Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 07:08:49 Player: Fangrelle Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (145) 725 Value Destroyed (4817) 4817 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1559) 1559 TOTAL SCORE: 10621 Bonus ------- High Alert Combat Kills 1115 Follower Combat Kills 144 Aligned with FarCom 300 Cogmind --------- Core Integrity 54/700 Matter 295/300 Energy 37/160 System Corruption 17% Temperature Hot (237) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Microactuators Hardened Heavy Armor Plating System Shield > --- WEAPON (2) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (5) ---- Huge Storage Unit 0b10 Alert Chip Advanced Targeting Computer Component Analysis Suite Enhanced Autogun Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Humpback Advanced Visual Processing Unit Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Armored Huge Wheel Cooled VTOL Module Improved Cooling System High-capacity Storage Unit Huge Storage Unit Humpback Advanced Visual Processing Unit 0b10 Alert Chip Advanced Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Transmission Jammer Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Component Analysis Suite Heavy EM Shotgun Heavy EM Shotgun Precision Beam Rifle Precision Beam Rifle Improved Assault Rifle Enhanced Autogun Heavy Rocket Launcher Remote Datajack Katana [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Humpback Device Improved Terrain Scanner Storage Humpback Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 150 | 1 8 6 2 . 60 73 Power 16 | . 2 . . . 6 8 Engine 15 | . 2 . . . 6 7 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 30 | . 3 3 . . 11 13 Treads 14 | . 3 3 . . 8 . Leg . | . . . . . . . Wheel 11 | . . . . . 1 10 Hover 2 | . . . . . . 2 Flight 3 | . . . . . 2 1 Utility 61 | 1 2 1 1 . 22 34 Device 10 | 1 . . . . 1 8 Storage 5 | . 1 . 1 . 1 2 Processor 3 | . . . . . 1 2 Hackware 3 | . . . . . 1 2 Protection 40 | . 1 1 . . 18 20 Artifact . | . . . . . . . Weapon 43 | . 1 2 1 . 21 18 Energy Gun 16 | . . . . . 4 12 Energy Cannon . | . . . . . . . Ballistic Gun 20 | . 1 2 1 . 14 2 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . . 3 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 15 | . 1 . . . 7 7 Parts Lost 25 | . . 2 . . 8 15 Power 3 | . . . . . . 3 Propulsion 4 | . . 1 . . 2 1 Utility 13 | . . 1 . . 6 6 Weapon 5 | . . . . . . 5 Highest Loss Streak 5 | . . 1 . . 3 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 99 99 86 85 82 74 Engine 10 | . 14 14 14 14 8 6 Treads 16 | . 27 28 28 28 11 . Wheel 3 | . . . . . 2 14 Device 2 | . 8 . . . 5 1 Storage 10 | . 14 14 13 14 9 6 Processor 2 | . . . . . 4 6 Hackware 3 | . . . . . 2 14 Protection 9 | . 5 13 1 . 20 5 Energy Gun 1 | . . . . . . 4 Ballistic Gun 20 | . 28 28 28 28 16 7 Peak Build Rating 58 | 9 14 13 16 16 46 58 Average Rating 27 | 6 11 12 14 16 31 53 On Entrance 16 | 6 9 12 13 16 16 42 Naked Turns . | . . . . . . . Heaviest Build 236 | 12 95 96 214 214 236 232 Greatest Support 56 | 20 40 40 40 40 40 56 Greatest Overweight (x) 73 | . 2 2 5 5 73 8 Average Overweight (x) 4 | . 1 2 4 5 7 3 Largest Inventory Capacity 35 | 8 25 25 35 35 35 35 Average Capacity 32 | 8 24 25 33 35 35 34 Most Carried 35 | 7 25 25 33 33 35 35 Average Carried 30 | 6 14 24 28 33 33 33 Final Capacity 35 | 8 25 25 35 35 35 5 Final Carried 35 | 7 22 25 33 33 35 5 Class Distribution -------------------- 60% | Hauler-Mutant 19% | Mutant 18% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 4300 | 230 264 676 20 163 1846 1101 Remotely . | . . . . . . . Salvage Created 5536 | 65 629 30 . 328 1699 2785 Parts 311 | 6 44 . . 23 102 136 Haulers Intercepted 5 | . 1 . . . 3 1 Recyclers Shooed 6 | . 1 . . . 4 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 111 | . 15 4 . 9 32 51 Melee 14 | . . . . . . 14 Guns 83 | . 15 4 . 9 28 27 AOE 13 | . . . . . 4 9 Classes Destroyed 18 | 2 6 1 . 2 3 4 Worker 10 | . 1 . . . 1 8 Builder 5 | . . . . 1 1 3 Tunneler 2 | 1 . . . . . 1 Hauler 5 | . 1 . . . 3 1 Recycler 2 | 1 . . . . 1 . Mechanic 3 | . . . . . . 3 Operator 3 | . 2 . . . 1 . Watcher 9 | . 2 . . . 5 2 Swarmer 25 | . 6 . . 3 10 6 Grunt 50 | . 9 . . 5 10 26 Brawler 6 | . . . . 1 1 4 Duelist 5 | . . . . . . 5 Sentry 8 | . . . . . 8 . Specialist 2 | . . . . . . 2 Hunter 4 | . . . . . 2 2 Programmer 6 | . . . . . . 6 Heavy 1 | . . . . . 1 . Assembled 4 | . . 4 . . . . Best Kill Streak 10 | 2 4 2 . 3 6 10 Combat Bots Only 5 | . 3 2 . 3 5 5 Max Kills in Single Turn 9 | 1 1 1 . 2 4 9 Gunslinging 1 | . . . . . 1 1 Exploded 4 | . . . . . 3 4 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 780 | . 87 27 . 34 216 416 Missed 226 | . 33 7 . 7 69 110 Damage Taken 9185 | . 577 251 . 286 2421 5650 Core 1052 | . 128 35 . 28 215 646 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 512 | . . . . . 512 . Core Remaining (%) 61 | 100 . . . 23 60 . Volleys Fired 398 | 5 63 14 . 25 153 138 Largest 2 | 2 2 2 . 2 2 2 Hottest 122 | 40 40 40 . 46 59 122 Shots Fired 776 | 10 126 28 . 50 293 269 Gun 767 | 10 126 28 . 50 290 263 Cannon . | . . . . . . . Launcher 9 | . . . . . 3 6 Special . | . . . . . . . Kinetic 615 | 10 126 28 . 50 290 111 Thermal 140 | . . . . . . 140 Explosive 9 | . . . . . 3 6 Electromagnetic 12 | . . . . . . 12 Robot Hit Streak 36 | 5 9 7 . 8 36 26 Robot Miss Streak 6 | 2 3 6 . 4 5 3 Penetration Max . | . . . . . . . Secondary Targets 13 | . 2 . . 3 4 4 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 553 | 5 75 16 . 28 192 237 Core Hits 268 | 3 36 6 . 14 80 129 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 . . . . 5 Burn 2 | . . . . . . 2 Destroy 1 | . 1 . . . . . Sever 3 | . . . . . . 3 Melee Attacks 86 | . . . . . . 86 Impact . | . . . . . . . Slashing 86 | . . . . . . 86 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . . . 7 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 9 | . . . . . . 9 Damage Inflicted 12822 | 43 934 187 . 455 3378 7825 Guns 8010 | 43 934 187 . 447 2944 3455 Cannons . | . . . . . . . Explosions 2740 | . . . . . 375 2365 Melee 1951 | . . . . . . 1951 Ramming 121 | . . . . 8 59 54 Kinetic 5775 | 43 934 187 . 447 2944 1220 Thermal 2849 | . . . . . . 2849 Explosive 1854 | . . . . . 375 1479 Electromagnetic 272 | . . . . . . 272 Impact . | . . . . . . . Slashing 1951 | . . . . . . 1951 Piercing . | . . . . . . . Highest Corruption 17 | . . . . . 5 17 Average Corruption 4 | . . . . . 5 3 Corruption Purged 11 | . . . . . . 11 Corruption Blocked . | . . . . . . . Effects 168 | . . . . . 144 24 Message Errors 40 | . . . . . 32 8 Matter Fused 39 | . . . . . 36 3 Heat Flow Errors 24 | . . . . . 23 1 Energy Discharges 27 | . . . . . 22 5 Parts Fused 2 | . . . . . 1 1 Data Loss (minor) 21 | . . . . . 18 3 Data Loss (major) 8 | . . . . . 6 2 Misfires 6 | . . . . . 5 1 Weapon Failures 1 | . . . . . 1 . Overload Shots 3 | . . . . . . 3 Overflow Damage 269 | . . . . . 33 236 Projectiles . | . . . . . . . Explosions 99 | . . . . . 30 69 Melee 170 | . . . . . 3 167 Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 213 | . . . . . 33 180 Shots 4 | . . . . . 1 3 Rammed 8 | . . . . 2 3 3 Targets Rammed 8 | . . . . 2 3 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 356 | . 27 79 . 54 275 356 Average Temperature 81 | . 5 30 . 29 82 107 Received Heat Transfer 2931 | . 243 207 . 123 711 1647 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 12 | . . . . . . 12 Heat Transferred 4227 | . . . . . . 4227 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 1426 | 10 253 58 . 137 490 1426 Initial 81 | . 6 46 . . 45 81 Average 215 | 7 75 24 . 37 217 518 Maximum Alert Level 4 | . 1 . . . 2 4 Low Security (%) 71 | 100 93 100 . 100 55 49 Level 1 14 | . 6 . . . 36 . Level 2 5 | . . . . . 7 10 Level 3 4 | . . . . . . 19 Level 4 4 | . . . . . . 20 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 3 . . . 4 16 Investigation 5 | . 1 . . . 1 3 Extermination 5 | . . . . . . 5 Reinforcement 7 | . 2 . . . 3 2 Assault 6 | . . . . . . 6 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 11 | . . 2 . . 6 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 181 | . 31 8 . 14 51 77 Peak Tracking Total 6 | . 4 2 . 4 5 6 Tactical Retreats 8 | . 1 . . 2 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 13 | . . . . . 3 10 Max in Single Turn 9 | . . . . . 1 9 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 38 | . 6 1 2 . 16 13 Terminals 25 | . 5 1 . . 11 8 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . 2 . Recycling Units 5 | . 1 . . . 1 3 Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . . 1 Total Hacks 158 | . 13 3 5 . 98 39 Successful 106 | . 2 1 5 . 75 23 Failed 52 | . 11 2 . . 23 16 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual 102 | . 13 . 1 . 59 29 Terminals 106 | . 11 3 . . 64 28 Fabricators 3 | . . . . . . 3 Repair Stations 8 | . . . . . 8 . Recycling Units 13 | . 2 . . . 4 7 Scanalyzers 22 | . . . . . 22 . Garrison Access 1 | . . . . . . 1 Terminal Hacks 23 | . . 1 5 . 15 2 Record 5 | . . . 4 . . 1 Robot Analysis 4 | . . . . . 4 . Prototype ID Bank 2 | . . . . . 2 . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 4 | . . . . . 3 1 Registered Components 1 | . . . . . 1 . Registered Prototypes 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 8 | . . . . . 8 . Scan Component 4 | . . . . . 4 . Repair 4 | . . . . . 4 . Recycling Unit Hacks 5 | . . . . . 1 4 Retrieve Matter 2 | . . . . . . 2 Retrieve Components 3 | . . . . . 1 2 Scanalyzer 22 | . . . . . 22 . Insert Component 10 | . . . . . 10 . Analyze 12 | . . . . . 12 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 46 | . 2 . . . 29 15 Terminals 43 | . 1 . . . 28 14 Track 4 | . . . . . 3 1 Assimilate 6 | . . . . . 5 1 Botnet 17 | . 1 . . . 10 6 Detonate 1 | . . . . . 1 . Disrupt 1 | . . . . . 1 . Operators 5 | . . . . . 3 2 Skim 9 | . . . . . 5 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . 1 1 Tunnel 3 | . 1 . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 36 | . 6 1 . . 16 13 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . . . 8 . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 25 | . . . . . . 25 Total Part Build Rating 1 | . . . . . . 1 Parts Repaired 4 | . . . . . 4 . Time 175 | . . . . . 175 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 146 | . . . . . . 146 Retrieved Components 20 | . . . . . 9 11 Parts Scanalyzed 10 | . . . . . 10 . Part Schematics Acquired 8 | . . . . . 8 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 1 . Highest-Rated Group 40 | . . 40 40 40 16 . Highest-Rated Ally 16 | . . 16 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 29 | . . 10 . 13 6 . Total Damage 234 | . . 70 . 102 62 . Kills 8 | . . 3 . 2 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . . . . . 4 . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 21292 | 25 1988 1838 2630 3647 6956 4208 Spaces Moved 5916 | 6 558 558 530 635 1470 2159 Core 2 | . . . . . 2 . Treads 2952 | . 547 558 530 635 682 . Legs 17 | 6 11 . . . . . Wheels 2945 | . . . . . 786 2159 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 320 160 560 205 145 Average Speed 322 | 120 312 320 490 560 415 150 Slowest Speed 3700 | 120 320 320 560 560 3700 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 2 77 95 70 100 92 37 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . 1 . 1 . 1 1 Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 18 | . . . . . 15 3 Terrain Destroyed 112 | . . . . . 35 77 Melee 3 | . . . . . . 3 Projectile . | . . . . . . . AOE 109 | . . . . . 35 74 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 7376 | 14 687 586 567 671 2071 2780 Wait 490 | . 20 . . 10 250 210 Move 5910 | 5 557 557 529 634 1469 2159 Hop . | . . . . . . . Pick Up 150 | 2 25 5 26 . 58 34 Fast Attach 67 | 1 2 . 1 . 26 37 Attach 52 | . 3 2 . . 21 26 Detach 7 | . . . . . 4 3 Swap 33 | . 3 4 1 . 14 11 Drop 163 | 1 14 4 10 . 73 61 Fire 398 | 5 63 14 . 25 153 138 Melee 74 | . . . . . . 74 Ram 4 | . . . . . 1 3 Kick . | . . . . . . . Crush 4 | . . . . 2 2 . Escape Stasis 24 | . . . . . . 24 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 1) 26 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 833 | -10/Materials | Discovered new exit (range 16) 1317 | -10/Materials | Discovered new exit (range 7) 1597 | -10/Materials | Core integrity fell below 50% 1609 | -10/Materials | Discovered new exit (range 4) 2014 | -10/Materials | Entered Mines 2015 | -10/Mines | Assembled infested the area 2431 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2753 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3278 | -10/Mines | Discovered new exit (range 6) 3611 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3836 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3836 | -10/Mines | Discovered new exit (range 5) 3852 | -10/Mines | Entered Exiles 3852 | -10/Exiles | Accompanied by 3 allies 3929 | -10/Exiles | Met 8R-AWN 3984 | -10/Exiles | Met EX-HEX 4547 | -10/Exiles | Build established: Hauler-Mutant 5182 | -10/Exiles | Met EX-DEC 5535 | -10/Exiles | Learned location of Zion (-6) 5636 | -10/Exiles | Met EX-BIN 5714 | -10/Exiles | Aligned with FarCom system 5720 | -10/Exiles | Given EX-Vault access code 5849 | -10/Exiles | Opened EX-Vault 5933 | -10/Exiles | Found 0b10 Alert Chip 6040 | -10/Exiles | Warned to stay clear of 0b10 Research branches 6432 | -10/Exiles | Discovered new exit (range 11) 6482 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 6482 | -10/Exiles | Entered Mines 6482 | -9/Mines | Accompanied by 3 allies 6527 | -9/Mines | Met a Derelict bent on vengeance 7250 | -9/Mines | Learned location of 1 exit from Materials 7266 | -9/Mines | Discovered new exit (range 7) 8472 | -9/Mines | Discovered new exit (range 12) 10129 | -9/Mines | Entered Materials 10129 | -8/Materials | Accompanied by 1 ally 10129 | -8/Materials | Evolved 4 slots: Utility x4 10130 | -8/Materials | Identified exit to Factory 10419 | -8/Materials | Build established: Hauler-Skirmisher 10826 | -8/Materials | Discovered exit to Factory (range 16) 11102 | -8/Materials | Lost 3 parts (1n2u) 11697 | -8/Materials | Discovered exit to Factory (range 11) 14693 | -8/Materials | Build established: Hauler-Mutant 16120 | -8/Materials | Repaired Humpback 16172 | -8/Materials | Repaired Imp. Assault Rifle 16331 | -8/Materials | Repaired Enh. Autogun 16370 | -8/Materials | Repaired Missile Launcher 16785 | -8/Materials | Learned 8 Factory zone layouts 16863 | -8/Materials | Learned location of 2 exits from Factory 16932 | -8/Materials | Learned Factory stockpile data 16990 | -8/Materials | Learned Storage trap positions 17037 | -8/Materials | Learned Storage stockpile data 17085 | -8/Materials | Entered Factory 17085 | -7/Factory | Evolved 2 slots: Propulsion x2 17086 | -7/Factory | Identified exit to Factory 17087 | -7/Factory | Identified exit to Lower Caves 17386 | -7/Factory | Discovered exit to Lower Caves (range 8) 19575 | -7/Factory | Fabricated Humpback (x1) 19885 | -7/Factory | First assault squad dispatched 20419 | -7/Factory | Lost 3 parts (1u2w) 21150 | -7/Factory | Core integrity fell below 50% 21195 | -7/Factory | Lost 3 parts (3u) 21250 | -7/Factory | Core integrity fell below 20% 21255 | -7/Factory | System corruption reached 10% 21293 | -7/Factory | Self-destructed Last Messages --------------- 21249_ Imp. Light Armor Plating destroyed. 21249_ Imp. Medium Armor Plating severed. 21253_ Acquired Remote Datajack. 21254_ Katana destroyed. 21254_ System corrupted by crushing effect (+4). 21257_ :AQF=8KR/EEROYMDE#9N7VFUMQT/X 5 21257_ Chainsword destroyed. 21257_ System corrupted by crushing effect (+2). 21260_ L-41 Fighter destroyed. 21260_ Switching to secondary target: Y-54 Guardian. 21263_ Lgt. Angular Momentum Engine destroyed. 21263_ System corrupted by crushing effect (+5). 21265_ M-28 Smith repairs Y-54 Guardian. 21266_ B-48 Gladiator destroyed. 21269_ Acquired 15 matter. 21277_ Acquired Lgt. Nuclear Core. 21280_ System corrupted: Energy discharge (-13). 21284_ Chain reaction triggered in Lgt. Angular Momentum Engine. 21289_ Humpback destroyed. 21292_ G-50 Soldier IFF system glitched. 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T | | # """" # ![=%%%! ### #?# " | | #= """" ###### %=!""" ####?# #?# | | # """" #????# = ! #????# #?# | | #! /!*% #????#! #????# #?# ##### ## | | ?#####+###????#%########%#???##+###+#+#######+#? | | ?????#=######## #??????# #??# #? | | ?????#!%* [[=%#??????# #?# """"""""" #? | | ?#####+########+###????#+#??# ## | | ?#* ! # =!=*[#?????????# = """"""""" + | | ?# + %=%#???????????? ## | | ?# # #?????????# """"""""" #? | | ?# # #????????????? #? | | ?##################?????????????###############? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 45 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Prc. Beam Rifle | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicConcussiveSaw Manual? 0 Play Time 01:24:52 Cumulative 130.9 hours Start 2024.11.24 @ 04:49:00 End 2024.11.24 @ 07:08:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 88% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f36756a-82e5-473d-89c9-b0cb15cae84c