Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 16:13:01 Player: microsand Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (713) 713 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1848 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 206/300 Energy 15/100 System Corruption 6% Temperature Hot (250) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Ion Cannon Ion Cannon Ion Cannon > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Aluminum Leg Small Storage Unit Ion Cannon Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Small Storage Unit Improved Targeting Computer Advanced Beam Rifle Ion Cannon Ion Cannon Ion Cannon Scythe [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 28 | 7 7 14 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 5 8 Energy Gun 9 | 1 4 4 Energy Cannon 5 | . 1 4 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 1 8 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Backups 5 | . 4 8 Power . | . . 1 Propulsion . | . . 1 Utility 1 | . 2 2 Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 9 | . 13 5 Core 2 | . . 5 Leg 24 | . 27 21 Device 17 | . 14 21 Storage 12 | . 14 11 Energy Gun 22 | . 17 27 Energy Cannon 4 | . 2 5 Ballistic Gun 3 | . 7 . Peak Build Rating 23 | 7 10 23 Average Rating 11 | 4 7 15 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 38 | 11 20 38 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 5 9 10 Most Carried 10 | 3 8 10 Average Carried 5 | 1 4 8 Final Capacity 10 | 8 10 10 Final Carried 8 | 1 8 6 Class Distribution -------------------- 51% | Mutant 48% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 561 | 288 110 163 Remotely . | . . . Salvage Created 1187 | 167 481 539 Parts 80 | 13 28 39 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 8 15 Guns 22 | . 7 15 Cannons 1 | . 1 . Classes Destroyed 11 | 3 4 4 Worker 2 | 2 . . Builder 2 | . 1 1 Tunneler 4 | 4 . . Recycler 6 | 1 4 1 Mechanic 1 | . . 1 Operator 1 | . . 1 Watcher 4 | . 2 2 Swarmer 12 | . 5 7 Grunt 8 | . 3 5 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 4 | 3 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 241 | . 49 192 Missed 52 | . 17 35 Hits 189 | . 32 157 Melee 1 | . . 1 Projectile 188 | . 32 156 Critical Strikes 1 | . . 1 Damage Taken 1908 | . 481 1427 Core 603 | . 198 405 Absorbed by Shields 151 | . . 151 Regen/Repaired (Parts) 18 | . . 18 Core Remaining (%) 60 | 100 20 . Volleys Fired 99 | 18 44 37 Largest 3 | 2 2 3 Hottest 195 | 60 130 195 Shots Fired 217 | 35 88 94 Gun 215 | 35 86 94 Cannon 2 | . 2 . Launcher . | . . . Special . | . . . Kinetic 53 | 18 35 . Thermal 164 | 17 53 94 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 5 13 11 Robot Miss Streak 10 | 3 6 10 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 137 | 19 57 61 Core Hits 114 | 10 36 68 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1769 | 193 600 976 Guns 1733 | 193 564 976 Cannons 36 | . 36 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 214 | 50 164 . Thermal 1555 | 143 436 976 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . . 12 Message Errors 4 | . . 4 Matter Fused 4 | . . 4 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 464 | 40 138 464 Average Temperature 110 | 15 41 162 Received Heat Transfer 523 | . 153 370 Effects 6 | . . 6 Shutdowns 2 | . . 2 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 2580 | 325 841 1414 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 135 | 5 81 135 Initial . | . . . Average 25 | 1 15 38 Influence Increases 806 | 35 277 494 Destroy 0b10 Robot/C 460 | . 160 300 Destroy 0b10 Robot/NC 100 | 35 35 30 Destroy Leader 128 | . 54 74 Successful Hack 28 | . 13 15 Partial Spotted 15 | . 15 . Lose Combat Pursuer 75 | . . 75 Influence Decreases 790 | 35 277 478 Time Decay 700 | 35 267 398 Lost Part 90 | . 10 80 Squads Dispatched 4 | . 2 2 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 20 32 Peak Tracking Total 11 | . 4 11 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 1 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 5 5 Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 9 13 Successful 13 | . 6 7 Failed 9 | . 3 6 Catastrophic . | . . . Database Lockouts . | . . . Manual 20 | . 10 10 Terminals 19 | . 9 10 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Branch Access Points 1 | . . 1 Terminal Index 2 | . 1 1 Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 4 3 Terminals 7 | . 4 3 Botnet 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 4 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2516 | 40 1166 1310 Seismic 2516 | 40 1166 1310 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2802 | 251 1166 1385 Spaces Moved 1360 | 162 632 566 Core 16 | 16 . . Treads . | . . . Legs 1344 | 146 632 566 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 148 | 113 120 190 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 6 85 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1958 | 200 953 805 Wait 404 | . 256 148 Move 1358 | 161 631 566 Hop . | . . . Pick Up 43 | 11 12 20 Fast Attach . | . . . Attach 20 | 7 3 10 Detach . | . . . Swap 15 | . 5 10 Drop 19 | 3 2 14 Fire 99 | 18 44 37 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / *Min / Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 252 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 6) 848 | -10/Materials | Core integrity fell below 50% 963 | -10/Materials | Discovered new exit (range 15) 1095 | -10/Materials | Discovered new exit (range 7) 1255 | -10/Materials | Discovered new exit (range 11) 1418 | -10/Materials | Entered another Materials area 1418 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1718 | -9/Materials | Build established: Tank 1852 | -9/Materials | Repaired Seismic Detector 2269 | -9/Materials | Identified exit to Mines 2269 | -9/Materials | Identified exit to Storage 2423 | -9/Materials | Discovered new exit (range 16) 2782 | -9/Materials | Core integrity fell below 50% 2793 | -9/Materials | Core integrity fell below 20% 2803 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02779_ Adv. Beam Rifle destroyed. 02780_ Critical hit (Burn: +37). 02782_ K-01 Serf collects debris. 02783_ G-47 Trooper destroyed. 02784_ K-01 Serf collects debris. 02784_ Nuclear Core destroyed. 02785_ Overheating: Matter decay (-54). 02785_ System corrupted: Adv. Beam Rifle failed to cycle. 02785_ K-01 Serf collects debris. 02787_ Broken Adv. Beam Rifle destroyed. 02788_ K-01 Serf collects debris. 02792_ Adv. Beam Rifle destroyed. 02792_ K-01 Serf collects debris. 02793_ IJ/KNLSHQ846VP/ 02801_ M-13 Machinist repairs Y-45 Defender. 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