Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 16:56:39 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (113) 565 Value Destroyed (3669) 3669 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 8876 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 689/1000 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Warm (136) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit Machine Analyzer Visual Processing Unit Transmission Jammer System Shield > --- WEAPON (3) ------- Gauss Rifle Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY (15) --- Advanced Heat Sink Terrain Scan Processor Armor Integrity Analyzer Advanced ECM Suite Hardlight Generator System Shield System Restoration Module Arc Thrower Heavy Mace Power Maul Power Sword Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Visual Processing Unit Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating System Shield Drone Bay > --- WEAPON ----------- Gauss Rifle Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Advanced Heat Sink Terrain Scan Processor Armor Integrity Analyzer Advanced ECM Suite Hardlight Generator System Shield System Restoration Module Arc Thrower Heavy Mace Power Maul Power Sword Spear [Rating: 63] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Spiked Medium Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Flight Unit Makeshift Flight Unit Utility System Shield Device Drone Bay Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . . Utility 6 | . . . 1 . 1 2 1 . . 1 Weapon 1 | . . . . . . . 1 . . . Parts Attached 96 | 8 3 2 5 12 24 8 5 6 7 16 Power 11 | 1 1 . 2 1 1 1 1 . 1 2 Engine 8 | 1 . . 2 1 1 1 . . 1 1 Core 3 | . 1 . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 21 | 2 . . 1 4 5 2 1 2 2 2 Treads 1 | . . . . . . . . 1 . . Leg 18 | 2 . . 1 4 5 2 1 1 . 2 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . Flight 1 | . . . . . . . . . 1 . Utility 25 | 2 1 2 . 3 7 2 1 3 2 2 Device 14 | 1 . 2 . 3 3 1 . 3 1 . Storage 3 | 1 1 . . . 1 . . . . . Processor 3 | . . . . . 1 1 . . 1 . Hackware 2 | . . . . . 2 . . . . . Protection 3 | . . . . . . . 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 39 | 3 1 . 2 4 11 3 2 1 2 10 Energy Gun 12 | 2 1 . . 2 2 1 1 . 1 2 Energy Cannon 8 | . . . . . 6 . 1 . . 1 Ballistic Gun 10 | 1 . . 1 2 1 . . . 1 4 Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 3 | . . . 1 . 1 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . 1 . 1 Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 . 1 . . 1 Parts Lost 43 | . . . . 7 7 4 . 13 5 7 Power 4 | . . . . . . . . 1 1 2 Propulsion 16 | . . . . 3 2 3 . 6 1 1 Utility 12 | . . . . 3 2 1 . 1 2 3 Weapon 11 | . . . . 1 3 . . 5 1 1 Highest Loss Streak 9 | . . . . 4 2 2 . 9 5 3 To Critical Strikes 2 | . . . . . . . . 1 . 1 Average Backups 9 | 3 7 8 9 7 7 13 11 10 9 11 Power . | . 1 2 2 1 . . 1 . . . Propulsion . | 2 3 4 3 1 . . . . . . Utility 6 | . 2 1 1 . 4 7 7 9 7 7 Weapon 2 | . 1 1 2 4 1 3 3 . 2 4 Tool/Special . | . . . . . . . . . . . Unused Backups 20 | 1 2 . . . 10 . . 1 1 5 Power 2 | . . . . . 1 . . 1 . . Propulsion 4 | 1 2 . . . 1 . . . . . Utility 10 | . . . . . 4 . . . 1 5 Weapon 3 | . . . . . 3 . . . . . Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 84 | . 100 100 98 91 87 96 99 75 68 76 Engine 6 | . 11 . 10 11 8 6 1 4 . 3 Core 1 | . 2 14 . . . . 4 1 . 2 Leg 17 | . 28 28 32 31 26 28 25 8 . 3 Device 12 | . 14 14 21 16 8 11 8 11 17 11 Storage 7 | . 14 14 11 11 6 7 6 6 6 5 Processor 8 | . . . . . 8 9 13 13 13 11 Hackware 9 | . . . . . 11 15 13 13 6 5 Protection 1 | . . . . . . . 4 1 . 9 Energy Gun 4 | . 22 14 9 2 5 . 2 5 . 2 Energy Cannon 4 | . . . . . 9 13 10 2 . 1 Ballistic Gun 3 | . 5 14 12 18 . . . . 4 7 Impact Weapon 1 | . . . . . . . . 3 6 . Peak Build Rating 63 | 7 10 12 14 15 31 42 51 53 53 63 Average Rating 32 | 5 8 11 13 12 24 39 48 40 39 54 On Entrance 24 | . 7 10 10 14 15 30 40 51 39 53 Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 13 18 18 24 26 41 45 56 50 53 70 Greatest Support 67 | 20 20 20 30 30 59 67 58 63 15 20 Greatest Overweight (x) 23 | . . . . 1 4 . . 3 10 23 Average Overweight (x) . | . . . . . . . . 2 3 5 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 7 8 10 10 10 8 15 15 15 15 15 Most Carried 15 | 7 10 10 10 10 10 15 14 15 13 13 Average Carried 9 | 3 7 9 9 7 7 13 11 10 9 11 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 6 10 10 9 10 9 15 14 10 13 12 Class Distribution -------------------- 43% | Hacker-Mutant 20% | Scavenger-Mutant 11% | Infiltrator-Mutant 10% | Mutant 6% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Matter Collected 2510 | 278 81 11 51 631 391 138 36 426 97 370 Remotely . | . . . . . . . . . . . Salvage Created 4457 | 109 327 11 103 721 1339 567 133 462 206 479 Parts 242 | 7 28 4 11 41 68 31 7 18 3 24 Haulers Intercepted 7 | . 1 . . 2 3 1 . . . . Recyclers Shooed 4 | . 1 . . . 1 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 11 10 . Prevented 5 | . . . . . . . . 4 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 81 | . 8 . 4 11 24 11 4 11 3 5 Melee 2 | . . . . . 1 . . . 1 . Guns 28 | . 7 . 1 11 4 . . . . 5 Cannons 23 | . . . . . 9 8 3 3 . . AOE 22 | . . . 3 . 9 2 1 7 . . Classes Destroyed 14 | 2 3 . 1 1 6 1 . . . . Worker 2 | . . . . . 2 . . . . . Builder 5 | . . . . . 4 . . . . 1 Tunneler 4 | 2 . 1 . . . 1 . . . . Hauler 7 | . 1 . . 2 3 1 . . . . Recycler 8 | 1 1 . . 3 2 . . . . 1 Operator 3 | . . . . 1 1 1 . . . . Watcher 3 | . . . . . 3 . . . . . Swarmer 20 | . 5 . 2 3 9 . . 1 . . Grunt 28 | . 3 . . 4 8 4 3 3 2 1 Brawler 1 | . . . . . 1 . . . . . Duelist 5 | . . . . . 1 1 . 2 1 . Sentry 15 | . . . 2 4 4 3 1 1 . . Hunter 9 | . . . . . 1 . . 4 . 4 Programmer 3 | . . . . . . 3 . . . . Best Kill Streak 6 | 2 5 1 4 4 6 5 3 6 1 5 Combat Bots Only 6 | . 3 . 4 3 4 4 3 6 2 2 Max Kills in Single Turn 3 | 1 2 1 2 2 3 2 1 3 1 2 Gunslinging 1 | . . . . 1 . . . . . 1 Exploded 3 | . . . 2 . 3 1 1 3 . . Melee 1 | . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Hostile Shots Fired 677 | . 48 . 16 87 114 87 54 107 33 131 Missed 194 | . 18 . 6 27 33 23 29 28 6 24 Hits 483 | . 30 . 10 60 81 64 25 79 27 107 Melee 17 | . . . . . 11 . . . 6 . Projectile 466 | . 30 . 10 60 70 64 25 79 21 107 AOE 2 | . . . . . . . 2 . . . Critical Strikes 26 | . 1 . 1 2 8 . . 4 5 5 Damage Taken 7839 | . 308 . 162 844 1463 674 331 1668 506 1883 Core 1812 | . 42 . 61 105 450 108 52 395 288 311 Absorbed by Shields 119 | . . . . . . . . . 119 . Regen/Repaired (Parts) 134 | . . . 76 . . 58 . . . . Core Remaining (%) 59 | 100 . 83 . 58 18 84 . . 13 . Volleys Fired 296 | 8 26 4 10 72 67 37 11 31 . 30 Largest 3 | 2 2 2 2 2 2 2 3 3 . 3 Hottest 210 | 60 80 60 60 112 150 150 190 210 . 163 Shots Fired 555 | 16 52 8 19 130 109 70 27 58 . 66 Gun 337 | 16 52 8 16 118 44 3 1 13 . 66 Cannon 183 | . . . . . 58 64 24 37 . . Launcher 35 | . . . 3 12 7 3 2 8 . . Special . | . . . . . . . . . . . Kinetic 224 | 8 11 4 12 114 . 4 11 8 . 52 Thermal 181 | 8 11 4 4 4 36 63 13 29 . 9 Explosive 35 | . . . 3 12 7 3 2 8 . . Electromagnetic 115 | . 30 . . . 66 . 1 13 . 5 Robot Hit Streak 14 | 7 6 1 3 9 12 11 12 14 . 10 Robot Miss Streak 8 | 1 4 3 4 8 5 5 4 5 . 2 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets 6 | . 1 . . 1 . . . . . 4 Max Gunslinging Chain 2 | . 1 . . 1 . . . . . 2 Shots Hit Robots 347 | 11 27 2 8 67 81 44 15 35 7 50 Core Hits 184 | 6 15 1 7 29 50 22 10 24 1 19 Critical Kills 2 | . . . . . . . . . . 2 Critical Parts Destroyed 7 | . . . . . . . . . 2 5 Critical Strikes 16 | . 1 . . 1 4 1 . . 2 7 Burn 5 | . . . . 1 4 . . . . . Destroy 7 | . . . . . . . . . . 7 Blast 1 | . . . . . . 1 . . . . Corrupt 1 | . 1 . . . . . . . . . Smash 2 | . . . . . . . . . 2 . Melee Attacks 19 | . . . . . 5 . . . 11 3 Impact 16 | . . . . . 5 . . . 11 . Slashing . | . . . . . . . . . . . Piercing 3 | . . . . . . . . . . 3 Sneak Attacks 3 | . . . . . 1 . . . 1 1 Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10716 | 95 312 23 151 1057 3318 1691 700 1748 399 1222 Guns 3538 | 95 312 23 58 954 662 38 . 240 . 1156 Cannons 3059 | . . . . . 1042 1094 366 557 . . Explosions 3454 | . . . 93 98 1419 559 334 951 . . Melee 660 | . . . . . 195 . . . 399 66 Ramming 5 | . . . . 5 . . . . . . Kinetic 2507 | 42 60 . 46 910 . 84 266 132 . 967 Thermal 3127 | 53 89 23 12 44 950 1346 100 425 . 85 Explosive 2745 | . . . 93 98 1049 261 334 910 . . Electromagnetic 1672 | . 163 . . . 1124 . . 281 . 104 Impact 594 | . . . . . 195 . . . 399 . Slashing . | . . . . . . . . . . . Piercing 66 | . . . . . . . . . . 66 Highest Corruption 1 | . . . . . . 1 . . . . Average Corruption 1 | . . . . . . 1 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . 2 . . . . Message Errors 1 | . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 587 | . . . . . 219 126 8 53 181 . Projectiles 151 | . . . . . 88 34 . 29 . . Explosions 255 | . . . . . 131 92 8 24 . . Melee 181 | . . . . . . . . . 181 . Knockbacks 5 | . . . . . . . . 1 4 . Impact 4 | . . . . . . . . . 4 . Kinetic 1 | . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 361 | . . . 41 52 166 . . 102 . . Shots 11 | . . . 1 3 3 . . 4 . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 303 | 20 88 30 16 20 303 226 271 145 . 120 Average Temperature 58 | 14 33 17 8 7 69 79 97 48 . 41 Received Heat Transfer 1965 | . 123 . 45 237 405 240 48 270 192 405 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 7 | . 1 . . . 2 . . 1 3 . Combat Hostiles 5 | . 1 . . . 1 . . 1 2 . Parts Fried 13 | . 2 . . . 7 . . . 1 3 Impact Corruptions 6 | . . . . . . . . . 6 . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 8 | . 1 . . . 4 2 . 1 . . Heat Transferred 4735 | 125 200 50 25 185 1545 1680 148 629 . 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Maximum Alert Level 2 | . . . . . 2 . . . . . Low Security (%) 81 | 100 100 100 100 100 37 100 100 . . 100 Level 1 17 | . . . . . 59 . . . . . Level 2 . | . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 409 | 5 163 55 156 145 409 194 102 . . 117 Initial 176 | . . 55 . 57 29 176 81 . . . Average 103 | 1 55 25 21 76 225 74 55 . . 7 Influence Increases 2934 | 15 264 5 187 407 895 442 116 302 91 210 Destroy 0b10 Robot/C 1640 | . 160 . 80 220 480 220 80 240 60 100 Destroy 0b10 Robot/NC 165 | 15 10 5 . 30 75 15 . . 5 10 Destroy Leader 430 | . 22 . 20 74 132 82 20 30 10 40 Allied During Kill 3 | . . . . . . . . 2 1 . Successful Hack 79 | . 42 . 21 2 11 3 . . . . Disable Machine 225 | . . . 15 30 75 75 . . . 30 Destroy Structure 227 | . . . 21 36 92 32 16 . . 30 Lose Combat Pursuer 165 | . 30 . 30 15 30 15 . 30 15 . Influence Decreases 2849 | 15 122 147 51 472 577 665 215 369 91 125 Entered New Map 532 | . . 87 . 79 42 213 85 26 . . Time Decay 2011 | 15 122 60 51 336 475 422 130 272 50 78 Lost Part 286 | . . . . 57 60 30 . 71 21 47 Lost Ally 20 | . . . . . . . . . 20 . Squads Dispatched 21 | . . . 1 3 6 4 3 . . 4 Investigation 5 | . . . 1 2 . . 1 . . 1 Extermination 4 | . . . . . . 3 1 . . . Reinforcement 7 | . . . . 1 2 1 1 . . 2 Assault . | . . . . . . . . . . . Garrison 5 | . . . . . 4 . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Distress Signals 8 | . 2 . . 2 3 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | . 10 . 8 16 32 15 5 12 3 13 Peak Tracking Total 9 | . 6 . 6 3 4 3 4 7 2 9 Tactical Retreats 10 | . 2 . 1 1 2 1 . 2 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Traps Triggered 4 | . . . . 2 . 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Machines Disabled 17 | . . . 1 2 5 5 . 1 1 2 Max in Single Turn 4 | . . . 1 1 2 4 . 1 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Machines Accessed 19 | . 3 . 4 2 1 4 2 2 1 . Terminals 11 | . 3 . 1 2 1 3 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 1 . . 1 1 . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 64 | . 9 . 12 4 5 14 5 8 7 . Successful 38 | . 5 . 7 1 3 6 1 8 7 . Failed 26 | . 4 . 5 3 2 8 4 . . . Catastrophic 4 | . . . 2 . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 9 . 7 2 4 9 2 . . . Terminals 34 | . 9 . 4 4 5 10 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . 2 . . 4 3 . . . Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 23 | . 2 . 1 1 2 2 . 8 7 . Record 14 | . . . . . . . . 7 7 . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 2 | . . . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Recall Investigation 2 | . . . 1 . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . 2 1 . . . Scan Component 3 | . . . 1 . . 1 1 . . . Repair 2 | . . . 1 . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . 3 . 1 2 . . . . Terminals 7 | . 3 . 1 . 1 2 . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 6 | . 2 . 1 . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Recyclers 1 | . . . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Researchers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 3 . 4 3 1 3 1 . . . Full Trace Events 4 | . 2 . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . . . Time 64 | . . . 26 . . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 29 | . . . . . . . . 29 . . Highest-Rated Ally 29 | . . . . . . . . 29 . . Total Orders 24 | . . . . . 12 . 2 4 5 1 EXPLORE 21 | . . . . . 12 . 2 2 4 1 RETURN 3 | . . . . . . . . 2 1 . Ally Attacks 13 | . . . . . . . . 13 . . Total Damage 149 | . . . . . . . . 149 . . Kills 1 | . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Active Infowar (turns) 7920 | 2 439 141 330 279 1487 1071 265 2242 999 665 Optics 6729 | . . . . . 1487 1071 265 2242 999 665 Terrain 575 | . . 81 329 165 . . . . . . Traps 557 | . . . . . . 557 . . . . Seismic 945 | 2 439 60 330 114 . . . . . . Machine Analysis 4520 | . . . . . . 349 265 2242 999 665 Jamming 1 | . . . . . . . . . 1 . ECM 152 | . . . . 151 . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 2 . Drone Launches 20 | . . . . . 12 . 2 2 3 1 Drone Recoveries 17 | . . . . . 10 . 2 2 2 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Turns Passed 8744 | 131 439 142 330 803 1657 1071 265 2242 999 665 Spaces Moved 3494 | 80 231 100 204 431 645 675 155 685 183 105 Core 58 | 10 . . . . 4 . . . 28 16 Treads . | . . . . . . . . . . . Legs 3278 | 70 231 100 204 431 641 675 155 685 9 77 Wheels . | . . . . . . . . . . . Hover 135 | . . . . . . . . . 135 . Flight 23 | . . . . . . . . . 11 12 Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 190 190 Average Speed 177 | 111 120 120 120 125 163 123 120 264 314 445 Slowest Speed 1200 | 120 120 120 120 190 330 126 120 330 595 1200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 6 35 30 15 40 43 22 6 98 97 5 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 . . . 1 1 . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . . . . . . . 3 6 . Spaces Dug 37 | . . . . 35 . . . . . 2 Terrain Destroyed 277 | . . . 18 52 95 29 24 44 . 15 Melee 2 | . . . . . . . . . . 2 Projectile 20 | . . . . . 3 1 2 2 . 12 AOE 254 | . . . 18 52 92 28 22 42 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Total 5464 | 105 343 116 271 565 1124 839 211 1065 587 238 Wait 1396 | . 71 3 45 29 342 105 33 322 374 72 Move 3484 | 79 230 99 203 430 644 674 154 684 182 105 Hop . | . . . . . . . . . . . Pick Up 68 | 8 6 4 3 9 15 8 2 5 7 1 Fast Attach 46 | 7 . . 2 3 15 2 2 1 6 8 Attach 41 | 1 2 1 2 5 6 4 4 10 4 2 Detach 5 | . . . . . 2 . . 2 1 . Swap 55 | . 4 1 3 9 12 8 2 5 . 11 Drop 49 | 2 4 4 3 7 16 1 3 1 2 6 Fire 296 | 8 26 4 10 72 67 37 11 31 . 30 Melee 19 | . . . . . 5 . . . 11 3 Ram . | . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . . . . 4 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 7) 538 | -10/Materials | Discovered new exit (range 8) 571 | -10/Materials | Entered Mines 586 | -10/Mines | Learned Materials stockpile data 606 | -10/Mines | Found a hidden stash of uninstalled traps 699 | -10/Mines | Discovered new exit (range 7) 705 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 713 | -10/Mines | Entered Materials 713 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 958 | -9/Materials | Repaired Aluminum Leg 984 | -9/Materials | Discovered new exit (range 8) 1042 | -9/Materials | Build established: Scavenger-Mutant 1043 | -9/Materials | Entered Storage 1239 | -9/Storage | Lost 4 parts (2n2u) 1623 | -9/Storage | Learned location of Armory (-3) 1800 | -9/Storage | Discovered new exit (range 16) 1846 | -9/Storage | Entered Materials 1846 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2280 | -8/Materials | Garrison activated, responded to threat 2427 | -8/Materials | Garrison activated, responded to threat 2564 | -8/Materials | Core integrity fell below 50% 2852 | -8/Materials | Core integrity fell below 20% 2913 | -8/Materials | Build established: Hacker-Mutant 3456 | -8/Materials | Discovered new exit (range 9) 3503 | -8/Materials | Entered Factory 3503 | -7/Factory | Evolved 2 slots: Utility x2 3680 | -7/Factory | Repaired Deuterium Engine 4548 | -7/Factory | Discovered new exit (range 5) 4574 | -7/Factory | Entered another Factory area 4574 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4795 | -6/Factory | Discovered new exit (range 15) 4839 | -6/Factory | Entered Lower Caves 4989 | -6/Lower Caves | Lost 4 parts (3n1w) 5131 | -6/Lower Caves | Learned location of Zion (-6) 5262 | -6/Lower Caves | Build established: Hacker-Tank 5293 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5359 | -6/Lower Caves | Lost 9 parts (1p3n1u4w) 5457 | -6/Lower Caves | Core integrity fell below 50% 5592 | -6/Lower Caves | Build established: Hacker-Mutant 5712 | -6/Lower Caves | Discovered new exit (range 49) 6404 | -6/Lower Caves | Entered an active Warlord outpost 6432 | -6/Lower Caves | Learned Factory stockpile data 6465 | -6/Lower Caves | Learned location of 1 exit from Research 6465 | -6/Lower Caves | Learned Extension emergency access door positions 6465 | -6/Lower Caves | Learned Armory emergency access door positions 6465 | -6/Lower Caves | Learned Extension garrison access intel 6465 | -6/Lower Caves | Learned Factory security intel 7081 | -6/Lower Caves | Entered another Lower Caves area 7081 | -6/Lower Caves | Accompanied by 1 ally 7114 | -6/Lower Caves | Core integrity fell below 20% 7163 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 7320 | -6/Lower Caves | Learned location of 1 exit from Factory 7334 | -6/Lower Caves | Identified exit to Factory 7409 | -6/Lower Caves | Learned location of Extension (-6) 7409 | -6/Lower Caves | Learned location of 1 exit from Research 7409 | -6/Lower Caves | Learned 8 Research zone layouts 7409 | -6/Lower Caves | Learned Extension stockpile data 7409 | -6/Lower Caves | Learned Research security intel 7409 | -6/Lower Caves | Learned Extension emergency access door positions 7409 | -6/Lower Caves | Learned Armory security intel 7506 | -6/Lower Caves | Build established: Infiltrator-Mutant 7530 | -6/Lower Caves | Discovered new exit (range 74) 8080 | -6/Lower Caves | Entered Factory 8080 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8081 | -5/Factory | Identified exit to Factory 8701 | -5/Factory | Garrison activated, responded to threat 8745 | -5/Factory | Self-destructed Last Messages --------------- 08732_ Slug penetrates Wall. 08733_ Acquired 4 matter. 08733_ Penetrated by Slug. 08735_ U-05 Engineer builds a Wall. 08736_ Slug penetrates Wall. 08736_ U-05 Engineer builds a Wall. 08736_ Penetrated by Slug. 08738_ K-01 Serf cleans the Pressure Siphon. 08739_ U-05 Engineer builds a Wall. 08739_ Slug penetrates Wall. 08740_ Imp. Medium Armor Plating destroyed. 08740_ Slug penetrates Wall. 08741_ Lgt. Angular Momentum Engine destroyed. 08742_ Slug penetrates G-50 Soldier. 08742_ Slug penetrates Wall. 08742_ Destroyed Hvy. Laser. 08742_ K-01 Serf cleans the Pressure Siphon. 08743_ U-05 Engineer builds a Wall. 08743_ Imp. Medium Armor Plating destroyed. 08745_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????# #??"" """" """"?""""?""""?""""??????????? | | ?????# #??"? """" """" """"?""""?""""??????????? | | ??#### #??"F ????????????????????????? | | ### #??"" ????????????????????????? | | # #???# ?????????????????????????? | | ""# ##### ?????????????????????????? | | T"# ???????????????????????????? | | ""# ^ #?????????????????????????????? | | # #?????????????????????????????? | | + ^ #?????????????????????????????? | | " # #?????????????????????????????? | | " # ##????????????????????????????? | | " # ^ +???????????????????????? | | " ##########+##+#######?????????????????????????!? | | #??????# #??????????????????????????? | | #??????# """" #?###########??????????????? | | "##??????# """" #?# #??????????????? | | ##???????# """" ! #?# #??????????????? | | ?????????# """" ! #?# #??????????????? | | ?????????# """" #?# #??????????????? | | ?????????# """" #?# """ """ #??????????????? | | ?????????# ! #?# """ """ #??????????????? | | ?????????# #?# """ """ #??????????????? | | ?????????# #?# #????##+#######? | | ?????????# * = R##########+###### "%" | | ?????????# g g/u!@u=[ u h " | | ?????????######+##########g!= | | ??????????????????####[###/##+## | | | ??????????????????# ! = !=%== # k | | ??????????????????# *[!%!!# """" ########## | | ??????????????????/ !!u!# """" #????????? | | ?????????????????## """ !! " """" #????????] | | ??????????????????# """ u# #????????? | | ??????????????????# """ + """" #????????? | | ??????????????????# ! # """" #????????? | | ??????????????????# # """" #????????? | | ??????????????????# " " ; #????????? | | ??????????????????# " " ; %""" #????????? | | ??????????????????# ""G"" # "%"" ???????? | | ??????????????????# # """" ???????? | | ??????????????????############## ? ???????? | | ???????????????????????????????# ??? ????????? | | ???????????????????????????????? ???????????? | | ????????????????????????????????###+##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 55 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 15% | -9/Materials Deuterium Engine | 22% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlStructuralBay Manual? 0 Play Time 01:06:03 Cumulative 29.6 hours Start 2025.05.15 @ 13:44:22 End 2025.05.15 @ 16:56:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 47 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f47a5558-c369-420f-9dcb-89cc766b84e9