Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 16:05:58 Player: Boris Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1786) 1786 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 5610 Bonus ------- Follower Combat Kills 49 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Sensor Array Advanced Signal Interpreter Field Lobotomy Kit Great Axe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Coolant Injector Large Storage Unit Large Storage Unit Enhanced Optical Array Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine High-capacity Matter Pod Advanced Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Shock Rifle Improved EM Pulse Cannon Assault Rifle Minigun Shock Bomb Launcher Mini Grenade Launcher Datajack Field Lobotomy Kit Powered Hammer [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . . . 3 2 Weapon . | . . . . . . . Parts Attached 64 | 6 12 . . 2 13 31 Power 8 | 1 2 . . . 2 3 Engine 5 | 1 2 . . . 1 1 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 11 | 2 4 . . . 2 3 Treads 11 | 2 4 . . . 2 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 . . . 6 9 Device 6 | . . . . . 2 4 Storage 3 | 1 2 . . . . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 7 | . . . . . 4 3 Artifact . | . . . . . . . Weapon 27 | 2 4 . . 2 3 16 Energy Gun 14 | 2 3 . . 1 2 6 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 6 | . . . . 1 . 5 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 15 | . . . . 1 1 13 Power 2 | . . . . . 1 1 Propulsion 3 | . . . . . . 3 Utility 6 | . . . . . . 6 Weapon 4 | . . . . 1 . 3 Highest Loss Streak 3 | . . . . 1 1 3 Average Slot Usage (%) 96 | . 94 100 100 99 96 95 Engine 7 | . 12 14 14 14 3 3 Core 2 | . . . . . 5 2 Treads 24 | . 26 28 28 28 25 21 Device 8 | . . . . . 8 14 Storage 19 | . 27 28 28 28 18 14 Processor 2 | . . . . . . 6 Protection 10 | . . . . . 17 14 Energy Gun 11 | . 26 28 28 14 8 4 Ballistic Gun 5 | . . . . 13 9 5 Naked Turns 4 | . . . . . . 4 Heaviest Build 73 | 13 41 41 41 45 62 73 Greatest Support 70 | 40 40 40 40 40 60 70 Greatest Overweight (x) 11 | . 11 1 1 1 1 2 Average Overweight (x) . | . 1 1 1 . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 Average Capacity 15 | 5 15 16 16 16 16 15 Most Carried 16 | 2 16 11 15 16 16 16 Average Carried 13 | 1 7 11 14 15 15 14 Final Capacity 16 | 6 16 16 16 16 16 4 Final Carried 16 | 2 11 11 15 16 16 4 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1431 | 248 117 158 . 77 313 518 Remotely . | . . . . . . . Salvage Created 1712 | . 117 36 . 39 711 809 Parts 105 | . 6 3 . 3 42 51 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 39 | . 3 2 . 1 15 18 Melee 4 | . . . . . . 4 Guns 28 | . 3 2 . 1 13 9 Cannons 2 | . . . . . . 2 AOE 4 | . . . . . 2 2 Classes Destroyed 10 | . 1 1 . . 6 2 Worker 3 | . . . . . 2 1 Builder 2 | . . . . . . 2 Hauler 1 | . . . . . 1 . Watcher 2 | . . . . . 2 . Swarmer 9 | . . 2 . . 3 4 Grunt 14 | . 3 . . 1 6 4 Brawler 1 | . . . . . 1 . Sentry 6 | . . . . . 4 2 Hunter 2 | . . . . . 1 1 Programmer 7 | . . . . . . 7 Best Kill Streak 6 | . 2 1 . 1 6 4 Combat Bots Only 5 | . 2 1 . 1 5 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3578 | . . 127 . 6 790 2655 Core 777 | . . 6 . 2 65 704 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 . . . 96 88 . Volleys Fired 109 | . 3 9 . 1 39 57 Largest 2 | . 2 2 . 2 2 2 Hottest 132 | . 80 80 . 108 108 132 Shots Fired 193 | . 6 18 . 2 69 98 Gun 165 | . 6 18 . 2 67 72 Cannon 26 | . . . . . . 26 Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 73 | . . . . 1 34 38 Thermal 83 | . . . . 1 33 49 Explosive 2 | . . . . . 2 . Electromagnetic 35 | . 6 18 . . . 11 Robot Hit Streak 20 | . 4 5 . 8 20 8 Robot Miss Streak 7 | . . 2 . 3 7 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 163 | . 4 11 . 2 65 81 Core Hits 120 | . 3 2 . 2 55 58 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 9 | . 1 . . . . 8 Impact 1 | . 1 . . . . . Slashing 8 | . . . . . . 8 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3774 | . 61 124 . 41 1516 2032 Guns 2654 | . 61 124 . 41 1262 1166 Cannons 348 | . . . . . . 348 Explosions 444 | . . . . . 233 211 Melee 241 | . . . . . . 241 Ramming 87 | . . . . . 21 66 Kinetic 997 | . . . . 5 486 506 Thermal 1712 | . . . . 36 776 900 Explosive 215 | . . . . . 215 . Electromagnetic 522 | . 61 124 . . 18 319 Impact . | . . . . . . . Slashing 241 | . . . . . . 241 Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 1 9 Average Corruption 2 | . . . . . 1 3 Corruption Purged . | . . . . . . . Effects 37 | . . . . . . 37 Message Errors 6 | . . . . . . 6 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 6 | . . . . . . 6 Data Loss (minor) 7 | . . . . . . 7 Misfires 1 | . . . . . . 1 Targeting Errors 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 43 | . . . . . 5 38 Projectiles . | . . . . . . . Explosions 36 | . . . . . 5 31 Melee 7 | . . . . . . 7 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 271 | . . . . . 43 228 Shots 5 | . . . . . 2 3 Rammed 12 | . . . . . 1 11 Targets Rammed 13 | . . . . . 2 11 Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 414 | . 18 99 . 48 414 215 Average Temperature 74 | . 12 35 . 27 92 68 Received Heat Transfer 669 | . . 27 . . 189 453 Effects 6 | . . . . . 6 . Shutdowns 1 | . . . . . 1 . Interference 3 | . . . . . 3 . Matter Decay 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . . . 3 5 Heat Transferred 3383 | . . . . 75 1775 1533 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 295 | . 114 149 . 20 295 207 Initial 23 | . . 23 . . 7 . Average 81 | . 59 80 . 1 148 82 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 90 | 100 100 100 . 100 59 99 Level 1 9 | . . . . . 40 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . . . 1 7 Investigation 3 | . 2 . . . . 1 Extermination 5 | . . . . . . 5 Reinforcement 2 | . . . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 7 | . 1 . . . 4 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 5 8 . 1 30 47 Peak Tracking Total 11 | . 3 3 . 1 9 11 Tactical Retreats 6 | . . . . . 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 6 | . 4 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 9 | . . . . . 3 6 Max in Single Turn 4 | . . . . . 3 4 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 20 | . 6 . 2 1 3 8 Terminals 12 | . 4 . . . 2 6 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 51 | . 18 . 2 1 15 15 Successful 28 | . 11 . 2 1 9 5 Failed 23 | . 7 . . . 6 10 Catastrophic 3 | . . . . . . 3 Database Lockouts . | . . . . . . . Manual 29 | . 12 . 1 . 9 7 Terminals 41 | . 16 . . . 13 12 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . . . 2 Terminal Hacks 17 | . 6 . 2 1 5 3 Record 1 | . . . 1 . . . Robot Analysis 2 | . 1 . . . . 1 Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Alert Level 2 | . . . . . 2 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 4 | . 2 . . . . 2 EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 5 . . . 2 2 Terminals 7 | . 3 . . . 2 2 Assimilate 1 | . . . . . . 1 Botnet 5 | . 2 . . . 2 1 Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . . . 2 8 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 44 | . . . . . 44 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 2 | . . 1 . . . 1 Largest Group 1 | . . 1 1 . . 1 Highest-Rated Group 31 | . . 31 31 . . 26 Highest-Rated Ally 31 | . . 31 31 . . 26 Total Orders 5 | . . . . . . 5 STAY 3 | . . . . . . 3 FOLLOW 2 | . . . . . . 2 Ally Attacks 10 | . . 10 . . . . Total Damage 125 | . . 125 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 1 . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 5895 | 301 526 398 422 585 1213 2450 Spaces Moved 2840 | 50 255 201 233 319 540 1242 Core 145 | 6 4 . . . . 135 Treads 2695 | 44 251 201 233 319 540 1107 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 180 160 160 50 Average Speed 167 | 146 184 180 180 179 175 154 Slowest Speed 600 | 160 600 180 180 180 180 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 6 42 45 61 73 44 37 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 1 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 5 | . 1 . . . . 4 Terrain Destroyed 64 | . 1 . . . 17 46 Melee 2 | . 1 . . . . 1 Projectile 3 | . . . . . . 3 AOE 59 | . . . . . 17 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3757 | 275 303 220 236 330 738 1655 Wait 624 | 218 18 11 . 4 114 259 Move 2834 | 49 254 200 232 318 539 1242 Hop . | . . . . . . . Pick Up 45 | 2 9 . 4 2 15 13 Fast Attach 26 | 6 5 . . 2 4 9 Attach 17 | . 5 . . . 4 8 Detach 11 | . 5 . . 1 . 5 Swap 22 | . 2 . . . 5 15 Drop 47 | . 1 . . 2 16 28 Fire 109 | . 3 9 . 1 39 57 Melee 9 | . 1 . . . . 8 Ram 11 | . . . . . . 11 Kick . | . . . . . . . Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 302 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 393 | -10/Materials | Identified exit to Mines 583 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Entered Mines 854 | -10/Mines | Escorted by a lone wolf Derelict 874 | -10/Mines | Learned location of Storage (-7) 994 | -10/Mines | Learned location of 1 exit from Materials 1041 | -10/Mines | Discovered new exit (range 7) 1213 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1213 | -10/Mines | Discovered new exit (range 5) 1226 | -10/Mines | Entered Exiles 1226 | -10/Exiles | Accompanied by 1 ally 1276 | -10/Exiles | Met 8R-AWN 1305 | -10/Exiles | Met EX-HEX 1355 | -10/Exiles | Met EX-BIN 1381 | -10/Exiles | Aligned with FarCom system 1382 | -10/Exiles | Given EX-Vault access code 1424 | -10/Exiles | Opened EX-Vault 1442 | -10/Exiles | Found Field Lobotomy Kit 1493 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1545 | -10/Exiles | Met EX-DEC 1556 | -10/Exiles | Learned location of Zion (-7) 1630 | -10/Exiles | Discovered new exit (range 12) 1648 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1648 | -10/Exiles | Entered Mines 1651 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1763 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2065 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2161 | -9/Mines | Discovered new exit (range 9) 2233 | -9/Mines | Entered Materials 2233 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2234 | -8/Materials | Identified exit to Factory 2877 | -8/Materials | Repaired Gatling Laser 3207 | -8/Materials | Build established: Scavenger-Mutant 3446 | -8/Materials | Entered Factory 3446 | -7/Factory | Evolved 2 slots: Utility x2 4095 | -7/Factory | Build established: Mutant 5832 | -7/Factory | Core integrity fell below 50% 5845 | -7/Factory | Lost 3 parts (1p2u) 5892 | -7/Factory | Core integrity fell below 20% 5896 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05825_ Enh. Optical Array permanently disabled. 05825_ Destabilizing: Short circuit. 05827_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05828_ Administrator 4a reports 0b10 security level has risen to 1. 05834_ R-06 Scavenger destroyed. 05834_ K-01 Serf collects debris. 05851_ Slammed into G-47 Trooper. 05857_ Imp. Cooling System destroyed. 05858_ System corrupted: Component data lost. 05873_ System corrupted: Energy discharge (-40). 05879_ Slammed into R-06 Scavenger. 05890_ Triggered Ambush Trap. 05890_ S-27 Virus emerges from a hatch in the floor. 05890_ G-47 Trooper emerges from a hatch in the floor. 05891_ Slammed into S-27 Virus. 05891_ Hacking Suite destroyed. 05891_ System corrupted by crushing effect (+2). 05892_ Slammed into S-27 Virus. 05892_ Broken Enh. Optical Array destroyed. 05893_ Slammed into S-27 Virus. 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"""" """"????????????????????????? | | ??? ?? """" """" """" ??????????????????????? | | ?"""Y""" #?"""" """" """" #?????????????????????? | | """"""" #?"""" """" """" ???????????????????????? | | #?? ????????????????????????? | | ##########??###?????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothAlphaClaw Manual? 0 Play Time 00:49:30 Cumulative 69.0 hours Start 2020.10.11 @ 15:18:28 End 2020.10.11 @ 16:05:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 6 Adventurer 15 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27214dbb-558c-46f1-80d3-24b057f74a26