Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 22:10:16 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2239) 2239 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 5272 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 428/700 Matter 24/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (15) --- Light Deuterium Engine Compact Wheel Compact Wheel Cryofiber Web Advanced Targeting Computer Recoil Stabilizer Kinecellerator Advanced Beam Rifle Improved EM Pulse Cannon Assault Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Compact Wheel Compact Wheel Cryofiber Web Advanced Targeting Computer Recoil Stabilizer Kinecellerator Advanced Beam Rifle Improved EM Pulse Cannon High-powered Shotgun High-powered Shotgun Assault Cannon Gauss Cannon Shock Bomb Launcher [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Assault Cannon Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . 2 . 1 2 Weapon . | . . . . . . Parts Attached 73 | 8 14 18 1 18 14 Power 9 | 1 1 4 . 2 1 Engine 9 | 1 1 4 . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 4 3 6 . 6 4 Treads 16 | 2 3 6 . 2 3 Leg . | . . . . . . Wheel 7 | 2 . . . 4 1 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 4 3 . 5 3 Device 4 | . 1 1 . 2 . Storage 6 | 1 2 1 . 2 . Processor 4 | . . 1 . 1 2 Hackware 2 | . 1 . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 25 | 2 6 5 1 5 6 Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 3 1 . 2 3 Ballistic Cannon 13 | . 3 4 1 2 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 18 | . 1 1 . 6 10 Power 3 | . . . . 1 2 Propulsion 7 | . . . . 4 3 Utility 4 | . 1 1 . . 2 Weapon 4 | . . . . 1 3 Highest Loss Streak 5 | . 1 1 . 5 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 99 100 87 97 Engine 10 | . 14 11 11 9 6 Treads 17 | . 28 22 22 6 10 Wheel 3 | . . . . 8 10 Device 7 | . 11 7 . 9 6 Storage 16 | . 14 14 22 18 15 Processor 8 | . . 10 11 9 15 Hackware 9 | . 1 11 11 9 14 Ballistic Gun 8 | . 18 4 . 7 9 Ballistic Cannon 12 | . 9 17 22 10 4 Peak Build Rating 39 | 6 12 21 21 27 39 Average Rating 20 | 3 8 18 21 23 36 On Entrance 14 | . 6 12 21 21 27 Naked Turns . | . . . . . . Heaviest Build 44 | 14 31 40 40 43 44 Greatest Support 60 | 40 40 40 40 60 48 Greatest Overweight (x) 13 | . . . . 13 12 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 Most Carried 15 | 8 10 15 15 15 15 Average Carried 12 | 5 7 13 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 8 15 15 15 11 Class Distribution -------------------- 42% | Mutant 41% | Scavenger-Mutant 14% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2241 | 251 446 795 202 304 243 Remotely . | . . . . . . Salvage Created 2009 | . 604 720 87 374 224 Parts 132 | . 35 60 5 19 13 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 61 | . 17 23 4 11 6 Guns 22 | . 13 3 . 4 2 Cannons 38 | . 4 19 4 7 4 Classes Destroyed 10 | . 6 3 . . 1 Worker 6 | . 1 2 . 2 1 Builder 3 | . . 1 . 2 . Hauler 2 | . 1 1 . . . Operator 4 | . 2 1 . . 1 Watcher 3 | . . 2 . 1 . Swarmer 18 | . 6 8 . 1 3 Grunt 30 | . 10 8 4 6 2 Sentry 11 | . . 7 . 4 . Programmer 1 | . . . . . 1 Subdweller 1 | . 1 . . . . Best Kill Streak 7 | . 3 7 2 6 5 Combat Bots Only 5 | . 3 4 2 5 5 Max Kills in Single Turn 2 | . 1 2 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 428 | . 65 118 14 87 144 Missed 89 | . 14 23 5 16 31 Damage Taken 4704 | . 561 1110 133 1064 1836 Core 762 | . 63 229 . 198 272 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 74 . 42 64 . Volleys Fired 205 | . 49 69 11 50 26 Largest 2 | . 2 2 2 2 2 Hottest 88 | . 70 88 88 88 76 Shots Fired 401 | . 95 138 22 98 48 Gun 163 | . 73 24 . 32 34 Cannon 238 | . 22 114 22 66 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 401 | . 95 138 22 98 48 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 13 11 11 16 6 Robot Miss Streak 5 | . 3 4 1 5 5 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 253 | . 58 79 19 66 31 Core Hits 112 | . 26 36 6 30 14 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 10 | . 1 4 . 3 2 Destroy 2 | . 1 . . . 1 Blast 8 | . . 4 . 3 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5345 | . 883 1811 445 1447 759 Guns 1928 | . 698 304 . 366 560 Cannons 3408 | . 185 1502 441 1081 199 Explosions . | . . . . . . Melee . | . . . . . . Ramming 9 | . . 5 4 . . Kinetic 5336 | . 883 1806 441 1447 759 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Matter Fused 1 | . . . . . 1 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 49 | . . 38 8 . 3 Projectiles 49 | . . 38 8 . 3 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 37 | . 1 11 7 18 . Impact . | . . . . . . Kinetic 33 | . 1 11 6 15 . Secondary 4 | . . . 1 3 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . 2 1 . . Targets Rammed 3 | . . 2 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 189 | . 69 189 162 128 30 Average Temperature 45 | . 17 52 69 43 12 Received Heat Transfer 1923 | . 234 402 96 486 705 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . 2 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 508 | . 267 508 283 167 156 Initial 165 | . . 51 165 31 53 Average 126 | . 101 241 167 47 53 Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 79 | 100 91 49 60 100 100 Level 1 15 | . 8 34 39 . . Level 2 4 | . . 16 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 5 5 . . 3 Investigation 6 | . 2 3 . . 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . 3 1 . . 1 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . 1 3 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 27 37 4 25 12 Peak Tracking Total 5 | . 4 5 2 5 5 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . 2 2 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 8 | . 1 1 . 2 4 Max in Single Turn 1 | . 1 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 9 | . . 2 . 2 5 Terminals 8 | . . 2 . 2 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . . 6 . 4 9 Successful 11 | . . 2 . 2 7 Failed 8 | . . 4 . 2 2 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 16 | . . 6 . 4 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 2 . 2 5 Record 2 | . . . . . 2 Prototype ID Bank 1 | . . . . 1 . Open DSF 2 | . . . . . 2 Emergency Access Points 1 | . . . . . 1 Alert Level 2 | . . 1 . 1 . Investigation Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Process 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 5 | . . 2 . . 3 Full Trace Events 3 | . . 2 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 43 | . . . . . 43 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 6053 | 47 1289 1650 684 1450 933 Spaces Moved 2839 | 32 621 757 370 590 469 Core 74 | 5 . . . 68 1 Treads 2214 | 1 621 757 370 192 273 Legs . | . . . . . . Wheels 551 | 26 . . . 330 195 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 100 100 Average Speed 169 | 85 160 160 160 201 172 Slowest Speed 700 | 160 160 160 160 700 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 84 72 76 43 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 2 | . . 2 . . . Terrain Destroyed 33 | . . 21 3 7 2 Melee . | . . . . . . Projectile 33 | . . 21 3 7 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3675 | 50 828 1060 440 751 546 Wait 429 | . 111 178 56 75 9 Move 2834 | 31 620 756 369 589 469 Hop . | . . . . . . Pick Up 77 | 11 17 23 1 13 12 Fast Attach 2 | 1 1 . . . . Attach 24 | 5 1 3 . 8 7 Detach . | . . . . . . Swap 47 | 2 12 15 1 10 7 Drop 46 | . 17 14 1 6 8 Fire 205 | . 49 69 11 50 26 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 2 1 . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 15) 626 | -10/Materials | Discovered new exit (range 12) 748 | -10/Materials | Derelicts attacked the area 784 | -10/Materials | Discovered new exit (range 14) 1276 | -10/Materials | Discovered new exit (range 16) 1337 | -10/Materials | Entered another Materials area 1337 | -9/Materials | Evolved 2 slots: Utility x2 1721 | -9/Materials | Build established: Scavenger-Mutant 1797 | -9/Materials | Discovered new exit (range 5) 1799 | -9/Materials | Discovered new exit (range 13) 2284 | -9/Materials | Discovered new exit (range 16) 2360 | -9/Materials | Core integrity fell below 50% 2700 | -9/Materials | Discovered new exit (range 18) 2937 | -9/Materials | First assault squad dispatched 2987 | -9/Materials | Entered Mines 3142 | -9/Mines | Learned Materials trap positions 3299 | -9/Mines | Discovered new exit (range 11) 3652 | -9/Mines | Discovered new exit (range 10) 3671 | -9/Mines | Entered Materials 3671 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3672 | -8/Materials | Loaded intel: 15 trap records 4019 | -8/Materials | Lost 5 parts (1p3n1w) 4244 | -8/Materials | Build established: Mutant 5036 | -8/Materials | Discovered new exit (range 20) 5121 | -8/Materials | Entered Factory 5121 | -7/Factory | Evolved 2 slots: Utility x2 5412 | -7/Factory | Build established: Hacker-Skirmisher 6009 | -7/Factory | Lost 4 parts (1n1u2w) 6054 | -7/Factory | Self-destructed Last Messages --------------- 06031_ Critical hit (Burn: +37). 06032_ K-01 Serf cleans the Matter Pump. 06036_ Acquired 2 matter. 06036_ R-06 Scavenger collects Gauss Cannon. 06037_ Critical hit (Burn: +37). 06037_ Acquired 9 matter. 06040_ U-05 Engineer destroyed. 06042_ Acquired 4 matter. 06042_ K-01 Serf collects debris. 06043_ Arm. Treads destroyed. 06045_ K-01 Serf collects debris. 06046_ System corrupted: Matter fused (-5). 06048_ Hvy. Ion Engine destroyed. 06049_ M-13 Machinist repairs G-47 Trooper. 06049_ K-01 Serf collects debris. 06051_ M-13 Machinist repairs Lgt. Nuclear Core. 06051_ Hpw. Shotgun destroyed. 06053_ M-13 Machinist repairs Aluminum Leg. 06053_ K-01 Serf collects debris. 06054_ Hcp. Matter Pod destroyed. 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""% g= """m " #????????????? | | ??????????? """ == """ """ #????????????? | | ???????????? == #????????????? | | ???????????? #????????????? | | ???????????? #????????????? | | ???????????#####+########## #????????????? | | ?????????????? ??????????# #????????????? | | ????????????# ????????????#####a#####????????????? | | ????????????#????????????????? ????????????????? | | ?????????????????????????????? "???????????????? | | ?????????????????????????????? "???????????????? | | ?????????????????????????????? "???????????????? | | ?????????????????????????????? "???????????????? | | ????????????????????????????? "???????????????? | | ????????????????????????????? "???????????????? | | ??????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireLaserScanner Manual? 0 Play Time 00:34:27 Cumulative 21.2 hours Start 2024.10.20 @ 12:23:50 End 2024.10.20 @ 22:10:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 870ca5fc-e273-4b2d-b169-fb4f49f675c3