Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 20:40:26 Player: Qhaecretes Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (1021) 1021 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 3753 Bonus ------- Follower Combat Kills 82 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Compact Wheel > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Heavy Laser Flak Cannon Flak Cannon > --- INVENTORY (8) ---- Advanced Weight Redist. System Beam Rifle Beam Rifle Particle Gun Flak Cannon Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Light Assault Rifle Datajack > --- INVENTORY -------- Small Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 46 | 7 1 1 . . 37 . Power 6 | 1 . 1 . . 4 . Engine 5 | 1 . 1 . . 3 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 13 | 2 . . . . 11 . Treads . | . . . . . . . Leg 3 | 2 . . . . 1 . Wheel 3 | . . . . . 3 . Hover 4 | . . . . . 4 . Flight 3 | . . . . . 3 . Utility 5 | 2 . . . . 3 . Device 3 | 1 . . . . 2 . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 22 | 2 1 . . . 19 . Energy Gun 9 | 2 . . . . 7 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 6 | . 1 . . . 5 . Ballistic Cannon 2 | . . . . . 2 . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes 4 | . . . . . 4 . Parts Lost 24 | . 2 1 . . 21 . Power 5 | . . 1 . . 4 . Propulsion 9 | . 1 . . . 8 . Utility 2 | . . . . . 2 . Weapon 8 | . 1 . . . 7 . Highest Loss Streak 6 | . 1 1 . . 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 69 | . 96 84 85 85 54 63 Engine 8 | . 14 13 14 14 5 . Core 1 | . . . . . 1 9 Leg 9 | . 26 14 14 14 2 9 Wheel 5 | . . . . . 9 9 Hover 2 | . . . . . 4 . Device 7 | . 14 14 14 14 3 . Storage 11 | . 14 14 14 14 9 9 Protection 1 | . . . . . 1 . Energy Gun 9 | . 20 14 14 14 4 9 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 6 | . 6 14 14 14 4 . Ballistic Cannon 1 | . . . . . 2 18 Naked Turns . | . . . . . . . Heaviest Build 26 | 12 12 11 11 11 26 26 Greatest Support 53 | 20 20 10 10 10 53 10 Greatest Overweight (x) 4 | 3 1 1 1 1 4 2 Average Overweight (x) . | . . . 1 1 . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | . 1 1 2 1 8 6 Average Carried 2 | . . 1 1 1 4 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 6 | . 1 1 1 1 6 6 Class Distribution -------------------- 69% | Mutant 24% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 823 | 158 122 1 . 10 532 . Remotely . | . . . . . . . Salvage Created 1313 | 20 344 . . . 949 . Parts 80 | 2 24 . . . 54 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 29 | . 9 . . . 20 . Guns 22 | . 9 . . . 13 . Cannons 7 | . . . . . 7 . Classes Destroyed 7 | 1 3 . . . 3 . Tunneler 1 | 1 . . . . . . Recycler 2 | . . . . . 2 . Operator 1 | . 1 . . . . . Watcher 1 | . . . . . 1 . Swarmer 10 | . 3 . . . 7 . Grunt 14 | . 6 . . . 8 . Sentry 5 | . . . . . 5 . Best Kill Streak 5 | 1 3 . . . 5 . Combat Bots Only 4 | . 3 . . . 4 . Max Kills in Single Turn 2 | 1 1 . . . 2 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 242 | . 44 5 . 3 188 2 Missed 60 | . 14 3 . 1 42 . Damage Taken 2518 | . 317 14 . 13 2146 28 Core 610 | . 34 6 . 13 543 14 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . . . 78 . . Volleys Fired 170 | 1 31 . . . 138 . Largest 3 | 2 2 . . . 3 . Hottest 157 | 80 80 . . . 157 . Shots Fired 208 | 2 52 . . . 154 . Gun 175 | 2 52 . . . 121 . Cannon 30 | . . . . . 30 . Launcher 3 | . . . . . 3 . Special . | . . . . . . . Kinetic 114 | . 9 . . . 105 . Thermal 75 | 1 28 . . . 46 . Explosive . | . . . . . . . Electromagnetic 19 | 1 15 . . . 3 . Robot Hit Streak 9 | 1 4 . . . 9 . Robot Miss Streak 9 | 1 4 . . . 9 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 130 | 1 29 . . . 100 . Core Hits 71 | 1 16 . . . 54 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 . . . 2 . Burn 2 | . . . . . 2 . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2067 | 10 354 . . . 1703 . Guns 1393 | 10 354 . . . 1029 . Cannons 509 | . . . . . 509 . Explosions 165 | . . . . . 165 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1052 | . 62 . . . 990 . Thermal 759 | 10 201 . . . 548 . Explosive . | . . . . . . . Electromagnetic 256 | . 91 . . . 165 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 8 | . . . . . 8 . Projectiles . | . . . . . . . Explosions 8 | . . . . . 8 . Melee . | . . . . . . . Knockbacks 9 | . . . . . 9 . Impact . | . . . . . . . Kinetic 9 | . . . . . 9 . Secondary . | . . . . . . . Self-Inflicted Damage 56 | . . . . . 56 . Shots 3 | . . . . . 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 403 | 18 102 . . . 403 . Average Temperature 99 | 12 39 . . . 126 . Received Heat Transfer 1287 | . 135 . . . 1143 9 Effects 3 | . . . . . 3 . Energy Bleed 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 3 . Heat Transferred 1684 | 25 450 . . . 1209 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 277 | 5 268 180 . 109 277 175 Initial 175 | . 3 104 . . 42 175 Average 142 | 2 144 125 . 72 157 175 Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 74 | 100 83 100 . 100 61 100 Level 1 25 | . 16 . . . 38 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . . . 3 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . . 2 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 13 3 . 3 37 2 Peak Tracking Total 5 | . 3 3 . 4 5 2 Tactical Retreats 7 | . . . . . 7 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 4 | . . . . . 4 . Max in Single Turn 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 2 | . . . . . 2 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 4 | . . . . . 4 . Successful 2 | . . . . . 2 . Failed 2 | . . . . . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 2 . Highest-Rated Group 40 | . . 40 38 38 24 . Highest-Rated Ally 16 | . . 16 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 32 | . . 8 . 13 11 . Total Damage 304 | . . 96 . 103 105 . Kills 10 | . . 4 . 5 1 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 2016 | 59 379 314 63 59 1128 14 Spaces Moved 942 | 43 149 158 33 19 534 6 Core 40 | 21 . . . . 19 . Treads . | . . . . . . . Legs 428 | 22 149 158 33 19 41 6 Wheels 248 | . . . . . 248 . Hover 202 | . . . . . 202 . Flight 24 | . . . . . 24 . Fastest Speed 34 | 50 120 120 190 190 34 260 Average Speed 120 | 94 127 184 190 190 92 260 Slowest Speed 280 | 200 190 190 190 190 280 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 25 42 8 13 48 3 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . 2 . Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 1628 | 55 288 180 34 42 1023 6 Wait 452 | 5 107 22 . 24 294 . Move 936 | 42 148 157 32 18 533 6 Hop . | . . . . . . . Pick Up 9 | . 1 . 1 . 7 . Fast Attach 33 | 7 1 1 . . 24 . Attach 12 | . . . . . 12 . Detach 10 | . . . . . 10 . Swap 1 | . . . . . 1 . Drop 5 | . . . 1 . 4 . Fire 170 | 1 31 . . . 138 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 8) 439 | -10/Materials | Entered Mines 457 | -10/Mines | Learned 4 Materials zone layouts 535 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 745 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 745 | -10/Mines | Discovered new exit (range 5) 753 | -10/Mines | Entered Exiles 753 | -10/Exiles | Accompanied by 3 allies 789 | -10/Exiles | Discovered new exit (range 15) 816 | -10/Exiles | Entered Mines 816 | -9/Mines | Accompanied by 3 allies 816 | -9/Mines | Discovered new exit (range 14) 875 | -9/Mines | Entered Materials 875 | -8/Materials | Accompanied by 2 allies 875 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 876 | -8/Materials | Identified exit to Factory 1320 | -8/Materials | Lost 4 parts (1p1n2w) 1353 | -8/Materials | Core integrity fell below 50% 1359 | -8/Materials | Lost 3 parts (1n2w) 1733 | -8/Materials | Core integrity fell below 20% 1767 | -8/Materials | Lost 6 parts (1p2n1u2w) 1772 | -8/Materials | Garrison activated, responded to threat 1995 | -8/Materials | Identified exit to Garrison 2003 | -8/Materials | Entered Garrison 2017 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired Aluminum Leg. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger knocked back. R-06 Scavenger calls for garrison support. ALERT: Activating Garrison Access M001. R-06 Scavenger knocked back. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Particle Gun. Acquired Hvy. Laser. Y-45 Defender destroyed. [Achievement: More Dakka Please] Acquired 50 matter. K-01 Serf collects debris. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON Garrison Access under remote control. LOCATION=GARRISON GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????######??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????### #??????????????????????? | | ?????????????#Y #### #??????????????????????? | | ?????????????#Y @#??????????????????????? | | ?????????????#T #### #??????????????????????? | | ?????????????#??????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????####??????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed FactoryIonicRipper Manual? 0 Play Time 00:16:19 Cumulative 29.3 hours Start 2024.06.27 @ 20:23:48 End 2024.06.27 @ 20:40:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 49526d42-a043-4afb-9b73-909ebdbec606