Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 01:55:53 Player: Big Pilgrim Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (1119) 1119 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4319 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 27/300 Energy 14/100 System Corruption 0% Temperature Cool (9) Movement Core (750) Ox14 Location -7/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (20) --- Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Hardlight Generator Hardlight Generator Hardlight Generator Assault Cannon Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Core Shielding Hardlight Generator Hardlight Generator > --- WEAPON ----------- Pulse Rifle Pulse Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Hardlight Generator Hardlight Generator Hardlight Generator Heavy Laser Heavy Laser Gatling Laser Gatling Laser EM Pulse Cannon Heavy Particle Cannon Assault Cannon Assault Cannon Mining Claw [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Hardened Medium Armor Plating Device Hardlight Generator Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 2 | . . . 1 1 . Propulsion . | . . . . . . Utility 3 | . . 2 . 1 . Weapon 1 | . . . 1 . . Parts Attached 65 | 7 1 11 31 2 13 Power 15 | 2 . . 9 1 3 Engine 13 | 2 . . 9 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | 2 . 2 7 . 2 Treads 3 | . . 2 1 . . Leg 2 | . . . . . 2 Wheel 8 | 2 . . 6 . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 1 8 10 1 . Device 6 | . . 1 4 1 . Storage 7 | 1 1 3 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . . 4 4 . . Artifact . | . . . . . . Weapon 16 | 2 . 1 5 . 8 Energy Gun 7 | . . 1 2 . 4 Energy Cannon 2 | . . . . . 2 Ballistic Gun 4 | 2 . . 2 . . Ballistic Cannon 3 | . . . 1 . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 32 | . 1 1 10 . 20 Power 6 | . . . 1 . 5 Propulsion 6 | . 1 . 2 . 3 Utility 9 | . . 1 4 . 4 Weapon 11 | . . . 3 . 8 Highest Loss Streak 16 | . 1 1 5 . 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 92 96 94 99 75 Engine 16 | . 14 11 17 23 15 Treads 6 | . . 21 3 . . Wheel 10 | . 22 . 12 15 5 Device 7 | . . 3 6 22 15 Storage 14 | . 26 20 12 7 7 Protection 12 | . . 17 13 7 5 Energy Gun 7 | . . 1 9 15 12 Ballistic Gun 12 | . 28 20 12 . . Ballistic Cannon 3 | . . . 5 7 4 Peak Build Rating 39 | 6 7 17 34 39 39 Average Rating 21 | 4 6 13 24 38 31 On Entrance 16 | . 6 6 15 34 39 Naked Turns . | . . . . . . Heaviest Build 117 | 14 15 106 117 90 90 Greatest Support 40 | 32 32 40 40 20 36 Greatest Overweight (x) 27 | . . 2 8 4 27 Average Overweight (x) 2 | . . . 3 4 4 Largest Inventory Capacity 25 | 8 8 25 25 20 20 Average Capacity 16 | 6 8 14 18 20 20 Most Carried 20 | 3 7 10 20 20 20 Average Carried 13 | 1 5 7 16 18 17 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 20 | 3 7 8 18 20 9 Class Distribution -------------------- 39% | Tank 33% | Mutant 27% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 901 | 248 31 93 475 . 54 Remotely . | . . . . . . Salvage Created 1093 | . 31 140 659 . 263 Parts 59 | . 1 10 39 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 27 | . 1 3 17 . 6 Guns 18 | . 1 3 9 . 5 Cannons 9 | . . . 8 . 1 Classes Destroyed 7 | . 1 1 3 . 2 Builder 1 | . . . 1 . . Swarmer 4 | . . . 4 . . Grunt 12 | . 1 2 5 . 4 Sentry 8 | . . 1 7 . . Specialist 1 | . . . . . 1 Hunter 1 | . . . 1 . . Heavy 1 | . . . . . 1 Best Kill Streak 6 | . 1 1 6 . 4 Combat Bots Only 6 | . 1 1 6 . 4 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 348 | . 7 48 130 6 157 Missed 91 | . 2 12 33 1 43 Damage Taken 4204 | . 59 395 1315 7 2428 Core 890 | . . 45 141 1 703 Absorbed by Shields 344 | . . 56 100 20 168 Redirected to Shielding 51 | . . . 12 . 39 Core Remaining (%) 90 | 100 100 88 74 . . Volleys Fired 93 | . 4 20 47 . 22 Largest 3 | . 2 2 3 . 3 Hottest 235 | . 40 76 170 . 235 Shots Fired 241 | . 8 40 141 . 52 Gun 194 | . 8 40 112 . 34 Cannon 47 | . . . 29 . 18 Launcher . | . . . . . . Special . | . . . . . . Kinetic 146 | . 8 39 90 . 9 Thermal 94 | . . 1 51 . 42 Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 11 | . 3 11 10 . 11 Robot Miss Streak 5 | . 1 5 3 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 159 | . 6 23 94 . 36 Core Hits 62 | . 2 8 35 . 17 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 4 | . . 1 2 . 1 Burn 3 | . . . 2 . 1 Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2900 | . 74 274 1668 . 884 Guns 1944 | . 74 274 1110 . 486 Cannons 748 | . . . 485 . 263 Explosions 135 | . . . . . 135 Melee . | . . . . . . Ramming 73 | . . . 73 . . Kinetic 1597 | . 74 274 1086 . 163 Thermal 1205 | . . . 509 . 696 Explosive . | . . . . . . Electromagnetic 25 | . . . . . 25 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . 2 . . Impact 1 | . . . 1 . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 34 | . . . 34 . . Shots . | . . . . . . Rammed 8 | . . . 8 . . Targets Rammed 8 | . . . 8 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 435 | . . 42 435 . 187 Average Temperature 104 | . . 16 128 . 53 Received Heat Transfer 1285 | . 33 252 396 . 604 Effects 4 | . . . 4 . . Shutdowns 3 | . . . 3 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 2721 | . . . 1406 . 1315 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 258 | . 40 180 258 116 151 Initial 96 | . . 16 5 96 81 Average 108 | . 21 63 145 101 103 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 85 | 100 100 100 72 100 100 Level 1 14 | . . . 27 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 2 5 . 3 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 10 | . 1 2 4 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 4 | . . 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 5 12 29 1 13 Peak Tracking Total 5 | . 4 5 5 1 5 Tactical Retreats 8 | . 1 2 2 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 6 | . . 2 3 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 10 | . 1 2 6 1 . Terminals 8 | . 1 1 5 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 24 | . 1 6 14 3 . Successful 13 | . . 4 8 1 . Failed 11 | . 1 2 6 2 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 4 | . . 2 2 . . Terminals 20 | . 1 3 13 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . . 1 8 1 . Record 5 | . . 1 4 . . Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Registered Prototypes 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 4 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2095 | 66 147 444 1111 124 203 Spaces Moved 1022 | 55 125 179 521 85 57 Core 3 | 1 . . . . 2 Treads 241 | . . 158 83 . . Legs 12 | . . . . . 12 Wheels 766 | 54 125 21 438 85 43 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 110 140 140 Average Speed 158 | 99 100 189 166 140 197 Slowest Speed 1400 | 100 100 320 480 140 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 32 18 53 3 54 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . 4 . 4 Melee . | . . . . . . Projectile 4 | . . . 4 . . AOE 4 | . . . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1292 | 63 138 244 654 90 103 Wait 44 | . 5 21 8 . 10 Move 1017 | 54 124 178 520 84 57 Hop . | . . . . . . Pick Up 44 | 2 4 6 28 4 . Fast Attach 19 | 6 1 3 9 . . Attach 30 | . . 4 12 2 12 Detach 6 | . . 3 2 . 1 Swap 16 | 1 . 4 10 . 1 Drop 15 | . . 5 10 . . Fire 93 | . 4 20 47 . 22 Melee . | . . . . . . Ram 8 | . . . 8 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 9) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 634 | -9/Materials | Discovered new exit (range 16) 658 | -9/Materials | Entered another Materials area 658 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1176 | -8/Materials | Build established: Scavenger-Tank 1233 | -8/Materials | Lost 5 parts (1p2n2u) 1742 | -8/Materials | Discovered new exit (range 16) 1769 | -8/Materials | Entered Factory 1769 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1774 | -7/Factory | Identified exit to DSF 1893 | -7/Factory | Entered DSF 1921 | -7/DSF | Additional patrols routed to DSF 1998 | -7/DSF | Lost 4 parts (1n1u2w) 2083 | -7/DSF | Core integrity fell below 50% 2091 | -7/DSF | Core integrity fell below 20% 2096 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02062_ Core Shielding destroyed. 02064_ G-47 Trooper destroyed. 02067_ Hvy. Deuterium Engine destroyed. 02069_ Chain reaction triggered in Lgt. Angular Momentum Engine. 02069_ Lgt. Nuclear Core blasted off. 02069_ Knocked back. 02073_ Acquired 15 matter. 02074_ Knocked back. 02076_ Hvy. Particle Cannon destroyed. 02076_ EM Pulse Cannon destroyed. 02077_ Imp. Carbon-fiber Leg destroyed. 02077_ Gatling Laser destroyed. 02078_ Imp. Heat Sink destroyed. 02079_ G-50 Soldier suffers critical hit (Burn). 02079_ G-50 Soldier destroyed. 02079_ Lgt. Nuclear Core destroyed. 02087_ Imp. Ion Engine destroyed. 02087_ Knocked back. 02088_ Acquired 6 matter. 02094_ Hvy. Laser destroyed. 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