Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 18:12:09 Player: Occam Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (238) 1190 Value Destroyed (5775) 5775 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1203) 1203 TOTAL SCORE: 11988 Bonus ------- High Alert Combat Kills 203 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 181/700 Matter 53/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Zionite Light DM Reactor Armored Huge Wheel Large Matter Pod (0) Improved Light Armor Plating Improved EM Shotgun Improved EM Shotgun Cooled Pulse Rifle Zionite Phaser-S Zionite Phaser-S Rocket Array Improved Datajack Great Maul Makeshift Hammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Hardened Heavy Armor Plating Hacking Suite System Shield Phasing AFG > --- WEAPON ----------- Cooled Pulse Rifle Precision Grenade Launcher Makeshift Hammer > --- INVENTORY -------- Improved Deuterium Engine Light Treads Armored Huge Wheel Large Matter Pod Structural Scanner Improved Signal Interpreter Energy Filter Weapon Cycler Transmission Jammer Hacking Suite Hacking Suite Authchip [Device] Authchip [Armor] System Restoration Module Trap Extractor Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Precision Assault Rifle Heavy Rocket Launcher Heavy Missile Launcher Rocket Array Improved Datajack Great Maul [Rating: 63] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Minigun Energy Gun Cooled Pulse Rifle Ballistic Gun Minigun Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . 1 . 2 2 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 218 | 3 10 7 68 6 33 62 6 5 7 11 Power 16 | 1 2 1 5 1 2 4 . . . . Engine 13 | 1 2 1 5 . 1 3 . . . . Core 3 | . . . . 1 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 63 | . 4 1 27 1 17 12 . . . 1 Treads 38 | . 3 . 16 1 9 8 . . . 1 Leg . | . . . . . . . . . . . Wheel 25 | . 1 1 11 . 8 4 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 64 | 2 3 . 16 2 7 25 1 2 3 3 Device 42 | 2 . . 14 2 5 13 1 2 1 2 Storage 7 | . 3 . 2 . 1 1 . . . . Processor 2 | . . . . . . 2 . . . . Hackware 2 | . . . . . . 2 . . . . Protection 11 | . . . . . 1 7 . . 2 1 Artifact . | . . . . . . . . . . . Weapon 75 | . 1 5 20 2 7 21 5 3 4 7 Energy Gun 15 | . 1 2 6 . . 3 2 . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 37 | . . 1 11 2 6 12 1 1 . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . . . . . . 2 1 3 3 Special Weapon 2 | . . 2 . . . . . . . . Impact Weapon 8 | . . . . . . 6 . 1 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . . . 3 . 1 . . . . . Unidentified Prototypes 12 | . . . 2 . 2 4 . . 3 1 Corrupted Parts 1 | . . . . 1 . . . . . . System Corruption 1 | . . . . 1 . . . . . . Parts Lost 28 | . 2 1 1 . . 11 . . . 13 Power 3 | . 1 . . . . 1 . . . 1 Propulsion 7 | . 1 1 1 . . 1 . . . 3 Utility 11 | . . . . . . 7 . . . 4 Weapon 7 | . . . . . . 2 . . . 5 Highest Loss Streak 12 | . 1 1 1 . . 2 . . . 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 99 99 100 100 96 89 Engine 8 | . 14 14 10 3 4 6 7 7 7 7 Treads 11 | . 24 27 10 11 9 7 7 7 7 7 Wheel 7 | . 1 . 10 11 8 6 7 7 7 6 Device 15 | . 14 14 22 22 27 13 7 7 4 5 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 Processor 3 | . . . . . . 8 7 7 7 6 Hackware 5 | . . . . . . 9 15 15 15 15 Protection 7 | . . . . . 9 13 15 15 13 8 Energy Gun 5 | . 14 13 10 1 . . 6 7 5 . Ballistic Gun 17 | . 14 14 21 31 26 21 15 13 . 12 Launcher 1 | . . . . . . . . . 6 6 Impact Weapon 1 | . . . . . . 1 . . 8 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 144 | 14 50 51 104 104 109 112 114 115 144 130 Greatest Support 40 | 20 40 40 16 16 16 20 12 12 12 40 Greatest Overweight (x) 11 | . 1 3 6 6 9 9 9 9 11 10 Average Overweight (x) 6 | . . 1 5 6 7 8 9 9 9 9 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 15 20 24 25 25 25 25 25 25 25 Most Carried 25 | 7 17 20 25 25 25 25 25 25 25 25 Average Carried 22 | 6 13 19 24 24 24 24 24 25 24 21 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 6 17 20 25 25 25 25 25 25 25 15 Class Distribution -------------------- 31% | Tank 19% | Mutant 18% | Hacker-Mutant 13% | Hacker-Tank 10% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 7261 | 260 453 216 1416 182 1780 2399 153 211 23 168 Remotely . | . . . . . . . . . . . Salvage Created 9379 | 100 687 408 2161 212 1997 3394 128 130 . 162 Parts 515 | 9 50 16 145 14 106 161 7 . . 7 Haulers Intercepted 15 | . 2 . 6 . 3 4 . . . . Recyclers Shooed 5 | 1 1 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 132 | . 14 5 27 6 24 42 7 . . 7 Melee 1 | . . . . . . 1 . . . . Guns 121 | . 14 5 27 6 24 41 4 . . . AOE 10 | . . . . . . . 3 . . 7 Classes Destroyed 16 | 2 6 1 4 . 1 1 . . . 1 Worker 13 | . 2 . 6 . 1 4 . . . . Builder 23 | . 3 2 6 . 3 9 . . . . Tunneler 5 | 2 . . 3 . . . . . . . Hauler 15 | . 2 . 6 . 3 4 . . . . Recycler 27 | 1 . 2 5 1 6 12 . . . . Mechanic 3 | . . . 1 . 2 . . . . . Operator 7 | . . . 2 . 1 4 . . . . Watcher 14 | . 3 . 4 . 4 3 . . . . Swarmer 38 | . 6 . 7 4 3 11 7 . . . Grunt 54 | . 8 4 11 2 12 17 . . . . Brawler 3 | . . . 2 . 1 . . . . . Sentry 17 | . . . 7 . 6 4 . . . . Hunter 4 | . . . . . 2 2 . . . . Programmer 8 | . . . . . . 8 . . . . Z-Light 6 | . . . . . . . . . . 6 Decomposer 1 | . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 7 | 1 4 2 7 4 6 7 4 . . 4 Combat Bots Only 6 | . 3 2 5 4 4 6 4 . . 4 Max Kills in Single Turn 3 | 1 2 1 2 1 2 2 3 1 . 2 Gunslinging 1 | . 1 . 1 . . 1 1 . . . Exploded 3 | . . . . . . . 3 . . 2 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 768 | . 76 18 88 22 108 318 23 . . 115 Missed 192 | . 17 5 29 5 23 80 4 . . 29 Damage Taken 8222 | . 615 248 681 141 879 2829 288 . . 2541 Core 1099 | . 157 36 195 6 186 220 30 . . 269 Absorbed by Shields 724 | . . . 16 48 320 340 . . . . Regen/Repaired (Parts) 1076 | . . . 166 . 79 . . . 831 . Core Remaining (%) 59 | 100 . 22 . 49 66 . . . . . Volleys Fired 565 | 10 72 42 98 13 127 173 7 3 . 20 Largest 3 | 2 2 2 3 3 3 3 3 1 . 2 Hottest 125 | 60 70 125 123 123 71 81 73 39 . 78 Shots Fired 1483 | 20 144 79 290 39 379 487 16 4 . 25 Gun 1451 | 20 144 74 290 39 379 487 13 1 . 4 Cannon . | . . . . . . . . . . . Launcher 27 | . . . . . . . 3 3 . 21 Special 5 | . . 5 . . . . . . . . Kinetic 1224 | 10 72 37 194 33 379 487 8 . . 4 Thermal 232 | 10 72 42 96 6 . . 5 1 . . Explosive 27 | . . . . . . . 3 3 . 21 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 28 | 5 17 12 21 5 10 28 5 5 . 6 Robot Miss Streak 7 | 3 3 2 7 2 7 4 2 . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 17 | . 3 . 5 1 3 4 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . . . Shots Hit Robots 914 | 13 96 50 152 23 210 346 9 3 . 12 Core Hits 384 | 4 34 16 72 10 88 127 11 1 . 21 Critical Kills 4 | . . . . . 2 2 . . . . Critical Parts Destroyed 4 | . . . . . . 4 . . . . Critical Strikes 21 | . 3 4 6 . 2 6 . . . . Burn 13 | . 3 4 6 . . . . . . . Destroy 3 | . . . . . 2 1 . . . . Smash 5 | . . . . . . 5 . . . . Melee Attacks 42 | . . . . . . 19 . 2 21 . Impact 42 | . . . . . . 19 . 2 21 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 7 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17796 | 159 1219 754 2944 389 3332 6705 453 183 . 1658 Guns 15137 | 159 1219 754 2944 389 3332 6103 173 19 . 45 Cannons . | . . . . . . . . . . . Explosions 1874 | . . . . . . . 280 . . 1594 Melee 766 | . . . . . . 602 . 164 . . Ramming 19 | . . . . . . . . . . 19 Kinetic 12821 | 91 632 381 1760 342 3332 6103 135 . . 45 Thermal 2316 | 68 587 373 1184 47 . . 38 19 . . Explosive 1874 | . . . . . . . 280 . . 1594 Electromagnetic . | . . . . . . . . . . . Impact 766 | . . . . . . 602 . 164 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 1 2 5 5 5 5 . Average Corruption 2 | . . . . 1 2 2 5 5 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 108 | . . . . . 27 43 16 18 4 . Message Errors 25 | . . . . . 7 10 4 3 1 . Matter Fused 28 | . . . . . 8 11 6 2 1 . Heat Flow Errors 22 | . . . . . 7 7 2 6 . . Energy Discharges 10 | . . . . . 2 3 1 3 1 . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . 1 6 1 2 1 . Data Loss (major) 5 | . . . . . 1 2 1 1 . . Misfires 4 | . . . . . 1 1 1 1 . . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 360 | . . . . . . 274 10 56 . 20 Projectiles . | . . . . . . . . . . . Explosions 30 | . . . . . . . 10 . . 20 Melee 330 | . . . . . . 274 . 56 . . Knockbacks 3 | . . . . . . 1 . 2 . . Impact 3 | . . . . . . 1 . 2 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . . . . 38 Shots 1 | . . . . . . . . . . 1 Rammed 4 | . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 504 | 20 86 76 504 380 301 361 247 268 . 316 Average Temperature 81 | 20 27 27 109 160 75 68 74 114 . 124 Received Heat Transfer 2382 | . 264 48 192 53 356 695 . . . 774 Effects 13 | . . . 5 . 5 2 . 1 . . Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 4 | . . . . . 2 1 . 1 . . Interference 6 | . . . 3 . 3 . . . . . Short Circuit 1 | . . . 1 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions 13 | . . . . . . 10 . 3 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 2 1 3 . . . . . . . Heat Transferred 5882 | 150 1699 1369 2479 74 . . 74 37 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Peak Influence 817 | 15 195 106 337 237 293 817 . . . . Initial 92 | . 9 1 40 92 14 36 . . . . Average 152 | 8 27 8 147 152 145 277 . . . . Maximum Alert Level 3 | . . . 1 1 1 3 . . . . Low Security (%) 72 | 100 100 100 68 56 73 53 . . . . Level 1 18 | . . . 31 43 26 15 . . . . Level 2 5 | . . . . . . 20 . . . . Level 3 2 | . . . . . . 10 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 2 1 4 . 5 14 . . . . Investigation 10 | . 2 1 2 . 1 4 . . . . Extermination 7 | . . . . . . 7 . . . . Reinforcement 7 | . . . 2 . 2 3 . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 12 | . . 1 4 . 6 1 . . . . Communications Jammed 3 | . . . . . . 3 . . . . Distress Signals 3 | . . . . . . 3 . . . . Times Spotted 188 | . 18 6 44 6 44 55 7 . . 8 Peak Tracking Total 6 | . 3 2 5 4 6 4 4 . . 6 Tactical Retreats 7 | . 1 1 4 . 1 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered 10 | . 2 . 5 . 2 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 32 | . . . 21 . 11 . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 7 | . . . 6 . 1 . . . . . Reused 1 | . . . . . . . . . . 1 Traps Extracted 6 | . . . 5 . 1 . . . . . Installed 2 | . . . . . . . . . . 2 Triggered . | . . . . . . . . . . . Most Traps Carried 4 | . . . 4 1 2 2 2 2 2 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 13 | . . 1 4 . 4 4 . . . . Max in Single Turn 2 | . . 1 2 . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed 43 | . 6 1 13 . 11 12 . . . . Terminals 33 | . 6 . 10 . 9 8 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 3 | . . . 1 . 1 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 139 | . 20 1 45 . 34 39 . . . . Successful 67 | . 11 1 28 . 15 12 . . . . Failed 70 | . 8 . 16 . 19 27 . . . . Catastrophic 12 | . 2 . 1 . 2 7 . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 71 | . 16 . 19 . 14 22 . . . . Terminals 105 | . 20 . 34 . 27 24 . . . . Fabricators 12 | . . . . . . 12 . . . . Repair Stations 13 | . . . 4 . 6 3 . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 7 | . . . 7 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 35 | . 8 1 15 . 8 3 . . . . Part Schematic 2 | . 1 . 1 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . Prototype ID Bank 3 | . . . 2 . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 4 | . 1 . 1 . 1 1 . . . . Alert Level 4 | . 1 . 3 . . . . . . . Unreport Threat 7 | . 1 . 3 . 3 . . . . . Locate Traps 6 | . 1 . 2 . 1 2 . . . . Hauler Manifests 3 | . . . 2 . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 2 | . . . . . . 2 . . . . Repair Station Hacks 8 | . . . 4 . 3 1 . . . . Scan Component 5 | . . . 2 . 2 1 . . . . Repair 3 | . . . 2 . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer 6 | . . . 6 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 3 . 3 . 3 6 . . . . Terminals 13 | . 3 . 3 . 3 4 . . . . Botnet 9 | . 2 . 2 . 2 3 . . . . Operators 4 | . 1 . 1 . 1 1 . . . . Fabricators 2 | . . . . . . 2 . . . . Recompile 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 40 | . 7 . 13 . 9 11 . . . . Full Trace Events 7 | . 2 . 2 . 1 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . 4 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . . . . Time 126 | . . . 88 . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 2 . 1 . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 18227 | 79 1779 1404 3477 583 2482 3790 439 869 2419 906 Spaces Moved 7311 | 36 879 544 1444 280 883 1357 183 379 993 333 Core . | . . . . . . . . . . . Treads 1224 | . 713 502 . . . 1 . . . 8 Legs 89 | 36 53 . . . . . . . . . Wheels 5998 | . 113 42 1444 280 883 1356 183 379 993 325 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 115 | 120 115 145 145 190 190 210 225 225 210 240 Average Speed 209 | 120 167 232 186 190 209 220 225 225 237 242 Slowest Speed 560 | 120 240 240 190 190 225 560 225 225 255 405 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 61 | 4 96 93 98 55 72 40 31 62 85 35 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 6 | . . 2 . 1 . . . . 3 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 1 . . . . 1 3 1 . Spaces Dug 63 | . . . . . . 11 . 50 2 . Terrain Destroyed 200 | . . 1 . . . 11 40 50 2 96 Melee 13 | . . . . . . 11 . . 2 . Projectile 1 | . . 1 . . . . . . . . AOE 186 | . . . . . . . 40 50 . 96 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total 9136 | 52 1046 599 2044 310 1284 1799 199 388 1025 390 Wait 748 | . 57 1 342 6 207 131 . . . 4 Move 7301 | 35 878 543 1443 279 882 1356 182 378 992 333 Hop . | . . . . . . . . . . . Pick Up 96 | 1 19 4 26 2 9 26 2 . 2 5 Fast Attach 35 | 2 . . 15 . 3 10 . . 5 . Attach 37 | . 4 1 9 . 3 15 1 . . 4 Detach 12 | 1 2 . 6 . . 2 . . 1 . Swap 146 | 1 6 6 44 6 27 37 5 5 2 7 Drop 122 | 2 8 2 40 4 15 30 2 . 8 11 Fire 565 | 10 72 42 98 13 127 173 7 3 . 20 Melee 36 | . . . . . . 19 . 2 15 . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 3 | . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 34 | . . . 21 . 11 . . . . 2 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 80 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 4) 1126 | -10/Materials | Discovered new exit (range 9) 1248 | -10/Materials | Core integrity fell below 50% 1380 | -10/Materials | Discovered new exit (range 10) 1389 | -10/Materials | Central database locked down 1448 | -10/Materials | Discovered new exit (range 14) 1859 | -10/Materials | Entered Mines 1930 | -10/Mines | Met a Derelict shopkeep closing up shop 2142 | -10/Mines | Discovered new exit (range 16) 2233 | -10/Mines | Learned location of Zion (-7) 2276 | -10/Mines | Discovered new exit (range 8) 2556 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2556 | -10/Mines | Discovered new exit (range 5) 2669 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3086 | -10/Mines | Excavation squad dispatched 3086 | -10/Mines | A large section of the Mines collapsed 3263 | -10/Mines | Entered Materials 3263 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3429 | -9/Materials | Discovered new exit (range 13) 3536 | -9/Materials | Build established: Scavenger-Skirmisher 3975 | -9/Materials | Discovered new exit (range 8) 4436 | -9/Materials | Central database locked down 5092 | -9/Materials | Discovered new exit (range 12) 5385 | -9/Materials | Repaired Minigun 5436 | -9/Materials | Repaired Beamcaster 6204 | -9/Materials | Build established: Tank 6213 | -9/Materials | Discovered new exit (range 9) 6740 | -9/Materials | Entered Mines 6788 | -9/Mines | Core integrity fell below 50% 6789 | -9/Mines | Met a Derelict bent on vengeance 6939 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7130 | -9/Mines | Discovered new exit (range 14) 7138 | -9/Mines | Found a hidden stash of uninstalled traps 7208 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7300 | -9/Mines | Assembled infested the area 7323 | -9/Mines | Entered Materials 7323 | -8/Materials | Evolved 2 slots: Utility x2 7556 | -8/Materials | Repaired Minigun 7942 | -8/Materials | Build established: Scavenger-Tank 8035 | -8/Materials | Garrison activated, responded to threat 8196 | -8/Materials | Garrison activated, responded to threat 8314 | -8/Materials | Discovered new exit (range 12) 8344 | -8/Materials | Identified exit to Storage 8726 | -8/Materials | Build established: Tank 9764 | -8/Materials | Discovered new exit (range 9) 9805 | -8/Materials | Entered Factory 9805 | -7/Factory | Evolved 2 slots: Utility x2 10516 | -7/Factory | Discovered new exit (range 6) 12034 | -7/Factory | Discovered new exit (range 11) 12071 | -7/Factory | Identified exit to Lower Caves 13310 | -7/Factory | Build established: Hacker-Mutant 13595 | -7/Factory | Entered Lower Caves 13776 | -7/Lower Caves | Build established: Hacker-Tank 13942 | -7/Lower Caves | Discovered new exit (range 12) 14034 | -7/Lower Caves | Entered another Lower Caves area 14039 | -7/Lower Caves | Discovered new exit (range 16) 14224 | -7/Lower Caves | Encountered a Warlord checkpoint 14697 | -7/Lower Caves | Learned Factory trap positions 14819 | -7/Lower Caves | Discovered new exit (range 10) 14903 | -7/Lower Caves | Entered Zion 15009 | -7/Zion | System corruption cleaned by Quarantine Array 15097 | -7/Zion | Discovered new exit (range 15) 15163 | -7/Zion | Build established: Hacker-Mutant 15203 | -7/Zion | Found Prototype Launcher 15203 | -7/Zion | Identified Rocket Array 15583 | -7/Zion | Found Prototype Device 15583 | -7/Zion | Identified Phasing AFG 15803 | -7/Zion | Learned location of Data Miner (-6) 15810 | -7/Zion | Learned Factory trap positions 16528 | -7/Zion | Learned location of Warlord (-4) 16869 | -7/Zion | Visited the Megawrench Repair Shop 16869 | -7/Zion | Megawrench repaired 10 parts 17313 | -7/Zion | Discovered new exit (range 5) 17315 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17322 | -7/Zion | Entered Deep Caves 17661 | -7/Deep Caves | Attacked by Z-Imprinter 17676 | -7/Deep Caves | Destroyed Z-Imprinter 18093 | -7/Deep Caves | Build established: Hacker-Tank 18130 | -7/Deep Caves | Found Prototype Protection 18149 | -7/Deep Caves | Core integrity fell below 50% 18152 | -7/Deep Caves | Z-Facility disabled 18183 | -7/Deep Caves | Identified Zio. Heavy Carapace 18228 | -7/Deep Caves | Self-destructed Last Messages --------------- 18168_ The unstable cave ceiling collapses. 18170_ Machine Analyzer destroyed. 18177_ Hrd. Heavy Armor Plating destroyed. 18180_ The unstable cave ceiling collapses. 18183_ Identified Zio. Heavy Carapace. 18189_ The unstable cave ceiling collapses. 18196_ Prc. Grenade Launcher destroyed. 18200_ Slammed into AD-JPM(z). 18203_ Slammed into P7-XHS(z). 18204_ Zio. Heavy Carapace destroyed. 18207_ Arm. Treads destroyed. 18207_ Slammed into P7-XHS(z). 18208_ Lgt. Treads destroyed. 18211_ Slammed into P7-XHS(z). 18212_ Prc. Assault Rifle destroyed. 18213_ The unstable cave ceiling collapses. 18218_ Imp. Assault Rifle destroyed. 18224_ Weapon Cycler destroyed. 18226_ Hvy. Deuterium Engine destroyed. 18227_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????? ##???##;#???????????????????????? | | ?????????? ?!! !; #?# #????###############????? | | ????????? ## #?#### ##???? | | ?????????? # ### #???? | | ????????# # # ## ##### | | ?????????# # ## | | ???????? % # | | ???????? ! z | | ???????? ! @z !! | | ???????? !! | | ????????? !! | | ????????? """ " """""" ! | | ?????????? """"""""""""" | | ?????????? " """""""""""" | | ?????????? "" """"""""""" | | ??????????? """"""""""" | | ??????????? """"??????"""" | | ???????????? ""????????"""" | | ???????????? "???????????"" | | ?????????????? "???????????"" | | ???????????????? "???????????" | | ?????????????????? ??????????? | | ????????????????????? ???????????? | | ??????????????????????? ????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????" | | ?????????????????????????????????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 1200 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Trap Extractor | -9/Materials | Hacked Deuterium Engine | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterAbsorptionArchive Manual? 0 Play Time 02:24:07 Cumulative 356.6 hours Start 2024.06.15 @ 01:05:43 End 2024.06.16 @ 18:12:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 67 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 39fe40ad-c55d-4fec-a847-d879847731f3