Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.13 @ 00:05:51 Player: Pick Up That Can Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (114) 570 Value Destroyed (6060) 6060 Prototype IDs (114) 2280 Alien Tech Used (15) 3000 Bonus (26666) 26666 TOTAL SCORE: 50476 Bonus ------- High Alert Combat Kills 2725 Follower Combat Kills 3452 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -27711 Cogmind --------- Core Integrity 1046/1850 Matter 3/300 Energy 349/350 System Corruption 11% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Biometal Leg Advanced Particle Accelerator Improved Utility Shielding Matter Drive Peak State ------------ > --- POWER ------------ Light Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Zionite Supercomposite Leg > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink High-capacity Storage Unit Experimental Energy Well Zionite Biocell Quantum Shading Machine Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Weapon Cycler Improved Propulsion Shielding Zionite Shade Armor AEGIS Remote Shield > --- WEAPON ----------- Potential Cannon Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Recoil Nullifier Energy Filter Precision Energy Filter Advanced Particle Accelerator Microactuators Reaction Control System Experimental Phase Shifter Improved Utility Shielding Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor AEGIS Remote Shield Transdimensional Reconstructor Matter Drive [Rating: 249] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Experimental Biometal Leg Hover Unit Cooled Antigrav System Flight Unit Cooled VTOL Module Utility Experimental Targeting Computer Device AEGIS Remote Shield Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Spacefold Activator Weapon Sigix Broadsword Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher RU-N14's Throwing Claymores Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 2 . . . . . . 1 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 435 | 2 . 8 4 3 10 33 12 . . . . 10 4 . 6 4 13 2 22 . . 9 . 12 8 6 12 . 9 8 5 4 11 7 2 143 66 Power 26 | . . . . 1 . 4 . . . . . 1 . . . . 3 . . . . . . 1 1 . . . . 1 . . . . . 11 3 Engine 6 | . . . . 1 . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . 11 3 Propulsion 102 | . . . 2 . 1 14 9 . . . . 1 1 . . 4 1 . 10 . . 3 . 3 . 3 . . . . 1 1 1 . . 24 23 Treads 18 | . . . 2 . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Leg 33 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 22 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Flight 43 | . . . . . . 3 9 . . . . 1 1 . . 4 1 . 10 . . 3 . 3 . 3 . . . . 1 1 1 . . 2 . Utility 227 | 1 . 2 1 . 5 7 1 . . . . 5 2 . 2 . 4 2 8 . . 5 . 4 5 3 8 . 9 6 3 2 8 6 2 93 33 Device 104 | 1 . 1 . . . . . . . . . 1 1 . 1 . 3 1 5 . . 2 . . . 1 5 . 5 2 2 1 3 4 2 54 9 Storage 18 | . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 1 . . . . . 9 1 Processor 22 | . . . . . . . 1 . . . . 2 1 . . . . . 1 . . . . 1 1 . . . 2 . . . . 1 . 11 1 Hackware 10 | . . . . . 2 2 . . . . . . . . . . 1 . . . . . . 2 . . . . . 2 1 . . . . . . Protection 63 | . . . . . 3 4 . . . . . 2 . . 1 . . 1 2 . . 2 . 1 3 2 2 . 1 1 . 1 2 . . 17 18 Artifact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 4 Weapon 80 | 1 . 6 1 2 4 8 2 . . . . 3 1 . 4 . 5 . 4 . . 1 . 4 2 . 4 . . 1 1 1 2 1 . 15 7 Energy Gun 7 | 1 . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon 18 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 5 6 Ballistic Gun 5 | . . . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 13 | . . 1 . . . 1 1 . . . . . . . 2 . 1 . 1 . . . . 2 1 . 2 . . 1 . . . . . . . Special Weapon 18 | . . 2 . . . . . . . . . 3 . . 2 . 4 . 1 . . 1 . 2 . . . . . . . . . . . 3 . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Slashing Weapon 10 | . . . . . 1 . . . . . . . 1 . . . . . 2 . . . . . 1 . . . . . . . 1 . . 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 66 | . . . . . . 4 . . . . . . 1 . 2 . 1 1 3 . . 3 . . 1 2 4 . 1 . 3 . 4 . . 35 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . System Corruption 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . 13 . Parts Lost 18 | . . . . . . 3 . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . 3 9 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Utility 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 6 Weapon 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . 3 2 Average Slot Usage (%) 88 | . 100 99 100 100 97 97 89 92 92 92 92 89 92 81 95 100 93 83 89 88 88 91 94 95 98 95 94 95 95 93 92 89 87 90 84 78 75 Engine 3 | . 14 14 14 14 9 8 . . . . . 3 6 6 6 6 . . . . . . . 4 4 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 . . . . . . 1 4 4 4 4 3 4 3 Treads 6 | . . . 15 28 26 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Leg 7 | . 28 28 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 23 Flight 14 | . . . . . . 1 35 38 38 38 38 40 41 43 43 43 38 38 36 38 38 38 38 34 35 35 35 35 31 31 31 29 29 29 26 6 . Device 9 | . 14 13 12 . . . . . . . . 1 4 . 4 6 15 16 13 11 11 6 5 . . 1 4 5 13 17 20 22 23 20 23 14 12 Storage 8 | . 14 14 15 28 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 8 11 10 9 5 5 5 9 6 4 4 4 4 3 6 3 Processor 8 | . . . . . . . . 7 7 7 7 9 8 12 12 12 11 11 15 16 16 12 11 14 16 18 15 15 15 11 9 8 8 11 7 12 13 Hackware 4 | . . . . . 7 22 14 7 7 7 7 2 . . . . . . . . . . . 9 9 . . . . . . . . . . . . Protection 7 | . . . . . 17 3 7 7 7 7 7 10 12 12 7 6 4 . 2 5 5 8 11 9 10 20 20 20 11 10 13 16 11 12 11 7 9 Energy Gun 2 | . 28 27 21 13 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 4 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 1 | . . . 6 14 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 6 7 7 7 7 2 . . 2 6 8 5 5 . . . . 3 9 5 5 5 4 4 3 . . . . . . Special Weapon 1 | . . . . . . . . . . . . 2 11 . 10 12 3 . . 5 5 8 11 8 3 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 4 9 7 7 7 7 7 5 . . . . . . 2 . . . . . . 5 5 5 4 4 4 4 4 4 3 2 . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 167 | 11 11 16 19 23 34 38 23 23 23 23 23 27 29 23 25 25 34 31 35 33 25 29 29 35 41 38 39 38 43 52 57 50 62 48 48 163 167 Greatest Support 217 | 20 20 20 40 40 60 62 23 23 23 23 23 27 31 31 31 31 31 31 41 35 45 38 42 49 46 38 38 38 65 62 60 64 64 64 64 177 217 Greatest Overweight (x) 2 | . . . . . . 2 1 . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . 1 1 1 1 . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 Average Capacity 12 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 17 19 Most Carried 20 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 Average Carried 12 | 6 6 8 9 10 9 9 9 10 10 10 10 9 9 10 9 10 10 9 9 10 9 9 10 9 9 9 10 10 9 9 9 9 9 9 10 16 18 Final Capacity 20 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 5 Final Carried 20 | 5 8 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 20 5 Class Distribution -------------------- 31% | Alien-Mutant 12% | Mutant 11% | Hacker-Mutant 9% | Alien-Sprinter 6% | Sprinter 5% | Hacker-Sprinter 5% | Scavenger-Sprinter 3% | Machinist-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Machinist-Sprinter | -6/Factory Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Lower Caves Machinist-Mutant | -6/Zion Machinist-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Sprinter | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Sprinter | -4/Hub_04(d) Scavenger-Sprinter | -3/Research Scavenger-Mutant | -3/Armory Sprinter | -3/Lab Infiltrator-Sprinter | -2/Research Alien-Sprinter | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Sprinter | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 4959 | 230 . 60 70 111 30 591 111 18 . . . 13 85 47 34 62 62 . 284 50 . . . 87 147 148 143 . . 112 . 81 27 106 254 1565 431 Remotely 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . Salvage Created 5090 | 152 43 . . 101 . 1459 111 . . . . 13 70 . . 16 . . . . . . . . . 83 216 . . . . . . 106 255 1184 1281 Parts 252 | 15 3 . . 5 . 67 2 . . . . 4 2 . . 1 . . . . . . . . . 3 7 . . . . . . 4 6 108 25 Haulers Intercepted 8 | . . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 9 | . . 1 . 2 . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 1 . . 4 1 9 . . . . . . . . . . . . . . . . . . . . . Prevented 11 | . . . . . . . . . . . . . . 8 . 1 . . . . 2 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 61 | . 3 . . 2 . 16 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 34 Melee 9 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Guns 6 | . 3 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 19 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 AOE 18 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 15 Classes Destroyed 15 | 2 1 . . 2 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Worker 7 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Builder 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycler 10 | 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Watcher 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 6 | . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Grunt 11 | . . . . 1 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Z-Light 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Z-EX 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 3 2 . . 1 . 5 1 . . . . 1 . . . 3 . . . . . . . . . . 4 . . . . . . 1 2 2 3 Combat Bots Only 4 | . 2 . . 1 . 4 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 3 Max Kills in Single Turn 3 | 1 1 . . 1 . 1 1 . . . . 1 1 . . 3 . . . . . . . . . 1 1 . . . . . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 5 A7 (-4/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 9813 | . 67 . . 223 114 823 . . . . 48 93 60 30 . 19 28 . 133 34 32 . 77 109 234 . . 62 87 61 . 272 98 574 244 912 5379 Core 1451 | . 15 . . 29 18 95 . . . . 5 26 23 30 . 19 . . 43 20 . . . 21 . . . . . 15 . 22 . 450 135 90 395 Absorbed by Shields 5104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . 53 5012 Core Remaining (%) 86 | 100 . . . 82 . 79 . . . . 99 . . . . 88 . . . . . . 93 . . . . 98 . . 100 . . 72 . . 56 Volleys Fired 575 | 10 9 4 . 12 . 57 . . . . . . 5 . . 2 1 . . . . . . 2 1 . . . . . . 2 2 2 . 240 226 Largest 3 | 2 2 1 . 2 . 2 . . . . . . 3 . . 1 1 . . . . . . 2 1 . . . . . . 1 1 1 . 1 1 Hottest 200 | 60 80 100 . 60 . 150 . . . . . . 60 . . 30 40 . . . . . . 40 . . . . . . . 100 100 100 . 80 200 Shots Fired 648 | 20 18 4 . 24 . 87 . . . . . . 15 . . 2 1 . . . . . . 3 1 . . . . . . 2 2 2 . 241 226 Gun 63 | 20 18 . . 24 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 320 | . . . . . . 86 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . 2 226 Launcher 5 | . . 2 . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Special 260 | . . 2 . . . . . . . . . . 15 . . . 1 . . . . . . 3 . . . . . . . . . . . 239 . Kinetic 92 | 10 . . . 12 . 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal 545 | 10 18 2 . 12 . 18 . . . . . . 15 . . . . . . . . . . 3 . . . . . . . 2 2 2 . 239 222 Explosive 5 | . . 2 . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Robot Hit Streak 65 | 8 7 . . 14 . 18 . . . . . . 8 . . 10 11 . . . . . . 12 . . . . . . . 3 . . . 65 21 Robot Miss Streak 5 | 1 5 . . 1 . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 227 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 226 Shots Hit Robots 596 | 15 8 . . 21 . 98 14 . . . . 1 10 . . 2 1 . . . . . . 2 . 1 7 . . . . 2 . 1 4 251 158 Core Hits 262 | 8 3 . . 6 . 45 2 . . . . 1 4 . . 6 . . . . . . . . . 1 2 . . . . 1 . 1 2 62 118 Critical Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 6 Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Melee Attacks 197 | . . . . . 2 56 20 . . . . 4 1 . . . . . . . . . . . . 1 7 1 . 2 23 5 6 15 6 47 1 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 195 | . . . . . 2 56 20 . . . . 4 1 . . . . . . . . . . . . 1 6 1 . 2 23 5 6 15 6 46 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 65 | . . . . . . 23 2 . . . . 1 . . . . . . . . . . . . . 1 7 . . . . . . 1 2 28 . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55635 | 161 101 26 . 207 . 4057 629 . . . . 105 109 . . 385 . . . . . . . 32 . 175 1835 . . . . 87 . 251 608 7333 39534 Guns 485 | 161 101 . . 203 . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 23411 | . . . . . . 1320 . . . . . . . . . . . . . . . . . . . . . . . . . 87 . . . . 22004 Explosions 17760 | . . . . . . . . . . . . . . . . 385 . . . . . . . . . . . . . . . . . . . . 17375 Melee 11942 | . . . . . . 2671 629 . . . . 105 . . . . . . . . . . . . . 175 1835 . . . . . . 251 608 5668 . Ramming 231 | . . 26 . 4 . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 Kinetic 1235 | 62 . . . 83 . 1090 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 41701 | 99 101 . . 120 . 250 . . . . . . 109 . . . . . . . . . . 32 . . . . . . . 87 . . . 1665 39238 Explosive 385 | . . . . . . . . . . . . . . . . 385 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11942 | . . . . . . 2671 629 . . . . 105 . . . . . . . . . . . . . 175 1835 . . . . . . 251 608 5668 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 14 14 14 . . . . . . 5 . 13 11 Average Corruption 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 14 7 . . . . . . 5 . 8 8 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 14 . . . . . . . . 5 . Effects 165 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 10 8 . . . . . . . . 88 53 Message Errors 44 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . 27 14 Matter Fused 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 . . . . . . . . 19 13 Heat Flow Errors 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . 9 4 Energy Discharges 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . . . . . . . . 16 7 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . 11 6 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 2 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4483 | . . . . . . 464 172 . . . . . . . . . . . . . . . . . . . 1062 . . . . . . . 201 615 1969 Projectiles 1615 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1593 Explosions 376 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 376 Melee 2492 | . . . . . . 442 172 . . . . . . . . . . . . . . . . . . . 1062 . . . . . . . 201 615 . Knockbacks 27 | . . 1 . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact 5 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 426 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 426 Shots 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Rammed 11 | . . . . 2 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . 1 2 . 2 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kicked 8 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 337 | 60 31 . . 76 . 164 5 4 6 4 9 118 153 106 150 145 199 176 199 184 198 193 194 272 258 216 246 106 284 176 53 172 281 78 161 145 337 Average Temperature 70 | 26 8 . . 34 . 42 2 2 2 2 3 42 58 53 66 51 77 128 133 78 64 71 96 68 46 66 60 49 35 41 19 57 136 15 87 60 82 Received Heat Transfer 755 | . . . . 36 63 360 . . . . 6 18 . . . 9 9 . 27 9 . . 33 21 18 . . 9 . . . 9 . 18 . 4 106 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Melted 9 | . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 5 Heat Transferred 19753 | 225 225 . . 275 . 370 . . . . . . 370 . . . . . . . . . . 74 . . . . . . . 74 . . . 4503 13637 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 992 | 25 176 68 . 65 61 449 677 . . . . 224 . . . . 122 55 170 . . . . 592 289 515 351 54 45 576 . 240 426 369 221 992 . Initial 289 | . 16 68 . . . 25 55 . . . . 15 . . . . 32 25 38 . . . . . 289 147 206 52 30 23 . . 135 144 103 140 . Average 159 | 15 77 68 . 14 2 100 354 . . . . 116 . . . . 73 42 98 . . . . 228 249 266 327 52 30 355 . 73 276 272 131 606 . Maximum Alert Level 4 | . . . . . . 2 2 . . . . 1 . . . . . . . . . . . 2 1 2 1 . . 2 . 1 2 1 1 4 . Low Security (%) 44 | 100 100 100 . 100 100 87 41 . . . . 82 . . . . 100 100 100 . . . . 57 21 45 1 100 100 22 . 93 21 37 96 1 . Level 1 12 | . . . . . . 9 . . . . . 17 . . . . . . . . . . . 14 78 33 98 . . 26 . 6 70 62 3 . . Level 2 3 | . . . . . . 2 58 . . . . . . . . . . . . . . . . 28 . 20 . . . 51 . . 7 . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Level 4 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . . . 2 6 3 . . . . 4 . . . . 3 . 3 . . . . 5 . . . 1 . 1 . 2 . 4 2 2 . Investigation 25 | . 1 . . . 2 2 1 . . . . 4 . . . . 3 . 3 . . . . 3 . . . 1 . . . 1 . 2 . 2 . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Reinforcement 10 | . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 . . Assault 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 36 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 1 . 1 . 3 . . . . . 27 . Communications Jammed 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . 67 . 9 . Distress Signals 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 67 . . . Times Spotted 320 | . 4 . . 2 5 37 5 . 3 . 10 9 4 5 . 8 3 4 15 6 8 . 4 20 10 7 1 5 4 8 . 16 5 17 4 12 79 Peak Tracking Total 12 | . 3 . . 2 5 4 2 . 2 . 8 6 4 3 . 5 1 4 10 5 5 . 4 12 10 5 1 8 4 1 . 11 1 4 3 4 4 Tactical Retreats 22 | . 1 . . . . 3 1 . . . . 3 1 1 . . . . 1 1 1 . . 3 1 . . . . . . . 3 2 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 23 | . . . . . . 3 2 . . . . . . . . . 2 . 2 . . . . 5 . . . . 2 . . 1 . 1 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 47 | . . . . . . 5 1 . . . . . . . . . 1 . . . . . . 7 1 3 2 . . 3 5 . 6 5 1 3 4 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 48 | . 4 . 2 . 2 8 6 . 1 3 . 7 . . . . 3 . 2 . . 4 . 5 . . . . . 1 . . . . . . . Terminals 12 | . 3 . . . . 4 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . 1 . . . . 2 . . . . 1 . 2 . . . . 2 . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . 2 2 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 153 | . 9 . 2 . 2 23 25 . 1 25 . 18 . . . . 6 . 6 . . 17 . 15 . . . . . 4 . . . . . . . Successful 106 | . 4 . 2 . 2 14 12 . 1 25 . 10 . . . . 3 . 2 . . 17 . 11 . . . . . 3 . . . . . . . Failed 47 | . 5 . . . . 9 13 . . . . 8 . . . . 3 . 4 . . . . 4 . . . . . 1 . . . . . . . Catastrophic 8 | . 2 . . . . 1 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 202 | . 4 . 1 . 2 9 7 . . . . 6 . . . . 14 . 31 . . . . 17 11 8 . 10 3 14 . 27 9 15 8 6 . Terminals 44 | . 8 . . . . 18 12 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 33 | . . . . . . . 7 . . . . 7 . . . . 3 . 6 . . . . 6 . . . . . 4 . . . . . . . Repair Stations 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Recycling Units 13 | . 1 . . . 2 2 2 . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 4 . . . . 2 . . . . . . . . . . . 5 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 62 | . 1 . 2 . . 9 4 . 1 25 . 3 . . . . . . . . . 17 . . . . . . . . . . . . . . . Record 12 | . . . 1 . . . . . . 6 . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Part Schematic 13 | . . . . . . 1 . . . 8 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . 3 . . . . 2 . . . . 1 . 2 . . . . 2 . . . . . 2 . . . . . . . Load Schematic 8 | . . . . . . . 1 . . . . 2 . . . . 1 . 2 . . . . 1 . . . . . 1 . . . . . . . Build 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Scan Component 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . Insert Component 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Analyze 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . . . 2 2 3 . . . . 3 . . . . 2 . . . . . . 2 . . . . . 1 . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Report 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prioritize 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 2 2 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 1 . . . 2 2 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . . . . 4 5 . . . . 4 . . . . 2 . 2 . . . . 5 . . . . . 1 . . . . . . . Full Trace Events 9 | . . . . . . 1 1 . . . . 2 . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 84 | . . . . . . 1 . . . 8 . 1 . . . . . . 13 . . 4 . . . 10 . . . . . 9 14 24 . . . Parts Built 7 | . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Matter 778 | . . . . . . . 248 . . . . . . . . . . . . . . . . 384 . . . . . 146 . . . . . . . Time 231 | . . . . . . . 93 . . . . . . . . . . . . . . . . 102 . . . . . 36 . . . . . . . Total Part Build Rating 22 | . . . . . . . 8 . . . . . . . . . . . . . . . . 8 . . . . . 6 . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 76 | . . . . . . 38 . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 102 | . . . . . . 10 3 . . . 1 . . . 4 . 4 . 3 . . . . 6 6 6 . 1 . 7 . 1 . . 1 49 . Largest Group 36 | . . . . . . 10 6 . . . 1 . . . 4 4 3 1 3 . . . . 3 3 7 6 4 . 6 . . . . 1 36 . Highest-Rated Group 3913 | . . . . . . 173 141 . . . 95 . . . 152 152 210 41 210 . . . . 288 280 688 576 319 . 293 . . . . 269 3913 . Highest-Rated Ally 269 | . . . . . . 29 31 . . . 95 . . . 39 39 70 41 70 . . . . 103 159 159 96 96 . 75 . . . . 269 269 . Zionite Dispatches 19 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 3 3 2 . 1 . 5 . 1 . . 1 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Light 6 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 2 . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Resource Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Defense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 43 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 5 . . 1 . 2 . . . . . 17 15 STAY 10 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 ROAM 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 11 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 DROP 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 2 . . . . . . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 612 | . . . . . . 46 39 . . . 14 . . . . 18 28 . 11 . . . . 23 5 62 33 1 . 34 . . . . . 298 . Total Damage 27148 | . . . . . . 612 512 . . . 224 . . . . 475 604 . 226 . . . . 1854 217 1924 1426 . . 1888 . . . . . 17186 . Kills 108 | . . . . . . 8 7 . . . 1 . . . . 6 2 . 1 . . . . 7 . 11 5 . . 14 . . . . . 46 . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . 4 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . 1 . . 1 1 2 . . . . . . 1 . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Zionite Intel Received 30 | . . . . . . . . . . . . . . . . . 2 . 7 . . . . 2 1 1 . 2 . . . 7 2 4 1 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . 1 . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 21360 | 86 322 368 422 1084 471 3210 481 85 65 19 71 162 120 89 739 512 473 17 355 103 93 79 138 284 579 172 408 44 171 208 304 137 453 559 126 6879 1472 Spaces Moved 24268 | 25 233 284 295 643 205 1191 902 351 268 78 296 593 271 361 769 778 985 70 1433 422 376 178 240 876 434 191 130 177 452 481 197 409 1024 646 506 6489 1009 Core 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 2094 | . . . 139 643 205 1107 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5652 | 25 233 284 156 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3952 1002 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 697 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 697 . Flight 15784 | . . . . . . 84 902 351 268 78 296 593 271 361 769 778 985 70 1433 422 376 178 240 876 434 191 130 177 452 481 197 409 1024 618 500 1840 . Fastest Speed 5 | 120 120 120 120 160 160 152 24 24 24 24 24 20 17 17 17 17 17 17 7 17 5 17 11 5 7 17 17 17 6 7 11 7 7 7 7 6 50 Average Speed 52 | 120 120 120 138 160 160 159 30 24 24 24 24 21 22 19 82 17 18 17 17 22 21 19 20 17 16 17 17 17 15 16 16 14 17 16 15 65 97 Slowest Speed 270 | 120 120 120 160 160 160 184 108 24 24 24 24 24 98 20 103 20 95 17 95 23 23 23 91 26 84 17 84 17 17 84 84 85 88 17 17 270 188 Overloaded Moves 715 | . . . . . . . . . . . . . . . . . . . 16 . 18 . 22 30 29 . . . 40 20 34 105 45 53 65 238 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 111 | . . . . . . . 5 . 1 . 1 7 . 1 . . 10 . 19 3 2 . . 23 18 . . 2 3 1 . 5 1 1 8 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Spacefolds 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 . . Exploration Rate (%) 52 | 3 34 39 69 88 12 88 18 54 53 69 53 21 52 63 89 83 26 77 34 70 61 61 55 26 60 68 87 23 16 42 94 20 76 63 15 84 56 Regions Visited 37 Branch Regions 26 Pre-discovered Areas 36 | . 1 . 1 . 2 2 . . . 1 . 2 . . 1 1 11 . 5 . . 3 . . . . . . . . . 4 . 2 . . . Known Exits Taken 10 | . 1 . . . . . 1 . . . 1 1 . . . . . . . . . . 1 . 1 1 1 1 1 . . . . . . . . Unknown Exits Taken 25 | 1 . 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 . . 1 1 1 1 . 1 . . . . . 1 1 1 1 1 1 1 . Scrap Searched 25 | . . 1 . 2 . . . 5 3 . . . 2 2 2 5 . . . 1 2 . . . . . . . . . . . . . . . . Spaces Dug 80 | . . 1 . . 2 6 1 . . . . 3 1 . . . . . . . . . . . . . . 1 . 2 . 5 1 8 1 11 37 Terrain Destroyed 1171 | . . 16 . . 2 12 1 . . . . 3 1 . . 1 . . . . . . . . 22 . . 1 . 2 . 5 1 8 1 11 1084 Melee 41 | . . . . . 2 6 1 . . . . 3 1 . . . . . . . . . . . . . . 1 . 2 . 5 1 8 1 10 . Projectile 56 | . . 2 . . . 6 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 46 AOE 1073 | . . 14 . . . . . . . . . . . . . 1 . . . . . . . . 21 . . . . . . . . . . . 1037 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Total 31776 | 63 258 301 313 676 345 2321 1076 350 266 77 294 614 303 376 871 1154 1264 74 1518 428 386 223 326 973 922 329 501 186 546 604 424 468 1286 1040 526 8713 1381 Wait 5907 | 22 7 . . 14 120 946 133 . . . . 8 16 17 91 367 251 . 61 9 11 25 87 100 490 124 343 11 82 104 186 48 222 373 24 1594 21 Move 24001 | 24 232 283 294 642 204 1190 891 350 265 77 293 578 270 358 768 777 965 69 1397 415 371 177 239 830 403 190 129 172 448 478 196 398 1021 625 486 6488 1008 Hop 97 | . . . . . . . 5 . 1 . 1 7 . 1 . . 10 . 16 3 2 . . 22 12 . . 2 . 1 . 5 1 1 7 . . Pick Up 111 | 2 6 2 5 . 3 3 6 . . . . 1 1 . 3 . 1 . 4 . 1 2 . 3 . 3 . . 1 1 6 . 4 3 . 29 21 Fast Attach 298 | 1 . . 1 2 7 21 8 . . . . 7 4 . 4 . 12 2 17 . . 6 . 9 5 2 12 . 6 6 3 2 9 12 2 113 25 Attach 93 | . . 1 3 . 3 3 2 . . . . 2 1 . 1 . . . 1 . . 1 . 3 1 1 . . 2 2 3 2 5 2 . 22 32 Detach 79 | . . . . . . 1 2 . . . . 3 . . 1 . 1 1 2 . . 1 . . 4 1 . . 2 3 1 2 3 1 1 37 12 Swap 61 | 1 . 7 . 1 . 9 2 . . . . 1 . . 1 4 1 . 4 . . 3 . . 2 3 . . 1 1 . . 1 . . 9 10 Drop 308 | 3 3 2 10 3 6 24 7 . . . . 3 5 . 2 4 9 2 16 1 1 8 . 4 4 4 10 . 4 6 6 1 12 6 . 123 19 Fire 575 | 10 9 4 . 12 . 57 . . . . . . 5 . . 2 1 . . . . . . 2 1 . . . . . . 2 2 2 . 240 226 Melee 197 | . . . . . 2 56 20 . . . . 4 1 . . . . . . . . . . . . 1 7 1 . 2 23 5 6 15 6 47 1 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 8 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Crush 13 | . . . . 2 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 10 . Rewire 14 | . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / [*Upp x2]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 87 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Identified exit to Mines 332 | -10/Materials | Build established: Mutant 409 | -10/Materials | Entered Mines 436 | -10/Mines | Learned Materials security intel 440 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 501 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 501 | -10/Mines | Discovered new exit (range 5) 545 | -10/Mines | Discovered new exit (range 15) 714 | -10/Mines | Assembled infested the area 777 | -10/Mines | Entered Exiles 807 | -10/Exiles | Met 8R-AWN 827 | -10/Exiles | Met EX-HEX 871 | -10/Exiles | Met EX-DEC 891 | -10/Exiles | Learned location of Zion (-6) 918 | -10/Exiles | Met EX-BIN 931 | -10/Exiles | Aligned with FarCom system 932 | -10/Exiles | Given EX-Vault access code 960 | -10/Exiles | Opened EX-Vault 974 | -10/Exiles | Found AWS/Autocannon 978 | -10/Exiles | Found Field Lobotomy Kit 985 | -10/Exiles | Found XL Autogun Array 1034 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1186 | -10/Exiles | Discovered new exit (range 10) 1199 | -10/Exiles | Stole three prototypes: XL Autogun Array, AWS/Autocannon, Field Lobotomy Kit 1199 | -10/Exiles | Entered Mines 1493 | -9/Mines | Discovered new exit (range 9) 1664 | -9/Mines | Learned Materials interactive machine intel 2283 | -9/Mines | Entered Materials 2283 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2283 | -8/Materials | Discovered new exit (range 11) 2285 | -8/Materials | Loaded intel: 19 interactive machine locations 2754 | -8/Materials | Entered Storage 3022 | -8/Storage | Build established: Hacker-Mutant 5000 | -8/Storage | Discovered new exit (range 6) 5138 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5429 | -8/Storage | Build established: Commander-Mutant 5583 | -8/Storage | Repaired Imp. Propulsion Shielding 5964 | -8/Storage | Entered Factory 5964 | -7/Factory | Accompanied by 4 allies 5964 | -7/Factory | Evolved 2 slots: Propulsion x2 5966 | -7/Factory | FarCom data flow suspended 6055 | -7/Factory | Fabricated VTOL Module (x2) 6092 | -7/Factory | Fabricated VTOL Module (x2) 6144 | -7/Factory | Identified exit to Factory 6163 | -7/Factory | Local fabrication network quarantined 6187 | -7/Factory | Identified exit to Lower Caves 6353 | -7/Factory | Build established: Hacker-Sprinter 6364 | -7/Factory | First assault squad dispatched 6445 | -7/Factory | Entered Lower Caves 6525 | -7/Lower Caves | Discovered new exit (range 10) 6530 | -7/Lower Caves | Entered another Lower Caves area 6530 | -7/Lower Caves | Spotted Y2-XMW(f) 6531 | -7/Lower Caves | Encountered a Master Thief 6533 | -7/Lower Caves | Discovered exit to Factory (range 16) 6593 | -7/Lower Caves | Discovered new exit (range 7) 6595 | -7/Lower Caves | Entered Data Miner 6595 | -7/Data Miner | Discovered new exit (range 6) 6600 | -7/Data Miner | Met Data Miner 6604 | -7/Data Miner | Learned location of Section 7 (-2) 6604 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6608 | -7/Data Miner | Received God Mode back door access code from Data Miner 6614 | -7/Data Miner | Entered Proximity Caves 6661 | -6/Proximity Caves | Escorted by Enhanced Grunt 6672 | -6/Proximity Caves | Learned 8 Factory zone layouts 6678 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6683 | -6/Proximity Caves | Discovered exit to Factory (range 13) 6685 | -6/Proximity Caves | Entered Factory 6685 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6686 | -6/Factory | Identified exit to Lower Caves 6742 | -6/Factory | Incoming investigation squad redirected 6781 | -6/Factory | Discovered new exit (range 15) 6795 | -6/Factory | Incoming investigation squad redirected 6814 | -6/Factory | Incoming investigation squad redirected 6847 | -6/Factory | Entered Lower Caves 6905 | -6/Lower Caves | Found Alien Artifact 6905 | -6/Lower Caves | Identified Core Expander 6905 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 6935 | -6/Lower Caves | Encountered a Warlord checkpoint 6966 | -6/Lower Caves | Discovered new exit (range 8) 6967 | -6/Lower Caves | Entered another Lower Caves area 6988 | -6/Lower Caves | Build established: Machinist-Sprinter 7002 | -6/Lower Caves | Learned 4 Factory zone layouts 7033 | -6/Lower Caves | Discovered new exit (range 20) 7056 | -6/Lower Caves | Entered Zion 7060 | -6/Zion | Found Prototype Launcher 7060 | -6/Zion | Identified RU-N14's Throwing Claymores 7080 | -6/Zion | Received a hallucinogenic algorithm 7083 | -6/Zion | Discovered new exit (range 22) 7155 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7228 | -6/Zion | Given the Hacking Drone Bay 7234 | -6/Zion | Found Prototype Device 7234 | -6/Zion | Identified Hacking Drone Bay 7350 | -6/Zion | Imprinted 7352 | -6/Zion | Declared Zion's savior 7407 | -6/Zion | Build established: Machinist-Mutant 7708 | -6/Zion | Found RU-N14's Throwing Claymores 7710 | -6/Zion | Found RU-N14's Throwing Claymores 7712 | -6/Zion | Found RU-N14's Throwing Claymores 7795 | -6/Zion | Entered Proximity Caves 7795 | -5/Proximity Caves | Accompanied by 4 allies 7904 | -5/Proximity Caves | Learned Factory stockpile data 7923 | -5/Proximity Caves | Learned location of Armory (-3) 8010 | -5/Proximity Caves | Build established: Machinist-Sprinter 8304 | -5/Proximity Caves | Discovered new exit (range 19) 8307 | -5/Proximity Caves | Entered Factory 8307 | -5/Factory | Evolved 2 slots: Utility x2 8308 | -5/Factory | Identified exit to Factory 8391 | -5/Factory | Build established: Scavenger-Sprinter 8451 | -5/Factory | Retrieved Zion intel report: Trap Installations 8452 | -5/Factory | Zion Light squad teleported in 8462 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 8475 | -5/Factory | Discovered exit to Factory (range 18) 8780 | -5/Factory | Manually triggered Chute Trap 8780 | -5/Factory | Sucked down chute 8780 | -5/Factory | Entered Waste 8783 | -5/Waste | Spotted C-40 Crusher 8783 | -5/Waste | Spotted C-40 Crusher 8785 | -5/Waste | 1 allies followed down the chute 8785 | -5/Waste | Spotted C-40 Crusher 8786 | -5/Waste | Spotted C-40 Crusher 8786 | -5/Waste | Spotted C-40 Crusher 8790 | -5/Waste | Discovered new exit (range 11) 8792 | -5/Waste | Found Prototype Protection 8792 | -5/Waste | Identified Centrium Heavy Armor Plating 8797 | -5/Waste | Entered Factory 8801 | -5/Factory | Discovered exit to Factory (range 14) 8817 | -5/Factory | Zion Light squad teleported in 8909 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8912 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 8914 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 8931 | -5/Factory | Incoming investigation squad redirected 8935 | -5/Factory | Discovered exit to Factory (range 19) 8955 | -5/Factory | Retrieved Zion intel report: Component Schematics 8978 | -5/Factory | Retrieved Zion intel report: Active Garrisons 9132 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 9139 | -5/Factory | Discovered new exit (range 4) 9140 | -5/Factory | Discovered new exit (range 7) 9142 | -5/Factory | Retrieved Zion intel report: Active Terminals 9143 | -5/Factory | Zion Recon squad teleported in 9152 | -5/Factory | Entered Upper Caves 9223 | -5/Upper Caves | Build established: Sprinter 9246 | -5/Upper Caves | Discovered new exit (range 18) 9255 | -5/Upper Caves | Entered another Upper Caves area 9266 | -5/Upper Caves | Encountered a Warlord checkpoint 9266 | -5/Upper Caves | Discovered exit to Factory (range 8) 9342 | -5/Upper Caves | Spotted WJ-4AS(f) 9342 | -5/Upper Caves | Discovered new exit (range 10) 9342 | -5/Upper Caves | Spotted U5-P4I(f) 9345 | -5/Upper Caves | Encountered a Master Thief 9345 | -5/Upper Caves | Encountered a Master Thief 9346 | -5/Upper Caves | Spotted M9-MUZ(f) 9347 | -5/Upper Caves | Encountered a Master Thief 9348 | -5/Upper Caves | Entered Zhirov 9348 | -5/Zhirov | Discovered new exit (range 3) 9353 | -5/Zhirov | Met Zhirov 9358 | -5/Zhirov | Found Alien Artifact 9358 | -5/Zhirov | Identified Integrated Reactor 9358 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9411 | -5/Zhirov | Found Alien Artifact 9420 | -5/Zhirov | Learned location of Quarantine (-2) 9420 | -5/Zhirov | Learned location of Command (-1) 9422 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9427 | -5/Zhirov | Entered Proximity Caves 9442 | -4/Proximity Caves | Learned Research garrison access intel 9556 | -4/Proximity Caves | Discovered exit to Factory (range 20) 9565 | -4/Proximity Caves | Entered Factory 9565 | -4/Factory | Evolved 2 slots: Utility x2 9624 | -4/Factory | Spotted B-86 Titan 9665 | -4/Factory | Repaired Imp. Propulsion Shielding 9684 | -4/Factory | Zion Light squad teleported in 9700 | -4/Factory | Incoming investigation squad redirected 9707 | -4/Factory | Identified Transdimensional Reconstructor 9725 | -4/Factory | Incoming investigation squad redirected 9739 | -4/Factory | Zion Heavy squad teleported in 9775 | -4/Factory | Fabricated Exp. Transmission Jammer (x1) 9818 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 9825 | -4/Factory | Incoming investigation squad redirected 9840 | -4/Factory | First assault squad dispatched 9848 | -4/Factory | Discovered new exit (range 6) 9848 | -4/Factory | Retrieved Zion intel report: Trap Installations 9849 | -4/Factory | Zion Resource Resupply teleported in 9849 | -4/Factory | Entered Extension 9849 | -4/Extension | Accompanied by 1 ally 9877 | -4/Extension | Build established: Hacker-Sprinter 10294 | -4/Extension | Spotted B-86 Titan 10294 | -4/Extension | Spotted B-86 Titan 10297 | -4/Extension | Zion Light squad teleported in 10297 | -4/Extension | Discovered new exit (range 9) 10348 | -4/Extension | Zion Defense Resupply teleported in 10385 | -4/Extension | Rescued A7 10391 | -4/Extension | System corruption reached 10% 10398 | -4/Extension | Retrieved Zion intel report: Trap Installations 10399 | -4/Extension | Zion Melee Resupply teleported in 10407 | -4/Extension | Found Prototype Slashing Weapon 10407 | -4/Extension | Identified Centrium Greatsword 10419 | -4/Extension | Discovered new exit (range 10) 10419 | -4/Extension | Discovered new exit (range 6) 10420 | -4/Extension | Identified exit to Cetus 10428 | -4/Extension | Entered Cetus 10428 | -4/Cetus | Accompanied by 1 ally (A7) 10433 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 10455 | -4/Cetus | Spotted Cetus Guard 10458 | -4/Cetus | Spotted Cetus Guard 10465 | -4/Cetus | Spotted Cetus Guard 10470 | -4/Cetus | Spotted Cetus Guard 10491 | -4/Cetus | Allies destroyed Cetus Guard 10498 | -4/Cetus | Allies destroyed Cetus Guard 10506 | -4/Cetus | Allies destroyed Cetus Guard 10512 | -4/Cetus | Allies destroyed Cetus Guard 10526 | -4/Cetus | Zion Light squad teleported in 10527 | -4/Cetus | Zion Light squad teleported in 10530 | -4/Cetus | Destroyed A7 10533 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10553 | -4/Cetus | Cetus Manufacturing Module disabled 10573 | -4/Cetus | Discovered new exit (range 22) 10576 | -4/Cetus | Retrieved Zion intel report: Prototype Schematics 10580 | -4/Cetus | Identified exit to Archives 10600 | -4/Cetus | Entered Archives 10600 | -4/Archives | Accompanied by 6 allies 10653 | -4/Archives | Found Prototype Protection 10653 | -4/Archives | Identified Zio. Weapon Casing 10668 | -4/Archives | Discovered new exit (range 14) 10805 | -4/Archives | Discovered new exit (range 13) 10810 | -4/Archives | Discovered new exit (range 15) 10949 | -4/Archives | Build established: Scavenger-Mutant 10992 | -4/Archives | Identified exit to Hub_04(d) 11008 | -4/Archives | Entered Hub_04(d) 11008 | -4/Hub_04(d) | Accompanied by 3 allies 11017 | -4/Hub_04(d) | Retrieved Zion intel report: Main Access 11017 | -4/Hub_04(d) | Identified exit to Research 11019 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 11020 | -4/Hub_04(d) | Zion Defense Resupply teleported in 11052 | -4/Hub_04(d) | Entered Research 11052 | -3/Research | Evolved 2 slots: Utility x2 11053 | -3/Research | Loaded intel: 4 garrison access locations 11059 | -3/Research | Found Quantum Capacitor 11145 | -3/Research | Found Prototype Processor 11145 | -3/Research | Identified Spectral Analyzer 11160 | -3/Research | Discovered new exit (range 23) 11220 | -3/Research | Identified exit to Armory 11223 | -3/Research | Entered Armory 11243 | -3/Armory | Zion Demo squad teleported in 11274 | -3/Armory | Zion Hacker squad teleported in 11291 | -3/Armory | Zion Hacking Resupply teleported in 11333 | -3/Armory | Fabricated Imp. Propulsion Shielding (x2) 11341 | -3/Armory | Spotted B-86 Titan 11345 | -3/Armory | Zion Resource Resupply teleported in 11350 | -3/Armory | Zion Trap Resupply teleported in 11404 | -3/Armory | Warped through subspace to slip node 11404 | -3/Armory | Discovered new exit (range 1) 11431 | -3/Armory | Entered Lab 11431 | -3/Lab | Discovered new exit (range 9) 11433 | -3/Lab | Hidden lab's door opened automatically 11433 | -3/Lab | Sensor layout match revealed 11434 | -3/Lab | Gained access to the hidden lab's interior 11535 | -3/Lab | Found Prototype Hackware 11535 | -3/Lab | Identified Quantum Router 11544 | -3/Lab | Found Prototype Protection 11568 | -3/Lab | Found Prototype Energy Cannon 11576 | -3/Lab | Found Prototype Energy Cannon 11643 | -3/Lab | Found Alien Artifact 11643 | -3/Lab | Identified Core Regenerator 11643 | -3/Lab | Used Core Regenerator, restored core integrity (+119) 11654 | -3/Lab | Found Integrated Reactor 11663 | -3/Lab | Found Transdimensional Reconstructor 11667 | -3/Lab | Identified Warp Cannon 11669 | -3/Lab | Found Alien Artifact 11726 | -3/Lab | Build established: Sprinter 11735 | -3/Lab | Entered Research 11735 | -2/Research | Evolved 2 slots: Utility x2 11744 | -2/Research | Retrieved Zion intel report: Active Garrisons 11746 | -2/Research | Retrieved Zion intel report: Emergency Access 11780 | -2/Research | Retrieved Zion intel report: Prototype Schematics 11814 | -2/Research | Retrieved Zion intel report: Unaware Schematics 11820 | -2/Research | Discovered new exit (range 11) 11849 | -2/Research | Retrieved Zion intel report: Active Terminals 11859 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 11861 | -2/Research | Spotted B-90 Cyclops 11863 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 11864 | -2/Research | Discovered new exit (range 23) 11872 | -2/Research | Zion Experimental squad teleported in 11872 | -2/Research | Entered Quarantine 11943 | -2/Quarantine | Found Alien Slashing Weapon 11943 | -2/Quarantine | Identified Sigix Broadsword 11968 | -2/Quarantine | Cryocooling Duct disabled 11971 | -2/Quarantine | Cryocooling Duct disabled 11983 | -2/Quarantine | Ambient heat levels rising (+20) 11983 | -2/Quarantine | Non-combat units ordered to evacuate 11986 | -2/Quarantine | Ambient heat levels rising (+20) 11986 | -2/Quarantine | Combat units ordered to evacuate 12002 | -2/Quarantine | Found Alien Artifact 12002 | -2/Quarantine | Identified Core Reset Matrix (x2) 12002 | -2/Quarantine | Used Core Reset Matrix 12006 | -2/Quarantine | Detected hypermatrix surge 12006 | -2/Quarantine | Sensed 8 artifacts in vicinity 12011 | -2/Quarantine | Found Matter Drive 12025 | -2/Quarantine | Identified Hvy. Regenerative Plating 12029 | -2/Quarantine | Found Exp. Transmission Jammer 12032 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 12050 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 12063 | -2/Quarantine | Discovered new exit (range 8) 12073 | -2/Quarantine | Found Core Stripper 12086 | -2/Quarantine | Quarantine Guard activated 12100 | -2/Quarantine | Spotted Quarantine Guard 12104 | -2/Quarantine | Spotted Quarantine Guard 12118 | -2/Quarantine | Spotted Quarantine Guard 12120 | -2/Quarantine | Spotted Quarantine Guard 12120 | -2/Quarantine | Spotted Quarantine Guard 12132 | -2/Quarantine | Spotted Quarantine Guard 12142 | -2/Quarantine | Spotted Quarantine Guard 12143 | -2/Quarantine | Spotted Quarantine Guard 12144 | -2/Quarantine | Spotted Quarantine Guard 12157 | -2/Quarantine | Found Subatomic Replicator 12158 | -2/Quarantine | Used Subatomic Replicator to replicate Integrated Reactor 12159 | -2/Quarantine | Installed Integrated Reactor, increased core energy generation (+10) 12161 | -2/Quarantine | Installed Integrated Reactor, increased core energy generation (+10) 12245 | -2/Quarantine | Spotted Fortress 12252 | -2/Quarantine | Spotted Quarantine Guard 12290 | -2/Quarantine | Build established: Alien-Sprinter 12322 | -2/Quarantine | Discovered new exit (range 5) 12325 | -2/Quarantine | Entered Section 7 12326 | -2/Section 7 | Sensed 19 artifacts in vicinity 12334 | -2/Section 7 | Found Integrated Reactor 12334 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12343 | -2/Section 7 | Found Spacefold Activator 12357 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 12362 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 12381 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 12388 | -2/Section 7 | Found Core Reset Matrix 12392 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 12399 | -2/Section 7 | Sensed 16 artifacts in vicinity 12432 | -2/Section 7 | Spotted B-90 Cyclops 12433 | -2/Section 7 | Spotted S7 Guard 12437 | -2/Section 7 | Found Integrated Heat Negator 12437 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 12441 | -2/Section 7 | Spotted Alpha 7 12441 | -2/Section 7 | Spotted Alpha 7 12443 | -2/Section 7 | Spotted B-99 Colossus 12454 | -2/Section 7 | Found Integrated Dissipator 12454 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12455 | -2/Section 7 | Found Integrated Dissipator 12455 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12472 | -2/Section 7 | Found LRC Armor 12472 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 12473 | -2/Section 7 | Found LRC Energy Well 12473 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 12581 | -2/Section 7 | Found Transdimensional Reconstructor 12583 | -2/Section 7 | Spotted Executioner 12583 | -2/Section 7 | Spotted Executioner 12734 | -2/Section 7 | Build established: Alien-Ninja 12880 | -2/Section 7 | Discovered new exit (range 4) 12884 | -2/Section 7 | Entered Access 12884 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 12945 | -1/Access | Retrieved Zion intel report: Active Garrisons 13004 | -1/Access | Spotted B-99 Colossus 13004 | -1/Access | Spotted B-99 Colossus 13005 | -1/Access | Discovered new exit (range 3) 13008 | -1/Access | Zion Experimental squad teleported in 13010 | -1/Access | Entered Command 13010 | -1/Command | Accompanied by 1 ally 13042 | -1/Command | Incoming investigation squad redirected 13057 | -1/Command | Incoming investigation squad redirected 13117 | -1/Command | Disengaged cave seal 13117 | -1/Command | Zionites emerged from the dark tunnel 13117 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 13200 | -1/Command | Build established: Alien-Sprinter 13208 | -1/Command | Disengaged cave seal 13208 | -1/Command | Zionites emerged from the dark tunnel 13213 | -1/Command | Spotted M Guard 13213 | -1/Command | Spotted M Guard 13213 | -1/Command | Spotted Combat Programmer 13213 | -1/Command | Spotted Combat Programmer 13226 | -1/Command | Allies destroyed Combat Programmer 13226 | -1/Command | Allies destroyed Combat Programmer 13249 | -1/Command | Destroyed M Guard 13250 | -1/Command | Allies destroyed M Guard 13250 | -1/Command | All MAIN.C guards destroyed 13252 | -1/Command | Found Prototype Device 13252 | -1/Command | Identified AEGIS Remote Shield 13267 | -1/Command | Lost 3 parts (1p1n1u) 13274 | -1/Command | Found Prototype Protection 13285 | -1/Command | Found Prototype Processor 13285 | -1/Command | Identified Exp. Targeting Computer 13434 | -1/Command | Met MAIN.C 13445 | -1/Command | Allies destroyed MAIN.C Shell 13445 | -1/Command | 0b10 Conduit disabled 13445 | -1/Command | MAIN.C activated Command garrisons 13458 | -1/Command | Allies destroyed MAIN.C 13461 | -1/Command | Found Prototype Protection 13461 | -1/Command | Identified Centrium Heavy Armor Plating 13490 | -1/Command | Found Prototype Protection 13490 | -1/Command | Identified Zio. Weapon Casing 13683 | -1/Command | Phase Generator disabled 13882 | -1/Command | Identified Hvy. Regenerative Plating 14188 | -1/Command | Build established: Alien-Mutant 14516 | -1/Command | Found AEGIS Remote Shield 14518 | -1/Command | Found Prototype Device 14518 | -1/Command | Identified Exp. Phase Shifter 14520 | -1/Command | Found Prototype Device 14520 | -1/Command | Identified Exp. Hardlight Generator 14524 | -1/Command | Found Prototype Device 14524 | -1/Command | Identified Adv. Particle Accelerator 14537 | -1/Command | Spotted B-99 Colossus 14632 | -1/Command | Found Unknown Device 14632 | -1/Command | Identified Launcher Loader 14850 | -1/Command | Build established: Alien-Sprinter 14973 | -1/Command | Discovered new exit (range 18) 15175 | -1/Command | Found Prototype Protection 15175 | -1/Command | Identified Zio. Shade Armor 15190 | -1/Command | Found Zio. Shade Armor 15252 | -1/Command | Found Exp. Targeting Computer 15254 | -1/Command | Found Zio. Shade Armor 15256 | -1/Command | Found Zio. Shade Armor 15258 | -1/Command | Found Prototype Device 15258 | -1/Command | Identified Exp. Weapon Cycler 15307 | -1/Command | Found Prototype Reactor 15307 | -1/Command | Identified Vortex Chain Reactor 15314 | -1/Command | Found Prototype Reactor 15318 | -1/Command | Identified Zero-point Reactor 15592 | -1/Command | Build established: Alien-Mutant 15641 | -1/Command | Found Zio. Shade Armor 15650 | -1/Command | Found Zio. Shade Armor 15944 | -1/Command | Identified Potential Cannon 16964 | -1/Command | Found Corrupted Prototype Processor 16964 | -1/Command | Identified Exp. Target Analyzer 16976 | -1/Command | Found Exp. Targeting Computer 17029 | -1/Command | Discovered new exit (range 8) 17086 | -1/Command | System corruption reached 10% 17725 | -1/Command | Found Unknown Device 17725 | -1/Command | Identified Antimissile System 18175 | -1/Command | Found Unknown Device 18175 | -1/Command | Identified Quantum Capacitor 19419 | -1/Command | Found Zio. Weapon Casing 19423 | -1/Command | Found Zio. Weapon Casing 19454 | -1/Command | Found Zio. Shade Armor 19457 | -1/Command | Found Zio. Shade Armor 19461 | -1/Command | Found Zio. Shade Armor 19495 | -1/Command | Found Exp. Targeting Computer 19516 | -1/Command | Found Zio. Shade Armor 19880 | -1/Command | Warped through subspace to slip node 19880 | -1/Command | Discovered new exit (range 5) 19889 | -1/Command | Entered Access_0 19890 | -1/Access_0 | Sensed 1 artifact in vicinity 19891 | -1/Access_0 | Met Architect 19892 | -1/Access_0 | Architect warped through subspace 19898 | -1/Access_0 | Destroyed A8 19933 | -1/Access_0 | Architect warped through subspace 19968 | -1/Access_0 | Architect warped through subspace 19998 | -1/Access_0 | Architect warped through subspace 20034 | -1/Access_0 | Architect warped through subspace 20057 | -1/Access_0 | Architect warped through subspace 20079 | -1/Access_0 | Architect warped through subspace 20100 | -1/Access_0 | Architect warped through subspace 20103 | -1/Access_0 | A6 warped into view 20109 | -1/Access_0 | Destroyed A6 20132 | -1/Access_0 | Architect warped through subspace 20146 | -1/Access_0 | Architect warped through subspace 20193 | -1/Access_0 | Architect warped through subspace 20199 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 20221 | -1/Access_0 | Architect warped through subspace 20242 | -1/Access_0 | Subspace Access Node disabled 20271 | -1/Access_0 | Architect warped through subspace 20294 | -1/Access_0 | Architect warped through subspace 20315 | -1/Access_0 | Architect warped through subspace 20345 | -1/Access_0 | Architect warped through subspace 20370 | -1/Access_0 | Architect warped through subspace 20383 | -1/Access_0 | Subspace Access Node disabled 20399 | -1/Access_0 | Architect warped through subspace 20430 | -1/Access_0 | Architect warped through subspace 20451 | -1/Access_0 | A5 warped into view 20459 | -1/Access_0 | Destroyed A5 20477 | -1/Access_0 | Architect warped through subspace 20511 | -1/Access_0 | Architect warped through subspace 20540 | -1/Access_0 | Architect warped through subspace 20560 | -1/Access_0 | Architect warped through subspace 20580 | -1/Access_0 | Architect warped through subspace 20631 | -1/Access_0 | Architect warped through subspace 20709 | -1/Access_0 | Architect warped through subspace 20749 | -1/Access_0 | Architect warped through subspace 20783 | -1/Access_0 | Architect warped through subspace 20820 | -1/Access_0 | Architect warped through subspace 20858 | -1/Access_0 | Architect warped through subspace 20896 | -1/Access_0 | Architect warped through subspace 20943 | -1/Access_0 | Architect warped through subspace 20978 | -1/Access_0 | Architect warped through subspace 21015 | -1/Access_0 | Architect warped through subspace 21052 | -1/Access_0 | Architect warped through subspace 21097 | -1/Access_0 | Architect warped through subspace 21110 | -1/Access_0 | Found Exp. Targeting Computer 21134 | -1/Access_0 | Architect warped through subspace 21152 | -1/Access_0 | Subspace Access Node disabled 21162 | -1/Access_0 | Architect warped through subspace 21188 | -1/Access_0 | Architect warped through subspace 21217 | -1/Access_0 | Architect warped through subspace 21234 | -1/Access_0 | Architect warped through subspace 21252 | -1/Access_0 | Architect warped through subspace 21280 | -1/Access_0 | Architect warped through subspace 21291 | -1/Access_0 | A4 warped into view 21311 | -1/Access_0 | Subspace Access Node disabled 21325 | -1/Access_0 | Destroyed A4 21355 | -1/Access_0 | Destroyed Architect 21356 | -1/Access_0 | Architect triggered a singularity event 21357 | -1/Access_0 | Warped through subspace to slip node 21357 | -1/Access_0 | Discovered new exit (range 8) 21358 | -1/Access_0 | Released all parts (20) 21361 | *** | Escaped singularity! Last Messages --------------- 21358_ Released Sigix Broadsword. 21358_ Released Zio. Supercomposite Leg. 21358_ Released Exp. Biometal Leg. 21358_ Released Zio. Supercomposite Leg. 21358_ Released Prc. Energy Filter. 21358_ Released Zio. Supercomposite Leg. 21358_ Released Exp. Phase Shifter. 21358_ Released Exp. Targeting Computer. 21358_ Released Hcp. Storage Unit. 21358_ Released Exp. Targeting Computer. 21358_ Released Quantum Capacitor. 21358_ Released AEGIS Remote Shield. 21358_ Released Exp. Biometal Leg. 21358_ Released Zio. Biocell Array. 21358_ Released Imp. Quantum Reactor. 21358_ Released Exp. Targeting Computer. 21359_ A0_COM: 8. 21359_ System corrupted: Matter fused (-7). 21360_ A0_COM: 7. 21361_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#*! ##?????????????????????? | | ??????????????????????##===#?????????????????????? | | ??????????????????????#]!!!#?????????????????????? | | ??????????????????????#===##?????????????????????? | | ??????????????????????#!!/!#?????????????????????? | | ??????????????????????#=]!##?????????????????????? | | ??????????????????????##!!#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Coolant Potential 160 Energy Generation 112 Energy Capacity 1780 Matter Stores 500 Matter Capacity 500 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 22 Cloak Strength 2 Power Amplification 30 Additional Mass Support 20 Corruption Prevention 12 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 86 Targeting Accuracy 48 Melee Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 50 Particle Charging 25 Overload Regulation 60 Stasis Canceling 2 Offensive Hacking 30 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -7/Factory VTOL Module | x2 | -7/Factory Exp. Transmission Jammer | x1 | -4/Factory Imp. Propulsion Shielding | x2 | -3/Armory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Regenerator Sigix Broadsword Core Reset Matrix Matter Drive Subatomic Replicator Spacefold Activator Integrated Heat Negator Integrated Dissipator LRC Armor LRC Energy Well Core Stripper High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RelayExperimentalModule Manual? 0 Play Time 03:40:31 Cumulative 2290.1 hours Start 2021.10.12 @ 17:11:29 End 2021.10.13 @ 00:05:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2703 Rogue 2695 Adventurer 0 Explorer 8 Win Type 6 Total 268 Types 48/32/97/3/3/5/77/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dde4656c-a140-4214-b650-19cdcb133269