Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 20:03:58 Player: btrs Result: Destroyed by PP-9QW0R7MSE7 with Heavy Tesla Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (108) 540 Value Destroyed (3075) 3075 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 10957 Bonus ------- High Alert Combat Kills 22 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 245/300 Energy 150/150 System Corruption 8% Temperature Cool (1) Movement Flying (40) Location -3/Testing Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Q-thruster > --- UTILITY (10) ----- Experimental Optical Array Advanced Signal Interpreter Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved Surge Thruster Nuclear Pulse Array Impulse Thruster Q-thruster > --- UTILITY ---------- Experimental Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Core Analyzer Nanoactuators Advanced Reaction Control System Advanced System Shield > --- WEAPON ----------- High-powered Shock Rifle Shock Maul > --- INVENTORY -------- Makeshift Flight Unit Improved Signal Interpreter Quantum Rifle Precision Rocket Launcher Advanced Remote Datajack [Rating: 115] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Slots Evolved 14 | . . . 2 . . 4 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . . 2 . . . . . 1 . 1 . Utility 8 | . . . 1 . . 2 . . . . 1 1 2 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 108 | 6 6 2 24 4 6 5 . 2 9 1 11 10 5 16 1 Power 16 | 1 1 . 3 1 . . . 1 1 . 2 1 1 4 . Engine 9 | 1 1 . 3 1 . . . 1 1 . 1 . . . . Core 3 | . . . . . . . . . . . 1 1 1 . . Reactor 4 | . . . . . . . . . . . . . . 4 . Propulsion 32 | 2 . . 11 1 2 . . . 3 . 4 3 1 4 1 Treads 15 | 2 . . 10 1 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . 3 . 4 3 1 4 1 Utility 33 | 1 2 . 3 1 3 3 . 1 1 1 4 4 3 6 . Device 14 | . . . 2 . 2 1 . . 1 . 2 1 1 4 . Storage 3 | 1 1 . 1 . . . . . . . . . . . . Processor 13 | . 1 . . . 1 1 . 1 . 1 2 2 2 2 . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 2 | . . . . 1 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | 2 3 2 7 1 1 2 . . 4 . 1 2 . 2 . Energy Gun 9 | 1 . . 4 . 1 . . . 1 . . 1 . 1 . Energy Cannon 4 | . . . 1 . . 2 . . 1 . . . . . . Ballistic Gun 5 | 1 1 1 1 . . . . . . . 1 . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 4 | . 1 1 . . . . . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . 1 . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . Unidentified Prototypes 11 | . . . 4 1 . . . . . . 2 1 1 2 . Parts Lost 59 | . . 1 6 . 5 . . 4 13 . 6 3 . 21 . Power 7 | . . . 2 . . . . 1 1 . 1 . . 2 . Propulsion 25 | . . 1 2 . 1 . . 2 6 . 2 2 . 9 . Utility 15 | . . . 1 . 2 . . 1 2 . 3 . . 6 . Weapon 12 | . . . 1 . 2 . . . 4 . . 1 . 4 . Highest Loss Streak 13 | . . 1 3 . 4 . . 3 13 . 3 2 . 10 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | . 7 13 17 19 17 17 18 18 13 5 5 4 5 4 2 Power . | . . 1 1 1 2 2 2 1 . . . . . . . Propulsion 2 | . . . 3 6 6 5 5 4 3 . . 1 2 . . Utility 3 | . 2 6 4 4 4 2 3 3 3 . . . 1 1 1 Weapon 4 | . 3 5 6 5 3 6 7 7 5 4 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 19 | . . . 5 4 . . . . 2 . 3 1 . 2 2 Power 3 | . . . 1 2 . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . 1 . . . Utility 4 | . . . 1 . . . . . 2 . . . . . 1 Weapon 7 | . . . 3 . . . . . . . 2 . . 1 1 Tool/Special 2 | . . . . . . . . . . . 1 . . 1 . Average Slot Usage (%) 79 | . 97 92 91 99 93 99 100 98 49 69 70 76 84 78 25 Engine 8 | . 14 14 10 11 11 7 7 7 7 7 5 2 . . . Treads 17 | . 27 21 24 32 32 37 38 37 2 . . . . . . Flight 4 | . . . . . . . . . . 23 21 30 26 20 3 Device 7 | . . . 9 11 10 14 15 15 1 15 12 6 10 14 . Storage 8 | . 18 14 11 11 11 7 7 7 6 . . . . . . Processor 13 | . 8 14 11 8 3 7 7 11 15 15 22 16 26 25 19 Protection 1 | . . . . 2 2 6 7 1 . . . . . . . Energy Gun 3 | . . . 10 10 17 1 . . . . . 1 5 3 . Energy Cannon 5 | . . . 6 11 1 13 8 7 10 . . . . . . Ballistic Gun 3 | . 22 14 2 . 1 . . . . . . . . . . Launcher 1 | . 3 6 . . . . 5 7 . . . . . . . Impact Weapon 1 | . . . . . . . . . 3 7 6 2 . 2 . Peak Build Rating 115 | 6 10 10 20 20 18 29 29 29 32 26 43 73 84 115 33 Average Rating 26 | 4 8 9 17 19 16 26 27 27 19 23 35 56 77 92 29 On Entrance 26 | . 6 10 9 20 16 18 29 27 29 23 26 43 71 79 18 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 69 | 12 34 30 56 59 58 69 69 64 64 13 24 24 24 34 8 Greatest Support 103 | 40 40 40 60 60 63 103 103 103 103 18 28 33 35 44 8 Greatest Overweight (x) 21 | 3 1 1 10 1 1 . . . 21 . . . . 1 . Average Overweight (x) . | . . . . . . . . . 13 . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 15 | 7 14 15 18 20 20 20 20 20 19 5 5 5 5 5 5 Most Carried 20 | 1 13 13 20 20 19 18 19 20 19 5 5 5 5 5 3 Average Carried 12 | . 7 13 17 19 17 17 18 18 13 5 4 4 5 4 2 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 1 13 13 20 19 17 18 19 19 5 5 5 5 5 3 2 Class Distribution -------------------- 50% | Mutant 34% | Scavenger-Mutant 12% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Sprinter | -5/Factory Scout | -4/Factory Scout | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Matter Collected 2202 | 215 325 61 597 50 63 . 103 107 20 117 112 83 138 211 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3705 | . 604 32 1686 535 213 . 35 101 52 . 250 94 6 97 . Parts 197 | . 42 4 86 27 7 . 7 4 . . 2 12 . 6 . Haulers Intercepted 9 | . 1 . 6 1 . . . . . . 1 . . . . Recyclers Shooed 4 | . 1 . 2 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 7 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Combat Hostiles Destroyed 83 | . 14 4 32 9 1 . 3 7 4 . 1 6 . 2 . Melee 1 | . . . . . . . . . . . 1 . . . . Guns 37 | . 11 2 18 6 . . . . . . . . . . . Cannons 21 | . . . 14 3 . . . 1 3 . . . . . . AOE 21 | . 3 2 . . . . 3 6 1 . . 6 . . . Classes Destroyed 15 | . 6 1 4 1 . . . . . . 1 1 . 1 . Worker 3 | . . . 2 . . . . . . . . 1 . . . Builder 1 | . . . . . . . . . . . . . . 1 . Tunneler 1 | . 1 . . . . . . . . . . . . . . Hauler 9 | . 1 . 6 1 . . . . . . 1 . . . . Recycler 9 | . 2 . 3 1 2 . . . . . 1 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Watcher 2 | . . . 1 . . . . . . . . . . 1 . Swarmer 29 | . 6 3 11 . . . 3 3 . . . 3 . . . Cutter 5 | . . . . . . . . . . . . 3 . 2 . Grunt 27 | . 8 . 9 6 . . . 4 . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 13 | . . . 10 2 1 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | . 4 3 8 6 3 . 3 7 4 . 2 7 . 2 . Combat Bots Only 7 | . 3 3 6 5 1 . 3 7 4 . 1 6 . 2 . Max Kills in Single Turn 2 | . 2 2 2 1 1 . 2 2 1 . 1 2 . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . 2 2 1 . . 2 . . . Melee 1 | . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Hostile Shots Fired 716 | . 57 17 165 47 20 . 11 64 50 16 73 12 11 172 1 Missed 261 | . 24 3 45 9 1 . 5 24 20 12 35 3 8 72 . Hits 455 | . 33 14 120 38 19 . 6 40 30 4 38 9 3 100 1 Melee 21 | . . . 1 1 . . . . . . . . . 19 . Projectile 434 | . 33 14 119 37 19 . 6 40 30 4 38 9 3 81 1 AOE 1 | . . . . . . . . . . . 1 . . . . Critical Strikes 27 | . 1 . 3 1 2 . . 1 . . 4 . 1 14 . Part Disruptions 2 | . . . . . . . . . . . . 1 . 1 . Damage Taken 8301 | . 372 143 1280 522 279 . 88 492 1390 38 630 346 51 2642 28 Core 2572 | . 101 37 230 81 . . 14 14 470 6 256 40 15 1280 28 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 44 . . 22 . . . . 28 69 96 98 . . Volleys Fired 256 | . 55 8 100 25 11 1 3 8 26 . . 10 4 5 . Largest 2 | . 2 2 2 2 2 2 2 2 2 . . 1 1 1 . Hottest 130 | . 50 50 124 124 112 130 95 95 130 . . 60 60 94 . Shots Fired 472 | . 106 11 199 50 18 2 6 10 51 . . 10 4 5 . Gun 292 | . 104 10 122 25 18 . . . 1 . . 4 4 4 . Cannon 152 | . . . 77 25 . 2 3 5 40 . . . . . . Launcher 28 | . 2 1 . . . . 3 5 10 . . 6 . 1 . Special . | . . . . . . . . . . . . . . . . Kinetic 176 | . 104 10 56 . 6 . . . . . . . . . . Thermal 259 | . . . 143 50 12 2 3 5 40 . . . . 4 . Explosive 28 | . 2 1 . . . . 3 5 10 . . 6 . 1 . Electromagnetic 9 | . . . . . . . . . 1 . . 4 4 . . Robot Hit Streak 29 | . 15 3 14 29 11 . 1 6 8 . . 5 1 1 . Robot Miss Streak 4 | . 4 2 4 2 2 . 4 2 2 . . 1 1 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 287 | . 58 6 130 38 16 . 1 6 14 . 5 5 1 7 . Core Hits 165 | . 30 5 52 14 3 . 6 15 29 . 1 9 . 1 . Critical Kills 1 | . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 . Critical Strikes 19 | . . . 14 1 1 . . . . . . . . 3 . Burn 16 | . . . 14 1 1 . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . 3 . Melee Attacks 84 | . 1 1 . 2 2 . . . 38 . 15 . . 25 . Impact 78 | . . . . . . . . . 38 . 15 . . 25 . Slashing 2 | . 1 1 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 2 1 . . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8325 | . 910 187 2306 673 226 . 151 790 1662 . 271 634 40 475 . Guns 2913 | . 776 70 1342 346 226 . . . . . . 76 40 37 . Cannons 1583 | . . . 961 327 . . . 82 213 . . . . . . Explosions 3114 | . 131 117 . . . . 151 708 1449 . . 558 . . . Melee 701 | . . . . . . . . . . . 271 . . 430 . Ramming 14 | . 3 . 3 . . . . . . . . . . 8 . Kinetic 1504 | . 776 70 585 . 73 . . . . . . . . . . Thermal 2876 | . . . 1718 673 153 . . 82 213 . . . . 37 . Explosive 3114 | . 131 117 . . . . 151 708 1449 . . 558 . . . Electromagnetic 116 | . . . . . . . . . . . . 76 40 . . Impact 701 | . . . . . . . . . . . 271 . . 430 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . . . . . 4 2 . 8 8 Average Corruption 2 | . 1 1 . . . . . . . . 4 1 . 4 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 8 | . 1 2 . . . . . . . . 1 3 . 1 . Matter Fused 3 | . . 1 . . . . . . . . . 2 . . . Heat Flow Errors 3 | . 1 1 . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 351 | . . . 1 . . . . 3 42 . 71 37 . 197 . Projectiles 1 | . . . 1 . . . . . . . . . . . . Explosions 82 | . . . . . . . . 3 42 . . 37 . . . Melee 268 | . . . . . . . . . . . 71 . . 197 . Knockbacks 6 | . . . 2 . . . . . . . 3 . . 1 . Impact 4 | . . . . . . . . . . . 3 . . 1 . Kinetic 2 | . . . 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . 9 . . . . . 93 . . . 52 . 4 . Shots 8 | . . 1 . . . . . 5 . . . 2 . . . Rammed 6 | . 1 . 3 . . . . . . . . . 1 1 . Targets Rammed 6 | . 1 . 3 . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 398 | . 177 231 215 398 239 24 . 25 225 . 8 3 18 123 . Average Temperature 73 | . 42 118 57 144 124 16 . 7 64 . 8 3 12 26 . Received Heat Transfer 1258 | . 165 . 276 177 117 . . 129 . 6 192 . 37 159 . Effects 2 | . . . . 1 1 . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 2 . . 3 . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . Parts Fried 9 | . . . . . . . . . . . 3 . . 6 . Impact Corruptions 11 | . . . . . . . . . . . 4 . . 7 . Robots Melted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Melted 26 | . . . 18 6 2 . . . . . . . . . . Heat Transferred 6919 | . . . 4551 1406 407 . . 111 407 . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Maximum Alert Level 2 | . . . 2 1 . . . . . . . 2 1 . . Low Security (%) 80 | 100 100 100 48 41 100 100 . . . . 100 61 . 100 100 Level 1 14 | . . . 38 58 . . . . . . . 5 100 . . Level 2 4 | . . . 12 . . . . . . . . 33 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 494 | . 122 81 446 326 111 150 . . . . 187 494 264 138 77 Initial 239 | . . . . 176 111 150 . . . . 12 91 239 138 67 Average 104 | . 51 16 209 218 18 52 . . . . 21 216 235 65 65 Influence Increases 3726 | . 447 81 965 290 42 165 70 140 . 60 296 588 75 477 30 Destroy 0b10 Robot/C 1560 | . 280 60 640 180 20 . 60 140 . . 20 120 . 40 . Destroy 0b10 Robot/NC 130 | . 25 . 60 10 10 . . . . . 10 5 . 10 . Destroy Leader 372 | . 72 10 194 42 . . 10 . . . 12 20 . 12 . Successful Hack 102 | . 4 . 22 27 12 . . . . . 6 16 . . 15 Disable Machine 180 | . 30 . 15 . . 15 . . . . . 90 15 15 . Destroy Structure 272 | . 6 11 4 1 . . . . . . 8 202 . 40 . Advance Influence 150 | . . . . . . 150 . . . . . . . . . Partial Spotted 120 | . . . . . . . . . . . . 60 . 45 15 Lose Combat Pursuer 840 | . 30 . 30 30 . . . . . 60 240 75 60 315 . Influence Decreases 3659 | . 447 81 547 422 328 165 70 140 . 40 129 286 300 620 84 Entered New Map 951 | . . . . 242 175 . . . . . 8 96 250 126 54 Time Decay 2353 | . 447 81 497 180 103 165 70 110 . 40 69 160 50 351 30 Lost Part 345 | . . . 50 . 50 . . 30 . . 42 30 . 143 . Lost Ally 10 | . . . . . . . . . . . 10 . . . . Squads Dispatched 27 | . 3 . 3 1 . . . . . 1 3 7 3 5 1 Investigation 11 | . 1 . 1 . . . . . . . 1 4 2 1 1 Extermination 5 | . . . . . . . . . . . 2 1 . 2 . Reinforcement 9 | . 2 . 2 1 . . . . . . . 1 1 2 . Assault 1 | . . . . . . . . . . 1 . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Distress Signals 9 | . . . 5 1 . . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 195 | . 22 4 43 12 2 . 4 8 4 4 27 11 13 34 7 Peak Tracking Total 10 | . 3 3 7 5 1 . 3 7 4 5 9 6 10 9 6 Tactical Retreats 25 | . 1 . 2 2 . . . . . 3 5 3 1 8 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Traps Triggered 8 | . 2 . . 1 . . . . . . 1 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Machines Disabled 13 | . 2 . 1 . . 1 . . 1 . . 6 1 1 . Max in Single Turn 3 | . 1 . 1 . . 1 . . 1 . . 3 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Machines Accessed 33 | . 2 . 3 3 4 . . 2 4 . 3 6 3 2 1 Terminals 24 | . 2 . 3 3 4 . . 1 . . 3 4 1 2 1 Fabricators 3 | . . . . . . . . . . . . 2 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 109 | . 10 . 7 9 11 . . 7 29 . 6 13 11 3 3 Successful 59 | . 3 . 3 5 2 . . 7 29 . 3 2 4 . 1 Failed 50 | . 7 . 4 4 9 . . . . . 3 11 7 3 2 Catastrophic 11 | . . . . 1 1 . . . . . 1 4 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 35 | . 6 . 5 5 4 . . . . . 3 10 . 2 . Terminals 67 | . 10 . 7 9 11 . . 6 . . 6 10 2 3 3 Fabricators 9 | . . . . . . . . . . . . 3 6 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 3 . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 51 | . 3 . 3 5 2 . . 7 29 . 1 . . . 1 Record 18 | . . . . . . . . 6 11 . . . . . 1 Part Schematic 9 | . . . . . . . . . 9 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . . 3 . 1 . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . Branch Access Points 4 | . . . 2 1 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 2 1 . . Load Schematic 2 | . . . . . . . . . . . . 1 1 . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . 3 . . Insert Component 1 | . . . . . . . . . . . . . 1 . . Analyze 2 | . . . . . . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 2 . . . . Terminals 2 | . . . . . . . . . . . 2 . . . . Assimilate 2 | . . . . . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . 2 4 4 . . 1 . . 2 5 3 2 1 Full Trace Events 14 | . 1 . 1 . 3 . . . . . 1 4 2 1 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . 67 . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . Part Schematics Acquired 10 | . . . . . . . . . 9 . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 1 . . . . . . . . . . Non-combat 2 | . . . . 1 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 1 . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Total Allies 5 | . . . . . . . . . . . 2 3 . . . Largest Group 3 | . . . . . . . . . . . 1 3 . . . Highest-Rated Group 90 | . . . . . . . . . . . 10 90 . . . Highest-Rated Ally 30 | . . . . . . . . . . . 10 30 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Active Infowar (turns) 7532 | . 752 425 1669 263 194 457 611 844 193 176 569 336 116 851 76 Optics 1954 | . . . . . . . . . . 6 569 336 116 851 76 Sensors 3982 | . . . 202 . 194 457 611 844 193 176 430 103 116 656 . Terrain 533 | . . . . . . . . . . . . . . 533 . Machine Analysis 3109 | . 752 425 1669 263 . . . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Turns Passed 11354 | 90 1299 425 1669 360 545 457 611 844 2930 176 569 336 116 851 76 Spaces Moved 7637 | 58 658 200 777 153 303 274 366 511 366 374 640 867 383 1556 151 Core 420 | 16 . . 2 . . . . . 243 . . . . 127 32 Treads 3228 | 42 658 200 624 153 303 274 366 511 97 . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 151 | . . . 151 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3838 | . . . . . . . . . 26 374 640 867 383 1429 119 Fastest Speed 21 | 50 160 160 115 160 160 160 160 160 39 39 28 24 25 21 40 Average Speed 121 | 139 160 192 160 161 161 160 160 160 742 39 37 25 25 28 42 Slowest Speed 1100 | 200 240 240 550 240 240 160 160 160 1100 39 39 28 26 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 1 1 1 . Potential Cave-ins 2 | . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 81 53 66 27 48 7 50 64 100 68 20 26 14 28 19 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 5 | . . 1 . . . . 1 1 . 2 . . . . . Spaces Dug 35 | . . . . . . . . . . . 8 7 . 20 . Terrain Destroyed 234 | . 7 11 . . . . 6 13 37 . 8 132 . 20 . Melee 17 | . . . . . . . . . . . 8 . . 9 . Projectile 6 | . . . . . . . 1 1 4 . . . . . . AOE 211 | . 7 11 . . . . 5 12 33 . . 132 . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Total 9097 | 64 790 226 1003 215 338 289 385 528 461 403 942 969 394 1927 163 Wait 870 | . 53 12 62 23 14 3 15 1 12 29 260 77 . 301 8 Move 7617 | 57 657 199 776 152 302 273 365 510 365 373 639 864 381 1553 151 Hop 3 | . . . . . . . . . . . . 1 1 1 . Pick Up 59 | 1 12 . 18 3 . 4 1 4 . . 8 3 . 5 . Fast Attach 51 | 6 4 . 7 2 2 . . . . 1 7 5 3 13 1 Attach 43 | . 1 . 3 . 4 4 . 4 11 . 2 4 . 8 2 Detach 14 | . 1 . 1 . 1 . . . 1 . 1 2 . 6 1 Swap 47 | . 4 6 15 4 2 4 1 . 3 . 2 1 2 3 . Drop 47 | . 1 . 18 4 . . . . 5 . 8 2 3 6 . Fire 256 | . 55 8 100 25 11 1 3 8 26 . . 10 4 5 . Melee 84 | . 1 1 . 2 2 . . . 38 . 15 . . 25 . Ram 1 | . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush 4 | . 1 . 3 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / Min / *Sto) -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 3) 289 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 9) 759 | -10/Materials | Discovered new exit (range 13) 971 | -10/Materials | Discovered new exit (range 7) 1390 | -10/Materials | Entered Mines 1595 | -10/Mines | Excavation squad dispatched 1595 | -10/Mines | A large section of the Mines collapsed 1610 | -10/Mines | Core integrity fell below 50% 1786 | -10/Mines | Discovered new exit (range 11) 1815 | -10/Mines | Entered Materials 1815 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2049 | -9/Materials | Lost 3 parts (1p1n1u) 2224 | -9/Materials | Identified exit to Mines 2224 | -9/Materials | Identified exit to Storage 2459 | -9/Materials | Discovered new exit (range 10) 2600 | -9/Materials | Build established: Scavenger-Mutant 2868 | -9/Materials | Core integrity fell below 50% 3207 | -9/Materials | Discovered new exit (range 9) 3484 | -9/Materials | Entered Storage 3731 | -9/Storage | Identified exit to Recycling 3838 | -9/Storage | Used back door to open Recycling access 3844 | -9/Storage | Entered Recycling 3996 | -9/Recycling | Lost 4 parts (1n2u1w) 4369 | -9/Recycling | Build established: Mutant 4383 | -9/Recycling | Discovered new exit (range 5) 4387 | -9/Recycling | Identified exit to Factory 4389 | -9/Recycling | Entered Factory 4389 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4699 | -7/Factory | Build established: Scavenger-Mutant 4701 | -7/Factory | Discovered new exit (range 11) 4735 | -7/Factory | Identified exit to Lower Caves 4846 | -7/Factory | Entered Lower Caves 4847 | -7/Lower Caves | Encountered a Warlord checkpoint 4947 | -7/Lower Caves | Learned Factory stockpile data 5371 | -7/Lower Caves | Learned Factory security intel 5430 | -7/Lower Caves | Discovered new exit (range 14) 5455 | -7/Lower Caves | Identified exit to Lower Caves 5457 | -7/Lower Caves | Entered another Lower Caves area 5678 | -7/Lower Caves | Attracted the attention of an 0b10 base 5717 | -7/Lower Caves | Destroyed 7 combat bots 5721 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5721 | -7/Lower Caves | Learned Factory terminal intel 5722 | -7/Lower Caves | Lost 3 parts (2n1u) 5831 | -7/Lower Caves | Encountered a Warlord checkpoint 6250 | -7/Lower Caves | Spotted B-75 Beast 6293 | -7/Lower Caves | Discovered new exit (range 6) 6300 | -7/Lower Caves | Identified exit to Data Miner 6301 | -7/Lower Caves | Entered Data Miner 6301 | -7/Data Miner | Discovered new exit (range 6) 6332 | -7/Data Miner | Met Data Miner 6362 | -7/Data Miner | Learned location of Section 7 (-2) 6362 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6389 | -7/Data Miner | Received God Mode back door access code from Data Miner 6458 | -7/Data Miner | Data Conduit disabled 6489 | -7/Data Miner | Core integrity fell below 50% 6523 | -7/Data Miner | Lost 13 parts (1p6n2u4w) 6762 | -7/Data Miner | Build established: Mutant 8934 | -7/Data Miner | Identified exit to Proximity Caves 9231 | -7/Data Miner | Entered Proximity Caves 9232 | -6/Proximity Caves | Identified exit to Factory 9233 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9235 | -6/Proximity Caves | Spotted B-75 Beast 9368 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9407 | -6/Proximity Caves | Entered Factory 9407 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9410 | -6/Factory | Loaded intel: 24 terminal locations 9706 | -6/Factory | Build established: Scout 9900 | -6/Factory | Lost 3 parts (3u) 9970 | -6/Factory | Discovered new exit (range 17) 9976 | -6/Factory | Identified exit to Factory 9976 | -6/Factory | Entered another Factory area 9976 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9979 | -5/Factory | Lost 3 parts (1p2n) 10049 | -5/Factory | Fabricated L-41 Fighter (x3) 10080 | -5/Factory | Spotted B-75 Beast 10242 | -5/Factory | Discovered new exit (range 9) 10244 | -5/Factory | Identified exit to Factory 10251 | -5/Factory | Garrison activated, responded to threat 10312 | -5/Factory | Entered another Factory area 10312 | -4/Factory | Evolved 2 slots: Utility x2 10426 | -4/Factory | Discovered new exit (range 3) 10427 | -4/Factory | Identified exit to Research 10428 | -4/Factory | Entered Research 10428 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11163 | -3/Research | Lost 10 parts (1p5n2u2w) 11229 | -3/Research | Core integrity fell below 50% 11246 | -3/Research | Lost 7 parts (2n3u2w) 11274 | -3/Research | Core integrity fell below 20% 11275 | -3/Research | Discovered new exit (range 9) 11278 | -3/Research | Identified exit to Testing 11279 | -3/Research | Entered Testing 11314 | -3/Testing | Spotted PP-9QW0R7MSE7 11355 | -3/Testing | Destroyed by PP-9QW0R7MSE7 with Heavy Tesla Rifle Last Messages --------------- 11254_ G-67 Veteran suffers critical hit (Destroy). 11254_ G-67 Veteran destroyed. 11261_ Slammed into K-01 Serf. 11272_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11273_ Knocked back. 11275_ Penetrated by Slug. 11275_ EXIT=FOUND 11277_ Knocked back. 11278_ EXIT=IDENTIFIED: TESTING LOCATION=TESTING GOAL=ESCAPE 11297_ Acquired Q-thruster. 11320_ Connecting with Terminal... >>Query(Alpha Centauri System) A triple star system located 1.34 parsecs from the Sun, making it the closest star system to the [Solar System]. Destination of the [ISCS Centaurus]. 11320_ ALERT: Suspicious activity at Terminal T011. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ????????????????# # #??????? #? | | ?????????######## ###+########### #? | | ????###### #? | | ??#""""" + #? | | ??#""" " # +? | | ??#""""" # #? | | ??#""" "?# ####+######+############+####? | | ??#"" "?# # #???????????????? | | ??#"" ??# # #???????????????? | | ??#""" ??# # #???????????????? | | ??####???# # " " #???????????????? | | ?????????# # """" """" #???????????????? | | ?????????# # """" """" #???????????????? | | ???? ????# # """" """" #???????????????? | | ???? ??### # """" """" #???????????????? | | ???? ??#"" # #???????????????? | | ???? ??#"T # #???????????????? | | ???? ??### # #???????????????? | | ???? ????# # !#???????????????? | | ???? ????# ##############???????????????? | | ???? ######+#######????????????????????????? | | ???? # #????????????????????????? | | ???? # #????????????????????????? | | ???# # #????????????????????????? | | ???# # """ ####+######### ""???? | | ???# # """ /@ ""???? | | ???# # """ # # ######## ""???? | | ???# # " # # #??????????????????? | | ???# # # #? #??????????????????? | | ???# # """ # #?###??????????????????? | | ???# # ??" # #??????????????????????? | | ???# # """ # #??????????????????????? | | ???# # # #??????????????????????? | | ???# ########+##### #??????#???????????????? | | ???# #??????# #???# #???? #???????????????? | | ???# #??????# #???# #?? #???????????????? | | ???# ######## #####p# #???????????????? | | ???# + #???????????????? | | ???################ ########???????????????? | | ??????????????????#u#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????#g#??????????????????????? | | ??????????????????#k#??????????????????????? | | ??????????????????#g#??????????????????????? | | ?????????????????? g/??????????????????????? | | ??????????????????#g#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Melee Speed Boost 30 Evasion (%) 77 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 5 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Imp. Surge Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed FusionChromionDetector Manual? 0 Play Time 01:42:57 Cumulative 84.0 hours Start 2025.05.30 @ 21:30:37 End 2025.06.19 @ 20:03:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 40 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0e233e0-de32-432d-9f02-f10f1fa21662