Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 16:45:32 Player: Carter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1280) 1280 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3370 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 240/450 Energy 60/100 System Corruption 0% Temperature Cool (10) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Large Matter Pod Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Disposable Heat Sink Disposable Heat Sink Improved Terrain Scanner EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Thermal Generator Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Disposable Heat Sink Disposable Heat Sink Improved Light Cannon Improved Light Cannon Improved Light Cannon Axe [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Launcher Guidance Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 41 | 6 4 2 3 26 Power 9 | 1 . 2 1 5 Engine 7 | 1 . 2 . 4 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 11 | 2 . . 2 7 Treads . | . . . . . Leg 11 | 2 . . 2 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . . 7 Device 5 | . 2 . . 3 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 11 | 2 2 . . 7 Energy Gun 2 | 2 . . . . Energy Cannon 2 | . 2 . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 24 | . 1 1 1 21 Power 6 | . . 1 . 5 Propulsion 9 | . . . 1 8 Utility 4 | . . . . 4 Weapon 5 | . 1 . . 4 Highest Loss Streak 4 | . 1 1 1 4 To Critical Strikes . | . . . . . Average Backups 6 | . 6 7 8 4 Power 1 | . 1 2 2 . Propulsion . | . . . . . Utility 2 | . 2 2 3 2 Weapon 2 | . 2 3 3 2 Tool/Special . | . . . . . Unused Backups 5 | . 2 1 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . 1 . . 2 Weapon 2 | . 1 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 74 | . 96 76 84 63 Engine 7 | . 14 10 3 5 Core 1 | . . . 7 1 Leg 21 | . 28 22 29 15 Device 10 | . 11 11 11 10 Storage 8 | . 14 11 11 4 Processor 2 | . . . . 5 Protection 1 | . . . . 3 Energy Cannon 14 | . 24 22 22 3 Ballistic Gun 1 | . . . . 2 Ballistic Cannon 4 | . . . . 10 Peak Build Rating 21 | 6 14 15 17 21 Average Rating 14 | 4 12 14 16 15 On Entrance 10 | . 6 14 15 17 Naked Turns . | . . . . . Heaviest Build 27 | 11 17 21 21 27 Greatest Support 40 | 20 20 20 30 40 Greatest Overweight (x) 2 | 1 . 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 6 Most Carried 8 | 1 8 8 8 8 Average Carried 6 | . 6 7 8 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 1 8 8 8 4 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 822 | 41 103 181 30 467 Remotely . | . . . . . Salvage Created 1540 | . 124 562 204 650 Parts 86 | . 7 32 11 36 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 2 8 5 14 Guns 1 | . . . . 1 Cannons 27 | . 2 8 5 12 Classes Destroyed 14 | . 3 7 1 3 Worker 8 | . . 5 1 2 Builder 4 | . . 1 2 1 Tunneler 2 | . . 1 . 1 Hauler 1 | . . 1 . . Recycler 2 | . . 1 . 1 Operator 2 | . 1 . . 1 Watcher 1 | . 1 . . . Swarmer 3 | . . 3 . . Grunt 16 | . 2 4 3 7 Sentry 4 | . . 1 . 3 Demolisher 1 | . . . . 1 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Assembled 2 | . . . 2 . Best Kill Streak 9 | . 2 9 3 7 Combat Bots Only 4 | . 2 4 3 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 241 | . 1 46 22 172 Missed 77 | . . 15 5 57 Hits 164 | . 1 31 17 115 Projectile 164 | . 1 31 17 115 AOE 8 | . . . . 8 Critical Strikes 5 | . . . . 5 Damage Taken 2925 | . 12 304 202 2407 Core 637 | . 12 54 21 550 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 95 . 81 . Volleys Fired 123 | . 8 42 16 57 Largest 2 | . 2 2 2 2 Hottest 136 | . 136 136 136 136 Shots Fired 241 | . 16 84 32 109 Gun 25 | . . . . 25 Cannon 216 | . 16 84 32 84 Launcher . | . . . . . Special . | . . . . . Kinetic 89 | . . . . 89 Thermal 152 | . 16 84 32 20 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 3 6 5 8 Robot Miss Streak 5 | . 3 5 4 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 129 | . 7 40 18 64 Core Hits 63 | . 5 17 9 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Blast 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2977 | . 166 953 411 1447 Guns 207 | . . . . 207 Cannons 2527 | . 166 939 411 1011 Explosions 159 | . . . . 159 Melee 70 | . . . . 70 Ramming 14 | . . 14 . . Kinetic 1031 | . . . . 1031 Thermal 1862 | . 166 939 411 346 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 70 | . . . . 70 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . 11 6 1 . Projectiles 18 | . 11 6 1 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . 1 . 3 Impact 1 | . . 1 . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 219 | . 175 192 105 219 Average Temperature 52 | . 71 54 43 43 Received Heat Transfer 723 | . 6 66 57 594 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . 1 . Heat Transferred 3271 | . 296 1702 740 533 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 176 | . 57 158 70 176 Initial 40 | . . 19 40 . Average 50 | . 17 78 32 53 Influence Increases 1002 | . 107 278 85 532 Destroy 0b10 Robot/C 560 | . 40 160 60 300 Destroy 0b10 Robot/NC 100 | . 10 45 15 30 Destroy Leader 144 | . 12 42 10 80 Allied During Kill 8 | . . . . 8 Disable Machine 120 | . 45 30 . 45 Destroy Structure 25 | . . 1 . 24 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 898 | . 60 221 189 428 Entered New Map 92 | . . 28 64 . Time Decay 578 | . 60 183 115 220 Lost Part 168 | . . 10 10 148 Lost Ally 60 | . . . . 60 Squads Dispatched 9 | . 1 2 . 6 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 2 . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 6 20 6 26 Peak Tracking Total 6 | . 1 6 3 6 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 8 | . 3 2 . 3 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 26 | . . . 9 17 Total Damage 246 | . . . 77 169 Kills 2 | . . . 1 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 29 | . . . . 29 Terrain 25 | . . . . 25 Seismic 25 | . . . . 25 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1656 | 76 199 455 268 658 Spaces Moved 877 | 61 130 227 161 298 Core 43 | 18 . . . 25 Treads . | . . . . . Legs 834 | 43 130 227 161 273 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 133 | 110 120 139 131 141 Slowest Speed 260 | 120 120 190 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 27 18 34 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 29 | . . . 1 28 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE 26 | . . . . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1105 | 67 158 283 184 413 Wait 33 | . . 9 4 20 Move 873 | 60 129 226 160 298 Hop . | . . . . . Pick Up 16 | 1 10 1 . 4 Fast Attach 29 | 6 3 1 2 17 Attach 10 | . 1 . . 9 Detach 3 | . 2 . . 1 Swap 4 | . 1 1 1 1 Drop 10 | . 4 2 1 3 Fire 123 | . 8 42 16 57 Melee 3 | . . . . 3 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 7) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 561 | -9/Materials | Discovered new exit (range 13) 731 | -9/Materials | Entered Mines 859 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 883 | -9/Mines | Assembled infested the area 989 | -9/Mines | Discovered new exit (range 6) 999 | -9/Mines | Entered Materials 999 | -8/Materials | Accompanied by 3 allies 999 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1061 | -8/Materials | Garrison activated, responded to threat 1119 | -8/Materials | Lost 3 allies 1133 | -8/Materials | Lost 4 parts (1p2n1w) 1565 | -8/Materials | Build established: Scavenger-Mutant 1577 | -8/Materials | Lost 4 parts (2p1n1w) 1640 | -8/Materials | Core integrity fell below 50% 1645 | -8/Materials | Core integrity fell below 20% 1652 | -8/Materials | Lost 4 parts (2n1u1w) 1657 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01646_ Acquired 38 matter. 01647_ Acquired Aluminum Leg. 01648_ K-01 Serf collects debris. 01649_ U-05 Engineer lays Concrete. 01649_ Knocked back. 01650_ Penetrated by Slug. 01650_ Material Processor disabled. 01651_ U-05 Engineer lays Concrete. 01651_ Acquired 3 matter. 01652_ U-05 Engineer lays Concrete. 01652_ K-01 Serf collects debris. 01653_ U-05 Engineer lays Concrete. 01653_ Acquired Lrg. Matter Pod. 01654_ Axe destroyed. 01654_ Knocked back. 01655_ U-05 Engineer lays Concrete. 01655_ Acquired 5 matter. 01655_ K-01 Serf collects debris. 01656_ U-05 Engineer lays Concrete. 01656_ Slug penetrates K-01 Serf. Map ----- +----------------------------------------------------+ | ??????????????? ?????????????????????????????? | | ??????????????? #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???#######?????# # ????????????????????????????? | | ???# ####### # ???????????????????????????? | | ???# % % %#"????????????????????????????? | | ??## =*%% =# ????????????????????????????? | | ??#"%% % *%^ % #?????????????????????????????? | | ??#" ! 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""""#?????????????????? | | #???????# !!! # """ #?????????????????? | | #??????## !! # ! ???????????????????? | | #???????# !! = [#########??????????????????? | | % % #???????##########??????????????????????????? | | # % ##?#?????????????????????????????????????????? | | # % #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | " +????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | %% #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | % #????????????????????????????????????????????? | | +######??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Launcher Accuracy 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireShieldLattice Manual? 0 Play Time 00:17:45 Cumulative 5.2 hours Start 2025.08.15 @ 16:27:21 End 2025.08.15 @ 16:45:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x22 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 811c30ec-eaec-43a8-bdc9-1d796828b27d