Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 01:55:48 Player: Momo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (1988) 1988 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4888 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 27/300 Energy 99/100 System Corruption 0% Temperature Cool (24) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Weight Redist. System Trap Scanner Improved Trap Extractor (0/6) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Medium Matter Pod (100) Advanced Weight Redist. System Experimental Sensor Array Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Authchip [R/Combat] Decoy Drone Bay (16/16) Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Decoy Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Wheel Compact Wheel Improved Heat Sink Medium Matter Pod Trap Scanner Hacking Suite Improved Trap Extractor Missile Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Melee Analysis Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 59 | 4 6 10 27 1 . . 11 Power 6 | 1 . 1 4 . . . . Engine 6 | 1 . 1 4 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | . 2 2 2 . . . 3 Treads . | . . . . . . . . Leg 7 | . 2 2 . . . . 3 Wheel 2 | . . . 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 1 4 16 1 . . 4 Device 16 | . . 4 8 1 . . 3 Storage 4 | 1 1 . 2 . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 6 | . . . 6 . . . . Artifact . | . . . . . . . . Weapon 17 | 2 3 3 5 . . . 4 Energy Gun 1 | . . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 3 2 2 . . . 1 Ballistic Cannon 1 | . . 1 . . . . . Launcher 4 | . . . 1 . . . 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 3 . . . . Corrupted Parts 2 | . . 1 1 . . . . System Corruption 6 | . . 3 3 . . . . Parts Lost 22 | . 1 3 2 1 . . 15 Power 2 | . . 1 . . . . 1 Propulsion 7 | . . 2 . . . . 5 Utility 6 | . . . 1 1 . . 4 Weapon 7 | . 1 . 1 . . . 5 Highest Loss Streak 7 | . 1 3 1 1 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 76 97 99 99 100 100 76 Engine 11 | . 14 13 11 11 11 11 1 Leg 12 | . 20 27 . . . . 6 Wheel 10 | . . . 21 22 22 22 9 Device 10 | . . 12 11 8 11 11 18 Storage 12 | . 14 14 11 11 11 11 9 Protection 10 | . . . 20 24 22 22 7 Ballistic Gun 18 | . 27 27 13 11 11 11 4 Launcher 2 | . . . 6 . . . 5 Impact Weapon 3 | . . . 2 11 11 11 6 Naked Turns . | . . . . . . . . Heaviest Build 48 | 12 21 24 48 44 37 37 39 Greatest Support 35 | 3 20 20 35 35 35 35 35 Greatest Overweight (x) 8 | 3 5 2 1 1 1 1 8 Average Overweight (x) . | 2 1 . . 1 1 1 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 Average Capacity 11 | 7 8 10 12 15 15 15 15 Most Carried 15 | 5 8 10 15 15 14 14 15 Average Carried 10 | 2 6 9 12 14 14 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 5 8 10 15 14 14 14 13 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1930 | 240 247 490 682 41 . . 230 Remotely . | . . . . . . . . Salvage Created 2061 | . 301 350 685 104 . . 621 Parts 157 | . 26 31 59 14 . . 27 Haulers Intercepted 3 | . 1 . 1 . . . 1 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 57 | . 12 8 15 7 . . 15 Guns 39 | . 12 8 8 7 . . 4 AOE 17 | . . . 6 . . . 11 Classes Destroyed 12 | . 4 4 2 . . . 2 Worker 6 | . . 1 2 . . . 3 Builder 6 | . . 3 . . . . 3 Tunneler 1 | . . 1 . . . . . Hauler 3 | . 1 . 1 . . . 1 Recycler 1 | . . . . . . . 1 Operator 5 | . 1 . 3 . . . 1 Watcher 6 | . . . 4 . . . 2 Swarmer 20 | . 9 . 4 7 . . . Grunt 29 | . 3 7 6 . . . 13 Sentry 6 | . . . 5 . . . 1 Hunter 1 | . . . . . . . 1 Assembled 1 | . . 1 . . . . . Best Kill Streak 17 | . 6 2 4 4 . . 17 Combat Bots Only 6 | . 6 2 4 4 . . 6 Max Kills in Single Turn 3 | . 2 2 2 1 . . 3 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . 2 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3137 | . 346 504 641 73 . . 1573 Core 754 | . 45 59 82 12 . . 556 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 102 | . . . 34 4 . . 64 Regen/Repaired (Parts) 5 | . . . 5 . . . . Core Remaining (%) 78 | 100 . 58 . . . 76 . Volleys Fired 211 | . 34 33 74 12 . . 58 Largest 2 | . 2 2 2 1 . . 2 Hottest 54 | . 46 47 54 23 . . 53 Shots Fired 303 | . 65 71 91 12 1 . 63 Gun 268 | . 65 71 85 12 1 . 34 Cannon . | . . . . . . . . Launcher 35 | . . . 6 . . . 29 Special . | . . . . . . . . Kinetic 268 | . 65 71 85 12 1 . 34 Thermal . | . . . . . . . . Explosive 35 | . . . 6 . . . 29 Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | . 9 8 24 5 . . 9 Robot Miss Streak 7 | . 3 4 7 1 . . 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 4 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 194 | . 37 42 65 9 . . 41 Core Hits 146 | . 17 24 40 7 . . 58 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 Critical Strikes 2 | . . . 1 . . . 1 Smash 2 | . . . 1 . . . 1 Melee Attacks 10 | . . . 3 . . . 7 Impact 10 | . . . 3 . . . 7 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5661 | . 569 844 1395 150 . . 2703 Guns 2803 | . 569 844 944 150 . . 296 Cannons . | . . . . . . . . Explosions 2565 | . . . 355 . . . 2210 Melee 293 | . . . 96 . . . 197 Ramming . | . . . . . . . . Kinetic 2803 | . 569 844 944 150 . . 296 Thermal . | . . . . . . . . Explosive 2565 | . . . 355 . . . 2210 Electromagnetic . | . . . . . . . . Impact 293 | . . . 96 . . . 197 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . 4 3 3 3 3 . Average Corruption 3 | . . 3 3 3 3 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 70 | . . 39 19 5 5 2 . Message Errors 12 | . . 6 5 . 1 . . Matter Fused 19 | . . 10 7 1 1 . . Heat Flow Errors 6 | . . 4 2 . . . . Energy Discharges 10 | . . 6 2 1 1 . . Data Loss (minor) 10 | . . 6 1 2 . 1 . Data Loss (major) 4 | . . 2 . 1 1 . . Misfires 7 | . . 5 1 . 1 . . Alerts 2 | . . . 1 . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 140 | . . . 66 . . . 74 Projectiles . | . . . . . . . . Explosions 68 | . . . 25 . . . 43 Melee 72 | . . . 41 . . . 31 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 36 | . . . . . . . 36 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 252 | . 9 252 192 . . . 21 Average Temperature 42 | . 2 63 41 . . . 7 Received Heat Transfer 1308 | . 114 267 279 . . . 648 Effects 3 | . . 3 . . . . . Interference 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . 1 . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 370 | . 259 98 370 250 . 15 306 Initial 85 | . . 28 1 85 . . 5 Average 98 | . 84 26 192 200 . 1 117 Maximum Alert Level 1 | . 1 . 1 1 . . 1 Low Security (%) 77 | 100 76 100 49 40 . 100 83 Level 1 22 | . 23 . 50 59 . . 16 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 3 . 4 . . . 4 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 9 | . 2 . 4 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 2 1 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 21 8 33 7 . . 26 Peak Tracking Total 5 | . 5 2 5 4 . . 5 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 2 1 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . 1 . . . 2 Max in Single Turn 1 | . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 18 | . 4 3 6 . 3 . 2 Terminals 10 | . 4 1 3 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 11 9 18 . 3 . 7 Successful 25 | . 7 5 7 . 3 . 3 Failed 23 | . 4 4 11 . . . 4 Catastrophic 4 | . . . 4 . . . . Database Lockouts . | . . . . . . . . Manual 26 | . 7 9 8 . . . 2 Terminals 33 | . 11 7 8 . . . 7 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . 6 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 4 5 2 . 3 . 3 Record 6 | . 1 . 1 . 3 . 1 Robot Analysis 2 | . . 2 . . . . . Open Door 2 | . . 2 . . . . . Branch Access Points 1 | . . 1 . . . . . Alert Level 1 | . . . . . . . 1 Unreport Threat 4 | . 2 . 1 . . . 1 Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 2 | . . . 2 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . Terminals 3 | . 3 . . . . . . Botnet 3 | . 3 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 4 1 6 . . . 2 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . 3 . . . . . Total Damage 44 | . . 44 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . . 2 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 4797 | 97 574 1659 1174 297 397 145 454 Spaces Moved 2847 | 48 260 666 882 256 379 139 217 Core 111 | 48 60 . . . . . 3 Treads . | . . . . . . . . Legs 904 | . 200 666 13 . . . 25 Wheels 1832 | . . . 869 256 379 139 189 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 90 105 105 105 90 Average Speed 130 | 182 177 179 97 105 105 105 132 Slowest Speed 450 | 200 300 260 190 105 105 105 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 5 51 98 67 52 88 38 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 13 | . . . . . . . 13 Terrain Destroyed 164 | . . . 39 . . . 125 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 164 | . . . 39 . . . 125 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3624 | 56 309 1066 1096 272 378 138 309 Wait 450 | . 1 349 85 4 . . 11 Move 2840 | 47 259 665 881 255 378 138 217 Hop . | . . . . . . . . Pick Up 28 | 5 6 3 10 . . . 4 Fast Attach 28 | 4 1 6 11 . . . 6 Attach 13 | . 3 3 2 1 . . 4 Detach 4 | . . 3 1 . . . . Swap 18 | . 2 1 14 . . . 1 Drop 22 | . 3 3 15 . . . 1 Fire 211 | . 34 33 74 12 . . 58 Melee 10 | . . . 3 . . . 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 13) 623 | -10/Materials | Discovered new exit (range 9) 672 | -10/Materials | Entered Mines 720 | -10/Mines | Lost 3 parts (1p1n1w) 824 | -10/Mines | Discovered new exit (range 13) 855 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 970 | -10/Mines | Learned Materials trap positions 990 | -10/Mines | Found the Drone Emporium 1002 | -10/Mines | Found Prototype Device 1046 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1368 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1373 | -10/Mines | Found Prototype Device 1373 | -10/Mines | Identified Exp. Sensor Array 1520 | -10/Mines | Received a Mining Laser from a helpful Derelict 1612 | -10/Mines | Excavation squad dispatched 1612 | -10/Mines | A large section of the Mines collapsed 1812 | -10/Mines | Discovered new exit (range 15) 2331 | -10/Mines | Entered Materials 2331 | -9/Materials | Evolved 2 slots: Utility x2 2332 | -9/Materials | Loaded intel: 18 trap records 2337 | -9/Materials | Identified Decoy Drone Bay 2489 | -9/Materials | Discovered new exit (range 16) 2814 | -9/Materials | Repaired Corrupted Missile Launcher 3280 | -9/Materials | Discovered new exit (range 16) 3379 | -9/Materials | Discovered new exit (range 14) 3505 | -9/Materials | Entered Mines 3520 | -9/Mines | Met a Derelict bent on vengeance 3694 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3694 | -9/Mines | Discovered new exit (range 5) 3802 | -9/Mines | Entered Exiles 3802 | -9/Exiles | Found Exiles lab abandoned 4188 | -9/Exiles | Discovered new exit (range 14) 4199 | -9/Exiles | Entered Mines 4296 | -8/Mines | Discovered new exit (range 13) 4344 | -8/Mines | Entered Materials 4344 | -8/Materials | Evolved 2 slots: Utility x2 4487 | -8/Materials | Lost 5 parts (1p1n2u1w) 4666 | -8/Materials | Core integrity fell below 50% 4783 | -8/Materials | Core integrity fell below 20% 4798 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04779_ R-06 Scavenger collects Structural Scanner. 04780_ U-05 Engineer lays Concrete. 04783_ R-06 Scavenger collects Welding Torch. 04784_ K-01 Serf collects debris. 04784_ U-05 Engineer builds a Wall. 04785_ The unstable cave ceiling collapses. 04787_ R-06 Scavenger collects Wheel. 04788_ U-05 Engineer builds a Wall. 04790_ Aluminum Leg destroyed. 04791_ G-47 Trooper destroyed. 04792_ R-06 Scavenger collects Imp. Heat Sink. 04793_ Acquired Rocket Launcher. 04793_ Processing Tank disabled. 04794_ U-05 Engineer destroyed. 04795_ R-06 Scavenger collects Wheel. 04796_ K-01 Serf collects debris. 04796_ G-47 Trooper destroyed. 04796_ Rocket Launcher destroyed. 04796_ Destroyed Rocket Launcher. 04796_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #???????????????????????? | | #???????????????????????? | | "" #???????????????????????? | | ##+######+#### T" #???????????????????????? | | ??????? ??# "" ########?????????????????? | | ?????? ?# # #?????????????????? | | ????? ?? ?# # #?????????????????? | | ????# ??? # + """#?????????????????? | | ????# # # """#?????????????????? | | ????# + # """#?????????????????? | | ????# # # #?????????????????? | | ????# ? # ###############?????????????????? | | ????# ?# #???????????????????????????????? | | ??????######## #???????????????????????????????? | | ??????# +*| ###?????????????????????????????? | | ??????#""" # # #?????????????????????????????? | | ??????#""" #= ####????????????????????????????? | | ??????#""" # # #????????????????????????????? | | ??????# # # ########?????????????????????? | | ??????# "T" # # #?????????????????????? | | ??????##### # !#?????????????????????? | | ??????????# #?????????????????????? | | ??????????# ## r# "" #?????????????????????? | | ??????????# " #?????????????????????? | | ????######## "" #?????????????????????? | | ????# # [%g @ #?????????????????????? | | ????# # g r #?????????????????????? | | ????# # #t#?????????????????????? | | ????# ?????????????????????? | | ????# % "" ????????????????????? | | ????# a T +???????????????????? | | ????# #???????????????????? | | ????# ]# ## #???????????????????? | | ????# # ## ####### ##???????????????????? | | ????#######+## ?###?????? #????????????????????? | | ??????????# ? ?????????? #????????????????????? | | ??????????# ?????????? +????????????????????? | | ?????????? ?????????? ??????????????????????? | | ??????????#?###?????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 265 Matter Stores 331 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 55 Melee Accuracy 5 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatVariableBrace Manual? 0 Play Time 00:41:27 Cumulative 207.7 hours Start 2022.04.07 @ 01:10:36 End 2022.04.07 @ 01:55:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 96 Adventurer 0 Explorer 4 Win Type - Total 12 Types 4/0/2/2/0/2/2/0/0 Lore% 68 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f447a12f-93d6-48b2-9d69-41b7479ba404