Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 18:55:56 Player: CrossedViper Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (149) 745 Value Destroyed (4576) 4576 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (802) 802 TOTAL SCORE: 10183 Bonus ------- High Alert Combat Kills 602 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 212/300 Energy 159/295 System Corruption 14% Temperature Cool (9) Movement Walking (93) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (4) --- Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY (6) ------ High-capacity Storage Unit Structural Scanner Advanced Terrain Scanner Improved Weapon Cycler Advanced Shield Generator > --- WEAPON (4) ------- Disruptor Cannon Compact Ion Cannon Great Axe > --- INVENTORY (20) --- Huge Storage Unit CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Terrain Scanner Improved Target Analyzer Improved Weapon Cycler Advanced Shield Generator > --- WEAPON ----------- Disruptor Cannon Compact Ion Cannon Great Axe > --- INVENTORY -------- Huge Storage Unit CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube [Rating: 84] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Low Slots Evolved 8 | . . . 2 . . . . 6 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 4 | . . . 1 . . . . 3 . Weapon 2 | . . . . . . . . 2 . Parts Attached 121 | 6 6 . 31 4 19 1 3 44 7 Power 13 | 1 1 . 3 1 1 . . 6 . Engine 9 | 1 1 . 3 1 1 . . 2 . Core . | . . . . . . . . . . Reactor 4 | . . . . . . . . 4 . Propulsion 31 | 2 1 . 5 2 5 . . 16 . Treads 18 | 2 . . 5 2 5 . . 4 . Leg 11 | . . . . . . . . 11 . Wheel 2 | . 1 . . . . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 1 1 . 5 1 3 . . 8 5 Device 16 | . 1 . 4 . 2 . . 4 5 Storage 2 | 1 . . 1 . . . . . . Processor 4 | . . . . . . . . 4 . Hackware . | . . . . . . . . . . Protection 2 | . . . . 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 53 | 2 3 . 18 . 10 1 3 14 2 Energy Gun 6 | . 1 . 3 . . . . 2 . Energy Cannon 12 | . 1 . 1 . 6 1 . 2 1 Ballistic Gun 21 | 2 1 . 8 . . . 3 7 . Ballistic Cannon . | . . . . . . . . . . Launcher 13 | . . . 6 . 4 . . 3 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . 4 . 1 . . 8 . Parts Lost 39 | . 1 . 5 1 2 . . 28 2 Power 4 | . 1 . . . . . . 3 . Propulsion 14 | . . . 3 . 1 . . 9 1 Utility 10 | . . . 1 1 1 . . 6 1 Weapon 11 | . . . 1 . . . . 10 . Highest Loss Streak 25 | . 1 . 2 1 2 . . 25 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 98 99 99 100 100 93 88 Engine 10 | . 14 14 11 11 11 11 11 5 . Treads 26 | . 27 14 28 33 33 33 33 10 . Leg 2 | . . . . . . . . 14 25 Wheel 1 | . . 14 3 . . . . . . Device 18 | . 10 14 21 19 20 22 22 13 24 Storage 10 | . 14 14 11 11 11 11 11 6 6 Processor 2 | . . . . . . . . 17 5 Energy Gun 2 | . 6 . 7 . . . . . . Energy Cannon 10 | . 13 14 1 . 21 22 13 . 12 Ballistic Gun 10 | . 8 14 12 22 . . 8 20 . Peak Build Rating 84 | 6 8 8 19 20 21 21 22 70 84 Average Rating 22 | 5 6 8 16 18 20 21 21 50 79 On Entrance 18 | . 6 8 8 18 20 20 21 22 57 Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 10 16 16 57 62 64 58 58 72 77 Greatest Support 105 | 40 40 10 60 60 60 60 60 105 105 Greatest Overweight (x) 5 | . 1 1 5 1 1 . . 5 . Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 18 20 20 20 20 20 20 Most Carried 20 | 1 8 8 20 20 20 20 20 20 9 Average Carried 15 | . 4 7 14 19 19 20 19 18 6 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Final Carried 20 | 1 8 8 17 20 20 20 20 9 6 Class Distribution -------------------- 60% | Scavenger-Mutant 26% | Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Low Matter Collected 2750 | 271 153 . 728 246 260 78 39 975 . Remotely 162 | . . . . . . . . 162 . Salvage Created 4939 | 78 578 . 1505 504 606 78 . 1527 63 Parts 304 | 2 30 . 107 47 42 2 . 74 . Haulers Intercepted 9 | . 1 . 4 3 . . . 1 . Recyclers Shooed 9 | . . . 5 1 . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Low Combat Hostiles Destroyed 109 | . 14 . 41 12 18 . . 24 . Guns 56 | . 4 . 24 12 . . . 16 . Cannons 21 | . 9 . 1 . 11 . . . . AOE 31 | . . . 16 . 7 . . 8 . Classes Destroyed 17 | 1 5 . 5 . 2 . . 4 . Worker 5 | . 2 . . 1 . . . 2 . Builder 5 | . . . 1 . . . . 4 . Tunneler 2 | . . . 1 . . . . 1 . Hauler 9 | . 1 . 4 3 . . . 1 . Recycler 8 | 1 1 . 2 . . 1 . 3 . Mechanic 2 | . . . 1 . . . . 1 . Operator 1 | . . . 1 . . . . . . Watcher 8 | . 1 . 4 2 . . . 1 . Swarmer 32 | . 6 . 14 7 2 . . 3 . Saboteur 1 | . . . . . . . . 1 . Grunt 47 | . 8 . 19 4 8 . . 8 . Duelist 1 | . . . . . . . . 1 . Protector 1 | . . . . . . . . 1 . Sentry 13 | . . . 8 1 4 . . . . Specialist 2 | . . . . . . . . 2 . Hunter 6 | . . . . . 2 . . 4 . Programmer 6 | . . . . . 2 . . 4 . Best Kill Streak 17 | 1 5 . 9 8 5 1 . 17 . Combat Bots Only 9 | . 4 . 8 5 5 . . 9 . Max Kills in Single Turn 6 | 1 1 . 4 1 2 1 . 6 . Gunslinging 1 | . . . 1 . . . . 1 . Exploded 4 | . . . 4 . 2 . . 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Low Hostile Shots Fired 1095 | . 68 3 130 38 112 . . 716 28 Missed 362 | . 14 2 34 12 31 . . 257 12 Damage Taken 9113 | . 568 12 1107 252 1098 . . 5849 227 Core 1296 | . 105 . 166 38 135 . . 776 76 Absorbed by Shields 81 | . . . . . . . . . 81 Regen/Repaired (Parts) 254 | . . . 206 48 . . . . . Core Remaining (%) 57 | 100 . 58 . . . . 15 . . Volleys Fired 301 | 6 48 1 98 32 64 . . 50 2 Largest 4 | 2 2 2 2 2 2 . . 4 2 Hottest 240 | 40 110 80 91 46 136 . . 240 171 Shots Fired 620 | 11 89 2 177 64 112 . . 161 4 Gun 413 | 11 44 1 147 64 . . . 146 . Cannon 168 | . 45 1 15 . 100 . . 3 4 Launcher 39 | . . . 15 . 12 . . 12 . Special . | . . . . . . . . . . Kinetic 328 | 11 12 1 104 64 . . . 136 . Thermal 252 | . 77 1 58 . 100 . . 13 3 Explosive 39 | . . . 15 . 12 . . 12 . Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 18 | 3 10 1 17 7 10 . . 18 . Robot Miss Streak 8 | 1 4 1 8 5 3 . . 4 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 11 | . . . 3 4 . . . 4 . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . Shots Hit Robots 403 | 8 55 1 128 40 41 . . 126 4 Core Hits 260 | 3 23 . 101 23 27 2 . 80 1 Critical Kills 7 | . . . . 1 . . . 6 . Critical Parts Destroyed 6 | . . . . . . . . 6 . Critical Strikes 15 | . 2 . . 1 . . . 12 . Burn 2 | . 2 . . . . . . . . Destroy 13 | . . . . 1 . . . 12 . Melee Attacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11304 | 59 845 15 3185 646 1425 22 . 4902 205 Guns 5000 | 59 337 15 1624 638 . . . 2327 . Cannons 1615 | . 508 . 275 . 803 . . 29 . Explosions 4415 | . . . 1280 . 622 . . 2513 . Melee 205 | . . . . . . . . . 205 Ramming 69 | . . . 6 8 . 22 . 33 . Kinetic 3957 | 59 83 15 1096 638 . . . 2066 . Thermal 2658 | . 762 . 803 . 803 . . 290 . Explosive 4205 | . . . 1238 . 622 . . 2345 . Electromagnetic 210 | . . . 42 . . . . 168 . Impact . | . . . . . . . . . . Slashing 205 | . . . . . . . . . 205 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . 1 1 . 12 14 Average Corruption 2 | . . . . . 1 1 . 1 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . . . 6 6 . 9 9 Message Errors 3 | . . . . . 1 . . 2 . Matter Fused 10 | . . . . . 2 3 . 4 1 Heat Flow Errors 3 | . . . . . 2 . . . 1 Energy Discharges 6 | . . . . . . 3 . . 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 3 | . . . . . . . . 2 1 Alerts 1 | . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 161 | . 1 . 20 . 5 . . 104 31 Projectiles 21 | . 1 . 20 . . . . . . Explosions 109 | . . . . . 5 . . 104 . Melee 31 | . . . . . . . . . 31 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 163 | . . . 23 . 140 . . . . Shots 5 | . . . 1 . 4 . . . . Rammed 3 | . . . . 1 . 2 . . . Targets Rammed 9 | . . . 1 1 . 2 . 5 . Kicked 5 | . . . . . . . . 5 . Crushed 1 | . . . 1 . . . . . . Highest Temperature 396 | . 396 18 23 . 336 . . 336 194 Average Temperature 126 | . 150 12 5 . 94 . . 148 80 Received Heat Transfer 2002 | . 201 . 369 51 237 . . 1056 88 Effects 4 | . 3 . . . . . . 1 . Shutdowns 1 | . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . Interference 1 | . 1 . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 13 | . 9 . 2 . 2 . . . . Heat Transferred 4900 | . 1961 . 1260 . 1309 . . 370 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Low Peak Influence 1159 | 5 213 14 895 750 1159 699 . 384 . Initial 521 | . 3 14 5 377 487 521 . . . Average 372 | . 84 14 478 574 865 461 . 193 . Maximum Alert Level 4 | . 1 . 3 3 4 2 . 1 . Low Security (%) 39 | 100 95 100 14 . . . . 55 . Level 1 19 | . 4 . 18 9 . 47 . 44 . Level 2 26 | . . . 56 78 22 52 . . . Level 3 14 | . . . 10 11 75 . . . . Level 4 . | . . . . . 2 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 3 . 5 2 . . . 4 . Investigation 3 | . 1 . 1 1 . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 6 | . 2 . 3 . . . . 1 . Assault 1 | . . . 1 . . . . . . Garrison 3 | . . . . 1 . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Low Distress Signals 13 | . 2 . 6 3 . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 171 | . 19 8 55 17 18 . . 44 10 Peak Tracking Total 14 | . 4 14 5 4 5 . . 12 9 Tactical Retreats 5 | . . 1 2 . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Low Traps Triggered 4 | . . . 1 . 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Low Machines Disabled 13 | . . . 3 . 2 . . 8 . Max in Single Turn 4 | . . . 1 . 1 . . 4 . Garrison Relay 2 | . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Low Machines Accessed 34 | . 2 . 9 3 2 14 1 2 1 Terminals 16 | . 1 . 6 . 2 5 . 2 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 2 1 . . . . . Recycling Units 11 | . 1 . . 1 . 9 . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 90 | . 4 . 30 4 5 29 9 8 1 Successful 57 | . 2 . 17 4 1 20 9 3 1 Failed 33 | . 2 . 13 . 4 9 . 5 . Catastrophic 3 | . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 50 | . 2 . 18 1 . 23 . 6 . Terminals 55 | . 3 . 20 . 5 19 . 8 . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . 4 2 . . . . . Recycling Units 12 | . 1 . . 1 . 10 . . . Scanalyzers 6 | . . . 6 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 26 | . 1 . 5 . 1 8 9 1 1 Record 9 | . . . . . . . 9 . . Robot Analysis 4 | . . . 1 . . 3 . . . Open Door 1 | . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . . . 1 . . 1 . . . Recycling Unit Index 1 | . . . . . . 1 . . . Unreport Threat 2 | . . . . . . 2 . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . 4 2 . . . . . Scan Component 3 | . . . 2 1 . . . . . Repair 3 | . . . 2 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . Insert Component 3 | . . . 3 . . . . . . Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks 18 | . 1 . 2 1 . 12 . 2 . Terminals 7 | . . . 2 . . 3 . 2 . Botnet 5 | . . . 2 . . 2 . 1 . Operators 1 | . . . . . . 1 . . . Skim 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 11 | . 1 . . 1 . 9 . . . Tunnel 11 | . 1 . . 1 . 9 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 1 . 6 2 1 6 . 2 . Full Trace Events 4 | . . . 3 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 2 1 . . . . . Time 84 | . . . 52 32 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . . 8 . . . . Machine Destruction 8 | . . . . . 8 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Low Robot Analysis Total 4 | . . . 1 . . 3 . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Low Turns Passed 7887 | 142 1222 300 1373 359 891 676 1597 1149 178 Spaces Moved 4183 | 77 607 144 642 116 407 420 987 620 163 Core 4 | 4 . . . . . . . . . Treads 3147 | 73 568 . 393 116 407 420 987 183 . Legs 549 | . . . . . . . . 386 163 Wheels 483 | . 39 144 249 . . . . 51 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 160 160 160 160 90 92 Average Speed 149 | 154 155 95 143 175 162 160 160 138 92 Slowest Speed 400 | 160 160 95 160 240 240 160 160 400 93 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 77 38 63 34 54 86 56 22 27 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 11 | . 1 . . 1 . 9 . . . Known Exits Taken 3 | . . . 1 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug 8 | . . . . . 7 . . . 1 Terrain Destroyed 217 | . . . 94 . 81 . . 40 2 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . 1 2 AOE 214 | . . . 94 . 81 . . 39 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Low Total 5240 | 89 793 306 912 207 522 422 1009 800 180 Wait 482 | . 119 156 106 40 19 . . 38 4 Move 4175 | 76 606 143 641 116 406 419 986 619 163 Hop . | . . . . . . . . . . Pick Up 89 | 1 11 3 25 9 6 . 10 24 . Fast Attach 24 | 6 1 . 1 1 1 . . 10 4 Attach 50 | . 2 . 10 1 4 . 2 28 3 Detach 3 | . . . . . 1 . . 2 . Swap 47 | . 3 . 20 2 14 1 1 6 . Drop 56 | . 3 3 10 5 7 . 10 18 . Fire 301 | 6 48 1 98 32 64 . . 50 2 Melee 4 | . . . . . . . . . 4 Ram . | . . . . . . . . . . Kick 5 | . . . . . . . . 5 . Crush 4 | . . . 1 1 . 2 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 16) 759 | -10/Materials | Discovered new exit (range 10) 923 | -10/Materials | Discovered new exit (range 10) 1365 | -10/Materials | Entered Mines 1394 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1407 | -10/Mines | Met a Derelict testing a Signal Generator 1409 | -10/Mines | Discovered new exit (range 11) 1414 | -10/Mines | Found Signal Generator 1458 | -10/Mines | Assembled infested the area 1514 | -10/Mines | Discovered new exit (range 5) 1665 | -10/Mines | Entered Materials 1665 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1793 | -9/Materials | Identified exit to Mines 1793 | -9/Materials | Identified exit to Storage 2038 | -9/Materials | Build established: Scavenger-Mutant 2176 | -9/Materials | Destroyed 8 combat bots 2605 | -9/Materials | Repaired Lgt. Treads 2717 | -9/Materials | Repaired Lgt. Treads 2865 | -9/Materials | First assault squad dispatched 3038 | -9/Materials | Entered Storage 3280 | -9/Storage | Repaired Rocket Launcher 3308 | -9/Storage | Core integrity fell below 50% 3314 | -9/Storage | Garrison activated, responded to threat 3397 | -9/Storage | Identified exit to Garrison 3397 | -9/Storage | Entered Garrison 3557 | -9/Garrison | Triggered checkpoint 3594 | -9/Garrison | Garrison Relay disabled 3661 | -9/Garrison | Triggered checkpoint 3745 | -9/Garrison | Discovered new exit (range 15) 3766 | -9/Garrison | Core integrity fell below 20% 3937 | -9/Garrison | Triggered checkpoint 3956 | -9/Garrison | Garrison Relay disabled 4015 | -9/Garrison | Triggered checkpoint 4223 | -9/Garrison | Discovered new exit (range 10) 4288 | -9/Garrison | Entered Recycling 4804 | -9/Recycling | Discovered new exit (range 16) 4927 | -9/Recycling | Scanned before Scraplab entrance 4949 | -9/Recycling | Entered Scraplab 4962 | -9/Recycling | Discovered new exit (range 2) 4964 | -9/Recycling | Entered Scraptown 4964 | -9/Scraptown | System corruption cleaned by C-Scrubber 5227 | -9/Scraptown | Visited TADAMA 5259 | -9/Scraptown | Visited Cyclists 5297 | -9/Scraptown | Visited IN-MT5's Study 5368 | -9/Scraptown | Discovered new exit (range 3) 5737 | -9/Scraptown | Visited CPS Storage 5788 | -9/Scraptown | Visited Junk Repository 5822 | -9/Scraptown | Visited The Evicted 5843 | -9/Scraptown | Visited Shadow of the Wyrm 6561 | -9/Scraptown | Entered Factory 6561 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 6860 | -6/Factory | Build established: Scavenger-Gunner 7103 | -6/Factory | Identified exit to Lower Caves 7560 | -6/Factory | Garrison activated, responded to threat 7585 | -6/Factory | Cargo convoy interrupted 7647 | -6/Factory | Destroyed 9 combat bots 7650 | -6/Factory | Core integrity fell below 50% 7650 | -6/Factory | System corruption reached 10% 7674 | -6/Factory | Core integrity fell below 20% 7710 | -6/Factory | Entered Lower Caves 7713 | -6/Lower Caves | Lost 25 parts (3p7n5u10w) 7857 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7884 | -6/Lower Caves | Build established: Mutant 7888 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07794_ Sneak attack on B-48 Gladiator. 07794_ B-48 Gladiator destroyed. 07801_ System corrupted: Heat flow error (+176). 07832_ System corrupted: Energy discharge (-67). 07847_ System corrupted: Substantial component data lost. 07856_ B-48 Gladiator springs to life. 07856_ G-50 Soldier springs to life. 07857_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 07861_ Y-64 Sentinel: "REQUESTING BACKUP." 07862_ Exp. Myomer Leg destroyed. 07863_ System corrupted: Structural Scanner rejected. 07863_ Acquired Structural Scanner. 07865_ Critical hit (Burn: +27). 07867_ Imp. Target Analyzer destroyed. 07867_ System corrupted by crushing effect (+2). 07880_ System corrupted: Energy discharge (-58). 07884_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????##### | | ??????????????????????????????????????###### | | ??????????????????????????????????????### #### | | ??????????????????????????????????????## ##### | | ??????????????????????????????????????### #### | | ???????????????????????????????????????### ### | | ???????????????????????????????????????### | | ??????????????????????????? ???#####??#### | | ??????????????????????????? ############ #### | | ??????????????????????????? ### ##### ### | | ???????????????????? ?? ### | | ????????????????????? ?? | | ??????????????????? ????## ##### | | ?????????????????? Y ????### ##### | | ?????????????????? ????### ###?? | | ??????????????????? ?????## ### ##?? | | ???????????????????? ## #### ###? | | ???????????????????? ??? #### ##### #### | | ???????????????????? ????#### ##### ### | | ????????????????????? ##????#### ### ## | | ????????????????????### ##?###### ## "" | | ??????????????????? ### ####### ### ### | | ?????????????????? ### ### ### #### | | ?????????????????#### #### ## ### #### | | ?????????????????### #### ## ### ##?? | | ?????????????????## @ #### ## #### ##?? | | ?????????????????## ## #### #### ##?? | | ??????????????#??## ?? ## #### ### ##?? | | ?????????????????# ???## ### # ? | | ???????????????????????## g ## ### ##?? | | ???????????????????????## #" ?? | | ???????????????????????## #" ??? | | ???????????????????????## ####### #" # ??? | | ???????????????????????##### ######## #" ## ??? | | ???????????????????????############????# #" ??? | | ??????????????????????????########?????? #""""""?? | | ????????????????#?????#??????????????????????###?? | | ????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????##????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 56 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseLegTrident Manual? 0 Play Time 00:55:02 Cumulative 877.1 hours Start 2024.08.08 @ 17:39:27 End 2024.08.08 @ 18:55:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 549 Rogue 542 Adventurer 0 Explorer 7 Win Type - Total 59 Types 21/6/20/2/0/1/6/1/2 Lore% 79 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a326e19-2372-4159-bab6-906c370c9986