Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 22:14:55 Player: EYE-VY Result: Destroyed by WE-AFI(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (620) 620 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1325 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Signal Interpreter Makeshift Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Battle Rifle > --- INVENTORY (5) ---- Makeshift Hacking Suite EM Pulse Gun Mining Laser Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Signal Interpreter Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Mining Laser > --- INVENTORY -------- Makeshift Hacking Suite EM Pulse Gun Battle Rifle Grenade Launcher Flamer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 7 10 2 15 Power 4 | 2 1 . 1 Engine 4 | 2 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg 6 | 2 2 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 2 1 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 19 | 2 6 . 11 Energy Gun 2 | . . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | 2 4 . 3 Ballistic Cannon . | . . . . Launcher 5 | . 2 . 3 Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 91 | . 96 100 89 Engine 13 | . 14 14 13 Leg 22 | . 28 28 19 Device 2 | . 10 4 . Storage 9 | . 14 14 6 Processor 9 | . . 3 14 Protection 5 | . . 5 7 Energy Gun 2 | . . . 3 Energy Cannon 2 | . . . 4 Ballistic Gun 13 | . 25 28 7 Launcher 3 | . 2 . 4 Special Weapon 5 | . . . 7 Naked Turns . | . . . . Heaviest Build 16 | 13 16 14 16 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 7 8 8 6 Most Carried 8 | 5 7 8 8 Average Carried 5 | 2 5 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 5 8 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 810 | 234 225 . 351 Remotely . | . . . . Salvage Created 552 | . 259 . 293 Parts 44 | . 26 . 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 12 . 7 Guns 7 | . 5 . 2 AOE 12 | . 7 . 5 Classes Destroyed 5 | . 4 . 1 Tunneler 1 | . 1 . . Operator 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 6 | . 6 . . Subdweller 7 | . . . 7 Best Kill Streak 4 | . 4 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 4 | . 4 . 1 Gunslinging . | . . . . Exploded 3 | . 3 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 83 | . 45 . 38 Missed 23 | . 13 . 10 Damage Taken 1277 | . 425 . 852 Core 254 | . 99 . 155 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 88 | . 30 . 58 Largest 2 | . 2 . 2 Hottest 140 | . 50 . 140 Shots Fired 139 | . 58 . 81 Gun 86 | . 53 . 33 Cannon 6 | . . . 6 Launcher 16 | . 5 . 11 Special 31 | . . . 31 Kinetic 63 | . 53 . 10 Thermal 37 | . . . 37 Explosive 16 | . 5 . 11 Electromagnetic 23 | . . . 23 Robot Hit Streak 15 | . 6 . 15 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 77 | . 32 . 45 Core Hits 43 | . 22 . 21 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1881 | . 704 . 1177 Guns 632 | . 340 . 292 Cannons 105 | . . . 105 Explosions 1144 | . 364 . 780 Melee . | . . . . Ramming . | . . . . Kinetic 459 | . 340 . 119 Thermal 311 | . 72 . 239 Explosive 938 | . 292 . 646 Electromagnetic 173 | . . . 173 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . 2 . 3 Projectiles . | . . . . Explosions 5 | . 2 . 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 201 | . 69 . 132 Shots 7 | . 2 . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 2 | . 2 . 2 Average Temperature 1 | . 1 . 2 Received Heat Transfer 246 | . 159 . 87 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 422 | . 50 . 372 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 353 | . 353 112 . Initial 112 | . . 112 . Average 127 | . 147 112 . Maximum Alert Level 1 | . 1 . . Low Security (%) 83 | 100 74 100 . Level 1 16 | . 25 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 17 . 11 Peak Tracking Total 4 | . 4 . 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 4 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 7 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 3 | . 3 . . Failed 9 | . 9 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Terminal Index 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2495 | 57 551 251 1636 Spaces Moved 1524 | 43 361 205 915 Core 13 | 13 . . . Treads . | . . . . Legs 1511 | 30 361 205 915 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 137 | 98 120 120 150 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 62 32 47 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 88 | . 40 . 48 Melee . | . . . . Projectile . | . . . . AOE 88 | . 40 . 48 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1716 | 57 420 209 1030 Wait 30 | . 6 . 24 Move 1521 | 42 360 204 915 Hop . | . . . . Pick Up 27 | 7 9 3 8 Fast Attach 4 | 1 . . 3 Attach 11 | 5 2 . 4 Detach . | . . . . Swap 19 | 1 8 2 8 Drop 16 | 1 5 . 10 Fire 88 | . 30 . 58 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 9) 569 | -10/Materials | Discovered new exit (range 15) 609 | -10/Materials | Entered Mines 723 | -10/Mines | Discovered new exit (range 13) 727 | -10/Mines | Discovered new exit (range 4) 852 | -10/Mines | Identified exit to Materials 859 | -10/Mines | Identified exit to Subcaves 860 | -10/Mines | Entered Subcaves 865 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 875 | -10/Subcaves | Core integrity fell below 50% 965 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1039 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1103 | -10/Subcaves | Discovered new exit (range 8) 1114 | -10/Subcaves | Identified exit to Materials 1182 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1185 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1188 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1475 | -10/Subcaves | Learned 4 Materials zone layouts 2224 | -10/Subcaves | Learned Materials garrison access intel 2493 | -10/Subcaves | Ambushed by Subdweller buried in earth 2496 | -10/Subcaves | Core integrity fell below 20% 2496 | -10/Subcaves | Destroyed by WE-AFI(R) with Subdweller Machine Gun Last Messages --------------- RU-SUD(O): "LVR3C?" Acquired 8 matter. RU-SUD(O) collects matter. 5D-TEC(R) destroyed. 8Q-SET(R) destroyed. Acquired 13 matter. Acquired 9 matter. The unstable cave ceiling collapses. RU-SUD(O) collects matter. RU-SUD(O) puts together Spk. Treads. Acquired derelict log, extracted data. Data stored: Materials garrison access intel. RU-SUD(O) puts together Sub. Laser. R2-J4X(u) builds Twisted Machinery. Ion Engine destroyed. Grenade Launcher destroyed. Aluminum Leg destroyed. 3T-Q14(R): "ARGHSUB!" 3T-Q14(R) destroyed. N2-6TF(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ??????????????? #????????????????????????????? | | ??????????????? ##??????????????????????????? | | ???????????????? #??????????????????????????? | | ????????????????? #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# ###?##?????????????????????? | | ??????????????????# ## # ####??????????????????? | | ?????????????###### #??????????????????? | | ?????????????# # ##?????????????????? | | ???????????????? = #?????????????????? | | ??????????????????## % #?????????????????? | | ?????????????????## @ ##?????????????????? | | ????????????????## #?????????????????? | | ???????????????## O #?????????????????? | | ??????????????## ##?????????????????? | | ??????????????# ;# %& #?????????????????? | | ??????????????#### ## R ###?????????????????? | | ????????????????## ##? ???????????????????? | | ???????????????## ##?? ??????????????????? | | ???????????????# #???## ?????????????????? | | ???????????????# #????? # #?????????????????? | | ???????????????# #????? ###?????????????????? | | ???????????????# #????? ????########???????? | | ???????????????# #?????? ???## ## ##??????? | | ???????????????## #??????#???# #??????? | | ????????????????# #??????????# ##?????? | | ????????????????# ##??????????# ##????? | | ????????????????# ##???????????##" #????? | | ???????????????## ##???????????###"" #????? | | ???????????????# ###?????????## " #####????? | | ???????????????## ##????????# " ####?????? | | ????????????????# ####?????###" ## ##????? | | ????????????????# ## #?????###"""##""" #????? | | ????????????????# ##???## """ """ ###### | | ??????###??????## ###?# """"" ### | | ##??### #??????# ### #?## ##""" [## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireAccelerationShifter Manual? 0 Play Time 00:22:54 Cumulative 14.6 hours Start 2024.04.17 @ 21:52:11 End 2024.04.17 @ 22:14:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff07bf7f-dd02-493f-bbff-65e76c033a81