Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 13:16:49 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (822) 822 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2164 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 318/400 Matter 293/300 Energy 275/275 System Corruption 0% Temperature Cool (87) Movement Core (500) Ox9 Location -9/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Heavy EM Pulse Gun Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod (92) Improved Terrain Scanner Heavy Particle Cannon Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Heavy EM Pulse Gun Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Terrain Scanner Heavy EM Pulse Gun Heavy Assault Rifle Rocket Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 28 | 2 18 7 1 Power 5 | . 4 1 . Engine 5 | . 4 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | . 3 . . Treads . | . . . . Leg 3 | . 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 3 . Device 4 | 2 1 1 . Storage 2 | . 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | . 9 3 1 Energy Gun 7 | . 5 1 1 Energy Cannon 2 | . 1 1 . Ballistic Gun 2 | . 1 1 . Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . . 1 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 1 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 99 92 Engine 13 | . 14 11 11 Leg 25 | . 28 22 19 Device 14 | . 14 15 11 Storage 14 | . 14 16 11 Energy Gun 13 | . 15 11 7 Energy Cannon 8 | . 7 11 11 Ballistic Gun 4 | . . 11 11 Launcher 2 | . 3 . . Naked Turns . | . . . . Heaviest Build 34 | 12 25 34 33 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 9 10 10 Most Carried 10 | 8 10 10 10 Average Carried 8 | 6 9 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 9 Class Distribution -------------------- 40% | Mutant 36% | Scavenger-Mutant 19% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 683 | 220 233 175 55 Remotely . | . . . . Salvage Created 1347 | 175 670 394 108 Parts 92 | 20 35 35 2 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 29 | . 16 10 3 Guns 16 | . 7 7 2 Cannons 7 | . 5 1 1 AOE 4 | . 2 2 . Classes Destroyed 8 | 2 4 2 . Worker 1 | . 1 . . Tunneler 7 | 7 . . . Hauler 4 | . 2 2 . Recycler 2 | 1 1 . . Watcher 1 | . . 1 . Swarmer 14 | . 6 7 1 Grunt 12 | . 10 1 1 Sentry 3 | . . 2 1 Best Kill Streak 5 | 2 3 5 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 867 | . 389 182 296 Core 162 | . 80 10 72 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 68 . . Volleys Fired 102 | 25 47 18 12 Largest 3 | 2 2 3 3 Hottest 136 | 90 110 136 136 Shots Fired 217 | 50 87 51 29 Gun 171 | 50 68 36 17 Cannon 45 | . 18 15 12 Launcher 1 | . 1 . . Special . | . . . . Kinetic 42 | . 12 18 12 Thermal 150 | 50 73 15 12 Explosive 1 | . 1 . . Electromagnetic 24 | . 1 18 5 Robot Hit Streak 14 | 6 14 8 11 Robot Miss Streak 5 | 4 4 5 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 133 | 29 56 26 22 Core Hits 55 | 9 26 16 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 2 3 . . Burn 5 | 2 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2327 | 379 1035 505 408 Guns 1539 | 379 636 348 176 Cannons 530 | . 199 99 232 Explosions 258 | . 200 58 . Melee . | . . . . Ramming . | . . . . Kinetic 392 | . 105 138 149 Thermal 1498 | 379 730 157 232 Explosive 200 | . 200 . . Electromagnetic 237 | . . 210 27 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . 30 . 2 Projectiles 2 | . . . 2 Explosions 30 | . 30 . . Melee . | . . . . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 35 | . 5 30 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 150 | 150 31 108 123 Average Temperature 40 | 57 11 39 39 Received Heat Transfer 225 | . 147 18 60 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Melted 12 | 2 8 . 2 Heat Transferred 3941 | 1152 2147 235 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 418 | 40 418 359 117 Initial 125 | . 26 125 42 Average 176 | 20 208 223 70 Maximum Alert Level 2 | . 2 1 . Low Security (%) 52 | 100 44 29 100 Level 1 44 | . 49 71 . Level 2 3 | . 5 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 7 | . 6 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 28 12 7 Peak Tracking Total 6 | . 4 6 3 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 4 | . 3 1 . Max in Single Turn 2 | . 2 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 5 | . 3 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 8 6 . Successful 10 | . 5 5 . Failed 4 | . 3 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 11 | . 5 6 . Terminals 13 | . 7 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 4 . Robot Analysis 2 | . 2 . . Branch Access Points 1 | . 1 . . Alert Level 2 | . 1 1 . Unreport Threat 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1761 | 263 1012 400 86 Spaces Moved 810 | 137 491 160 22 Core . | . . . . Treads . | . . . . Legs 810 | 137 491 160 22 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 190 Average Speed 156 | 120 154 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 6 61 19 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . 5 2 . Melee . | . . . . Projectile . | . . . . AOE 7 | . 5 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1110 | 185 665 220 40 Wait 127 | 19 80 23 5 Move 807 | 136 490 159 22 Hop . | . . . . Pick Up 19 | 2 11 6 . Fast Attach 4 | 1 1 2 . Attach 4 | . . 3 1 Detach 1 | . . 1 . Swap 20 | 1 17 2 . Drop 26 | 1 19 6 . Fire 102 | 25 47 18 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 264 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 451 | -10/Materials | Identified exit to Mines 1017 | -10/Materials | Build established: Scavenger-Mutant 1044 | -10/Materials | Discovered new exit (range 13) 1276 | -10/Materials | Entered another Materials area 1276 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1603 | -9/Materials | Discovered new exit (range 15) 1676 | -9/Materials | Entered Storage 1762 | -9/Storage | Self-destructed Last Messages --------------- GOAL=ESCAPE 01677_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01677_ O-16 Technician uses terminal to summon reinforcements. 01677_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. 01677_ O-16 Technician locks terminal. 01704_ W-16 Scout sends out distress signal. 01712_ Hvy. EM Pulse Gun destroyed. 01713_ Destroyed Flight Unit. 01716_ S-10 Pest destroyed. 01730_ Critical hit (Burn: +37). 01737_ Heat Sink melted. 01737_ Lgt. Armor Plating melted. 01737_ Y-45 Defender destroyed. 01742_ Acquired 55 matter. 01749_ G-34 Mercenary destroyed. 01754_ Aluminum Leg destroyed. 01754_ Lgt. Armor Plating destroyed. 01756_ Aluminum Leg destroyed. 01758_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????# ??????????????????????????? | | ??????#####??????# #??????????????????????????? | | ??????# #??????# #??????????????????????????? | | ??????# #??????+ #??????????????????????????? | | ??????# #??????# #??????????????????????????? | | ??????# ######## #??????????????????????????? | | ??????# #??????????????????????????? | | ??????# ######## #??????????????????????????? | | ??????# #??????# r######## #???????????????? | | ??????# #??????# % r @l k%= #???????????????? | | ??????+ #?????##+##a######## #???????????????? | | ??????# #?????# ! =#??????????????????????? | | ??????# #?????#!] = #??????????????????????? | | ??????# #?????# #??????????????????????? | | ??????# #?????# ! #??????????????????????? | | ??????T #?????#+#########??????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# +??????????????????????????????????????? | | ??????# ???????????????????????????????????????? | | ??????# ???????????????????????????????????????? | | ??????# ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 275 Matter Stores 375 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanRecyclingRecalibrator Manual? 0 Play Time 00:15:03 Cumulative 243.4 hours Start 2022.05.07 @ 13:02:21 End 2022.05.07 @ 13:16:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 551 Rogue 551 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13857264-80b2-444f-bd16-4b5416239498