Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.18 @ 11:28:00 Player: Jamuson Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (189) 945 Value Destroyed (7115) 7115 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1598) 1598 TOTAL SCORE: 13938 Bonus ------- High Alert Combat Kills 1263 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 340/340 System Corruption 12% Temperature Cool (9) Movement Treading (237) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (4) --- Armored Treads Advanced Treads > --- UTILITY (6) ------ High-capacity Storage Unit Improved Targeting Computer Improved Target Analyzer Hardened Medium Armor Plating > --- WEAPON (4) ------- Arc Projector Improved Arc Projector > --- INVENTORY (20) --- Matter Compressor (250) Armor Integrity Analyzer Energy Filter Hardened Medium Armor Plating Layered Medium Armor Plating Force Field Heavy Laser Plasma Rifle Thermic Laser Gauss Rifle Gauss Rifle Heavy Flak Cannon Chainsword Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Targeting Computer Improved Target Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Particle Reactor Armored Treads Advanced Treads Matter Compressor Armor Integrity Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Medium Armor Plating Force Field Force Field Arc Projector Arc Projector Improved Arc Projector Plasma Rifle Gauss Rifle Gauss Rifle Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Chainsword [Rating: 70] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg VSS Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . Utility 4 | . . . . . 2 . 1 1 Weapon 2 | . . . . . 1 . . 1 Parts Attached 190 | 7 16 . . . 12 44 51 60 Power 17 | 2 2 . . . 2 2 5 4 Engine 12 | 2 2 . . . 1 2 4 1 Core 3 | . . . . . 1 . 1 1 Reactor 2 | . . . . . . . . 2 Propulsion 42 | 2 3 . . . 2 13 12 10 Treads 18 | . . . . . . 7 1 10 Leg 10 | . . . . . . 6 4 . Wheel 14 | 2 3 . . . 2 . 7 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 53 | 1 6 . . . 3 6 15 22 Device 19 | . 1 . . . . 1 9 8 Storage 9 | 1 5 . . . 1 . 1 1 Processor 6 | . . . . . . 1 2 3 Hackware . | . . . . . . . . . Protection 19 | . . . . . 2 4 3 10 Artifact . | . . . . . . . . . Weapon 78 | 2 5 . . . 5 23 19 24 Energy Gun 33 | 2 4 . . . 5 2 2 18 Energy Cannon 3 | . . . . . . 1 2 . Ballistic Gun 19 | . 1 . . . . 8 8 2 Ballistic Cannon 13 | . . . . . . 6 4 3 Launcher 4 | . . . . . . 2 2 . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . . . . 4 1 . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 5 4 1 Parts Lost 45 | . 5 . . . 8 1 13 18 Power 5 | . 2 . . . 1 . 1 1 Propulsion 10 | . 2 . . . 1 . 2 5 Utility 11 | . . . . . 1 . 4 6 Weapon 19 | . 1 . . . 5 1 6 6 Highest Loss Streak 11 | . 2 . . . 5 1 4 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 86 85 85 85 71 79 78 94 Engine 6 | . 13 14 14 14 7 1 6 4 Treads 7 | . . . . . . 8 1 19 Leg 3 | . . . . . . 17 2 . Wheel 10 | . 22 28 28 28 21 . 12 2 Device 8 | . 7 . . . . 2 11 12 Storage 8 | . 14 14 14 14 9 9 7 6 Processor 5 | . . . . . . . 5 12 Protection 4 | . . . . . 7 6 5 5 Energy Gun 12 | . 20 28 28 28 25 . . 20 Ballistic Gun 9 | . 7 . . . . 20 15 5 Ballistic Cannon 2 | . . . . . . 5 4 . Naked Turns . | . . . . . . . . . Heaviest Build 85 | 13 49 29 29 29 23 30 78 85 Greatest Support 96 | 26 26 24 24 24 40 60 60 96 Greatest Overweight (x) 24 | . 2 1 1 1 1 2 24 1 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 20 Average Capacity 23 | 7 12 15 15 15 40 40 22 20 Most Carried 25 | 4 15 15 15 15 22 24 25 20 Average Carried 17 | 2 7 15 14 15 16 20 19 19 Final Capacity 40 | 8 15 15 15 15 40 40 20 20 Final Carried 24 | 4 15 15 15 15 22 24 20 13 Class Distribution -------------------- 25% | Mutant 17% | Hauler-Skirmisher 14% | Scavenger-Gunner 13% | Skirmisher 12% | Tank 6% | Pyromaniac-Gunner 4% | Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Matter Collected 4920 | 162 296 . . . 250 1176 1591 1445 Remotely 219 | . . . . . . . 219 . Salvage Created 8832 | . 591 55 . . 1052 1810 1984 3340 Parts 414 | . 33 6 . . 57 126 90 102 Haulers Intercepted 10 | . 1 . . . 1 5 1 2 Recyclers Shooed 4 | . 1 . . . . 1 1 1 Parts Field Recycled 13 | . . . . . . . 13 . Retrieved Matter 223 | . . . . . . . 223 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 145 | . 13 3 . . 16 33 23 57 Guns 109 | . 13 3 . . 15 24 16 38 Cannons 13 | . . . . . . 6 3 4 AOE 8 | . . . . . 1 3 4 . Classes Destroyed 16 | . 6 . . . 3 1 3 3 Worker 3 | . 1 . . . . 1 1 . Builder 6 | . 1 . . . . 1 4 . Hauler 10 | . 1 . . . 1 5 1 2 Recycler 13 | . . . . . 1 1 11 . Operator 2 | . . . . . . . 2 . Watcher 13 | . 1 . . . 1 2 7 2 Swarmer 20 | . 3 3 . . . 7 4 3 Grunt 68 | . 10 . . . 9 13 9 27 Brawler 3 | . . . . . . . . 3 Duelist 3 | . . . . . . . . 3 Protector 3 | . . . . . . 1 . 2 Sentry 26 | . . . . . 6 12 2 6 Specialist 2 | . . . . . . . . 2 Hunter 6 | . . . . . 1 . 1 4 Programmer 12 | . . . . . . . 6 6 Heavy 2 | . . . . . . . 1 1 Best Kill Streak 6 | . 4 3 . . 6 6 5 5 Combat Bots Only 6 | . 3 3 . . 5 6 4 5 Max Kills in Single Turn 3 | . 2 1 . . 2 3 2 2 Gunslinging 1 | . . . . . . 1 1 . Exploded 2 | . . . . . 1 2 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Damage Taken 10476 | . 686 72 . . 1002 1148 2204 5364 Core 1528 | . 141 10 . . 147 195 173 862 Absorbed by Shields 4 | . . . . . . . 4 . Regen/Repaired (Parts) 129 | . . . . . . 129 . . Core Remaining (%) 62 | 100 . . . 39 . 37 75 . Volleys Fired 432 | . 54 3 . . 38 74 125 138 Largest 4 | . 2 2 . . 3 3 3 4 Hottest 340 | . 85 80 . . 130 91 152 340 Shots Fired 1235 | . 108 6 . . 110 210 319 482 Gun 1086 | . 108 6 . . 110 165 246 451 Cannon 141 | . . . . . . 41 69 31 Launcher 8 | . . . . . . 4 4 . Special . | . . . . . . . . . Kinetic 706 | . 45 . . . . 200 279 182 Thermal 364 | . 53 . . . . . 15 296 Explosive 4 | . . . . . . . 4 . Electromagnetic 161 | . 10 6 . . 110 10 21 4 Robot Hit Streak 35 | . 10 4 . . 14 32 35 32 Robot Miss Streak 12 | . 6 1 . . 4 7 12 5 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 17 | . 2 1 . . 2 2 5 5 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 Shots Hit Robots 883 | . 70 4 . . 89 154 207 359 Core Hits 474 | . 32 3 . . 41 91 111 196 Critical Kills 3 | . . . . . . . 3 . Critical Parts Destroyed 7 | . . . . . . . 5 2 Critical Strikes 54 | . 4 1 . . . . 11 38 Burn 40 | . 4 . . . . . . 36 Destroy 10 | . . . . . . . 8 2 Corrupt 4 | . . 1 . . . . 3 . Melee Attacks 13 | . . . . . . 8 1 4 Impact 9 | . . . . . . 8 1 . Slashing 4 | . . . . . . . . 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17586 | . 880 48 . . 1378 3011 4773 7496 Guns 14229 | . 880 48 . . 1259 2166 3154 6722 Cannons 2131 | . . . . . . 417 946 768 Explosions 1220 | . . . . . 119 428 673 . Melee . | . . . . . . . . . Ramming 6 | . . . . . . . . 6 Kinetic 9298 | . 266 . . . . 2500 3467 3065 Thermal 5414 | . 533 . . . 119 107 238 4417 Explosive 673 | . . . . . . . 673 . Electromagnetic 2195 | . 81 48 . . 1259 404 395 8 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . . 2 4 12 Average Corruption 4 | . . . . . . 2 2 7 Corruption Purged 4 | . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . Effects 136 | . . . . . . 15 31 90 Message Errors 34 | . . . . . . 4 5 25 Matter Fused 28 | . . . . . . 2 5 21 Heat Flow Errors 18 | . . . . . . 2 8 8 Energy Discharges 17 | . . . . . . 2 4 11 Parts Rejected 4 | . . . . . . . 2 2 Data Loss (minor) 12 | . . . . . . 2 2 8 Data Loss (major) 6 | . . . . . . 1 1 4 Misfires 7 | . . . . . . . 1 6 Alerts 3 | . . . . . . . 3 . Weapon Failures 7 | . . . . . . 2 . 5 Overload Shots . | . . . . . . . . . Overflow Damage 28 | . . . . . . . 28 . Projectiles 21 | . . . . . . . 21 . Explosions 7 | . . . . . . . 7 . Melee . | . . . . . . . . . Knockbacks 64 | . . . . . . 5 29 30 Impact . | . . . . . . . . . Kinetic 58 | . . . . . . 5 29 24 Secondary 6 | . . . . . . . . 6 Self-Inflicted Damage 141 | . . 48 . . . 10 83 . Shots 5 | . . 2 . . . 1 2 . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 577 | . 230 78 . . 300 264 230 577 Average Temperature 109 | . 70 38 . . 119 71 43 168 Received Heat Transfer 3369 | . 348 . . . 468 540 570 1443 Effects 26 | . 1 . . . . 1 . 24 Shutdowns 4 | . . . . . . . . 4 Energy Bleed 6 | . 1 . . . . 1 . 4 Interference 3 | . . . . . . . . 3 Matter Decay 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . 3 Damage (major) 4 | . . . . . . . . 4 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 11 | . . . . . 8 . 3 . Impact Corruptions . | . . . . . . . . . Robots Melted 16 | . . . . . . . . 16 Combat Hostiles 15 | . . . . . . . . 15 Parts Melted 56 | . 1 . . . . . 1 54 Heat Transferred 15858 | . 1498 . . . 150 150 400 13660 Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Peak Influence 990 | . 225 263 . . 344 709 702 990 Initial 331 | . . 19 . . . 62 312 331 Average 368 | . 84 70 . . 143 343 343 608 Maximum Alert Level 3 | . 1 1 . . 1 3 3 3 Low Security (%) 30 | 100 95 82 . 100 73 29 20 . Level 1 26 | . 4 17 . . 26 29 50 13 Level 2 31 | . . . . . . 40 26 56 Level 3 10 | . . . . . . 1 2 29 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 51 | . 6 . . . 5 6 11 23 Investigation 18 | . 5 . . . 4 2 3 4 Extermination 10 | . . . . . . . 5 5 Reinforcement 9 | . 1 . . . 1 2 1 4 Assault 8 | . . . . . . 2 2 4 Garrison 6 | . . . . . . . . 6 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Distress Signals 7 | . . . . . 1 1 2 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 214 | . 17 3 . . 26 39 45 84 Peak Tracking Total 10 | . 6 3 . . 9 5 6 10 Tactical Retreats 5 | . . . . . . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 10 | . . . . . 2 3 2 3 Indirectly 1 | . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 18 | . 1 6 . . 2 4 5 . Max in Single Turn 6 | . 1 6 . . 1 1 4 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 41 | . 7 . 1 . 6 8 9 10 Terminals 35 | . 7 . . . 6 6 7 9 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . Recycling Units 3 | . . . . . . 1 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 120 | . 24 . 1 . 23 21 22 29 Successful 65 | . 14 . 1 . 14 15 8 13 Failed 54 | . 10 . . . 8 6 14 16 Catastrophic 10 | . . . . . . . 2 8 Database Lockouts 1 | . . . . . 1 . . . Manual 76 | . 20 . 1 . 17 8 13 17 Terminals 107 | . 24 . . . 23 15 19 26 Fabricators 3 | . . . . . . . . 3 Repair Stations 4 | . . . . . . 4 . . Recycling Units 5 | . . . . . . 2 3 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 34 | . 9 . 1 . 10 6 2 6 Part Schematic 2 | . . . . . . 1 1 . Robot Analysis 10 | . 5 . . . 4 . . 1 Open Door 3 | . . . . . . 3 . . Branch Access Points 2 | . . . . . . 1 . 1 Terminal Index 4 | . 1 . . . 1 1 . 1 Alert Level 3 | . . . . . 2 . . 1 Unreport Threat 3 | . . . . . 1 . . 2 Locate Traps 1 | . . . . . . . 1 . Transport Status 1 | . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . Registered Components 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 3 Load Schematic 1 | . . . . . . . . 1 Build 2 | . . . . . . . . 2 Repair Station Hacks 4 | . . . . . . 4 . . Scan Component 2 | . . . . . . 2 . . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks 4 | . . . . . . 2 2 . Report Inventory 4 | . . . . . . 2 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 20 | . 5 . . . 4 3 4 4 Terminals 20 | . 5 . . . 4 3 4 4 Botnet 19 | . 4 . . . 4 3 4 4 Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . Used . | . . . . . . . . . Hacking Detections 34 | . 6 . . . 5 5 8 10 Full Trace Events 17 | . 5 . . . 4 1 3 4 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . Parts Built 4 | . . . . . . . . 4 Authchips . | . . . . . . . . . Time 201 | . . . . . . . . 201 Total Part Build Rating 22 | . . . . . . . . 22 Parts Repaired 2 | . . . . . . 2 . . Time 82 | . . . . . . 82 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Total Allies 3 | . . . . 1 . 2 . . Largest Group 2 | . . . . 1 . 2 . . Highest-Rated Group 62 | . . . . 31 . 62 . . Highest-Rated Ally 31 | . . . . 31 . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . . . 29 . . Total Damage 245 | . . . . . . 245 . . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total 10 | . 5 . . . 4 . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Turns Passed 10698 | 46 1046 490 239 198 663 1473 3204 3339 Spaces Moved 6504 | 37 783 452 224 188 396 829 2134 1461 Core 3 | 2 . . . . . . 1 . Treads 1322 | . . . . . . 210 71 1041 Legs 791 | . . . . . . 619 172 . Wheels 4388 | 35 783 452 224 188 396 . 1890 420 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 90 90 97 115 Average Speed 119 | 90 101 105 105 105 92 110 116 153 Slowest Speed 1250 | 100 120 105 105 105 105 270 1250 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 4 92 95 59 44 40 86 55 34 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 6 | . . . . . . 1 1 4 Terrain Destroyed 133 | . . 34 . . 13 1 81 4 Melee 6 | . . . . . . 1 1 4 Projectile 2 | . . . . . . . 2 . AOE 125 | . . 34 . . 13 . 78 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Total 8482 | 46 932 461 229 188 607 1201 2590 2228 Wait 1135 | . 54 7 . 1 143 214 222 494 Move 6496 | 36 782 451 223 187 395 828 2133 1461 Hop . | . . . . . . . . . Pick Up 92 | 3 15 . 2 . 14 13 22 23 Fast Attach 85 | 6 8 . . . 4 17 22 28 Attach 57 | . 2 . . . 7 11 18 19 Detach 25 | . . . . . 2 8 9 6 Swap 48 | 1 6 . . . 1 16 11 13 Drop 98 | . 11 . 4 . 3 12 27 41 Fire 432 | . 54 3 . . 38 74 125 138 Melee 13 | . . . . . . 8 1 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 6) 338 | -10/Materials | Discovered new exit (range 16) 346 | -10/Materials | Build established: Mutant 442 | -10/Materials | Core integrity fell below 50% 620 | -10/Materials | Discovered new exit (range 8) 742 | -10/Materials | Discovered new exit (range 3) 796 | -10/Materials | Discovered new exit (range 11) 1093 | -10/Materials | Entered Mines 1161 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1161 | -10/Mines | Discovered new exit (range 5) 1203 | -10/Mines | Discovered new exit (range 14) 1351 | -10/Mines | Found a hidden stash of uninstalled traps 1366 | -10/Mines | Learned 2 Materials zone layouts 1406 | -10/Mines | Discovered new exit (range 9) 1583 | -10/Mines | Entered Exiles 1584 | -10/Exiles | Identified exit to Mines 1610 | -10/Exiles | Met 8R-AWN 1628 | -10/Exiles | Met EX-HEX 1656 | -10/Exiles | Met EX-BIN 1669 | -10/Exiles | Aligned with FarCom system 1670 | -10/Exiles | Given EX-Vault access code 1694 | -10/Exiles | Opened EX-Vault 1703 | -10/Exiles | Found Lightpack 2.0 1726 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1755 | -10/Exiles | Met EX-DEC 1822 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1822 | -10/Exiles | Entered Mines 1825 | -9/Mines | Received a Mining Laser from a helpful Derelict 1958 | -9/Mines | Assembled infested the area 1963 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2012 | -9/Mines | Discovered new exit (range 5) 2020 | -9/Mines | Entered Materials 2020 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2021 | -8/Materials | Identified exit to Factory 2322 | -8/Materials | Build established: Hauler-Skirmisher 2516 | -8/Materials | Central database locked down 2637 | -8/Materials | Discovered new exit (range 11) 2683 | -8/Materials | Entered Storage 2710 | -8/Storage | Lost 5 parts (1n1u3w) 3227 | -8/Storage | Repaired Arm. Huge Wheel 3266 | -8/Storage | Repaired VSS Leg 3358 | -8/Storage | Identified exit to Recycling 3536 | -8/Storage | Core integrity fell below 50% 4027 | -8/Storage | Met a pair of Derelict thieves 4094 | -8/Storage | Discovered exit to Factory (range 16) 4156 | -8/Storage | Entered Factory 4156 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4925 | -7/Factory | Build established: Tank 6163 | -7/Factory | Discovered new exit (range 13) 6628 | -7/Factory | Lost 4 parts (1u3w) 6956 | -7/Factory | First assault squad dispatched 7054 | -7/Factory | Build established: Skirmisher 7351 | -7/Factory | Discovered new exit (range 6) 7360 | -7/Factory | Entered another Factory area 7360 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7533 | -6/Factory | Spotted B-75 Beast 7592 | -6/Factory | Garrison activated, responded to threat 7710 | -6/Factory | First assault squad dispatched 7951 | -6/Factory | Lost 3 parts (3u) 8541 | -6/Factory | Discovered new exit (range 16) 8823 | -6/Factory | Build established: Pyromaniac-Gunner 9285 | -6/Factory | Build established: Scavenger-Gunner 9541 | -6/Factory | Fabricated Particle Reactor? 9620 | -6/Factory | Garrison activated, responded to threat 9687 | -6/Factory | Fabricated Arm. Treads? 9736 | -6/Factory | System corruption reached 10% 10388 | -6/Factory | Identified exit to Lower Caves 10553 | -6/Factory | Core integrity fell below 50% 10595 | -6/Factory | Core integrity fell below 20% 10662 | -6/Factory | Lost 11 parts (1p4n3u3w) 10699 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10631_ Penetrated by Slug. 10631_ Arm. Treads destroyed. 10631_ Hvy. Laser destroyed. 10631_ H-66 Slayer knocked back. 10632_ K-01 Serf collects debris. 10634_ Penetrated by Slug. 10635_ H-66 Slayer destroyed. 10640_ System corrupted: Matter fused (-5). 10644_ Acquired 64 matter. 10652_ K-01 Serf collects debris. 10661_ System corrupted: Force Field rejected. 10663_ Acquired 24 matter. 10668_ K-01 Serf collects debris. 10673_ Penetrated by Slug. 10676_ 4JSDBR:R%ZQNPPTKC5PF,>E SFCQL 10676_ Penetrated by Slug. 10676_ K-01 Serf collects debris. 10678_ Critical hit (Burn: +37). 10688_ Arc Projector destroyed. 10698_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | """" ###### ## # "" # """ | | """" #????############## + "" # """ | | #???????# + # T" # """ | | #???????# """" # # "" # | | #########??"""" ??# # "" # """ | | +??"""????# ##### # """ | | #####???"??????# #???# # """ | | #??????????????# #???# # """ | | #??????????????# #???# """ #? | | #######??????????????# #???# """ #?#### | | #????????????#???????# #???# """ +????? | | ####### ############ ##?????? ????# ##???? | | ??????#% !## !!% #??????##????# ????????? | | ??????#= =%/ !! #????????????####????????? | | ??????# [## % #????????????????????????? | | ??????###### ! #?????###????????????????? | | ???????????# #????? #????????????????? | | ???????????# %% #???? ######???????????? | | ???????????# """ #???? ????????????? | | ???????????# """ + ?? ?????????????? | | ???????????# """ """ # ???????????????? | | ???????????#!"T #? #????????????????? | | ???????????#%"""% #?? #????????????????? | | ???????????#" % #? i #?????????????????? | | ???????????###+"%######### #?????????????????? | | ???????????# g @ #?????????????????? | | ???????????# %%g T#????????????????? | | ???????????# g g #????????????????? | | ???????????# g ##????????????????? | | ???????????# #?????????????????? | | ???????????# ### #########?????????????????? | | ???????????# #?# #?????????????????????????? | | ???????????# #?# #?????????????????????????? | | ???????????+ H#?# #?????????????????????????? | | ???????????# #?# #?????????????????????????? | | ???????????# #?# #?????????????????????????? | | ???????????# #?# #?????????????????????????? | | ??????????? ?# ?????????????????????????? | | ??????????? ?# ?????????????????????????? | | ??????????? ?# ?????????????????????????? | | ????????????? ??####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 23 Energy Capacity 800 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Arm. Treads | -8/Storage | Hacked Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Particle Reactor | x2 | -6/Factory | Preloaded Arm. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefinerySmartbombProtection Manual? 0 Play Time 02:29:14 Cumulative 172.8 hours Start 2022.05.18 @ 08:09:10 End 2022.05.18 @ 11:28:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 60 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5677eff-02cc-4ce7-9fbf-16ee82e94c0c