Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 15:42:48 Player: f3-rnm Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (145) 725 Value Destroyed (5798) 5798 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (1475) 1475 TOTAL SCORE: 13418 Bonus ------- High Alert Combat Kills 446 Follower Combat Kills 335 Entered Garrisons 400 Acquired ECA 300 Friendly Fire -6 Cogmind --------- Core Integrity 0/850 Matter 177/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Energy Well (350) Drone Bay (2/2) Improved Heavy Machine Gun GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Layered Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Heat Sink Improved Heat Sink Coolant Injector Huge Storage Unit Energy Well High-capacity Matter Pod Machine Analyzer Encrypted Comm Array Improved Medium Armor Plating Authchip [R/Combat] Authchip [R/Combat] High-powered Tractor Beam Precision Shock Rifle High-powered Shock Rifle Improved EM Pulse Cannon Proton Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Gauss Cannon Mini Grenade Launcher Heavy Flail GAL Module [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . 1 . . 1 . . . . 1 . . Utility 3 | . . . 1 . 1 . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 117 | 6 1 2 10 11 19 10 6 12 1 4 1 4 15 11 4 Power 11 | 1 . . 1 1 2 1 . . . . . 1 1 3 . Engine 6 | 1 . . 1 1 1 1 . . . . . 1 . . . Core 3 | . . . . . 1 . . . . . . . . 2 . Reactor 2 | . . . . . . . . . . . . . 1 1 . Propulsion 33 | 2 . . 4 3 6 3 1 2 . . . 2 7 3 . Treads 15 | 2 . . 1 3 4 3 1 . . . . 1 . . . Leg 10 | . . . 1 . . . . . . . . . 6 3 . Wheel 8 | . . . 2 . 2 . . 2 . . . 1 1 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 34 | 1 . 2 1 3 6 1 2 6 1 1 . . 4 3 3 Device 20 | . . . . 3 4 1 1 4 1 . . . 3 1 2 Storage 3 | 1 . 1 . . . . . 1 . . . . . . . Processor 5 | . . . 1 . 1 . . 1 . . . . . 1 1 Hackware . | . . . . . . . . . . . . . . . . Protection 6 | . . 1 . . 1 . 1 . . 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 1 . 4 4 5 5 3 4 . 3 1 1 3 2 1 Energy Gun 12 | 1 . . 1 1 3 1 1 3 . . . . 1 . . Energy Cannon 10 | . . . 1 1 2 2 2 . . 1 1 . . . . Ballistic Gun 6 | 1 . . . . . 1 . . . 1 . 1 . 2 . Ballistic Cannon 3 | . . . . . . . . 1 . . . . 2 . . Launcher 6 | . 1 . 2 1 . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 2 2 . 1 2 . 1 . . 4 . . Corrupted Parts 10 | . . . . 1 2 3 . . . . . 1 1 2 . System Corruption 27 | . . . . 1 5 7 . . . . . 2 1 11 . Parts Lost 58 | . . . 11 7 3 7 3 . . 1 . 1 4 21 . Power 8 | . . . 1 2 . . . . . . . . . 5 . Propulsion 24 | . . . 4 2 3 3 1 . . . . 1 1 9 . Utility 12 | . . . 1 3 . 2 . . . . . . 1 5 . Weapon 13 | . . . 5 . . 2 1 . . 1 . . 2 2 . Highest Loss Streak 11 | . . . 11 2 2 2 1 . . 1 . 1 1 11 . To Critical Strikes 4 | . . . . 1 . . 1 . . . . . . 2 . Average Backups 21 | 1 5 10 9 21 24 23 21 23 24 24 24 23 23 22 3 Power 1 | . 1 1 . . . 2 1 1 1 1 1 1 . 1 . Propulsion 1 | . 1 2 . . 1 2 1 2 3 3 3 2 1 . . Utility 11 | . . 2 4 17 14 9 10 11 12 12 11 11 12 11 2 Weapon 7 | . 2 4 3 3 8 9 7 8 8 7 8 8 8 8 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 57 | . . 1 . 1 16 2 6 6 . . 2 1 5 15 2 Power 5 | . . . . . 1 . 2 1 . . . . . 1 . Propulsion 5 | . . . . 1 . . 1 . . . . . 2 1 . Utility 32 | . . . . . 12 1 2 3 . . 2 1 2 7 2 Weapon 14 | . . 1 . . 3 1 1 2 . . . . 1 5 . Tool/Special 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 85 95 68 78 95 98 99 90 100 99 100 94 96 80 10 Engine 7 | . 14 14 10 5 1 9 9 7 7 7 7 6 6 2 . Treads 22 | . 28 28 13 25 24 28 35 28 23 22 21 15 7 . . Leg 2 | . . . . . . . . . . . . . 13 23 . Wheel 8 | . . . 11 4 10 6 . 1 15 14 14 14 14 . . Device 11 | . . . . 9 17 12 9 14 15 14 14 14 12 9 7 Storage 8 | . 14 14 11 11 9 9 8 7 7 7 7 7 6 5 . Processor 10 | . . . 3 11 9 9 9 7 15 14 14 14 12 13 2 Protection 4 | . . 9 3 . . 4 8 7 . 1 7 7 5 5 . Energy Gun 5 | . 5 . 1 . 11 6 8 5 15 8 7 1 1 1 . Energy Cannon 3 | . . . . . 1 9 9 9 . 3 2 1 1 1 . Ballistic Gun 2 | . 14 14 3 . . . . . . . . 10 5 1 . Launcher 1 | . 8 14 10 2 . 1 . . . . . . . . . Impact Weapon 1 | . . . . 8 3 . . . . 1 4 . . . . Peak Build Rating 80 | 6 6 8 10 23 33 34 35 39 36 40 42 45 80 79 17 Average Rating 33 | 4 6 7 7 19 30 31 31 36 36 37 40 43 60 62 8 On Entrance 26 | . 6 6 8 10 15 32 31 35 36 36 40 42 45 77 2 Naked Turns 27 | . . . . . . . . . . . . . . 27 . Heaviest Build 131 | 12 14 90 90 95 108 108 111 112 98 104 108 108 131 128 15 Greatest Support 118 | 40 40 40 20 40 80 80 80 80 26 26 26 26 118 118 3 Greatest Overweight (x) 10 | . . 2 5 5 10 10 2 4 3 3 4 6 7 3 4 Average Overweight (x) 2 | . . 1 4 3 3 4 . 1 3 3 3 5 3 1 . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 6 8 19 25 25 25 25 24 25 25 25 25 25 25 24 5 Most Carried 25 | 2 8 12 12 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 22 | 1 5 10 9 21 24 24 22 24 24 24 24 24 24 23 4 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 2 8 12 12 25 25 25 25 25 25 25 25 24 23 5 5 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Matter Collected 3378 | 201 184 150 49 526 411 413 225 143 27 118 . 90 412 429 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5264 | . 124 145 111 765 760 1060 893 333 . 174 . . 435 464 . Parts 304 | . 9 19 11 28 63 62 36 22 . 13 . . 19 22 . Haulers Intercepted 7 | . 1 . . 1 1 . 2 1 . . . . 1 . . Recyclers Shooed 3 | . 1 . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 7 . 4 . . . Prevented 4 | . . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 115 | . 3 11 3 14 21 27 12 2 . 5 . . 6 11 . Melee 11 | . . . . 9 1 1 . . . . . . . . . Guns 24 | . . . 1 . 8 7 3 . . 1 . . . 4 . Cannons 27 | . . . . . 2 10 4 2 . 2 . . 4 3 . AOE 37 | . 3 11 2 . 8 8 . . . 2 . . . 3 . Classes Destroyed 15 | . 5 . 3 2 1 1 1 . . . . . . 2 . Worker 5 | . . . . 1 2 . 1 . . . . . 1 . . Builder 6 | . . . 1 1 2 . . 1 . . . . 1 . . Tunneler 2 | . 1 . . . . . . . . . . . 1 . . Hauler 7 | . 1 . . 1 1 . 2 1 . . . . 1 . . Recycler 4 | . 1 1 . 1 . . . 1 . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . Watcher 5 | . . . 1 1 1 . 2 . . . . . . . . Swarmer 35 | . 2 9 . . 11 9 . . . 4 . . . . . Cutter 2 | . . . . . . 2 . . . . . . . . . Grunt 40 | . 1 2 . 8 4 9 8 . . . . . 4 4 . Brawler 2 | . . . . . . . . . . . . . . 2 . Duelist 1 | . . . . . . . 1 . . . . . . . . Sentry 23 | . . . 3 6 5 5 2 2 . . . . . . . Specialist 3 | . . . . . . . . . . . . . . 3 . Hunter 9 | . . . . . 1 2 1 . . 1 . . 2 2 . Decomposer 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . 3 4 3 3 5 6 3 2 . 4 . . 3 6 . Combat Bots Only 6 | . 2 3 2 3 4 6 3 2 . 4 . . 2 6 . Max Kills in Single Turn 3 | . 3 2 1 1 3 2 2 1 . 2 . . 1 2 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 2 | . 2 2 1 . 2 2 . . . 2 . . . 2 . Melee 1 | . . . . 1 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Hostile Shots Fired 798 | . 32 18 81 85 87 119 54 27 . 28 . . 42 213 12 Missed 222 | . 9 7 23 15 32 34 17 12 . 9 . . 17 44 3 Hits 576 | . 23 11 58 70 55 85 37 15 . 19 . . 25 169 9 Melee 10 | . . . . . . 5 3 . . . . . . 2 . Projectile 566 | . 23 11 58 70 55 80 34 15 . 19 . . 25 167 9 AOE 1 | . . . . . . . . . . . . 1 . . . Critical Strikes 25 | . . . 3 5 1 3 4 . . . . . 1 8 . Damage Taken 9571 | . 231 143 893 976 783 1281 691 114 . 314 . 54 680 3311 100 Core 1674 | . 57 42 200 111 108 142 134 . . 26 . . 50 754 50 Absorbed by Shields 411 | . . . . . . . . . . . . . 85 326 . Redirected to Shielding 27 | . . 15 12 . . . . . . . . . . . . Regen/Repaired (Parts) 603 | . . . . . 46 . 557 . . . . . . . . Core Remaining (%) 61 | 100 . 60 . 22 . . 30 . . . . 96 . . . Volleys Fired 342 | . 8 11 25 3 48 94 38 16 . 15 . 5 23 56 . Largest 2 | . 2 1 2 1 2 2 2 2 . 2 . 2 2 2 . Hottest 138 | . 60 30 100 33 126 126 138 138 . 124 . 53 135 135 . Shots Fired 558 | . 11 11 32 3 77 128 74 32 . 27 . 10 46 107 . Gun 296 | . 6 . 11 . 60 66 35 18 . 20 . 10 17 53 . Cannon 209 | . . . 4 . 12 56 39 14 . 4 . . 29 51 . Launcher 53 | . 5 11 17 3 5 6 . . . 3 . . . 3 . Special . | . . . . . . . . . . . . . . . . Kinetic 136 | . 3 . . . . 21 . . . . . 10 28 74 . Thermal 18 | . 3 . 15 . . . . . . . . . . . . Explosive 53 | . 5 11 17 3 5 6 . . . 3 . . . 3 . Electromagnetic 351 | . . . . . 72 101 74 32 . 24 . . 18 30 . Robot Hit Streak 22 | . 3 1 9 . 12 22 15 7 . 9 . 3 11 14 . Robot Miss Streak 9 | . 1 1 1 . 3 3 2 2 . 5 . 9 3 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . 2 1 . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . 1 . Shots Hit Robots 413 | . 5 1 22 48 56 77 55 20 . 15 . 8 29 77 . Core Hits 209 | . 9 14 13 10 32 48 20 9 . 10 . 4 16 24 . Critical Kills 3 | . . . . 3 . . . . . . . . . . . Critical Parts Destroyed 15 | . . . . 13 2 . . . . . . . . . . Critical Strikes 28 | . . . . 16 3 2 3 1 . . . . 1 2 . Blast 3 | . . . . . . . . . . . . . 1 2 . Corrupt 7 | . . . . . 1 2 3 1 . . . . . . . Smash 18 | . . . . 16 2 . . . . . . . . . . Melee Attacks 70 | . . . . 55 10 . . . . 2 . . 3 . . Impact 70 | . . . . 55 10 . . . . 2 . . 3 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 7 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13523 | . 475 674 440 1518 1866 2444 1532 348 . 354 . 150 1049 2673 . Guns 3724 | . 40 . 99 . 753 864 590 131 . 141 . 150 206 750 . Cannons 3904 | . . . 35 . 245 538 738 217 . 52 . . 769 1310 . Explosions 4246 | . 435 674 306 58 688 1033 204 . . 161 . . 74 613 . Melee 1640 | . . . . 1460 180 . . . . . . . . . . Ramming 9 | . . . . . . 9 . . . . . . . . . Kinetic 2571 | . 6 . . . . 174 . . . . . 150 545 1696 . Thermal 768 | . 34 62 134 . 118 73 204 . . . . . 74 69 . Explosive 3646 | . 435 612 306 58 570 960 . . . 161 . . . 544 . Electromagnetic 4889 | . . . . . 998 1228 1328 348 . 193 . . 430 364 . Impact 1640 | . . . . 1460 180 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 1 5 13 13 . . . . 2 1 12 12 Average Corruption 6 | . . . . 1 4 8 13 . . . . 2 1 4 12 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 151 | . . . . 6 19 62 41 . . . . . 3 15 5 Message Errors 35 | . . . . 2 4 17 9 . . . . . . 2 1 Matter Fused 37 | . . . . 3 5 14 10 . . . . . 1 3 1 Heat Flow Errors 21 | . . . . 1 4 11 3 . . . . . . 1 1 Energy Discharges 14 | . . . . . 3 3 3 . . . . . 1 3 1 Parts Rejected 2 | . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 11 | . . . . . . 4 4 . . . . . . 2 1 Data Loss (major) 8 | . . . . . 1 5 2 . . . . . . . . Misfires 8 | . . . . . 1 3 3 . . . . . 1 . . Alerts 5 | . . . . . . 2 1 . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 9 | . . . . . . 3 5 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 750 | . 5 27 . 460 118 27 1 . . 3 . . 26 83 . Projectiles 71 | . . . . . . 6 1 . . . . . 24 40 . Explosions 144 | . 5 27 . . 43 21 . . . 3 . . 2 43 . Melee 535 | . . . . 460 75 . . . . . . . . . . Knockbacks 26 | . . . . 4 2 . . . . . . . 2 18 . Impact 6 | . . . . 4 2 . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . 2 15 . Secondary 3 | . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 497 | . 12 38 41 24 89 101 51 . . 41 . . . 100 . Shots 19 | . 1 2 2 1 3 4 1 . . 1 . . . 4 . Rammed 2 | . . . . . . 2 . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 358 | . 50 4 155 96 260 242 297 66 . . . . 90 358 191 Average Temperature 74 | . 20 4 51 29 96 74 90 26 . . . . 28 78 107 Received Heat Transfer 2667 | . 84 27 297 408 180 351 315 36 . . . 21 83 865 . Effects 1 | . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . 1 . 1 . 1 . . . . . Combat Hostiles 2 | . . . . . . 1 . . . 1 . . . . . Robots Corrupted 19 | . . . . 7 2 1 5 . . . . . 3 1 . Combat Hostiles 16 | . . . . 5 2 1 5 . . . . . 2 1 . Parts Fried 40 | . . . . 10 6 9 9 3 . . . . 2 1 . Impact Corruptions 22 | . . . . 20 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . Heat Transferred 1024 | . 75 100 299 . 150 100 200 . . . . . 50 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 2 1 3 . . . . . 1 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Maximum Alert Level 4 | . . . . . 1 4 2 1 . . . . . 1 . Low Security (%) 57 | 100 100 100 100 100 53 7 . 59 . . . . 100 27 100 Level 1 17 | . . . . . 46 10 . 40 . . . . . 72 . Level 2 15 | . . . . . . 32 100 . . . . . . . . Level 3 6 | . . . . . . 33 . . . . . . . . . Level 4 2 | . . . . . . 15 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1316 | . 134 144 56 98 298 1316 678 290 . . . . 133 290 134 Initial 641 | . . 32 36 . 16 183 641 280 . . . . . 87 134 Average 266 | . 52 55 17 40 144 743 614 162 . . . . 37 242 106 Influence Increases 4584 | . 164 367 142 462 631 1213 397 92 . 120 . 163 433 380 20 Destroy 0b10 Robot/C 2460 | . 60 220 60 280 420 540 240 40 . 100 . 80 200 220 . Destroy 0b10 Robot/NC 160 | . 15 5 10 30 30 5 25 15 . . . . 25 . . Destroy Leader 514 | . 22 40 32 104 104 20 68 22 . 20 . 20 42 20 . Allied During Kill 130 | . . . . . . . . . . . . 63 67 . . Successful Hack 56 | . . . . 7 10 14 8 . . . . . 12 . 5 Disable Machine 240 | . 45 30 . . 30 30 45 15 . . . . 45 . . Anti-Garrison Action 550 | . . . . . . 500 . . . . . . . 50 . Destroy Structure 339 | . 22 72 40 26 37 59 11 . . . . . 12 60 . Lose Combat Pursuer 135 | . . . . 15 . 45 . . . . . . 30 30 15 Influence Decreases 4500 | . 80 357 236 421 390 179 1097 686 22 120 . 163 308 248 193 Entered New Map 1415 | . . 52 58 . 25 99 675 336 9 . . . . 38 123 Time Decay 2539 | . 80 305 112 371 345 . 392 350 13 110 . 163 228 . 70 Lost Part 496 | . . . 66 50 20 70 30 . . 10 . . 40 210 . Lost Ally 50 | . . . . . . 10 . . . . . . 40 . . Squads Dispatched 12 | . 2 . . 4 2 . 1 . . . . . 2 . 1 Investigation 5 | . 1 . . 2 1 . 1 . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 1 . 1 Reinforcement 5 | . 1 . . 2 1 . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Distress Signals 11 | . 1 . 1 4 4 . 1 . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . 1 . . Times Spotted 168 | . 11 10 5 20 30 25 17 2 . 5 . 4 14 22 3 Peak Tracking Total 12 | . 5 3 4 4 5 5 3 2 . 4 . 3 4 12 2 Tactical Retreats 6 | . . . . 1 . 1 . . . . . . 1 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 5 | . 1 . . . 2 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . 2 2 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 22 | . 3 2 . . 2 7 3 1 . . . . 3 1 . Max in Single Turn 3 | . 3 1 . . 1 1 1 1 . . . . . 1 . Garrison Relay 6 | . . . . . . 5 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 20 | . . . . 4 4 2 4 . 1 1 . . 3 . 1 Terminals 13 | . . . . 4 2 2 3 . . . . . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . 1 . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . Total Hacks 33 | . . . . 5 6 6 9 . 1 1 . . 3 . 2 Successful 18 | . . . . 3 5 1 4 . 1 1 . . 2 . 1 Failed 15 | . . . . 2 1 5 5 . . . . . 1 . 1 Catastrophic 2 | . . . . . . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 2 | . . . . 1 . . . . . . . . 1 . . Terminals 23 | . . . . 5 3 6 6 . . . . . 1 . 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations 5 | . . . . . 2 . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . Terminal Hacks 11 | . . . . 3 2 1 2 . 1 1 . . . . 1 Open Door 5 | . . . . 3 . . . . 1 1 . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . 1 Garrison Registry 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . 2 . 2 . . . . . . . . Scan Component 2 | . . . . . 1 . 1 . . . . . . . . Repair 2 | . . . . . 1 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . . Unlock Access 2 | . . . . . 1 . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . 1 . . Hacking Detections 9 | . . . . 1 1 2 2 . . . . . 2 . 1 Full Trace Events 2 | . . . . . . 1 1 . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 . . . . . . . . Time 70 | . . . . . 44 . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . 19 . . . . . . . 4 . Machine Destruction 23 | . . . . . . 19 . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Total Allies 9 | . . . . . . . . . . . 9 . . . . Largest Group 9 | . . . . . . . . . . . 9 9 7 . . Highest-Rated Group 236 | . . . . . . . . . . . 236 236 208 . . Highest-Rated Ally 39 | . . . . . . . . . . . 39 39 39 . . Initial Warlord ECA Mod 70 | . . . . . . . 9 8 8 8 8 7 7 7 8 Total Orders 2 | . . . . . . 2 . . . . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . . . . . Ally Attacks 78 | . . . . . . . . . . . . 41 37 . . Total Damage 1079 | . . . . . . . . . . . . 472 607 . . Kills 10 | . . . . . . . . . . . . 4 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Active Infowar (turns) 4872 | . . . . . . . . . 405 1221 1422 773 1051 . . Sensors 4872 | . . . . . . . . . 405 1221 1422 773 1051 . . Jamming 463 | . . . . . . . . . . . . . 463 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 2 1 1 1 . . . Drone Launches 5 | . . . . . . 4 . . . . . . 1 . . Drone Recoveries 3 | . . . . . . 3 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Turns Passed 13796 | 89 251 930 314 1283 1536 1849 937 783 422 1225 1422 773 1101 735 146 Spaces Moved 6583 | 54 141 370 81 360 662 623 314 294 311 862 1021 414 551 303 222 Core 283 | 7 . . . . . . . . . . . . . 54 222 Treads 2037 | 47 141 370 32 233 221 401 314 278 . . . . . . . Legs 431 | . . . . . . . . . . . . . 182 249 . Wheels 3832 | . . . 49 127 441 222 . 16 311 862 1021 414 369 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 175 175 140 155 165 135 135 135 135 150 120 50 50 Average Speed 183 | 145 160 244 295 290 188 238 240 236 135 135 138 180 174 180 61 Slowest Speed 560 | 160 160 320 480 480 560 246 320 242 135 135 150 190 330 330 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 36 91 8 57 60 76 26 6 57 80 78 62 10 29 8 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . . . . Known Exits Taken 8 | . . . . 1 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . . . . . Scrap Searched 8 | . . 1 . . . . . . 1 2 2 2 . . . Spaces Dug 16 | . . . . . 7 . . . . 6 . . 3 . . Terrain Destroyed 322 | . 23 88 54 31 37 14 10 . . 19 . . 8 38 . Melee 5 | . . . . . 1 . . . . 2 . . 2 . . Projectile 8 | . . . . . . . . . . . . . 6 2 . AOE 309 | . 23 88 54 31 36 14 10 . . 17 . . . 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Total 7660 | 62 157 389 125 500 863 859 426 355 313 894 1025 431 641 389 231 Wait 246 | . . . . 52 56 109 19 1 . . . . 5 1 3 Move 6568 | 53 140 369 80 359 662 621 313 293 310 861 1020 413 550 302 222 Hop . | . . . . . . . . . . . . . . . . Pick Up 144 | 3 7 5 8 17 26 10 31 9 1 2 2 2 13 8 . Fast Attach 75 | 5 . 1 2 4 16 2 6 11 . 5 . 1 11 8 3 Attach 40 | 1 . . 8 5 5 7 3 1 . 1 . 1 5 2 1 Detach 5 | . . . . 2 1 . . 1 . . . . . . 1 Swap 55 | . 1 1 2 2 8 9 3 3 1 3 1 4 12 5 . Drop 110 | . 1 2 . 1 31 3 13 20 1 5 2 4 19 7 1 Fire 342 | . 8 11 25 3 48 94 38 16 . 15 . 5 23 56 . Melee 70 | . . . . 55 10 . . . . 2 . . 3 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials (discovered 4 exits: Mat x2 / Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / Low / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 361 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 371 | -10/Mines | Discovered new exit (range 8) 438 | -10/Mines | Learned 8 Materials zone layouts 855 | -10/Mines | Discovered new exit (range 9) 1233 | -10/Mines | Discovered new exit (range 13) 1271 | -10/Mines | Entered Materials 1271 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1272 | -9/Materials | Identified exit to Materials 1272 | -9/Materials | Identified exit to Mines 1345 | -9/Materials | Discovered new exit (range 11) 1448 | -9/Materials | Lost 11 parts (1p4n1u5w) 1585 | -9/Materials | Entered Storage 1844 | -9/Storage | Core integrity fell below 50% 2704 | -9/Storage | Discovered exit to Materials (range 12) 2868 | -9/Storage | Entered Materials 2868 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3174 | -8/Materials | Build established: Scavenger-Mutant 3641 | -8/Materials | Discovered new exit (range 16) 4178 | -8/Materials | Repaired Lightning Gun 4404 | -8/Materials | Identified exit to Garrison 4404 | -8/Materials | Entered Garrison 4458 | -8/Garrison | Triggered checkpoint 4583 | -8/Garrison | Discovered new exit (range 70) 4583 | -8/Garrison | Discovered new exit (range 28) 4583 | -8/Garrison | Discovered new exit (range 62) 4583 | -8/Garrison | Discovered new exit (range 76) 4704 | -8/Garrison | Build established: Mutant 4728 | -8/Garrison | Garrison Relay disabled 4916 | -8/Garrison | Triggered checkpoint 5022 | -8/Garrison | Garrison Relay disabled 5240 | -8/Garrison | Triggered checkpoint 5462 | -8/Garrison | System corruption reached 10% 5473 | -8/Garrison | Garrison Relay disabled 5610 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5736 | -8/Garrison | Triggered checkpoint 5752 | -8/Garrison | Triggered checkpoint 5960 | -8/Garrison | Garrison Relay disabled 6033 | -8/Garrison | Garrison Relay disabled 6054 | -8/Garrison | Triggered checkpoint 6253 | -8/Garrison | Entered Materials 6476 | -8/Materials | Repaired Huge Storage Unit 6527 | -8/Materials | Core integrity fell below 50% 7022 | -8/Materials | Discovered new exit (range 5) 7190 | -8/Materials | Entered Factory 7190 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7611 | -7/Factory | Discovered new exit (range 5) 7972 | -7/Factory | Identified exit to Lower Caves 7973 | -7/Factory | Entered Lower Caves 7979 | -7/Lower Caves | Met a Warlord Commander 7980 | -7/Lower Caves | Learned location of Warlord (-4) 7981 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7992 | -7/Lower Caves | Found Unknown Device 8102 | -7/Lower Caves | Learned Factory garrison access intel 8129 | -7/Lower Caves | Learned location of 1 exit from Factory 8145 | -7/Lower Caves | Build established: Scavenger-Mutant 8386 | -7/Lower Caves | Discovered new exit (range 7) 8394 | -7/Lower Caves | Identified exit to Lower Caves 8395 | -7/Lower Caves | Entered another Lower Caves area 8427 | -7/Lower Caves | Discovered new exit (range 9) 8437 | -7/Lower Caves | Identified exit to Factory 8858 | -7/Lower Caves | Discovered new exit (range 15) 8880 | -7/Lower Caves | Identified exit to Zion 9336 | -7/Lower Caves | Learned location of 1 exit from Factory 9378 | -7/Lower Caves | Found Alien Artifact 9378 | -7/Lower Caves | Identified Core Expander 9378 | -7/Lower Caves | Installed Core Expander, added new Utility slot 9620 | -7/Lower Caves | Entered Zion 9629 | -7/Zion | Given A8's code to call for help 9660 | -7/Zion | Discovered new exit (range 15) 9699 | -7/Zion | Gained Derelict followers 9750 | -7/Zion | Given the Hacking Drone Bay 10028 | -7/Zion | Learned Factory emergency access door positions 10138 | -7/Zion | Gained Derelict followers 10635 | -7/Zion | Found GAL Module 10713 | -7/Zion | Found Prototype Device 10819 | -7/Zion | Identified exit to Proximity Caves 11042 | -7/Zion | Entered Proximity Caves 11042 | -6/Proximity Caves | Accompanied by 9 allies 11530 | -6/Proximity Caves | Build established: Mutant 11656 | -6/Proximity Caves | Learned location of 1 exit from Factory 11688 | -6/Proximity Caves | Discovered exit to Factory (range 11) 11815 | -6/Proximity Caves | Entered Factory 11815 | -6/Factory | Accompanied by 7 allies 11815 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11816 | -6/Factory | Identified exit to Factory 11816 | -6/Factory | Identified exit to Lower Caves 11818 | -6/Factory | Loaded intel: 4 garrison access locations 12123 | -6/Factory | Build established: Scavenger-Mutant 12195 | -6/Factory | Identified Hacking Drone Bay 12658 | -6/Factory | Lost 6 allies 12908 | -6/Factory | Identified exit to Garrison 12916 | -6/Factory | Entered Garrison 12944 | -6/Garrison | Build established: Mutant 12966 | -6/Garrison | Triggered checkpoint 13013 | -6/Garrison | Garrison Relay disabled 13197 | -6/Garrison | Lost 6 parts (1p4n1u) 13275 | -6/Garrison | Lost 4 parts (1p2n1u) 13470 | -6/Garrison | Build established: Scavenger-Mutant 13503 | -6/Garrison | System corruption reached 10% 13566 | -6/Garrison | Spotted B-75 Beast 13624 | -6/Garrison | Core integrity fell below 50% 13624 | -6/Garrison | Released all parts (4) 13638 | -6/Garrison | Core integrity fell below 20% 13646 | -6/Garrison | Discovered new exit (range 12) 13651 | -6/Garrison | Entered Factory 13654 | -6/Factory | Lost 11 parts (3p3n3u2w) 13797 | -6/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 13679_ ALERT: All DSF locations entering lockdown mode. 13687_ System corrupted: Heat flow error (+247). 13694_ Connecting with Terminal... 13694_ Current location identified: Factory >>Layout(Zone) Retrieving Zone 1W layout... Downloaded map data. 13697_ Acquired Imp. Proton Missile Launcher. 13701_ Dropped Imp. Proton Missile Launcher. 13722_ System corrupted: Energy discharge (-32). 13745_ Acquired Targeting Computer. 13754_ K-01 Serf cleans the Fusion Modulator. 13755_ JW2I5FE1 WY%T5UXBG:> 13757_ K-01 Serf cleans the Fusion Modulator. 13790_ System corrupted: Component data lost. 13793_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9W. 13797_ ALERT: Security rotation in progress. 13797_ Triggered Heavy Explosive Trap. 13797_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????? #?????? | | ?????????????????????????????????????? #?????? | | ?????????????????????????????????????? #?????? | | ?????????????????????????????????????? #?????? | | ?????????????????????????????????????? #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ??????????????????????#??????????????# #?????? | | ??????????????????????# ???#######???# #?????? | | ?????????????????????## #??# ##### #?????? | | ?????????????????????# ### #?????? | | ?????????????????????# @ " #?????? | | ?????????????????????# ### #?????? | | ?????????????????????##+#??# ##### #?????? | | ???????????????????????????###+###???# #?????? | | ???????????????????????????? ????# #?????? | | ??????????????????????????# ! ??# #?????? | | ??????????????????????????# #?# #?????? | | ??????????????????????????# #?# #?????? | | ??????????????????????????# #?# #?????? | | ??????????????????????????# #?# ##????? | | ??????????????????????????# ?# T#????? | | ??????????????????????????# " F" ### #????? | | ??????????????????????????# """" #?# ##????? | | ??????????????????????????##########?# #?????? | | ?????????????????????????????######??# #?????? | | ????????????????????????????? [ ??# #?????? | | ?????????????????????????????? ?# #?????? | | ??????????????????????????????"""" ?# ^ #?????? | | ??????????????????????????????"""" # #?????? | | ?????????????????????????????""""" # ####### | | ?????????????????????????????""""" + | | ?????????????????????????? # | | ????????????????????????# """"""" # | | ????????????????????????????"""""" ?# ####### | | ??????????????????????????????"""" ?# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 34 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 4 Particle Charging 15 Kinecelleration 40 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lightning Gun | 23% | -8/Materials Huge Storage Unit | 7% | -8/Materials Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MatterArcPod Manual? 0 Play Time 01:09:13 Cumulative 367.0 hours Start 2025.08.08 @ 14:18:39 End 2025.08.09 @ 15:42:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 309 Adventurer 36 Explorer 0 Win Type - Total 14 Types 6/0/8/0/0/0/0/0/0/0 Lore% 71 Gallery% 85 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: dc24694d-4d0b-448d-8d89-cc5c26265f91