Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 02:23:01 Player: J1ang-5h1 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (221) 1105 Value Destroyed (7413) 7413 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (17180) 17180 TOTAL SCORE: 30638 Bonus ------- High Alert Combat Kills 836 Follower Combat Kills 934 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7450 Subatomizer Sterilization 3000 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 84/100 System Corruption 2% Temperature Cool (0) Movement Treading (145) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Medium Treads > --- UTILITY (10) ----- Advanced Point Defense System X0-1V1's Piety Tracker > --- WEAPON (3) ------- Railgun > --- INVENTORY (6) ---- Advanced Coolant Injector Advanced Sensor Array Quantum Capacitor Phase Shifter Improved Force Field Peak State ------------ > --- POWER ------------ Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Compact Wheel > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Improved Particle Charger Light Regenerative Plating Improved Hardlight Generator Improved Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Proton Cannon Proton Cannon KE Penetrator > --- INVENTORY -------- Energy Well Large Matter Pod Improved Trap Scanner Advanced Sensor Array Phase Shifter Improved Light Armor Plating Force Field High-powered Tractor Beam Improved Recalibrator Mass Driver Enhanced Gauss Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Plasma Cutter [Rating: 87] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . 1 1 . . . Utility 8 | . . . 2 . 1 2 1 2 Weapon 1 | . . . . 1 . . . . Parts Attached 157 | 8 13 . 10 40 5 37 30 14 Power 9 | 1 1 . 2 . 1 4 . . Engine 7 | 1 1 . 2 . 1 2 . . Core . | . . . . . . . . . Reactor 2 | . . . . . . 2 . . Propulsion 52 | 4 3 . 2 20 1 9 8 5 Treads 33 | 2 2 . . 19 1 3 5 1 Leg 2 | . . . . . . . . 2 Wheel 16 | 2 1 . 2 1 . 6 3 1 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 51 | 2 2 . 2 9 3 14 13 6 Device 26 | 1 1 . 1 4 . 3 10 6 Storage 4 | 1 1 . . 1 . . 1 . Processor 8 | . . . 1 2 1 4 . . Hackware 6 | . . . . . 2 3 1 . Protection 7 | . . . . 2 . 4 1 . Artifact . | . . . . . . . . . Weapon 45 | 1 7 . 4 11 . 10 9 3 Energy Gun 15 | . 5 . 4 4 . 2 . . Energy Cannon 6 | . . . . . . 3 3 . Ballistic Gun 6 | 1 . . . 2 . . 1 2 Ballistic Cannon 6 | . . . . 4 . . 2 . Launcher 7 | . 1 . . . . 3 2 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . Slashing Weapon 2 | . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 3 2 . 1 . 1 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 7 | . . . . . . . 7 . Parts Lost 83 | . 6 . 2 10 . 25 32 8 Power 6 | . 1 . 1 . . 2 2 . Propulsion 28 | . 3 . 1 4 . 11 6 3 Utility 28 | . 1 . . 4 . 7 13 3 Weapon 21 | . 1 . . 2 . 5 11 2 Highest Loss Streak 12 | . 2 . 2 4 . 9 12 3 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 17 | 6 17 19 18 19 19 19 14 8 Power 1 | 1 1 1 . 1 1 . . . Propulsion 1 | 3 3 3 2 1 2 1 . 1 Utility 7 | . 4 7 5 9 9 10 8 5 Weapon 6 | 1 8 8 8 6 5 6 4 . Tool/Special . | . . . . . . . . . Unused Backups 50 | 4 3 . 3 13 2 13 1 11 Power 11 | . 1 . 1 2 . 5 . 2 Propulsion 7 | 2 . . 2 1 2 . . . Utility 18 | . 1 . . 4 . 5 . 8 Weapon 13 | 2 1 . . 6 . 3 1 . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 86 | . 95 100 97 97 99 88 69 27 Engine 6 | . 14 14 10 9 7 . 2 . Reactor 1 | . . . . . . 5 . . Treads 15 | . 21 28 13 24 30 6 6 3 Wheel 5 | . 4 . 6 1 . 13 4 . Device 12 | . 12 14 21 19 14 4 12 7 Storage 8 | . 14 14 11 9 7 5 6 4 Processor 7 | . . . 11 3 6 18 9 2 Hackware 3 | . . . . . 8 9 6 . Protection 1 | . . . . 3 . 3 . . Energy Gun 14 | . 25 28 22 17 21 9 . . Energy Cannon 1 | . . . . . . 2 4 . Ballistic Gun 1 | . 1 . . 1 . . 1 1 Ballistic Cannon 1 | . . . . 7 . . 2 1 Slashing Weapon 1 | . . . . . . 3 1 . Peak Build Rating 87 | 6 13 13 33 49 56 70 87 81 Average Rating 37 | 4 10 13 28 36 51 55 61 45 On Entrance 31 | . 6 13 13 33 47 50 54 63 Avg Prop Armor Cover (%) 9 | 15 . . . 8 . 10 3 16 Naked Turns 64 | . . . . . . . . 64 Heaviest Build 117 | 11 49 48 56 71 61 83 117 64 Greatest Support 112 | 40 40 40 40 84 112 112 70 70 Greatest Overweight (x) 27 | 3 2 1 5 5 . 27 26 17 Average Overweight (x) 1 | . 1 1 1 . . 1 2 . Largest Inventory Capacity 21 | 8 20 20 20 21 21 21 21 21 Average Capacity 19 | 7 19 20 20 20 21 20 21 13 Most Carried 21 | 8 20 19 20 21 21 21 21 14 Average Carried 17 | 6 17 19 18 19 19 19 14 8 Final Capacity 21 | 8 20 20 20 21 21 21 21 6 Final Carried 21 | 7 19 19 20 21 21 21 10 6 Class Distribution -------------------- 46% | Mutant 14% | Scavenger-Mutant 11% | Gunner 7% | Tank 6% | Scavenger-Gunner 4% | Hacker-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 4955 | 334 402 32 110 935 620 635 1320 567 Remotely 229 | . . . . . . . 229 . Salvage Created 10679 | 155 1181 41 786 2243 945 2718 2061 549 Parts 395 | 14 51 . 30 84 28 102 71 15 Haulers Intercepted 12 | . 2 . 2 5 2 . 1 . Recyclers Shooed 29 | 1 4 . 1 2 . 4 11 6 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 147 | . 24 5 11 33 14 32 22 6 Melee 6 | . . . . . . 1 4 1 Guns 91 | . 24 2 10 21 12 17 2 3 Cannons 14 | . . . . 6 . 4 2 2 AOE 23 | . . 3 . 3 . 5 12 . Classes Destroyed 19 | 2 6 2 1 2 3 1 2 . Worker 18 | . 5 1 . 1 2 6 2 1 Builder 4 | . . . . . 2 1 1 . Tunneler 5 | 3 . . 1 . . . 1 . Hauler 12 | . 2 . 2 5 2 . 1 . Recycler 20 | 1 1 . 1 5 . 5 5 2 Mechanic 1 | . . . . . . 1 . . Operator 6 | . 3 . . 1 . 2 . . Watcher 11 | . 3 . 2 3 2 . 1 . Swarmer 17 | . 6 . . . . 6 5 . Saboteur 1 | . . . . . . . 1 . Grunt 73 | . 18 . 7 20 10 16 1 1 Brawler 4 | . . . . 2 . . 2 . Duelist 3 | . . . . . 1 1 . 1 Sentry 25 | . . . 4 9 2 6 4 . Demolisher 1 | . . 1 . . . . . . Specialist 2 | . . . . . . . 2 . Hunter 12 | . . . . 2 . 2 8 . Programmer 6 | . . . . . 1 1 . 4 Assembled 4 | . . 4 . . . . . . Best Kill Streak 9 | 2 4 5 6 7 7 5 9 4 Combat Bots Only 8 | . 3 5 4 4 7 4 8 2 Max Kills in Single Turn 3 | 1 2 3 1 2 2 1 3 1 Gunslinging 1 | . 1 . . . 1 . . . Exploded 3 | . . 3 . 2 . 1 2 . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1248 | . 120 4 41 140 95 355 346 147 Missed 366 | . 25 1 8 41 35 105 103 48 Hits 882 | . 95 3 33 99 60 250 243 99 Melee 29 | . . . . . 5 . 13 11 Projectile 853 | . 95 3 33 99 55 250 230 88 AOE 1 | . . . . . . 1 . . Critical Strikes 34 | . . . . 7 1 11 7 8 Damage Taken 12449 | . 1006 34 404 1589 699 3285 3530 1902 Core 2419 | . 207 24 98 193 52 375 615 855 Absorbed by Shields 495 | . . . . . . 88 407 . Ignored by Resistances 869 | . . . . . 28 261 483 97 Regen/Repaired (Parts) 357 | . 84 . . . . 252 21 . Core Remaining (%) 57 | 100 . 7 72 91 87 31 12 . Volleys Fired 583 | 18 111 8 49 107 43 121 81 45 Largest 3 | 1 2 2 2 3 3 3 3 2 Hottest 255 | 20 100 100 112 165 165 255 197 82 Shots Fired 1229 | 18 212 15 97 312 127 278 124 46 Gun 998 | 18 210 14 97 248 127 214 34 36 Cannon 183 | . . . . 60 . 46 67 10 Launcher 47 | . 1 1 . 4 . 18 23 . Special 1 | . 1 . . . . . . . Kinetic 281 | 18 18 . . 75 . 55 69 46 Thermal 869 | . 193 14 97 233 127 205 . . Explosive 14 | . 1 1 . 4 . . 8 . Electromagnetic 65 | . . . . . . 18 47 . Robot Hit Streak 29 | 4 13 4 26 29 15 22 11 10 Robot Miss Streak 5 | 4 4 2 2 5 2 4 3 3 Penetration Max 2 | . . . . . . . 1 2 Secondary Targets 12 | . 5 . 1 . 3 3 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . Shots Hit Robots 906 | 10 135 9 80 224 95 210 107 36 Core Hits 435 | 5 64 10 31 97 33 101 78 16 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . 1 1 . . 1 Critical Strikes 65 | . 13 3 5 17 5 4 14 4 Burn 43 | . 13 3 5 14 4 4 . . Destroy 1 | . . . . 1 . . . . Blast 12 | . . . . 2 . . 9 1 Corrupt 1 | . . . . . . . 1 . Smash 4 | . . . . . 1 . . 3 Sever 4 | . . . . . . . 4 . Melee Attacks 75 | . . . . 2 12 12 41 8 Impact 23 | . . . . 2 12 . 1 8 Slashing 52 | . . . . . . 12 40 . Piercing . | . . . . . . . . . Sneak Attacks 16 | . . . . . 1 8 5 2 Combat Hostiles 2 | . . . . . 1 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 22287 | 121 1827 291 1149 3922 1892 5673 5842 1570 Guns 11871 | 121 1827 100 1149 2712 1791 2843 475 853 Cannons 3609 | . . . . 879 . 1061 1417 252 Explosions 4308 | . . 191 . 331 . 1079 2634 73 Melee 2499 | . . . . . 101 690 1316 392 Ramming . | . . . . . . . . . Kinetic 4209 | 121 137 . . 1050 . 607 1189 1105 Thermal 10607 | . 1690 100 1149 2541 1791 3336 . . Explosive 2041 | . . 191 . 331 . . 1446 73 Electromagnetic 2931 | . . . . . . 1040 1891 . Impact 493 | . . . . . 101 . . 392 Slashing 2006 | . . . . . . 690 1316 . Piercing . | . . . . . . . . . Highest Corruption 28 | . . . 14 3 1 11 28 2 Average Corruption 14 | . . . 14 3 1 5 26 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 63 | . . . 9 6 . 3 45 . Message Errors 17 | . . . 1 2 . . 14 . Matter Fused 12 | . . . 2 3 . 2 5 . Heat Flow Errors 5 | . . . . . . . 5 . Energy Discharges 8 | . . . 2 . . 1 5 . Parts Fused 2 | . . . 1 1 . . . . Data Loss (minor) 7 | . . . . . . . 7 . Data Loss (major) 4 | . . . 2 . . . 2 . Misfires 3 | . . . . . . . 3 . Weapon Failures 5 | . . . 1 . . . 4 . Overload Shots . | . . . . . . . . . Overflow Damage 797 | . . 9 . . 67 283 300 138 Projectiles 107 | . . . . . . 60 30 17 Explosions 185 | . . 9 . . . 19 157 . Melee 505 | . . . . . 67 204 113 121 Knockbacks 9 | . . . . 2 . . 3 4 Impact 4 | . . . . . . . . 4 Kinetic 5 | . . . . 2 . . 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 215 | . . . . . . . 215 . Shots 6 | . . . . . . . 6 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 438 | . 85 . 293 240 208 438 391 7 Average Temperature 63 | . 25 . 32 47 41 95 87 7 Received Heat Transfer 3043 | . 435 20 183 774 192 899 312 228 Effects 5 | . . . . 3 . 2 . . Energy Bleed 1 | . . . . . . 1 . . Interference 4 | . . . . 3 . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 7 | . . . . . . 3 3 1 Combat Hostiles 5 | . . . . . . 3 2 . Parts Fried 31 | . . . . . . 7 21 3 Impact Corruptions 6 | . . . . . 2 . . 4 Robots Melted 12 | . . . 1 3 6 2 . . Combat Hostiles 8 | . . . 1 3 2 2 . . Parts Melted 71 | . 13 . 10 23 12 13 . . Heat Transferred 27170 | . 5735 518 3367 7474 3848 6228 . . Parts Sabotaged 3 | . . . . . . . 3 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Maximum Alert Level 4 | . 1 . 1 2 1 4 3 2 Low Security (%) 43 | 100 98 100 88 27 53 12 . . Level 1 17 | . 1 . 11 51 46 5 . 26 Level 2 29 | . . . . 20 . 53 71 73 Level 3 9 | . . . . . . 27 28 . Level 4 . | . . . . . . 1 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 1183 | 10 202 89 238 516 336 1183 970 475 Initial 579 | . . 69 9 89 228 164 579 447 Average 319 | . 61 57 67 302 188 560 645 404 Influence Increases 6626 | 20 780 35 397 1133 434 2089 1249 489 Destroy 0b10 Robot/C 3460 | . 480 20 220 660 280 920 720 160 Destroy 0b10 Robot/NC 420 | 20 70 5 35 75 40 90 60 25 Destroy Leader 770 | . 110 10 58 196 78 222 62 34 Allied During Kill 293 | . . . . . . 152 112 29 Successful Hack 234 | . 51 . 8 33 28 78 . 36 Select Force Hacks 120 | . 60 . 30 30 . . . . Disable Machine 195 | . . . . 15 . 75 45 60 Destroy Structure 346 | . 9 . 1 34 8 34 190 70 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 345 | . . . 45 90 . 90 60 60 Miscellaneous 428 | . . . . . . 428 . . Influence Decreases 6282 | 20 601 190 210 840 602 1242 1518 1059 Entered New Map 1766 | . . 110 15 122 276 172 604 467 Time Decay 3256 | 20 541 80 175 618 326 660 494 342 Lost Part 830 | . 60 . 20 100 . 250 320 80 Lost Ally 280 | . . . . . . 160 100 20 Purge Threat 150 | . . . . . . . . 150 Squads Dispatched 49 | . 5 . 1 4 7 24 4 4 Investigation 11 | . 3 . 1 1 1 3 2 . Extermination 8 | . . . . . 1 5 . 2 Reinforcement 8 | . 2 . . 2 2 1 . 1 Assault 5 | . . . . . . 2 2 1 Garrison 17 | . . . . 1 3 13 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 15 | . 2 1 2 3 1 1 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 270 | . 34 13 19 45 18 60 46 35 Peak Tracking Total 12 | . 3 8 5 6 4 5 12 12 Tactical Retreats 18 | . . . 2 6 . 4 4 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 3 | . 1 . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 14 | . . . . 1 . 5 4 4 Max in Single Turn 3 | . . . . 1 . 1 2 3 Garrison Access 5 | . . . . 1 . . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed 50 | . 8 1 4 10 4 17 1 5 Terminals 33 | . 5 1 2 7 3 11 . 4 Fabricators 5 | . . . . . 1 2 1 1 Repair Stations 2 | . 1 . . . . 1 . . Recycling Units 4 | . 2 . 1 1 . . . . Scanalyzers 4 | . . . 1 1 . 2 . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 151 | . 28 3 24 30 9 40 3 14 Successful 78 | . 20 . 14 14 5 17 3 5 Failed 70 | . 7 3 9 15 4 23 . 9 Catastrophic 5 | . . . . . 1 3 . 1 Database Lockouts 3 | . 1 . 1 1 . . . . Manual 75 | . 20 . 9 15 7 13 1 10 Terminals 93 | . 19 3 6 24 6 22 . 13 Fabricators 10 | . . . . . 3 3 3 1 Repair Stations 13 | . 5 . . . . 8 . . Recycling Units 9 | . 4 . 3 2 . . . . Scanalyzers 22 | . . . 15 2 . 5 . . Garrison Access 4 | . . . . 2 . 2 . . Terminal Hacks 15 | . 5 . . 5 1 3 . 1 Robot Analysis 5 | . 3 . . 2 . . . . Prototype ID Bank 4 | . 1 . . 2 . 1 . . Terminal Index 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 Maintenance Status 1 | . . . . . 1 . . . Hauler Manifests 3 | . 1 . . 1 . 1 . . Fabricator Hacks 4 | . . . . . . 1 2 1 Load Schematic 1 | . . . . . . . 1 . Build 3 | . . . . . . 1 1 1 Repair Station Hacks 9 | . 4 . . . . 5 . . Scan Component 5 | . 2 . . . . 3 . . Repair 4 | . 2 . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 15 | . . . 12 . . 3 . . Insert Component 5 | . . . 5 . . . . . Analyze 4 | . . . 4 . . . . . Retrieve Study 6 | . . . 3 . . 3 . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 34 | . 11 . 2 8 4 5 1 3 Terminals 26 | . 7 . 1 7 3 5 . 3 Botnet 5 | . 2 . . 1 1 . . 1 Disrupt 2 | . . . . 1 1 . . . Skim 19 | . 5 . 1 5 1 5 . 2 Fabricators 2 | . . . . . 1 . 1 . Fabnet 2 | . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 4 . 1 1 . . . . Reject 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Tunnel 4 | . 2 . 1 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 41 | . 7 1 3 6 4 15 1 4 Full Trace Events 5 | . . . . . 1 3 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . 3 . . Authchips . | . . . . . . . . . Time 76 | . . . . . . 76 . . Total Robot Build Rating 15 | . . . . . . 15 . . Part Schematics Acquired 4 | . . . 4 . . . . . Parts Built 3 | . . . . . . . 1 2 Authchips . | . . . . . . . . . Time 190 | . . . . . . . 73 117 Total Part Build Rating 17 | . . . . . . . 3 14 Part Studies Acquired 6 | . . . 3 . . 3 . . Parts Repaired 4 | . 2 . . . . 2 . . Time 134 | . 64 . . . . 70 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . Machine Destruction 1 | . . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . 3 1 . Autooverrided 1 | . . . . . . 1 . . Robots Rewired . | . . . . . . . . . Allies Hacked 3 | . . . . . . 2 . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total Allies 15 | . . . . . . 9 6 . Largest Group 5 | . . . . . . 5 5 1 Highest-Rated Group 245 | . . . . . . 245 150 110 Highest-Rated Ally 110 | . . . . . . 49 110 110 Total Orders . | . . . . . . . . . Ally Attacks 157 | . . . . . . 100 37 20 Total Damage 4449 | . . . . . . 2537 1408 504 Kills 36 | . . . . . . 17 15 4 Allies Corrupted 2 | . . . . . . . 2 . Allies Melted . | . . . . . . . . . X0-1V1 Amusement Gains 212 | . 8 60 . 15 . 10 82 37 Average Entertainment 28 | . 7 58 29 23 15 13 44 69 Good Acts 62 | . . . 5 6 4 13 29 5 Bad Acts 59 | . . . 3 5 1 25 23 2 Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Active Infowar (turns) 4928 | 108 110 . . 577 734 2487 517 395 Optics 2938 | . . . . . . 2487 451 . Terrain 39 | . . . . . . . . 39 Traps 409 | . . . . . . . 53 356 Seismic 1117 | 108 110 . . 575 324 . . . T.N.C. 2 | . . . . 2 . . . . Machine Analysis 3684 | . . . . . 733 2487 464 . Robot Analysis Total 5 | . 3 . . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 11094 | 158 2630 178 733 2079 734 2487 1319 776 Spaces Moved 5176 | 91 1087 64 295 877 338 1459 422 543 Core 299 | 22 . . . . . 11 18 248 Treads 2854 | 11 748 64 159 834 338 215 209 276 Legs 5 | . . . . . . . 5 . Wheels 2018 | 58 339 . 136 43 . 1233 190 19 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 240 110 110 160 100 108 50 Average Speed 164 | 106 202 240 183 179 160 130 216 111 Slowest Speed 1400 | 200 240 240 320 400 160 1400 1350 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 5 99 16 27 60 10 39 18 15 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 9 | . 5 1 1 1 . 1 . . Known Exits Taken 3 | . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 20 | . 1 . . 2 5 2 10 . Terrain Destroyed 222 | . 8 3 . 25 5 11 135 35 Melee 13 | . . . . 2 5 2 4 . Projectile 55 | . 1 . . 10 . 8 26 10 AOE 154 | . 7 3 . 13 . 1 105 25 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total 6560 | 135 1300 73 389 1154 417 1805 633 654 Wait 208 | . 44 . 11 54 . 64 11 24 Move 5168 | 90 1086 63 294 876 337 1458 421 543 Hop . | . . . . . . . . . Pick Up 179 | 14 28 . 11 34 8 59 15 10 Fast Attach 35 | 4 1 . 2 6 . 9 6 7 Attach 97 | 2 8 . 7 14 5 26 27 8 Detach 6 | . . . . . . 1 2 3 Swap 73 | 2 11 2 1 23 6 16 12 . Drop 110 | 5 11 . 8 38 6 31 5 6 Fire 583 | 18 111 8 49 107 43 121 81 45 Melee 75 | . . . . 2 12 12 41 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire 18 | . . . 6 . . . 12 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory -4/Factory (discovered 3 exits: Res / [*Upp] / *Ext) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 16) 667 | -10/Materials | Central database locked down 721 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Core integrity fell below 50% 743 | -10/Materials | Discovered new exit (range 11) 846 | -10/Materials | Repaired Med. Laser? 1065 | -10/Materials | Discovered new exit (range 15) 1298 | -10/Materials | Discovered new exit (range 5) 1695 | -10/Materials | Discovered new exit (range 12) 2318 | -10/Materials | Learned location of Mines (-9) 2465 | -10/Materials | Core integrity fell below 20% 2484 | -10/Materials | Learned location of Recycling (-7) 2554 | -10/Materials | Learned location of 1 exit from Storage 2626 | -10/Materials | Repaired Imp. Heat Sink 2680 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2789 | -10/Materials | Entered Mines 2790 | -10/Mines | Assembled infested the area 2790 | -10/Mines | Met a Derelict bent on vengeance 2790 | -10/Mines | Identified exit to Subcaves 2795 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2928 | -10/Mines | Learned location of Zion (-7) 2928 | -10/Mines | Discovered new exit (range 6) 2967 | -10/Mines | Entered Materials 2967 | -9/Materials | Evolved 2 slots: Utility x2 3114 | -9/Materials | Central database locked down 3218 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 3479 | -9/Materials | System corruption reached 10% 3496 | -9/Materials | Discovered new exit (range 8) 3700 | -9/Materials | Entered another Materials area 3700 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3837 | -8/Materials | X0-1V1 caused items to flee you 4049 | -8/Materials | Garrison activated, responded to threat 4087 | -8/Materials | Build established: Gunner 4160 | -8/Materials | Items stopped fleeing you 4449 | -8/Materials | Lost 3 parts (1n2u) 4548 | -8/Materials | Identified exit to Factory 4548 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4642 | -8/Materials | Discovered exit to Factory (range 10) 4647 | -8/Materials | Lost 4 parts (1n2u1w) 4787 | -8/Materials | Build established: Tank 4823 | -8/Materials | Core integrity restored by X0-1V1 (+80) 4890 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 5051 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 16) 5105 | -8/Materials | Central database locked down 5177 | -8/Materials | Learned Storage emergency access door positions 5237 | -8/Materials | Learned Storage security intel 5286 | -8/Materials | Learned 4 Recycling zone layouts 5326 | -8/Materials | Learned Storage emergency access door positions 5354 | -8/Materials | Learned Storage stockpile data 5393 | -8/Materials | Learned Storage trap positions 5472 | -8/Materials | Build established: Gunner 5483 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 5779 | -8/Materials | Entered Factory 5779 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5780 | -7/Factory | Identified exit to Lower Caves 6010 | -7/Factory | KI resistance permanently improved by X0-1V1 (+15%; -150 max core) 6135 | -7/Factory | X0-1V1 foreshadows a heat wave 6218 | -7/Factory | Destroyed 7 combat bots 6229 | -7/Factory | Garrison activated, responded to threat 6365 | -7/Factory | Ambient heat levels rising (+10) 6479 | -7/Factory | Discovered new exit (range 10) 6496 | -7/Factory | Build established: Hacker-Skirmisher 6513 | -7/Factory | Entered another Factory area 6513 | -6/Factory | Evolved 2 slots: Utility x2 6813 | -6/Factory | Build established: Hacker-Tank 6856 | -6/Factory | Garrison activated, responded to threat 6891 | -6/Factory | Lost 3 parts (2n1w) 6901 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 7018 | -6/Factory | Lost 3 parts (2n1u) 7138 | -6/Factory | X0-1V1 enhanced Transport squad support 7189 | -6/Factory | X0-1V1 upgraded hostiles (x2) 7218 | -6/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 7221 | -6/Factory | Garrison activated, responded to threat 7271 | -6/Factory | Lost 9 parts (4n2u3w) 7328 | -6/Factory | X0-1V1 whisked you away to safety 7347 | -6/Factory | Lost 3 parts (1p2u) 7524 | -6/Factory | Repaired Great Axe 7551 | -6/Factory | Repaired Hcp. Storage Unit 7563 | -6/Factory | First assault squad dispatched 7660 | -6/Factory | X0-1V1 sent you to a vault 7779 | -6/Factory | Garrison activated, responded to threat 7878 | -6/Factory | Weapon slot count reverted to normal (-4) 8177 | -6/Factory | Build established: Scavenger-Mutant 8191 | -6/Factory | Garrison activated, responded to threat 8223 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 23) 8290 | -6/Factory | Core integrity fell below 50% 8291 | -6/Factory | Garrison activated, responded to threat 8480 | -6/Factory | Fabricated G-50 Soldier (x3) 8707 | -6/Factory | Lost 4 allies 8750 | -6/Factory | Discovered new exit (range 5) 8753 | -6/Factory | Identified exit to Factory 8927 | -6/Factory | X0-1V1 caused items to flee you 8943 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 8944 | -6/Factory | Lost 4 parts (1p3n) 8946 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 8960 | -6/Factory | System corruption reached 10% 8968 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 8973 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 8990 | -6/Factory | Identified exit to Lower Caves 9000 | -6/Factory | Entered another Factory area 9000 | -5/Factory | Accompanied by 1 ally 9000 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9010 | -5/Factory | X0-1V1 activates XOMVISION 9032 | -5/Factory | X0-1V1 put everyone to sleep 9045 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 16) 9071 | -5/Factory | Identified exit to Factory 9071 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 9102 | -5/Factory | X0-1V1 sent you into danger 9111 | -5/Factory | X0-1V1 tapped a No Entrance sign 9120 | -5/Factory | X0-1V1 sent you to a vault 9132 | -5/Factory | X0-1V1 enhanced Transport squad support 9142 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 9163 | -5/Factory | X0-1V1 released a cloud of subatomizers 9163 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 9167 | -5/Factory | X0-1V1 sent someone to keep an eye on you 9184 | -5/Factory | Fabricated Hacking Suite? 9253 | -5/Factory | Lost 3 allies 9295 | -5/Factory | X0-1V1 announced a LAN party 9365 | -5/Factory | Lost 3 parts (2n1w) 9408 | -5/Factory | X0-1V1 sent you into danger 9465 | -5/Factory | System corruption reached 10% 9495 | -5/Factory | Lost 5 parts (4u1w) 9500 | -5/Factory | Found Lgt. Regenerative Plating 9681 | -5/Factory | X0-1V1 caused items to flee you 9723 | -5/Factory | Cargo convoy interrupted 9770 | -5/Factory | X0-1V1 sent allied Lightning (x1) 9771 | -5/Factory | Lost 7 parts (2p1n2u2w) 9793 | -5/Factory | Destroyed 8 combat bots 9810 | -5/Factory | Sterilization system engaged 9810 | -5/Factory | Non-combat units ordered to evacuate 9910 | -5/Factory | Combat units ordered to evacuate 9982 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 9986 | -5/Factory | Core integrity fell below 50% 9992 | -5/Factory | Items stopped fleeing you 10001 | -5/Factory | X0-1V1 woke everyone up 10025 | -5/Factory | Core integrity fell below 20% 10042 | -5/Factory | Lost 12 parts (2n4u6w) 10110 | -5/Factory | Ambient heat levels rising (+10) 10260 | -5/Factory | Ambient heat levels rising (+10) 10282 | -5/Factory | Build established: Mutant 10319 | -5/Factory | Entered another Factory area 10319 | -4/Factory | Accompanied by 1 ally 10319 | -4/Factory | Evolved 2 slots: Utility x2 10320 | -4/Factory | Identified exit to Extension 10569 | -4/Factory | First assault squad dispatched 10706 | -4/Factory | X0-1V1 upgraded hostiles (x2) 10718 | -4/Factory | Core integrity fell below 50% 10718 | -4/Factory | Released all parts (5) 10730 | -4/Factory | Weapon slot count reverted to normal (-3) 10731 | -4/Factory | Core integrity fell below 20% 10748 | -4/Factory | Lost 3 parts (1n2u) 10759 | -4/Factory | Identified exit to Research 10759 | -4/Factory | X0-1V1 revealed exit location to -3/Research 10764 | -4/Factory | Discovered new exit (range 11) 10766 | -4/Factory | X0-1V1 put everyone to sleep 10788 | -4/Factory | Found Quantum Capacitor 11029 | -4/Factory | Found Fusion Bomb Launcher 11077 | -4/Factory | Fabricated Hardcell Cannon? 11095 | -4/Factory | Cargo convoy interrupted 11095 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 11094_ X-82 Rainmaker unfolds itself. 11094_ X-72 Disruptor unfolds itself. 11094_ H-77 Assassin unfolds itself. 11094_ P-70 Sage unfolds itself. 11094_ E-15 Imp unfolds itself. 11094_ Fusion Bomb Launcher destroyed. 11094_ Penetrated by Slug. 11094_ Slug penetrates Wall. 11094_ Slug penetrates P-70 Sage. 11095_ ALERT: Cargo convoy interrupted, initiating access lockdown. 11095_ X0-1V1 roars with laughter! 11095_ C-45 Heavy ARC bursts open, deploying its payload. 11095_ H-77 Assassin unfolds itself. 11095_ X-77 Beamer unfolds itself. 11095_ H-77 Assassin unfolds itself. 11095_ M-36 Artificer unfolds itself. 11095_ Penetrated by Slug. 11095_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? "????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ??????#??????? | | ????????????????????????????#????? ??????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????#i????????????????????????#??? | | ????????????????????#A????????#????????? ????# ### | | ???????????????????##/###########??????????# ? | | ???????????????????#hhex #? ????????# ? 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Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Hacking Suite | x1 | -5/Factory Hardcell Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Med. Laser | 31% | -10/Materials Imp. Heat Sink | 10% | -10/Materials Great Axe | 14% | -6/Factory Hcp. Storage Unit | 59% | -6/Factory Studied --------- Med. Laser | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked EMP Blaster | -9/Materials | Hacked Imp. Proton Missile Launcher | -6/Factory | Hacked Great Axe | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Into The Furnace Well-fed Force Field Challenges ------------ None Game ------ Seed TeleporterAssemblySegregator Manual? 0 Play Time 02:15:23 Cumulative 406.2 hours Start 2026.09.05 @ 00:07:51 End 2026.09.05 @ 02:23:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 288 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 65 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f51cc133-25c4-4ea2-90f9-b95f4a7fa87b