Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.20 @ 17:06:42 Player: Oldman Pu Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (260) 1300 Value Destroyed (8847) 8847 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3500) 3500 TOTAL SCORE: 17647 Bonus ------- High Alert Combat Kills 3200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 178/300 Energy 183/290 System Corruption 0% Temperature Cool (9) Movement Core (2600) Ox51 Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Cargo Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (30) --- Compact Wheel Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Assault Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Armored Wheel Improved Heat Sink Large Matter Pod Compact Matter Pod Improved Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Shield Generator Autogun Gauss Rifle Flak Gun Flak Gun Flak Gun Flak Gun Assault Cannon Assault Cannon Advanced Assault Cannon [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 1 Utility 5 | . . . 2 . . . 1 1 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 209 | 6 12 2 26 7 10 3 36 67 40 Power 29 | 1 3 1 5 2 . 1 4 7 5 Engine 26 | 1 3 1 5 2 . 1 3 5 5 Core 3 | . . . . . . . 1 2 . Reactor . | . . . . . . . . . . Propulsion 45 | 2 3 1 5 . . . 5 16 13 Treads . | . . . . . . . . . . Leg 8 | . . . . . . . . 1 7 Wheel 36 | 2 3 . 5 . . . 5 15 6 Hover . | . . . . . . . . . . Flight 1 | . . 1 . . . . . . . Utility 76 | 1 4 . 8 3 7 2 12 27 12 Device 22 | . . . 3 1 1 . 2 9 6 Storage 14 | 1 2 . 2 . 3 . . 5 1 Processor 10 | . 1 . . . 1 . 2 4 2 Hackware . | . . . . . . . . . . Protection 30 | . 1 . 3 2 2 2 8 9 3 Artifact . | . . . . . . . . . . Weapon 59 | 2 2 . 8 2 3 . 15 17 10 Energy Gun 5 | 1 2 . 1 . . . . . 1 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 48 | 1 . . 7 2 2 . 15 16 5 Ballistic Cannon 5 | . . . . . . . . 1 4 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 3 . . 2 . Parts Lost 90 | . 8 1 7 2 . 1 13 21 37 Power 11 | . 1 1 . . . 1 1 2 5 Propulsion 24 | . 4 . 2 . . . 3 5 10 Utility 29 | . 1 . 3 2 . . 3 9 11 Weapon 26 | . 2 . 2 . . . 6 5 11 Highest Loss Streak 13 | . 2 1 2 1 . 1 4 7 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 85 89 95 99 99 99 97 81 79 Engine 6 | . 13 12 11 11 11 10 7 1 3 Core 2 | . . . . . . . 1 4 2 Wheel 17 | . 17 14 20 22 22 22 17 15 14 Device 5 | . . . 10 10 3 . . 7 5 Storage 15 | . 14 14 21 22 22 22 16 10 11 Processor 7 | . . . . . 7 11 17 9 10 Protection 8 | . 10 14 9 11 11 11 8 6 6 Energy Gun 2 | . 19 28 3 . . . . . . Ballistic Gun 19 | . 8 . 18 22 21 22 26 21 12 Naked Turns . | . . . . . . . . . . Heaviest Build 239 | 13 29 29 65 67 66 57 76 239 176 Greatest Support 58 | 26 32 16 24 24 24 24 24 40 58 Greatest Overweight (x) 79 | 2 4 1 10 2 2 2 5 79 51 Average Overweight (x) 2 | . . 1 2 2 2 2 2 3 4 Largest Inventory Capacity 35 | 8 25 15 20 20 35 20 20 35 30 Average Capacity 22 | 7 10 15 19 20 20 20 20 27 30 Most Carried 30 | 1 8 10 20 20 20 20 20 30 26 Average Carried 18 | . 5 9 16 19 18 19 18 22 18 Final Capacity 30 | 8 15 15 20 20 20 20 20 30 30 Final Carried 25 | 1 8 10 19 17 20 19 19 25 2 Class Distribution -------------------- 37% | Mutant 22% | Hauler-Gunner 16% | Skirmisher 11% | Gunner 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 9603 | 237 322 20 717 405 10 117 1830 4853 1092 Remotely . | . . . . . . . . . . Salvage Created 12638 | . 842 39 1594 637 . 99 2426 5268 1733 Parts 665 | . 44 6 87 37 . 5 114 306 66 Haulers Intercepted 21 | . 2 . 6 . . . 6 5 2 Recyclers Shooed 10 | . 3 . 1 . . . . 2 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 217 | . 15 3 25 15 . 2 35 100 22 Guns 210 | . 15 3 25 15 . 2 35 96 19 Cannons 6 | . . . . . . . . 3 3 AOE 1 | . . . . . . . . 1 . Classes Destroyed 17 | . 8 . 2 1 . . 4 2 . Worker 13 | . 1 . . 1 . . 1 5 5 Builder 9 | . 1 . . . . . 1 3 4 Tunneler 4 | . 1 . . . . . . 3 . Hauler 21 | . 2 . 6 . . . 6 5 2 Recycler 10 | . 2 . 1 . . . 1 . 6 Watcher 15 | . 1 . 5 . . . 4 5 . Swarmer 26 | . 3 3 3 3 . . . 8 6 Grunt 117 | . 12 . 11 9 . 2 18 55 10 Brawler 10 | . . . 1 . . . 1 8 . Duelist 4 | . . . . . . . 1 2 1 Protector 4 | . . . . . . . . 4 . Sentry 29 | . . . 10 2 . . 9 8 . Specialist 4 | . . . . . . . 4 . . Hunter 7 | . . . . . . . 1 3 3 Programmer 14 | . . . . . . . . 12 2 Heavy 1 | . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 16 | . 3 3 6 3 . 1 5 8 16 Combat Bots Only 7 | . 3 3 4 3 . 1 5 7 6 Max Kills in Single Turn 2 | . 2 1 2 1 . 1 2 2 2 Gunslinging 1 | . . . . . . . . 1 . Exploded 1 | . . . . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 1657 | . 90 20 136 78 . 20 212 674 427 Missed 452 | . 20 1 34 21 . 8 48 211 109 Damage Taken 18128 | . 849 162 1548 670 . 187 2892 6646 5174 Core 2349 | . 221 27 300 25 . 65 480 376 855 Absorbed by Shields 372 | . . . . . . . . 159 213 Redirected to Shielding 50 | . 34 5 11 . . . . . . Regen/Repaired (Parts) 1296 | . . . 351 . . . 49 896 . Core Remaining (%) 32 | 100 . . . . . 2 12 46 . Volleys Fired 832 | . 77 6 124 51 . 11 150 317 96 Largest 3 | . 2 2 2 2 . 2 3 3 3 Hottest 132 | . 90 90 96 46 . 40 75 100 132 Shots Fired 2128 | . 154 12 231 101 . 23 442 921 244 Gun 2022 | . 154 12 231 101 . 23 442 889 170 Cannon 106 | . . . . . . . . 32 74 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 1939 | . 56 . 159 101 . 23 442 921 237 Thermal 189 | . 98 12 72 . . . . . 7 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 23 | . 13 1 17 15 . 7 19 23 16 Robot Miss Streak 9 | . 4 6 5 7 . 2 7 6 9 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 38 | . 1 . 2 2 . 1 5 20 7 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 1 Shots Hit Robots 1441 | . 93 3 157 68 . 15 309 617 179 Core Hits 793 | . 48 3 61 24 . 5 109 357 186 Critical Kills 6 | . . . . 1 . . 1 4 . Critical Parts Destroyed 10 | . 1 . . . . . 3 6 . Critical Strikes 30 | . 8 . 3 1 . . 4 13 1 Burn 10 | . 7 . 3 . . . . . . Destroy 16 | . 1 . . 1 . . 4 10 . Blast 4 | . . . . . . . . 3 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 25374 | . 1062 35 2447 1079 . 187 4634 12306 3624 Guns 23433 | . 1060 35 2407 1071 . 187 4634 11339 2700 Cannons 1476 | . . . . . . . . 552 924 Explosions 286 | . . . . . . . . 286 . Melee . | . . . . . . . . . . Ramming 179 | . 2 . 40 8 . . . 129 . Kinetic 23339 | . 310 . 1678 1071 . 187 4634 11891 3568 Thermal 1570 | . 750 35 729 . . . . . 56 Explosive 126 | . . . . . . . . 126 . Electromagnetic 160 | . . . . . . . . 160 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 37 | . . . 3 3 3 3 . 37 . Average Corruption 10 | . . . 1 3 3 3 . 15 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 263 | . . . 7 28 18 6 . 204 . Message Errors 59 | . . . 1 13 2 1 . 42 . Matter Fused 52 | . . . 4 3 3 1 . 41 . Heat Flow Errors 25 | . . . 1 . 3 1 . 20 . Energy Discharges 24 | . . . . 2 2 . . 20 . Parts Rejected 5 | . . . . 1 . . . 4 . Parts Fused 5 | . . . . 1 1 . . 3 . Data Loss (minor) 39 | . . . . 4 6 1 . 28 . Data Loss (major) 11 | . . . . 2 1 1 . 7 . Misfires 9 | . . . 1 1 . 1 . 6 . Alerts 4 | . . . . . . . . 4 . Misdirections 2 | . . . . . . . . 2 . Weapon Failures 28 | . . . . 1 . . . 27 . Overload Shots . | . . . . . . . . . . Overflow Damage 45 | . . . 7 . . . . 22 16 Projectiles 16 | . . . . . . . . . 16 Explosions . | . . . . . . . . . . Melee 29 | . . . 7 . . . . 22 . Knockbacks 9 | . . . . . . . . 3 6 Impact . | . . . . . . . . . . Kinetic 9 | . . . . . . . . 3 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage 88 | . 1 . 20 4 . . . 63 . Shots . | . . . . . . . . . . Rammed 11 | . 1 . 3 2 . . . 5 . Targets Rammed 11 | . 1 . 3 2 . . . 5 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 439 | . 344 90 220 18 235 219 388 439 325 Average Temperature 85 | . 99 46 36 7 101 66 65 116 81 Received Heat Transfer 5724 | . 447 . 573 216 . 108 990 2156 1234 Effects 16 | . . . . . . . 2 5 9 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 4 | . . . . . . . 1 2 1 Interference 6 | . . . . . . . 1 . 5 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . 1 . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 14 | . 8 . 5 . . 1 . . . Heat Transferred 4974 | . 2679 87 2097 . . . . . 111 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 2273 | . 255 87 368 240 . 22 393 2273 1245 Initial 1113 | . . 27 33 105 . . 8 81 1113 Average 513 | . 82 54 230 102 . 3 185 960 1098 Maximum Alert Level 5 | . 1 . 1 1 . . 1 5 4 Low Security (%) 40 | 100 94 100 33 91 . 100 45 16 . Level 1 25 | . 5 . 66 8 . . 54 8 . Level 2 1 | . . . . . . . . 4 . Level 3 14 | . . . . . . . . 31 46 Level 4 11 | . . . . . . . . 21 53 Level 5 6 | . . . . . . . . 16 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 58 | . 3 . 2 1 . . 6 35 11 Investigation 11 | . . . 1 1 . . 1 6 2 Extermination 11 | . . . . . . . . 9 2 Reinforcement 18 | . 3 . 1 . . . 5 6 3 Assault 9 | . . . . . . . . 7 2 Garrison 9 | . . . . . . . . 7 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . 1 3 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . . . 1 . . . 3 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 327 | . 31 4 38 18 . 2 49 144 41 Peak Tracking Total 11 | . 4 7 5 3 . 2 6 6 11 Tactical Retreats 15 | . . 1 . 2 . . 1 7 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 10 | . 1 . 3 . . . 2 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 12 | . . . 1 . . . . 10 1 Max in Single Turn 4 | . . . 1 . . . . 4 1 Garrison Access 2 | . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 45 | . 3 . 12 1 . . 13 14 2 Terminals 21 | . 2 . 7 . . . 8 3 1 Fabricators 4 | . . . . . . . . 3 1 Repair Stations 7 | . . . 2 . . . 2 3 . Recycling Units 5 | . 1 . 2 . . . . 2 . Scanalyzers 5 | . . . 1 . . . 2 2 . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 120 | . 9 . 33 1 . . 33 39 5 Successful 79 | . 3 . 24 1 . . 24 24 3 Failed 41 | . 6 . 9 . . . 9 15 2 Catastrophic 7 | . 2 . 1 . . . 2 1 1 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 45 | . 8 . 11 . . . 16 8 2 Fabricators 11 | . . . . . . . . 8 3 Repair Stations 31 | . . . 12 . . . 6 13 . Recycling Units 9 | . 1 . 5 . . . . 3 . Scanalyzers 19 | . . . 5 . . . 9 5 . Garrison Access 4 | . . . . . . . 2 2 . Terminal Hacks 24 | . 2 . 7 1 . . 10 3 1 Record 2 | . . . . . . . 2 . . Robot Analysis 2 | . . . 1 . . . 1 . . Prototype ID Bank 2 | . . . 2 . . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . 1 Emergency Access Points 2 | . . . 1 . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 3 | . 1 . 1 . . . . 1 . Dispatch Records 1 | . . . . . . . 1 . . Hauler Manifests 2 | . . . . . . . 1 1 . Registered Components 1 | . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . Zone Layout 2 | . . . 1 . . . 1 . . Fabricator Hacks 8 | . . . . . . . . 6 2 Load Schematic 4 | . . . . . . . . 3 1 Build 4 | . . . . . . . . 3 1 Repair Station Hacks 26 | . . . 11 . . . 4 11 . Scan Component 14 | . . . 6 . . . 2 6 . Repair 12 | . . . 5 . . . 2 5 . Recycling Unit Hacks 4 | . 1 . 2 . . . . 1 . Report Inventory 4 | . 1 . 2 . . . . 1 . Scanalyzer 15 | . . . 4 . . . 9 2 . Insert Component 8 | . . . 2 . . . 5 1 . Analyze 7 | . . . 2 . . . 4 1 . Garrison Access Hacks 2 | . . . . . . . 1 1 . Seal Access 2 | . . . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 33 | . 1 . 8 . . . 8 14 2 Full Trace Events 12 | . 1 . 2 . . . 1 6 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 3 1 . Parts Built 6 | . . . . . . . . 4 2 Authchips . | . . . . . . . . . . Time 164 | . . . . . . . . 133 31 Total Part Build Rating 10 | . . . . . . . . 6 4 Parts Repaired 12 | . . . 5 . . . 2 5 . Time 433 | . . . 185 . . . 64 184 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . 4 1 . Part Schematics Acquired 5 | . . . 1 . . . 3 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . Programmers 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . . . 1 . . . 1 . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 16805 | 44 1398 313 2826 1374 702 353 2857 5850 1088 Spaces Moved 9423 | 41 829 239 1707 770 565 177 1732 2957 406 Core 178 | 14 159 . 3 . . . . 1 1 Treads . | . . . . . . . . . . Legs 25 | . . . . . . . . . 25 Wheels 9220 | 27 670 239 1704 770 565 177 1732 2956 380 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 115 105 120 120 120 120 108 140 Average Speed 133 | 83 125 115 122 120 120 120 124 148 186 Slowest Speed 4000 | 150 250 115 550 120 120 120 165 4000 2600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 64 | 4 98 43 96 100 90 55 99 47 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 77 | . . . . . . . . 76 1 Melee . | . . . . . . . . . . Projectile 5 | . . . . . . . . 4 1 AOE 72 | . . . . . . . . 72 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 12124 | 47 1037 264 2209 1120 589 296 2150 3840 572 Wait 1419 | . 110 16 310 279 . 102 183 403 16 Move 9414 | 40 828 238 1706 769 564 176 1731 2956 406 Hop . | . . . . . . . . . . Pick Up 132 | 1 7 2 24 5 6 2 27 50 8 Fast Attach 53 | 6 7 2 8 . 4 . 4 18 4 Attach 94 | . 2 . 7 3 2 2 17 30 31 Detach 6 | . . . . . . . 2 2 2 Swap 62 | . 3 . 11 4 4 1 15 19 5 Drop 101 | . 2 . 16 7 9 2 21 40 4 Fire 832 | . 77 6 124 51 . 11 150 317 96 Melee . | . . . . . . . . . . Ram 11 | . 1 . 3 2 . . . 5 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 403 | -10/Materials | Identified exit to Materials 506 | -10/Materials | Core integrity fell below 50% 662 | -10/Materials | Discovered new exit (range 6) 1249 | -10/Materials | Build established: Scavenger-Mutant 1371 | -10/Materials | Core integrity fell below 20% 1443 | -10/Materials | Entered Mines 1465 | -10/Mines | Found a hidden stash of uninstalled traps 1493 | -10/Mines | Discovered exit to Materials (range 6) 1501 | -10/Mines | Learned location of Mines (-9) 1553 | -10/Mines | Discovered exit to Materials (range 6) 1678 | -10/Mines | Assembled infested the area 1683 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1756 | -10/Mines | Entered Materials 1756 | -9/Materials | Evolved 2 slots: Utility x2 1970 | -9/Materials | Discovered new exit (range 8) 2106 | -9/Materials | Discovered new exit (range 9) 2118 | -9/Materials | Discovered new exit (range 15) 2185 | -9/Materials | Build established: Mutant 2371 | -9/Materials | Discovered new exit (range 10) 2555 | -9/Materials | Core integrity fell below 50% 2924 | -9/Materials | Discovered new exit (range 13) 3076 | -9/Materials | Repaired Arm. Wheel 4196 | -9/Materials | Repaired Arm. Wheel 4229 | -9/Materials | Repaired Hrd. Light Armor Plating 4269 | -9/Materials | Repaired Imp. Heat Sink 4321 | -9/Materials | Repaired Imp. Assault Rifle 4582 | -9/Materials | Entered Mines 4589 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4720 | -9/Mines | Met a Derelict shopkeep closing up shop 4857 | -9/Mines | Learned location of 1 exit from Materials 4860 | -9/Mines | Discovered new exit (range 3) 4981 | -9/Mines | Learned Materials garrison access intel 5203 | -9/Mines | Excavation squad dispatched 5203 | -9/Mines | A large section of the Mines collapsed 5211 | -9/Mines | Core integrity fell below 20% 5531 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5531 | -9/Mines | Discovered new exit (range 5) 5658 | -9/Mines | Discovered new exit (range 9) 5956 | -9/Mines | Entered Exiles 5976 | -9/Exiles | Discovered new exit (range 14) 6004 | -9/Exiles | Met 8R-AWN 6026 | -9/Exiles | Met EX-HEX 6080 | -9/Exiles | Met EX-DEC 6139 | -9/Exiles | Met EX-BIN 6156 | -9/Exiles | Aligned with FarCom system 6157 | -9/Exiles | Given EX-Vault access code 6187 | -9/Exiles | Opened EX-Vault 6194 | -9/Exiles | Found Prototype Device 6195 | -9/Exiles | Identified Cloak of Protection 6199 | -9/Exiles | Found Prototype Processor 6200 | -9/Exiles | Identified 0b10 Alert Chip 6206 | -9/Exiles | Found Prototype Energy Cannon 6208 | -9/Exiles | Identified YOLO Cannon 6258 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6328 | -9/Exiles | Visited The Gauntlet 6556 | -9/Exiles | Discovered new exit (range 10) 6658 | -9/Exiles | Stole two prototypes: 0b10 Alert Chip, Cloak of Protection 6658 | -9/Exiles | Entered Mines 6978 | -8/Mines | Discovered new exit (range 15) 7011 | -8/Mines | Entered Materials 7011 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7012 | -8/Materials | Identified exit to Factory 7014 | -8/Materials | Loaded intel: 1 garrison access location 7291 | -8/Materials | Lost 3 parts (1p1u1w) 7417 | -8/Materials | Build established: Skirmisher 7502 | -8/Materials | Repaired Arm. Wheel 7535 | -8/Materials | Repaired Med. Armor Plating 8744 | -8/Materials | Discovered exit to Factory (range 11) 9285 | -8/Materials | Core integrity fell below 50% 9374 | -8/Materials | Core integrity fell below 20% 9414 | -8/Materials | Lost 4 parts (1u3w) 9868 | -8/Materials | Entered Factory 9868 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9870 | -7/Factory | FarCom data flow suspended 10188 | -7/Factory | Build established: Tank 10297 | -7/Factory | Repaired Arm. Wheel 10330 | -7/Factory | Repaired Arm. Wheel 10376 | -7/Factory | Repaired Hrd. Heavy Armor Plating 10446 | -7/Factory | Fabricated Arm. Wheel (x2) 10745 | -7/Factory | Discovered new exit (range 14) 10806 | -7/Factory | Build established: Gunner 11057 | -7/Factory | Garrison activated, responded to threat 11688 | -7/Factory | Discovered new exit (range 16) 11804 | -7/Factory | Repaired Hrd. Heavy Armor Plating 12344 | -7/Factory | Discovered new exit (range 8) 12390 | -7/Factory | Fabricated Humpback? 12566 | -7/Factory | Garrison activated, responded to threat 12731 | -7/Factory | Build established: Hauler-Gunner 13068 | -7/Factory | First assault squad dispatched 13122 | -7/Factory | System corruption reached 10% 13220 | -7/Factory | Lost 7 parts (2n4u1w) 14098 | -7/Factory | Fabricated Humpback? 14845 | -7/Factory | System corruption reached 30% 15084 | -7/Factory | Garrison activated, responded to threat 15144 | -7/Factory | Destroyed 7 combat bots 15153 | -7/Factory | Lost 3 parts (1p1n1u) 15395 | -7/Factory | Repaired Arm. Wheel 15585 | -7/Factory | Core integrity fell below 50% 15718 | -7/Factory | Entered another Factory area 15718 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16068 | -6/Factory | First assault squad dispatched 16364 | -6/Factory | Lost 11 parts (1p4n3u3w) 16523 | -6/Factory | Identified exit to Lower Caves 16625 | -6/Factory | Build established: Hauler-Tank 16650 | -6/Factory | Fabricated Arm. Wheel? 16668 | -6/Factory | Core integrity fell below 50% 16686 | -6/Factory | Garrison activated, responded to threat 16737 | -6/Factory | Lost 13 parts (2p3n4u4w) 16789 | -6/Factory | Core integrity fell below 20% 16806 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16773_ R-10 Processor collects Sml. Matter Pod. 16774_ Critical hit (Burn: +37). 16776_ Rnf. Deuterium Engine destroyed. 16776_ K-01 Serf collects debris. 16779_ R-10 Processor collects Lgt. Ion Engine. 16780_ R-10 Processor suffers critical hit (Burn). 16780_ K-01 Serf collects debris. 16781_ Acquired Hvy. Laser. 16782_ Carbon-fiber Leg destroyed. 16784_ K-01 Serf collects debris. 16786_ Y-54 Guardian emerges from the garrison. 16788_ K-01 Serf collects debris. 16788_ Adv. Heat Sink destroyed. 16789_ G-50 Soldier destroyed. 16789_ K-01 Serf collects debris. 16796_ K-01 Serf destroyed. 16797_ K-01 Serf collects debris. 16798_ Hvy. Laser destroyed. 16798_ Extracted 50 matter. 16800_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###+####???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????>??? %????????????????????? | | ??????????????????????# A#????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #???? ???????????????? | | ?????????############## #??? !??????????????? | | ?????????# [[= # #?? !/?????????????? | | ???????### [!= # #?? ! ????????????? | | ???????+ / * [= #= %[*#? ] ???????????? | | ?????????# %[ ! #%!@%*# ?????????????? | | ?????????# #% =%%#% """??????????????? | | ? ???????# R %%gY """??????????????? | | ? ?????# """ """ # s=%*# """??????????????? | | ? ""??????????""" """ # g%*#? ????????????? | | ?"""???????????"" """ # ! #?? """ G??????????? | | ??""??????????? # #???""" ""??????????? | | ?? ?????????? # #????""??????????????? | | ###/###???????? # #????????????????????? | | # ################# #????????????????????? | | # """" #????????????????????? | | ""F" #????????????????????? | | # "" %#????????????????????? | | # #????????????????????? | | # #????????????????????? | | # #????????????????????? | | # + ???????????????????? | | # ?????????????????? | | ######### #?? ?????????????????? | | ????????# """"""""" #????????????????????? | | ????????# """""""" #????????????????????? | | ????????# """"""""" %"#????????????????????? | | ????? ^ """""""" #????????????????????? | | ?# ^ """"""??" /????????????????????? | | ?+ ^ """""???? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 17 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 600 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 14 Kinecelleration 30 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Imp. Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Humpback | x1 | -7/Factory Humpback | x1 | -7/Factory Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerMetafiberArchive Manual? 0 Play Time 02:33:07 Cumulative 181.2 hours Start 2024.03.19 @ 07:54:56 End 2024.03.20 @ 17:06:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 111 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f109d67c-2199-4e3a-8e2a-4fa32eafce8f