | -9/Materials | Evolved 2 slots: Propulsion x2 1165 | -9/Materials | Lost 4 parts (2n2w) 1350 | -9/Materials | Discovered new exit (range 12) 1366 | -9/Materials | Entered Mines 1494 | -9/Mines | Assembled infested the area 1535 | -9/Mines | Found DCF Scrap (12 items) 1592 | -9/Mines | Discovered new exit (range 10) 1608 | -9/Mines | Entered Materials 1608 | -8/Materials | Evolved 2 slots: Utility x2 1870 | -8/Materials | Discovered new exit (range 10) 1904 | -8/Materials | Entered Factory 1904 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2015 | -7/Factory | Discovered new exit (range 7) 2269 | -7/Factory | Build established: Scavenger-Gunner 2299 | -7/Factory | Repaired Broken Aluminum Leg 2450 | -7/Factory | Entered another Factory area 2450 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2791 | -6/Factory | Lost 5 parts (1p2n2w) 2798 | -6/Factory | Destroyed 7 combat bots 2829 | -6/Factory | Repaired Broken Aluminum Leg 2974 | -6/Factory | Lost 4 parts (1p2n1u) 2987 | -6/Factory | Core integrity fell below 50% 3025 | -6/Factory | Self-destructed Last Messages --------------- 02987_ Destroyed Imp. Recalibrator. 02987_ M-28 Smith destroyed. 02988_ K-01 Serf collects debris. 02990_ H-61 Shepherd destroyed. 02991_ K-01 Serf collects debris. 03013_ R-10 Processor collects Sml. Matter Pod. 03015_ Penetrated by Slug. 03017_ The unstable cave ceiling collapses. 03018_ Lightning Gun destroyed. 03018_ Penetrated by Slug. 03018_ Gauss Cannon destroyed. 03019_ K-01 Serf collects debris. 03021_ Penetrated by Slug. 03022_ K-01 Serf collects debris. 03023_ Dropped Hvy. Missile Launcher. 03023_ Dropped Lrg. Storage Unit. 03024_ Dropped Aluminum Leg. 03025_ Flight Unit destroyed. 03025_ Penetrated by Slug. 03025_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ##### #????????????????????????????????????????? | | # " #????????????????????????????????????????? | | # ### #????????????????????????????????????????? | | # #?## ##????????????????????????????????????????? | | # ####/####??????????????????????????????????????? | | # ## ######?#?#?????????????????????????????? | | # ## # !# ? ?????????????????????????????? | | |# " "" "" #? ?????????????????????????????? | | !!" "R"" "T +? " ?????????????????????????????? | | % # """ #"" #? ?????????????????????????????? | | #%## !#? ???????????????? ????????????? | | #/ # #####?# #??????????????? #???????????? | | # "##"### #?????????????? ?????????????? | | [ # #????????????? ??????????????? | | ] # ##??????????? ???????????????? | | # ##?????#### #####????????????? | | ! * # ###### #????????????? | | #????????????? | | # #????????????? | | ##???????????? | | ]@ ; #??????????? | | !]= % #????????????? | | " =! #????????????? | | " # #????????????? | | ######## # ##### h #????????????? | | ???????# ###????# k ##????????????? | | ???????# ; #??????## ##?????????????? | | ???????# [ " ##???????? #??????????????? | | ???????# "##?????????? #??????????????? | | ???????############??????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 43% | -7/Factory | Broken Aluminum Leg | 7% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedShiftProjector Manual? 0 Play Time 00:37:45 Cumulative 39.0 hours Start 2025.05.25 @ 12:44:52 End 2025.05.25 @ 13:33:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e3c7bb3-3820-4230-8907-899cd83476ce