Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 15:04:53 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (254) 1270 Value Destroyed (8324) 8324 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1553) 1553 TOTAL SCORE: 17287 Bonus ------- High Alert Combat Kills 544 Follower Combat Kills 509 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 1081/1150 Matter 13/300 Energy 220/220 System Corruption 1% Temperature Cool (0) Movement Hovering (105) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (6) --- Improved Gravmag System Gravmag Array Antigrav System > --- UTILITY (9) ------ Advanced Cooling System Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Transmission Jammer Improved Reaction Control System EM Shield Hacking Suite > --- WEAPON (2) ------- Coil Gun Railgun > --- INVENTORY (10) --- Micro Fission Core Advanced Coolant Injector Tesla Rifle Long-range Proton Cannon Heavy Phase Cannon Enhanced Gauss Cannon Mini Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Aerolev Unit Improved Gravmag System Gravmag Array Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Transmission Jammer Improved Reaction Control System EM Shield Hacking Suite > --- WEAPON ----------- KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Advanced Coolant Injector Tesla Rifle Long-range Proton Cannon Heavy Phase Cannon Coil Gun Railgun Mini Grenade Launcher Power Maul [Rating: 97] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag Array Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Power Maul Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . . 1 . . . 2 . Utility 7 | . . 1 . . . 2 1 . 1 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 184 | 7 17 39 3 2 2 25 17 10 25 5 25 7 Power 17 | 1 4 2 . . . 1 1 . 4 1 2 1 Engine 12 | 1 4 2 . . . 1 1 . 2 1 . . Core 4 | . . . . . . . . . 2 . 2 . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 56 | 2 3 14 . . . 12 6 5 5 1 7 1 Treads 37 | . 3 14 . . . 9 6 5 . . . . Leg 3 | . . . . . . 3 . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 14 | . . . . . . . . . 5 1 7 1 Flight . | . . . . . . . . . . . . . Utility 59 | 2 3 7 2 1 . 6 5 5 11 3 10 4 Device 26 | 1 . 3 1 . . 3 1 4 4 2 5 2 Storage 6 | 1 1 1 . 1 . . . . 1 . 1 . Processor 8 | . . . . . . . 1 . 1 1 3 2 Hackware 3 | . . . . . . 1 . . 2 . . . Protection 16 | . 2 3 1 . . 2 3 1 3 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 52 | 2 7 16 1 1 2 6 5 . 5 . 6 1 Energy Gun 5 | 1 . 1 . . 2 . . . . . 1 . Energy Cannon 9 | . 1 3 . . . 1 1 . 1 . 2 . Ballistic Gun 19 | 1 3 7 . 1 . 2 1 . 1 . 2 1 Ballistic Cannon 9 | . . 3 1 . . . 2 . 2 . 1 . Launcher 3 | . 1 . . . . 2 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 4 | . 1 1 . . . 1 . . 1 . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . . . 1 . 2 . 1 . Parts Lost 44 | . 3 13 . . . 1 1 7 3 4 8 4 Power 4 | . 1 . . . . . . . . 1 2 . Propulsion 17 | . . 5 . . . . . 5 . 1 3 3 Utility 17 | . 1 6 . . . 1 1 2 1 2 3 . Weapon 6 | . 1 2 . . . . . . 2 . . 1 Highest Loss Streak 6 | . 1 6 . . . 1 1 4 1 2 3 3 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Backups 16 | 1 8 22 22 22 18 19 19 19 13 8 9 8 Power 1 | . 1 2 2 1 1 . 1 1 1 . . . Propulsion 3 | . 1 2 2 2 2 4 6 6 4 3 2 . Utility 4 | . 3 7 5 5 5 5 6 6 3 1 3 . Weapon 6 | . 2 9 13 12 10 7 6 6 4 3 4 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 44 | . 6 9 1 1 1 7 1 3 8 1 3 3 Power 7 | . 3 1 . . . . . 1 1 1 . . Propulsion 6 | . 1 . . . . 2 . . 2 . 1 . Utility 18 | . . 6 1 1 . 3 1 1 2 . 2 1 Weapon 12 | . 1 2 . . 1 2 . 1 3 . . 2 Tool/Special 1 | . 1 . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 94 87 80 87 97 97 99 92 89 84 91 Engine 8 | . 14 11 11 11 11 8 7 7 3 1 4 . Core 1 | . . . . . . . . . 7 10 4 5 Treads 25 | . 27 32 33 33 33 26 29 29 13 . . . Hover 3 | . . . . . . . . . 9 19 23 25 Device 13 | . 1 11 11 9 . 16 15 16 22 21 15 15 Storage 9 | . 14 11 11 11 11 9 7 7 6 6 5 5 Processor 2 | . . . . . . . 4 7 3 3 7 18 Hackware 3 | . . . . . . 9 7 5 5 6 5 5 Protection 8 | . 12 9 3 11 11 8 6 7 6 5 3 . Energy Gun 1 | . 1 2 . . 21 . . . . . . . Energy Cannon 2 | . 3 . . . . 4 1 2 2 3 2 . Ballistic Gun 8 | . 22 10 6 5 . 11 4 5 3 4 1 . Ballistic Cannon 2 | . . 4 11 . . . 3 1 . . . 2 Impact Weapon 1 | . . . . . . 1 3 . 3 1 4 4 Peak Build Rating 97 | 7 9 21 20 30 28 33 43 43 63 64 81 97 Average Rating 30 | 2 8 17 18 21 19 28 39 41 52 60 72 91 On Entrance 31 | . 7 9 17 20 28 18 33 42 42 63 59 76 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 141 | 12 24 105 104 141 61 66 79 82 82 49 47 47 Greatest Support 92 | 26 40 60 60 60 60 69 92 83 80 48 68 64 Greatest Overweight (x) 3 | . . 2 1 2 1 3 1 1 1 1 . 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 20 20 20 20 20 10 10 10 Average Capacity 17 | 5 9 24 25 24 20 20 20 20 15 10 10 10 Most Carried 25 | 7 10 25 25 24 20 20 20 20 20 10 10 10 Average Carried 16 | 1 8 22 23 23 19 19 19 19 14 9 9 8 Final Capacity 25 | 8 10 25 25 20 20 20 20 20 10 10 10 10 Final Carried 24 | 7 10 24 24 20 20 20 20 20 10 10 7 8 Class Distribution -------------------- 75% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Fac Fac Matter Collected 6881 | 280 676 1921 90 127 47 809 694 866 575 313 440 43 Remotely . | . . . . . . . . . . . . . Salvage Created 10485 | 84 1180 2388 49 . 68 1320 845 1181 1392 908 997 73 Parts 506 | 6 79 133 2 . 8 81 41 51 27 25 45 8 Haulers Intercepted 24 | . 2 6 . . . 6 3 . 3 . 4 . Recyclers Shooed 11 | . . 5 2 . . . . . 1 1 2 . Parts Field Recycled 15 | . . 7 . . . . . . . . 8 . Retrieved Matter 256 | . . 131 . . . . . . . . 125 . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Fac Fac Combat Hostiles Destroyed 161 | 2 26 50 2 . . 17 12 24 8 10 6 4 Melee 3 | . . . . . . . 1 2 . . . . Guns 76 | 2 20 27 . . . 14 3 5 1 2 2 . Cannons 55 | . 3 15 2 . . . 6 16 5 4 4 . AOE 21 | . 3 8 . . . 3 2 1 . . . 4 Classes Destroyed 17 | 3 5 5 . . . 1 3 . . . . . Worker 8 | 1 1 . . . . 1 . . 1 . 4 . Builder 15 | . . 5 . . . 3 . . 4 . 3 . Tunneler 5 | 1 . . . . 3 1 . . . . . . Hauler 24 | . 2 6 . . . 6 3 . 3 . 4 . Recycler 18 | . . 7 . . . 2 2 . 4 2 1 . Mechanic 1 | . . . . . . . 1 . . . . . Operator 9 | . 4 3 . . . 1 . . 1 . . . Watcher 14 | . 3 5 . . . . 1 . 2 1 1 1 Swarmer 26 | . 6 11 . . . 3 2 . . . . 4 Grunt 77 | . 20 25 . . . 6 1 17 3 5 . . Brawler 6 | . . 3 . . . . 2 1 . . . . Duelist 2 | . . . . . . . 2 . . . . . Protector 1 | . . 1 . . . . . . . . . . Sentry 27 | . . 10 2 . . 6 1 3 1 4 . . Hunter 5 | . . . . . . 2 . 3 . . . . Programmer 15 | . . . . . . . 4 . 4 1 6 . Assembled 2 | 2 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . Best Kill Streak 10 | 3 5 10 2 . 2 6 3 6 4 2 4 4 Combat Bots Only 9 | 1 5 9 2 . . 4 2 6 2 2 2 4 Max Kills in Single Turn 3 | 1 3 3 1 . 1 2 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 3 . . . 2 1 1 . . . 2 Melee 1 | . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Fac Fac Hostile Shots Fired 1255 | 7 114 301 28 . . 89 70 210 72 191 113 60 Missed 426 | 2 42 71 9 . . 29 19 67 36 81 41 29 Hits 829 | 5 72 230 19 . . 60 51 143 36 110 72 31 Melee 24 | 3 . 7 . . . . 13 1 . . . . Projectile 805 | 2 72 223 19 . . 60 38 142 36 110 72 31 AOE 9 | . . . . . . 7 . . . . 1 1 Critical Strikes 34 | . . 4 1 . . 2 5 5 2 1 10 4 Part Disruptions 2 | . . . . . . . 1 . 1 . . . Damage Taken 11758 | 124 793 2967 266 . . 1075 851 1723 546 1379 1517 517 Core 1463 | . 84 310 . . . 137 63 156 123 261 260 69 Absorbed by Shields 57 | . . . . . . . . . . . . 57 Ignored by Resistances 103 | . . . . . . . . . . . . 103 Regen/Repaired (Parts) 661 | . . 204 . . . 202 41 . 19 195 . . Core Remaining (%) 65 | 100 66 . . . 22 75 . 68 . 54 74 . Volleys Fired 666 | 10 132 198 11 . 3 71 45 69 27 48 48 4 Largest 2 | 2 2 2 1 . 2 2 2 2 2 2 2 2 Hottest 137 | 60 76 89 50 . 126 119 109 109 125 115 137 80 Shots Fired 1170 | 20 254 299 11 . 8 137 82 133 51 90 80 5 Gun 762 | 20 237 175 1 . 8 102 45 64 15 49 45 1 Cannon 395 | . 14 120 10 . . 34 35 69 36 41 35 1 Launcher 11 | . 1 4 . . . 1 2 . . . . 3 Special 2 | . 2 . . . . . . . . . . . Kinetic 860 | 10 211 251 11 . . 95 64 103 25 49 39 2 Thermal 152 | . 2 22 . . 8 13 13 . 12 41 41 . Explosive 11 | . 1 4 . . . 1 2 . . . . 3 Electromagnetic 147 | 10 40 22 . . . 28 3 30 14 . . . Robot Hit Streak 21 | 10 10 14 5 . 2 7 14 8 21 8 6 . Robot Miss Streak 5 | 2 3 3 1 . 1 3 5 3 1 2 3 5 Penetration Max 1 | . . 1 . . . . . . . 1 1 . Secondary Targets 5 | . 1 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 819 | 16 152 211 9 . 3 96 64 92 60 66 48 2 Core Hits 350 | 7 67 95 1 . 3 45 27 42 19 22 16 6 Critical Kills 3 | . 1 . . . . . . . 1 . 1 . Critical Parts Destroyed 20 | . . 3 . . . 2 . . 7 3 5 . Critical Strikes 45 | . 1 15 1 . . 2 3 4 10 3 6 . Burn 1 | . . 1 . . . . . . . . . . Destroy 5 | . 1 2 . . . 1 . . . . 1 . Blast 19 | . . 10 1 . . . 2 4 2 . . . Corrupt 1 | . . 1 . . . . . . . . . . Smash 18 | . . 1 . . . 1 . . 8 3 5 . Sever 1 | . . . . . . . 1 . . . . . Melee Attacks 268 | . 2 8 . . . 33 17 41 66 20 67 14 Impact 213 | . 2 6 . . . 33 12 . 59 20 67 14 Slashing 53 | . . . . . . . 5 41 7 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 34 | . 1 5 . . . 3 2 1 11 3 8 . Combat Hostiles 4 | . . . . . . . . 1 1 2 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 23601 | 164 1881 6443 526 . 51 2367 1792 2332 2734 2263 2610 438 Guns 7621 | 164 1522 2161 13 . 51 1113 483 628 171 667 648 . Cannons 9464 | . 179 3558 482 . . 536 756 1435 977 931 610 . Explosions 1823 | . 148 526 . . . 424 176 55 . . 179 315 Melee 4600 | . 30 186 . . . 276 347 214 1586 665 1173 123 Ramming 91 | . . 12 31 . . 18 30 . . . . . Kinetic 11779 | 61 1275 5014 495 . . 1029 896 1406 363 667 573 . Thermal 3098 | . 2 288 . . 51 414 275 55 376 931 706 . Explosive 1443 | . 148 526 . . . 144 176 . . . 134 315 Electromagnetic 2590 | 103 426 417 . . . 486 68 657 409 . 24 . Impact 4233 | . 30 186 . . . 276 194 . 1586 665 1173 123 Slashing 367 | . . . . . . . 153 214 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . 3 3 3 3 . 2 2 5 5 12 1 Average Corruption 2 | . . 2 3 3 3 . 1 2 2 5 4 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 190 | . . 67 15 12 8 . 3 34 15 23 13 . Message Errors 42 | . . 19 4 2 2 . . 9 2 2 2 . Matter Fused 45 | . . 15 3 1 2 . 2 7 2 9 4 . Heat Flow Errors 23 | . . 10 . 1 1 . . 4 5 . 2 . Energy Discharges 22 | . . 7 1 2 . . . 4 1 5 2 . Parts Rejected 4 | . . 1 . . . . . . . 3 . . Parts Fused 4 | . . . . 2 1 . . . 1 . . . Data Loss (minor) 22 | . . 7 3 1 . . . 7 2 1 1 . Data Loss (major) 11 | . . 3 2 1 . . 1 2 . 1 1 . Misfires 8 | . . 2 1 . 2 . . . 2 1 . . Alerts 6 | . . 3 . 2 . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 2 | . . . 1 . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 3082 | . 8 449 107 . . 236 177 17 898 271 858 61 Projectiles 544 | . . 303 107 . . 3 63 17 36 . 15 . Explosions 106 | . . . . . . 17 . . . . 89 . Melee 2432 | . 8 146 . . . 216 114 . 862 271 754 61 Knockbacks 25 | . . 7 1 . . 2 2 3 4 3 2 1 Impact 11 | . . . . . . 2 . . 3 3 2 1 Kinetic 14 | . . 7 1 . . . 2 3 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 174 | . . 30 . . . 48 . . . . 96 . Shots 4 | . . 2 . . . 1 . . . . 1 . Rammed 9 | . . 1 3 . . 3 2 . . . . . Targets Rammed 10 | . . 2 3 . . 3 2 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 396 | 80 180 340 7 85 241 102 32 251 187 396 311 . Average Temperature 67 | 37 31 79 3 43 91 32 9 37 51 94 121 . Received Heat Transfer 3697 | 40 345 1338 108 . . 300 54 630 165 555 72 90 Effects 7 | . . 3 . . 1 . . . . 3 . . Shutdowns 2 | . . 1 . . . . . . . 1 . . Energy Bleed 2 | . . 1 . . . . . . . 1 . . Interference 1 | . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 23 | . . . . . . 1 2 . 8 5 6 1 Combat Hostiles 6 | . . . . . . . . . 2 4 . . Parts Fried 52 | . 2 4 . . . 6 1 5 20 8 6 . Impact Corruptions 66 | . 1 3 . . . 5 2 . 27 9 17 2 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . 2 . . . 1 1 . 2 1 . . Heat Transferred 4062 | . 25 777 . . 111 459 407 50 407 1110 716 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Fac Fac Maximum Alert Level 4 | . 1 3 1 . . 1 . 4 2 1 . . Low Security (%) 60 | 100 95 19 72 . 100 87 100 15 . 58 100 100 Level 1 22 | . 4 57 27 . . 12 . 20 38 41 . . Level 2 13 | . . 18 . . . . . 38 61 . . . Level 3 2 | . . 4 . . . . . 18 . . . . Level 4 . | . . . . . . . . 7 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1329 | 10 225 805 313 . 10 253 83 1329 697 273 184 147 Initial 697 | . . 89 313 . . . 46 26 697 215 68 84 Average 204 | . 81 337 127 . . 88 19 527 428 166 82 94 Influence Increases 7387 | 10 851 1647 42 . 15 704 433 1513 542 639 780 211 Destroy 0b10 Robot/C 3480 | . 520 980 40 . . 340 240 540 160 400 180 80 Destroy 0b10 Robot/NC 490 | 10 50 135 . . 15 70 35 5 75 25 65 5 Destroy Leader 782 | . 130 252 . . . 122 88 30 68 32 48 12 Allied During Kill 103 | . . . . . . . . 16 . 81 6 . Successful Hack 231 | . 39 25 . . . 33 32 12 45 16 25 4 Select Force Hacks 180 | . 60 60 . . . 30 . . . . 30 . Disable Machine 360 | . 30 120 . . . 45 . 15 15 45 90 . Anti-Garrison Action 700 | . . . . . . . . 700 . . . . Destroy Structure 686 | . 7 75 2 . . 64 23 150 44 25 246 50 Partial Spotted 45 | . . . . . . . 15 . . . . 30 Lose Combat Pursuer 330 | . 15 . . . . . . 45 135 15 90 30 Influence Decreases 7312 | 10 638 1055 847 . 15 602 497 222 1430 940 746 310 Entered New Map 1704 | . . 124 492 . . . 56 12 632 226 72 90 Time Decay 4196 | 10 608 651 355 . 15 442 431 . 618 374 512 180 Lost Part 440 | . 30 130 . . . 10 10 70 30 40 80 40 Lost Ally 522 | . . . . . . . . 140 . 300 82 . Purge Threat 450 | . . 150 . . . 150 . . 150 . . . Squads Dispatched 56 | . 9 8 . . . 8 9 . 6 2 12 2 Investigation 15 | . 5 3 . . . 3 . . 1 1 1 1 Extermination 14 | . . . . . . . 4 . 4 . 5 1 Reinforcement 17 | . 4 3 . . . 1 2 . 1 1 5 . Assault 4 | . . 2 . . . 2 . . . . . . Garrison 6 | . . . . . . 2 3 . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . . . . 1 2 . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Fac Fac Distress Signals 13 | . 2 . . . . 1 2 2 1 1 1 3 Communications Jammed 22 | . . . . . . . . . 3 13 6 . Distress Signals 22 | . . . . . . . . . 3 13 6 . Times Spotted 300 | 3 48 68 2 . . 23 14 32 26 27 37 20 Peak Tracking Total 9 | 2 4 8 2 . . 4 2 7 4 5 8 9 Tactical Retreats 21 | 1 1 . . . . . . 2 5 4 6 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Fac Fac Traps Triggered 14 | . 3 2 . . . . 1 1 1 4 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Fac Fac Machines Disabled 29 | . 2 9 . . . 3 . 5 1 3 6 . Max in Single Turn 2 | . 1 1 . . . 1 . 1 1 1 2 . Garrison Access 1 | . . . . . . 1 . . . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Fac Fac Machines Accessed 68 | . 7 13 . 1 . 12 7 2 6 8 9 3 Terminals 46 | . 5 9 . . . 9 4 2 3 7 5 2 Fabricators 4 | . . . . . . . 1 . 1 . 2 . Repair Stations 7 | . . 2 . . . 1 1 . 1 1 1 . Recycling Units 7 | . 2 2 . . . 1 . . . . 1 1 Scanalyzers 2 | . . . . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 177 | . 16 33 . 1 . 49 22 6 16 15 14 5 Successful 108 | . 7 25 . 1 . 33 11 2 11 8 7 3 Failed 67 | . 8 8 . . . 16 11 4 5 7 6 2 Catastrophic 7 | . . . . . . 1 2 . 1 1 1 1 Database Lockouts 2 | . 1 . . . . . . . . . 1 . Manual 83 | . 13 16 . 1 . 28 7 2 8 . 7 1 Terminals 122 | . 14 23 . . . 31 13 6 10 12 9 4 Fabricators 7 | . . . . . . . 2 . 2 . 3 . Repair Stations 31 | . . 8 . . . 12 4 . 3 3 1 . Recycling Units 8 | . 2 2 . . . 2 . . . . 1 1 Scanalyzers 5 | . . . . . . 4 . . 1 . . . Garrison Access 3 | . . . . . . . 3 . . . . . Terminal Hacks 42 | . 4 8 . 1 . 13 3 2 3 6 1 1 Part Schematic 1 | . . . . . . . . . . . 1 . Robot Analysis 9 | . 2 2 . . . 5 . . . . . . Prototype ID Bank 3 | . 1 1 . . . 1 . . . . . . Open Door 4 | . . . . . . . . 1 . 3 . . Open DSF 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . Alert Level 7 | . . 2 . . . 3 . . 1 1 . . Unreport Threat 3 | . . 1 . . . 1 . . 1 . . . Locate Traps 5 | . 1 1 . . . 1 1 . . 1 . . Patrol Status 1 | . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . 2 . Network Status 2 | . . . . . . . . . 1 . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 22 | . . 6 . . . 10 2 . 2 2 . . Scan Component 12 | . . 4 . . . 5 1 . 1 1 . . Repair 10 | . . 2 . . . 5 1 . 1 1 . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . 1 Report Inventory 1 | . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . 1 . . 1 . . . Insert Component 2 | . . . . . . 1 . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 36 | . 3 11 . . . 8 5 . 4 . 4 1 Terminals 28 | . 1 9 . . . 7 5 . 3 . 2 1 Track 2 | . . 2 . . . . . . . . . . Assimilate 4 | . . . . . . 2 2 . . . . . Botnet 17 | . 1 6 . . . 4 2 . 2 . 1 1 Operators 5 | . . 1 . . . 1 1 . 1 . 1 . Fabricators 2 | . . . . . . . . . 1 . 1 . Haulers 2 | . . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 2 2 . . . 1 . . . . 1 . Tunnel 6 | . 2 2 . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 56 | . 5 10 . . . 11 7 2 4 7 8 2 Full Trace Events 6 | . . 1 . . . 2 . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . . . . . 14 . Parts Repaired 10 | . . 2 . . . 5 1 . 1 1 . . Time 358 | . . 52 . . . 199 44 . 44 19 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 2 . 18 . . . . Machine Destruction 20 | . . . . . . 2 . 18 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . 7 . 16 . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Fac Fac Total Allies 30 | . . . . . . 1 1 7 . 21 . . Largest Group 9 | . . . . . . 1 1 5 . 9 5 . Highest-Rated Group 277 | . . . . . . 10 10 100 . 277 132 . Highest-Rated Ally 39 | . . . . . . 10 10 39 . 39 31 . Initial Warlord ECA Mod 25 | . . . . . . . . . 7 7 6 5 Total Orders 3 | . . . . . . 3 . . . . . . STAY 2 | . . . . . . 2 . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . Ally Attacks 160 | . . . . . . . . 26 . 113 21 . Total Damage 3307 | . . . . . . . . 576 . 2285 446 . Kills 19 | . . . . . . . . 4 . 12 3 . Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Fac Fac Active Infowar (turns) 11168 | 480 273 4009 . . . . 1304 1000 1585 707 1436 374 Optics 1738 | . . . . . . . . . . . 1364 374 Seismic 4762 | 480 273 4009 . . . . . . . . . . Jamming 5481 | . . . . . . . 1304 1000 1585 306 921 365 ECM 895 | . . . . . . . . . 42 401 452 . Robot Analysis Total 8 | . 2 2 . . . 4 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Fac Fac Turns Passed 25600 | 1720 2685 5533 887 685 440 4494 1983 2424 2065 874 1436 374 Spaces Moved 14274 | 539 1371 1965 350 283 262 2150 1026 1136 1788 871 2068 465 Core 1 | 1 . . . . . . . . . . . . Treads 8965 | . 1331 1965 350 283 262 2141 1026 1136 471 . . . Legs 9 | . . . . . . 9 . . . . . . Wheels 578 | 538 40 . . . . . . . . . . . Hover 4721 | . . . . . . . . . 1317 871 2068 465 Flight . | . . . . . . . . . . . . . Fastest Speed 42 | 50 90 160 240 240 160 160 160 160 45 45 42 42 Average Speed 135 | 89 157 238 240 240 160 160 162 169 86 47 43 42 Slowest Speed 340 | 90 160 320 240 320 240 340 245 240 240 106 48 48 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 58 | 64 100 95 44 63 60 89 23 75 24 85 38 6 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 7 | . 2 2 1 . . 1 . . . . 1 . Known Exits Taken 3 | . . . . . . . 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 173 | . 1 14 . . . 31 10 8 42 2 56 9 Terrain Destroyed 413 | . 5 70 2 . . 73 22 12 44 15 143 27 Melee 154 | . 1 1 . . . 28 10 8 42 2 53 9 Projectile 80 | . . 33 2 . . 4 5 3 2 13 17 1 AOE 179 | . 4 36 . . . 41 7 1 . . 73 17 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Fac Fac Total 18807 | 1752 1659 2463 379 290 276 2996 1230 1432 2142 1198 2387 603 Wait 2740 | 1190 87 152 6 . 4 632 77 80 159 123 133 97 Move 14262 | 538 1370 1964 349 282 261 2149 1025 1135 1787 870 2067 465 Hop . | . . . . . . . . . . . . . Pick Up 145 | 7 18 38 2 . 2 24 9 10 15 4 12 4 Fast Attach 70 | 7 2 8 2 1 . 5 12 1 14 5 10 3 Attach 70 | . 5 16 1 . 2 6 1 7 13 7 8 4 Detach 30 | . 1 5 2 . . 2 1 1 11 4 2 1 Swap 212 | . 23 39 . 1 2 42 25 26 18 5 24 7 Drop 167 | . 19 33 3 6 2 29 16 8 32 3 16 . Fire 666 | 10 132 198 11 . 3 71 45 69 27 48 48 4 Melee 268 | . 2 8 . . . 33 17 41 66 20 67 14 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 10 | . . 2 3 . . 3 2 . . . . . Escape Stasis 44 | . . . . . . . . . . 40 . 4 Rewire 123 | . . . . . . . . 54 . 69 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory History --------- Turn | Location | Event 1156 | -11/Scrapyard | Assembled infested the area 1203 | -11/Scrapyard | Discovered new exit (range 16) 1721 | -11/Scrapyard | Entered Materials 1722 | -10/Materials | Build established: Mutant 1968 | -10/Materials | Discovered new exit (range 5) 2391 | -10/Materials | Discovered new exit (range 8) 2483 | -10/Materials | Discovered new exit (range 6) 2521 | -10/Materials | Derelicts attacked the area 2974 | -10/Materials | Discovered new exit (range 10) 3693 | -10/Materials | Discovered new exit (range 3) 4130 | -10/Materials | Central database locked down 4406 | -10/Materials | Entered another Materials area 4406 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4897 | -9/Materials | Build established: Scavenger-Mutant 5171 | -9/Materials | Destroyed 9 combat bots 5910 | -9/Materials | Discovered new exit (range 9) 6169 | -9/Materials | Discovered new exit (range 16) 6463 | -9/Materials | Discovered new exit (range 7) 6974 | -9/Materials | Discovered new exit (range 6) 7096 | -9/Materials | Discovered new exit (range 9) 9206 | -9/Materials | First assault squad dispatched 9278 | -9/Materials | Core integrity fell below 50% 9326 | -9/Materials | Lost 6 parts (3n2u1w) 9655 | -9/Materials | Repaired Lgt. Treads 9779 | -9/Materials | Repaired Lgt. Treads 9939 | -9/Materials | Entered Mines 9978 | -9/Mines | Learned location of Zion (-6) 10026 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10028 | -9/Mines | Discovered new exit (range 5) 10347 | -9/Mines | Discovered new exit (range 10) 10826 | -9/Mines | Entered Exiles 10870 | -9/Exiles | Discovered new exit (range 15) 10925 | -9/Exiles | Met 8R-AWN 10961 | -9/Exiles | Met EX-HEX 11031 | -9/Exiles | Met EX-BIN 11086 | -9/Exiles | Aligned with FarCom system 11089 | -9/Exiles | Given EX-Vault access code 11144 | -9/Exiles | Opened EX-Vault 11165 | -9/Exiles | Found AWS/Gauss 11215 | -9/Exiles | Warned to stay clear of 0b10 Research branches 11287 | -9/Exiles | Met EX-DEC 11480 | -9/Exiles | Discovered new exit (range 14) 11511 | -9/Exiles | Left Exiles lab with AWS/Gauss 11511 | -9/Exiles | Entered Mines 11685 | -8/Mines | Build established: Mutant 11882 | -8/Mines | Discovered new exit (range 8) 11951 | -8/Mines | Entered Materials 11951 | -8/Materials | Evolved 2 slots: Utility x2 12154 | -8/Materials | Met 7R-MNS 12428 | -8/Materials | Discovered new exit (range 5) 12578 | -8/Materials | Build established: Scavenger-Mutant 13256 | -8/Materials | Repaired Corrupted Adv. Heat Sink? 13307 | -8/Materials | Repaired Lgt. Treads 13353 | -8/Materials | Repaired Lgt. Treads 13380 | -8/Materials | Repaired Lgt. Treads 13433 | -8/Materials | Repaired Hvy. Ion Engine? 13894 | -8/Materials | Discovered new exit (range 4) 14522 | -8/Materials | Discovered new exit (range 8) 16195 | -8/Materials | Garrison activated, responded to threat 16445 | -8/Materials | Entered Factory 16445 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16446 | -7/Factory | Caught up to 7R-MNS 16561 | -7/Factory | Garrison activated, responded to threat 18255 | -7/Factory | Repaired Gravmag System 18415 | -7/Factory | Identified exit to Garrison 18428 | -7/Factory | Entered Garrison 18713 | -7/Garrison | Garrison Relay disabled 18801 | -7/Garrison | Triggered checkpoint 18832 | -7/Garrison | Triggered checkpoint 18849 | -7/Garrison | Triggered checkpoint 19361 | -7/Garrison | Discovered new exit (range 12) 19546 | -7/Garrison | Lost 5 allies 19582 | -7/Garrison | Triggered checkpoint 19830 | -7/Garrison | Triggered checkpoint 19880 | -7/Garrison | Garrison Relay disabled 20158 | -7/Garrison | Discovered new exit (range 8) 20210 | -7/Garrison | Triggered checkpoint 20321 | -7/Garrison | Lost 4 parts (3n1u) 20368 | -7/Garrison | Garrison Relay disabled 20792 | -7/Garrison | Garrison Relay disabled 20852 | -7/Garrison | Entered Factory 20852 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 21957 | -6/Factory | Discovered new exit (range 16) 22317 | -6/Factory | Repaired Transmission Jammer 22335 | -6/Factory | Discovered new exit (range 11) 22339 | -6/Factory | Discovered new exit (range 16) 22523 | -6/Factory | Identified exit to Lower Caves 22523 | -6/Factory | Identified exit to Extension 22917 | -6/Factory | Entered Extension 23129 | -6/Extension | Lost 3 allies 23175 | -6/Extension | Rescued a captive Derelict 23176 | -6/Extension | Rescued a captive Derelict 23309 | -6/Extension | Rescued a captive Derelict 23310 | -6/Extension | Rescued a captive Derelict 23314 | -6/Extension | Spotted B-75 Beast 23340 | -6/Extension | Spotted B-75 Beast 23383 | -6/Extension | Lost 3 allies 23554 | -6/Extension | Repaired Hrd. Medium Armor Plating 23562 | -6/Extension | Rescued a captive Derelict 23597 | -6/Extension | Discovered new exit (range 10) 23597 | -6/Extension | Discovered new exit (range 6) 23791 | -6/Extension | Entered Factory 23791 | -5/Factory | Accompanied by 5 allies 23791 | -5/Factory | Evolved 2 slots: Propulsion x2 24156 | -5/Factory | Spotted B-75 Beast 24256 | -5/Factory | Central database locked down 24348 | -5/Factory | Discovered new exit (range 18) 24406 | -5/Factory | Discovered new exit (range 12) 24525 | -5/Factory | Found Prototype Processor 24525 | -5/Factory | Identified Exp. Targeting Computer 24546 | -5/Factory | Build established: Infiltrator-Mutant 24576 | -5/Factory | Discovered new exit (range 7) 24621 | -5/Factory | Fabricated Dispersion Rifle? 25138 | -5/Factory | Lost 3 parts (2n1u) 25155 | -5/Factory | Identified exit to Factory 25206 | -5/Factory | System corruption reached 10% 25227 | -5/Factory | Entered another Factory area 25227 | -4/Factory | Evolved 2 slots: Utility x2 25236 | -4/Factory | Identified exit to DSF 25287 | -4/Factory | Build established: Scavenger-Mutant 25601 | -4/Factory | Self-destructed Last Messages --------------- Investigation squad. 25585_ Fusion Modulator explodes. 25585_ Terminal disabled. 25585_ KE Penetrator destroyed. 25587_ P-70 Sage resets P-70 Sage, system corruption cleaned. 25589_ Slug penetrates Wall. 25592_ Subcomponent Replicator disabled. 25592_ P-70 Sage resets P-70 Sage, system corruption cleaned. 25594_ W-44 Eye sends out distress signal. 25594_ Aerolev Unit destroyed. 25596_ Triggered Stasis Trap. 25596_ A bubble of rippling energy engulfs the area. 25596_ Field strength at 91. 25597_ Field strength at 82. 25597_ Critical hit (Burn: +26). 25598_ Field strength at 54. 25599_ Field strength at 45. 25599_ Imp. Antigrav System destroyed. 25600_ Field strength at 28. 25601_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #?????????? ???? | | ???????????????????????????# #????????? ??? | | ???????????????????????????# #???????? ??? | | ???????????????????????????# ###+##### #?? | | ###????????????????????????# #?? | | ?????????????????????????# #?? | | ?????????????????????????# ??? | | ?????????????????????????# ???? | | ??????????????????????#??# ????? | | ????????????????????# #??# #????????? | | ????##########+###### #### #????????? | | ????# @ #????????? | | ????# #????????? | | ????# +????????? | | ????# g #????????? | | #????# ppp g g #????????? | | #????# ###########p########k#????????? | | ###### #???# #????????????? | | #???# """ #????????????? | | R ##### "T" #????????????? | | + " " w #????????????? | | ##### #????????????? | | ##### Y """" #????????????? | | ###########" """### """"" #????????????? | | = # #?# # "" #????????????? | | [* # #??# # #????????????? | | ###### "=/ #????????????? | | + "= =#????????????? | | #####" " #????????????? | | ##??#" "#### ########????????????? | | #???# "#??###???????????????????? | | #???# ##????????????????????????? | | #???# #?????????????????????????? | | #???#" #?????????????????????????? | | ##??#" " #?????????????????????????? | | ##??## "" #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Armor Coverage 375 Resistance: EM 25 Evasion (%) 66 Targeting Accuracy 12 Melee Accuracy 12 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cld. Aerolev Unit | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 39% | -9/Materials Lgt. Treads | 15% | -9/Materials Adv. Heat Sink | 50% | -8/Materials | Corrupted Lgt. Treads | 67% | -8/Materials Lgt. Treads | 67% | -8/Materials Lgt. Treads | 74% | -8/Materials Hvy. Ion Engine | 54% | -8/Materials Gravmag System | 8% | -7/Factory Transmission Jammer | 5% | -6/Factory Hrd. Medium Armor Plating | 18% | -6/Extension Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed SkeletonAbsorptionParser Manual? 0 Play Time 04:00:34 Cumulative 96.4 hours Start 2025.05.17 @ 22:24:50 End 2025.05.24 @ 15:04:53 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 52 Adventurer 4 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 35 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56ddf9e4-ebcf-4377-818d-84684f10d978