Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.17 @ 16:31:20 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1325) 1325 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 3765 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 272 Friendly Fire -165 Cogmind --------- Core Integrity 503/550 Matter 255/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Core (1050) Ox20 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON (4) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (22) --- Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Improved Heat Sink High-capacity Battery (400) High-capacity Matter Pod (200) Improved Sensor Array Light Armor Plating EM Pulse Gun Flak Cannon Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Improved Heat Sink High-capacity Battery High-capacity Matter Pod Improved Sensor Array Light Armor Plating EM Pulse Gun Flak Cannon Mini Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Parts Attached 38 | 3 7 4 . 8 16 Power 4 | . 1 1 . 1 1 Engine 4 | . 1 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 1 . 1 1 Treads 2 | 1 . . . 1 . Leg . | . . . . . . Wheel 3 | 1 . 1 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 4 . . . 3 Device . | . . . . . . Storage 4 | . 3 . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 22 | 1 2 2 . 6 11 Energy Gun 3 | . 1 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 13 | 1 . 2 . 3 7 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 2 2 Special Weapon 2 | . 1 . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . 1 . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . 1 . . 1 Highest Loss Streak 1 | . . 1 . . 1 Average Slot Usage (%) 98 | . 99 99 85 100 99 Engine 12 | . 13 14 14 14 9 Treads 11 | . 14 12 . 12 9 Wheel 14 | . 14 15 28 15 8 Storage 27 | . 25 28 28 28 27 Protection 1 | . . . . . 9 Energy Gun 6 | . 14 13 . . 2 Ballistic Gun 20 | . 8 14 14 27 31 Special Weapon 1 | . 5 . . . . Naked Turns . | . . . . . . Heaviest Build 67 | 13 44 45 42 44 67 Greatest Support 32 | 16 16 32 32 32 16 Greatest Overweight (x) 20 | . 2 2 1 2 20 Average Overweight (x) 2 | . 1 1 1 1 4 Largest Inventory Capacity 22 | 6 16 16 16 16 22 Average Capacity 16 | 6 13 16 16 16 21 Most Carried 16 | 6 10 16 16 16 15 Average Carried 13 | 4 7 13 15 15 13 Final Capacity 22 | 6 16 16 16 16 22 Final Carried 16 | 5 10 15 16 16 15 Class Distribution -------------------- 80% | Mutant 19% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1088 | 233 111 67 5 159 513 Remotely . | . . . . . . Salvage Created 1610 | 74 166 114 . 354 902 Parts 99 | 2 11 15 . 26 45 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | . 3 6 . 9 15 Guns 20 | . 3 6 . 4 7 AOE 13 | . . . . 5 8 Classes Destroyed 11 | 1 3 2 . 2 3 Worker 1 | . . . . . 1 Builder 4 | . 1 . . 1 2 Tunneler 1 | . . 1 . . . Recycler 5 | 1 . . . 2 2 Operator 2 | . . . . . 2 Watcher 2 | . 1 . . . 1 Swarmer 10 | . . 6 . 4 . Grunt 18 | . 3 . . 3 12 Brawler 1 | . . . . 1 . Duelist 2 | . . . . 1 1 Sentry 2 | . . . . . 2 Thug 1 | . . . . . 1 Best Kill Streak 9 | 1 1 3 . 6 9 Combat Bots Only 5 | . 1 3 . 4 5 Max Kills in Single Turn 5 | 1 1 2 . 2 5 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1040 | . 101 320 . 48 571 Core 171 | . 14 91 . 19 47 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . . . 50 . Volleys Fired 89 | 1 18 9 . 14 47 Largest 4 | 2 2 2 . 2 4 Hottest 103 | 70 100 88 . 100 103 Shots Fired 242 | 2 35 18 . 23 164 Gun 230 | 2 34 18 . 18 158 Cannon . | . . . . . . Launcher 9 | . . . . 3 6 Special 3 | . 1 . . 2 . Kinetic 189 | 1 17 9 . 18 144 Thermal 30 | 1 18 9 . 2 . Explosive 9 | . . . . 3 6 Electromagnetic 14 | . . . . . 14 Robot Hit Streak 13 | 2 6 10 . 9 13 Robot Miss Streak 6 | . 3 3 . 1 6 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 . . 3 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 134 | 2 22 12 . 14 84 Core Hits 92 | 2 10 7 . 15 58 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3334 | 27 258 200 . 550 2299 Guns 1805 | 27 258 196 . 226 1098 Cannons . | . . . . . . Explosions 1525 | . . . . 324 1201 Melee . | . . . . . . Ramming 4 | . . 4 . . . Kinetic 1428 | 14 121 69 . 226 998 Thermal 566 | 13 137 127 . . 289 Explosive 1236 | . . . . 324 912 Electromagnetic 100 | . . . . . 100 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 162 | . . . . . 162 Projectiles . | . . . . . . Explosions 162 | . . . . . 162 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . 2 . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 167 | 9 105 135 . 48 167 Average Temperature 43 | 6 35 41 . 25 49 Received Heat Transfer 494 | . 57 140 . . 297 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 903 | 37 370 296 . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 793 | 5 150 127 . 250 793 Initial 21 | . 3 . . . 21 Average 157 | 3 74 61 . 68 476 Maximum Alert Level 3 | . . . . 1 3 Low Security (%) 80 | 100 100 100 . 94 18 Level 1 4 | . . . . 5 12 Level 2 9 | . . . . . 45 Level 3 4 | . . . . . 22 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 . . . 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 3 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 6 22 . 9 30 Peak Tracking Total 20 | . 2 20 . 4 5 Tactical Retreats 3 | . 1 2 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 10 | . . 1 . 2 7 Max in Single Turn 3 | . . . . 2 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . 3 . 1 . 1 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 8 . 1 . 2 Successful 7 | . 6 . 1 . . Failed 4 | . 2 . . . 2 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 5 | . 5 . . . . Terminals 10 | . 8 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 6 . 1 . . Record 1 | . . . 1 . . Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . 2 . . . . Locate Traps 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . . 3 . 1 . Largest Group 3 | . . 3 . 1 1 Highest-Rated Group 40 | . . 40 . 31 31 Highest-Rated Ally 31 | . . 16 . 31 31 Total Orders . | . . . . . . Ally Attacks 59 | . . 14 . . 45 Total Damage 945 | . . 207 . . 738 Kills 10 | . . 2 . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2446 | 14 514 492 169 762 495 Spaces Moved 1670 | 6 361 337 153 591 222 Core 1 | . . . . . 1 Treads . | . . . . . . Legs . | . . . . . . Wheels 1669 | 6 361 337 153 591 221 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 100 100 110 110 110 130 Average Speed 120 | 100 114 118 110 118 144 Slowest Speed 1050 | 100 120 120 110 120 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 2 66 71 54 99 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 5 | . . 1 . 4 . Spaces Dug 19 | . 1 . . 18 . Terrain Destroyed 104 | . 1 . . 38 65 Melee . | . . . . . . Projectile 3 | . 1 . . 2 . AOE 101 | . . . . 36 65 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1910 | 12 423 408 153 621 293 Wait 84 | . 25 52 . 5 2 Move 1665 | 5 360 336 152 590 222 Hop . | . . . . . . Pick Up 22 | 1 7 5 1 2 6 Fast Attach 5 | . 3 . . . 2 Attach 10 | 2 . . . 1 7 Detach 1 | . 1 . . . . Swap 23 | 1 4 4 . 7 7 Drop 10 | 2 5 1 . 2 . Fire 89 | 1 18 9 . 14 47 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 15 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 18) 363 | -10/Materials | Discovered new exit (range 10) 529 | -10/Materials | Entered Mines 576 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 624 | -10/Mines | Discovered new exit (range 6) 785 | -10/Mines | Learned location of Mines (-9) 930 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 932 | -10/Mines | Discovered new exit (range 5) 977 | -10/Mines | Assembled infested the area 1021 | -10/Mines | Entered Exiles 1038 | -10/Exiles | Discovered new exit (range 15) 1051 | -10/Exiles | Met 8R-AWN 1067 | -10/Exiles | Met EX-HEX 1119 | -10/Exiles | Met EX-DEC 1138 | -10/Exiles | Learned location of Zion (-7) 1179 | -10/Exiles | Discovered new exit (range 12) 1190 | -10/Exiles | Entered Mines 1197 | -9/Mines | Discovered new exit (range 8) 1487 | -9/Mines | Identified exit to Materials 1593 | -9/Mines | Escorted by a lone wolf Derelict 1662 | -9/Mines | Found a hidden stash of uninstalled traps 1803 | -9/Mines | Learned Materials garrison access intel 1952 | -9/Mines | Entered Materials 1952 | -8/Materials | Accompanied by 1 ally 1952 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1953 | -8/Materials | Loaded intel: 1 garrison access location 2247 | -8/Materials | Build established: Hauler-Tank 2328 | -8/Materials | Discovered new exit (range 15) 2447 | -8/Materials | Self-destructed Last Messages --------------- 02370_ Connecting with Terminal... 02376_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02379_ O-16 Technician uses terminal to summon reinforcements. 02379_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02379_ O-16 Technician locks terminal. 02382_ O-16 Technician destroyed. 02399_ Acquired Flak Cannon. 02431_ Triggered Blade Trap. 02431_ Massive razor-sharp blades shoot up from within the floor. 02431_ Com. Wheel severed. 02431_ Hvy. Assault Rifle severed. 02432_ Acquired Com. Wheel. 02434_ Triggered Blade Trap. 02434_ Massive razor-sharp blades shoot up from within the floor. 02434_ Lgt. Assault Rifle severed. 02434_ Com. Wheel severed. 02435_ Acquired Hvy. Assault Rifle. 02444_ U-05 Engineer lays Concrete. 02447_ Lgt. Treads destroyed. 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""" #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????# = #???????? | | ????????????????????????????????# =%* #???????? | | ????????????????????????????????# "T" #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????##########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticFusionStick Manual? 0 Play Time 00:18:03 Cumulative 147.0 hours Start 2020.11.17 @ 16:13:57 End 2020.11.17 @ 16:31:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd80089b-c7ed-4bc4-9349-e0d6fc84d4a3