Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 16:56:24 Player: luckinvolved Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (459) 459 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1529 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 411/450 Energy 66/100 System Corruption 19% Temperature Cool (17) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Matter Pod > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (5) ---- Improved Flight Unit Improved Flight Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Large Matter Pod Weight Redist. System Transport Network Coupler > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Beam Rifle Improved Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 33 | 9 3 21 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 11 | 4 . 7 Treads 5 | 2 . 3 Leg 2 | 2 . . Wheel . | . . . Hover 1 | . . 1 Flight 3 | . . 3 Utility 5 | 1 . 4 Device 2 | . . 2 Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 3 2 8 Energy Gun 8 | 2 1 5 Energy Cannon . | . . . Ballistic Gun 5 | 1 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Corrupted Parts 2 | . . 2 System Corruption 4 | . . 4 Parts Lost 16 | . 3 13 Power 3 | . 2 1 Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 6 | . 1 5 Highest Loss Streak 12 | . 2 12 To Critical Strikes . | . . . Average Slot Usage (%) 70 | . 82 57 Engine 8 | . 12 4 Treads 17 | . 28 7 Flight 3 | . . 7 Device 3 | . . 7 Storage 11 | . 14 8 Processor 1 | . . 2 Energy Gun 11 | . 13 9 Ballistic Gun 12 | . 14 10 Naked Turns . | . . . Heaviest Build 15 | 13 13 15 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 4 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 6 Most Carried 7 | 5 6 7 Average Carried 4 | 4 5 4 Final Capacity 8 | 8 8 5 Final Carried 5 | 5 5 2 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 706 | 206 276 224 Remotely . | . . . Salvage Created 842 | 30 266 546 Parts 61 | 1 24 36 Haulers Intercepted 2 | . . 2 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 8 7 Guns 15 | . 8 7 Classes Destroyed 8 | 1 3 4 Builder 3 | . 2 1 Tunneler 1 | 1 . . Hauler 2 | . . 2 Recycler 1 | . . 1 Swarmer 5 | . 5 . Grunt 7 | . 3 4 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 4 | 1 4 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 221 | . 75 146 Missed 62 | . 23 39 Damage Taken 2101 | . 598 1503 Core 501 | . 96 405 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 61 . Volleys Fired 120 | 17 41 62 Largest 2 | 2 2 2 Hottest 80 | 80 60 79 Shots Fired 230 | 34 82 114 Gun 230 | 34 82 114 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 99 | . 41 58 Thermal 64 | 17 3 44 Explosive . | . . . Electromagnetic 67 | 17 38 12 Robot Hit Streak 12 | 6 5 12 Robot Miss Streak 6 | 5 6 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 141 | 18 41 82 Core Hits 47 | 1 18 28 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1741 | 235 470 1036 Guns 1741 | 235 470 1036 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 683 | . 166 517 Thermal 439 | 87 23 329 Explosive . | . . . Electromagnetic 619 | 148 281 190 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 19 | . . 19 Average Corruption 16 | . . 16 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Energy Discharges 1 | . . 1 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 236 | 90 109 236 Average Temperature 41 | 31 35 52 Received Heat Transfer 1011 | . 279 732 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1056 | 200 50 806 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 275 | 5 228 275 Initial 91 | . 3 91 Average 99 | . 97 171 Maximum Alert Level 1 | . 1 1 Low Security (%) 80 | 100 79 68 Level 1 19 | . 20 31 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 16 13 Peak Tracking Total 6 | . 6 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 892 | 233 329 330 Spaces Moved 384 | 109 130 145 Core 25 | 10 . 15 Treads 258 | 94 130 34 Legs 5 | 5 . . Wheels . | . . . Hover 14 | . . 14 Flight 82 | . . 82 Fastest Speed 37 | 50 160 37 Average Speed 126 | 151 160 76 Slowest Speed 250 | 250 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 7 23 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 574 | 141 177 256 Wait 6 | . . 6 Move 382 | 108 129 145 Hop . | . . . Pick Up 15 | 5 3 7 Fast Attach 22 | 6 . 16 Attach 9 | 2 2 5 Detach 3 | 2 . 1 Swap 2 | 1 1 . Drop 15 | . 1 14 Fire 120 | 17 41 62 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 234 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 12) 388 | -10/Materials | Discovered new exit (range 14) 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Utility x2 820 | -9/Materials | System corruption reached 10% 849 | -9/Materials | Core integrity fell below 50% 877 | -9/Materials | Core integrity fell below 20% 893 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00832_ B-36 Bruiser destroyed. 00833_ System corrupted: Energy discharge (-3). 00834_ U-05 Engineer builds a Door. 00838_ System corrupted: Imp. Assault Rifle jammed. 00842_ Acquired Corrupted Lgt. Treads. 00842_ Integrated Corrupted Lgt. Treads (+3). 00843_ M-13 Machinist repairs G-47 Trooper. 00854_ Imp. Assault Rifle destroyed. 00856_ Beam Rifle destroyed. 00859_ System corrupted: IFF burst signal emitted. 00864_ Lgt. Treads destroyed. 00865_ Acquired Ion Engine. 00870_ Acquired Corrupted Beam Rifle. 00870_ Integrated Corrupted Beam Rifle (+1). 00870_ Complication: Ion Engine rejected. 00876_ Beam Rifle destroyed. 00880_ Acquired Sml. Laser. 00882_ Acquired 22 matter. 00885_ Critical hit (Burn: +37). 00887_ Acquired Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????#???????????? | | ?????# ?#?????????????!!#???????????? | | ?????# #????????????!!!#???????????? | | ????## #?????????? #???????????? | | ????# ##+###### ###?????????? | | ????# ??????? | | ????# ??????? | | ????# ### ##+######?????????????? | | ######+##### a#?????????????????????? | | # ## [#?????????????????????? | | # ##= #?????????????????????? | | # """ """ ## %#?????????????????????? | | # """ """ ##[ #?????????????????????? | | # """ """ ##@!#?????????????????????? | | # ## #?????????????????????? | | # ## #?????????????????????? | | # ## =##????????????????????? | | ######+#### #????????????????????? | | ?????# g= #????????????????????? | | ?????# =!=g!#????????????????????? | | ?????######%%!=#????????????????????? | | ???????#####+#####??????????????????? | | ???????# !=*!==!=#??????????????????? | | ???????# *= ==!%=#??????????????????? | | ???????# =!!=[!*#??????????????????? | | ???????# !%=* #??????????????????? | | ???????# """=""" #??????????????????? | | ???????# """ """ #??????????????????? | | ???????# """ """ #??????????????????? | | ???????# #??????????????????? | | ???????###+#######??????????????????? | | ?????????# #????????????????????????? | | ?????????# #????????????????????????? | | ?????????# #?#########??????????????? | | ??????#### #?# #??????????????? | | ?????##! #?# ###########????? | | ?????#! #?# ????? | | ?????#! ### ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 439 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunArmageddonOptics Manual? 0 Play Time 00:12:32 Cumulative 31.5 hours Start 2024.04.16 @ 16:44:44 End 2024.04.16 @ 16:56:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 60 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x25 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a8f2ce0-2129-41b3-8fb3-d04cc9da02ba