Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.18 @ 02:32:03 Player: Beef Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1460) 1460 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 3587 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 0/550 Matter 227/300 Energy 99/100 System Corruption 0% Temperature Cool (27) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (10) --- High-capacity Matter Pod (151) Structural Scanner Improved Sensor Array Improved Targeting Computer Light Armor Plating Ion Cannon Enhanced Autogun Enhanced Autogun Gauss Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Enhanced Autogun > --- INVENTORY -------- High-capacity Matter Pod Structural Scanner Improved Targeting Computer Light Armor Plating Enhanced Autogun Enhanced Autogun Gauss Rifle Advanced EMP Blaster [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 46 | 6 2 10 28 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . 4 5 Treads 7 | 2 . 2 3 Leg 3 | . . 2 1 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 . 9 Device 5 | . 1 . 4 Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware 2 | . . . 2 Protection 1 | . . . 1 Artifact . | . . . . Weapon 19 | 2 . 5 12 Energy Gun 4 | . . . 4 Energy Cannon 2 | . . . 2 Ballistic Gun 5 | 2 . . 3 Ballistic Cannon 6 | . . 3 3 Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 17 | . . 1 16 Power 3 | . . . 3 Propulsion 6 | . . . 6 Utility 2 | . . . 2 Weapon 6 | . . 1 5 Highest Loss Streak 13 | . . 1 13 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 85 99 80 Engine 7 | . 14 10 2 Treads 18 | . 28 22 12 Leg 12 | . . 22 7 Wheel 2 | . . . 5 Device 7 | . . 11 6 Storage 8 | . 14 11 5 Processor 4 | . . . 9 Hackware 4 | . . . 10 Protection 1 | . . . 2 Energy Gun 3 | . . . 7 Ballistic Gun 8 | . 28 7 3 Ballistic Cannon 4 | . . 5 5 Launcher 3 | . . 8 . Naked Turns . | . . . . Heaviest Build 25 | 14 20 24 25 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 9 10 7 Most Carried 10 | 4 5 10 10 Average Carried 6 | 1 4 7 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 5 9 10 Class Distribution -------------------- 61% | Mutant 30% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1344 | 243 140 286 675 Remotely . | . . . . Salvage Created 1596 | . 407 470 719 Parts 114 | . 21 60 33 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 7 19 10 Guns 21 | . 7 9 5 Cannons 8 | . . 3 5 AOE 7 | . . 7 . Classes Destroyed 12 | . 3 6 3 Worker 2 | . . 2 . Builder 3 | . . 3 . Hauler 2 | . . . 2 Recycler 3 | . 1 . 2 Mechanic 1 | . . 1 . Operator 3 | . . 2 1 Watcher 5 | . 1 3 1 Swarmer 8 | . . 8 . Grunt 19 | . 7 8 4 Duelist 1 | . . . 1 Sentry 5 | . . 3 2 Hunter 3 | . . . 3 Best Kill Streak 10 | . 6 10 5 Combat Bots Only 9 | . 3 9 5 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 270 | . 19 71 180 Missed 66 | . 5 23 38 Damage Taken 3067 | . 153 583 2331 Core 707 | . 11 132 564 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 95 67 . Volleys Fired 122 | . 20 43 59 Largest 2 | . 2 2 2 Hottest 128 | . 40 78 128 Shots Fired 209 | . 40 83 86 Gun 142 | . 40 43 59 Cannon 44 | . . 17 27 Launcher 23 | . . 23 . Special . | . . . . Kinetic 135 | . 40 60 35 Thermal 45 | . . . 45 Explosive 23 | . . 23 . Electromagnetic 6 | . . . 6 Robot Hit Streak 21 | . 10 6 21 Robot Miss Streak 5 | . 3 5 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 131 | . 25 42 64 Core Hits 82 | . 13 41 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3230 | 14 326 1665 1225 Guns 1326 | . 326 277 723 Cannons 745 | . . 250 495 Explosions 1137 | . . 1137 . Melee . | . . . . Ramming 22 | 14 . 1 7 Kinetic 1319 | . 326 527 466 Thermal 637 | . . . 637 Explosive 1137 | . . 1137 . Electromagnetic 115 | . . . 115 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 49 | . . 38 11 Projectiles 11 | . . . 11 Explosions 38 | . . 38 . Melee . | . . . . Knockbacks 3 | . . 2 1 Impact . | . . . . Kinetic 3 | . . 2 1 Secondary . | . . . . Self-Inflicted Damage 43 | . . 40 3 Shots 1 | . . 1 . Rammed 7 | 5 . 1 1 Targets Rammed 7 | 5 . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 284 | . . 18 284 Average Temperature 67 | . . 13 68 Received Heat Transfer 1128 | . 84 171 873 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1406 | . . . 1406 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 739 | . 258 739 312 Initial 312 | . . 108 312 Average 240 | . 111 502 71 Maximum Alert Level 3 | . 1 3 1 Low Security (%) 61 | 100 77 11 96 Level 1 10 | . 22 17 3 Level 2 22 | . . 56 . Level 3 5 | . . 15 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 4 3 Investigation 7 | . 3 2 2 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 8 27 21 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 7 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 2 3 4 Terminals 5 | . . 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 4 6 20 Successful 18 | . 2 3 13 Failed 12 | . 2 3 7 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 15 | . 4 5 6 Terminals 22 | . . 5 17 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 4 1 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . . 2 9 Prototype ID Bank 3 | . . 1 2 Machine Index 1 | . . . 1 Terminal Index 2 | . . 1 1 Alert Level 2 | . . . 2 Unreport Threat 2 | . . . 2 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 2 1 4 Terminals 3 | . . . 3 Botnet 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 1 1 Tunnel 4 | . 2 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 1 1 Used . | . . . . Hacking Detections 6 | . 1 1 4 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1628 | 101 200 637 690 Spaces Moved 805 | 53 86 305 361 Core 19 | 3 . . 16 Treads 480 | 50 86 251 93 Legs 80 | . . 54 26 Wheels 226 | . . . 226 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 50 Average Speed 141 | 153 160 156 123 Slowest Speed 240 | 160 160 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 25 43 35 Regions Visited 3 Branch Regions . Pre-discovered Areas 4 | . 2 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 160 | . . 159 1 Melee . | . . . . Projectile 3 | . . 2 1 AOE 157 | . . 157 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1074 | 67 108 382 517 Wait 59 | . . 7 52 Move 803 | 53 85 304 361 Hop . | . . . . Pick Up 25 | 4 . 11 10 Fast Attach 23 | 6 2 2 13 Attach 9 | . . 3 6 Detach 1 | . 1 . . Swap 14 | . . 5 9 Drop 12 | . . 6 6 Fire 122 | . 20 43 59 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 5 | 4 . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Discovered new exit (range 7) 324 | -9/Materials | Build established: Mutant 428 | -9/Materials | Destroyed 9 combat bots 568 | -9/Materials | Discovered new exit (range 8) 702 | -9/Materials | First assault squad dispatched 766 | -9/Materials | Discovered new exit (range 16) 939 | -9/Materials | Entered another Materials area 939 | -8/Materials | Evolved 2 slots: Utility x2 1138 | -8/Materials | Core integrity fell below 50% 1183 | -8/Materials | Lost 13 parts (2p4n2u5w) 1321 | -8/Materials | Core integrity fell below 20% 1475 | -8/Materials | Build established: Scavenger-Mutant 1629 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01422_ Acquired Gauss Rifle. 01424_ Acquired Enh. Autogun. 01479_ Imp. Sensor Array fried. 01479_ W-25 Informer destroyed. 01484_ Acquired 27 matter. 01501_ Acquired Ion Cannon. 01520_ A-02 Transporter destroyed. 01522_ Acquired 52 matter. 01526_ Acquired Imp. Sensor Array. 01532_ K-01 Serf collects debris. 01555_ Slug penetrates Wall. 01573_ O-16 Technician sends out distress signal. 01573_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01576_ U-05 Engineer builds a Wall. 01577_ Lgt. Treads destroyed. 01580_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01597_ Hvy. EM Shotgun severed. 01601_ L-31 Rogue destroyed. 01629_ Critical hit (Burn: +37). 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