Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.09 @ 14:25:47 Player: Knightshade Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (210) 1050 Value Destroyed (6602) 6602 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1435) 1435 TOTAL SCORE: 17647 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 744 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 212/300 Energy 45/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- Gamma Rifle > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Arc Projector Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Gravity Neutralizer Improved Trap Scanner Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Advanced Point Defense System Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Trap Extractor [Rating: 141] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Trap Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Shock Maul Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . . 2 2 . . 4 2 . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . 2 . . . 1 . . 1 . . . Utility 13 | . . . 2 2 . . 2 2 . . . . . 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 171 | 7 7 6 13 17 30 2 34 4 6 8 5 3 2 1 1 14 11 Power 23 | 1 . 1 . 3 3 . 3 . 2 1 1 . 1 1 1 2 3 Engine 6 | 1 . 1 . 1 2 . 1 . . . . . . . . . . Core 9 | . . . . 2 . . 2 . . 1 1 . 1 . 1 1 . Reactor 8 | . . . . . 1 . . . 2 . . . . 1 . 1 3 Propulsion 38 | 2 3 . 2 1 6 . 13 . 1 1 . 1 . . . 5 3 Treads 3 | . . . . . 3 . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . . . . Wheel 8 | . 2 . 2 1 3 . . . . . . . . . . . . Hover 3 | . . . . . . . 3 . . . . . . . . . . Flight 21 | . . . . . . . 10 . 1 1 . 1 . . . 5 3 Utility 68 | 2 2 2 5 9 5 2 18 2 2 4 3 1 1 . . 7 3 Device 28 | 1 . 1 . 1 . . 9 2 2 2 1 1 1 . . 5 2 Storage 9 | 1 2 1 3 1 . . 1 . . . . . . . . . . Processor 7 | . . . 1 1 1 . 2 . . 1 1 . . . . . . Hackware 11 | . . . . . . . 6 . . 1 1 . . . . 2 1 Protection 13 | . . . 1 6 4 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 2 2 3 6 4 16 . . 2 1 2 1 1 . . . . 2 Energy Gun 7 | . . . 2 . 3 . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . Ballistic Gun 10 | 2 . 1 2 3 2 . . . . . . . . . . . . Ballistic Cannon 8 | . 2 . 1 . 4 . . . . 1 . . . . . . . Launcher 5 | . . 1 1 . 2 . . . 1 . . . . . . . . Special Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . 1 . . 2 . . 1 . . . . . . Special Melee Weapon 4 | . . 1 . 1 1 . . . . 1 . . . . . . . Unidentified Prototypes 16 | . . . . . 5 . 3 1 2 . 1 1 . . . 3 . Parts Lost 68 | . . . 3 7 11 1 9 4 . 4 . . 4 . 1 7 17 Power 13 | . . . . 2 2 . 2 . . 1 . . 2 . . . 4 Propulsion 27 | . . . 1 2 4 . 5 . . 1 . . 1 . . 5 8 Utility 23 | . . . 2 1 5 1 . 4 . 1 . . 1 . 1 2 5 Weapon 5 | . . . . 2 . . 2 . . 1 . . . . . . . Highest Loss Streak 7 | . . . 1 3 2 1 2 4 . 3 . . 3 . 1 4 7 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . 1 Average Backups 13 | 1 6 14 19 19 19 20 7 4 4 4 4 5 3 2 2 3 3 Power . | . . . 1 1 1 1 . . . 1 . . . . . . . Propulsion . | 1 1 . . . . 3 . . . 1 . 1 . . . . 1 Utility 6 | . 3 7 10 10 8 7 4 4 1 1 3 3 2 1 1 1 . Weapon 4 | . 1 5 6 6 7 7 1 . 1 . . . . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 16 | . 2 . 3 4 1 . 4 . . 1 . 1 . . . . . Power 3 | . . . . 2 . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 9 | . 2 . 1 2 . . 3 . . . . 1 . . . . . Weapon 4 | . . . 2 . 1 . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 93 96 93 99 86 80 82 92 92 93 84 83 83 77 64 Engine 4 | . 14 14 11 5 3 . . . . . . . . . . . . Core 2 | . . . . 2 . . 5 5 3 2 10 10 6 4 4 5 2 Reactor 1 | . . . . . 3 9 . . 1 2 . . . 2 3 2 3 Treads 2 | . . . . . 6 18 . . . . . . . . . . . Leg 1 | . 25 . . . . . . . . . . . . . . . . Wheel 7 | . 2 27 22 16 8 . . . . . . . . . . . . Flight 6 | . . . . . . . 18 17 17 16 19 21 20 19 19 18 12 Device 12 | . 14 14 9 7 12 11 11 15 22 23 20 15 14 19 19 13 13 Storage 10 | . 14 14 24 18 10 9 2 . . . . . . . . . . Processor 7 | . . . . 9 13 18 6 5 5 10 10 10 10 9 9 8 6 Hackware 9 | . . . . . . . 28 29 23 23 21 26 26 23 23 23 23 Protection 6 | . . . 4 18 16 15 . . . . . . . . . . . Energy Gun 3 | . . . 4 . 5 18 . . . . . . . . . . . Ballistic Gun 5 | . 25 6 11 15 2 . . . . . . . . . . . . Ballistic Cannon 2 | . 2 12 5 . 3 . . . . . 5 4 . . . . . Piercing Weapon 1 | . . . . . . . 4 5 6 6 5 4 3 4 4 4 2 Peak Build Rating 141 | 7 8 14 23 35 37 38 55 60 89 98 104 113 110 99 99 116 141 Average Rating 42 | 5 7 12 20 30 30 37 46 56 75 88 98 105 92 97 94 104 92 On Entrance 57 | . 7 8 14 20 31 36 38 53 57 89 91 104 110 86 99 86 110 Naked Turns 50 | . . . . . . . . . . . . . . . . . 50 Heaviest Build 77 | 13 32 56 71 77 72 75 75 11 40 26 32 29 21 33 33 30 35 Greatest Support 50 | 20 20 20 22 22 40 40 40 27 28 37 34 40 35 34 40 42 50 Greatest Overweight (x) 21 | 3 1 3 3 20 21 1 2 . 1 . . . . . . . 4 Average Overweight (x) . | . . 1 2 3 2 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 9 19 20 20 20 20 7 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 10 19 20 20 20 20 20 5 5 5 5 5 5 3 4 5 5 Average Carried 13 | 2 6 15 19 19 19 20 7 4 4 4 4 4 4 3 3 4 3 Final Capacity 20 | 8 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 8 19 20 20 20 20 5 5 5 5 5 5 4 3 4 3 2 Class Distribution -------------------- 46% | Mutant 11% | Commander-Mutant 9% | Hacker-Sprinter 6% | Wizard-Sprinter 6% | Scavenger-Mutant 5% | Wizard-Scout 4% | Wizard-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Wizard-Ninja | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -3/Research Wizard-Scout | -3/DSF Wizard-Scout | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res DSF Res Acc Matter Collected 5121 | 288 460 224 492 1033 1173 38 665 20 110 216 . 82 88 . . 160 72 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8280 | 126 492 74 1218 1393 1877 162 1128 331 . 734 . 45 68 . . 394 238 Parts 445 | 5 44 5 85 72 94 5 57 5 . 39 . 2 1 . . 13 18 Haulers Intercepted 24 | . 2 . 4 3 5 . 4 3 . 1 . . . . . 2 . Recyclers Shooed 5 | . . . . 1 3 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . 8 5 . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 136 | . 12 2 30 22 33 3 13 . . 10 . 1 3 . . 4 3 Melee 29 | . . . . . 1 . 9 . . 9 . 1 2 . . 4 3 Guns 77 | . 12 1 22 20 19 3 . . . . . . . . . . . Cannons 14 | . . . 3 2 8 . . . . 1 . . . . . . . AOE 15 | . . 1 5 . 5 . 4 . . . . . . . . . . Classes Destroyed 14 | 2 4 . 3 3 1 . 1 . . . . . . . . . . Worker 7 | . . . . 1 5 . 1 . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . Tunneler 4 | 2 1 . . 1 . . . . . . . . . . . . . Hauler 24 | . 2 . 4 3 5 . 4 3 . 1 . . . . . 2 . Recycler 7 | 1 . . . 1 3 . 1 . . 1 . . . . . . . Mechanic 4 | . . . . 2 1 . . . . 1 . . . . . . . Operator 8 | . . . 1 2 2 . 1 . . 1 . . . . . . 1 Watcher 19 | . 3 . 5 3 2 . 3 . . 2 . . . . . 1 . Swarmer 41 | . 7 . 11 . 3 . 6 . . 7 . . 3 . . 4 . Grunt 46 | . 5 2 10 11 17 . 1 . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . Sentry 31 | . . . 9 7 11 3 . . . 1 . . . . . . . Hunter 7 | . . . . 4 . . 2 . . 1 . . . . . . . Programmer 9 | . . . . . . . 4 . . 1 . 1 . . . . 3 Best Kill Streak 10 | 2 5 2 6 8 10 1 6 1 . 5 . 1 3 . . 4 3 Combat Bots Only 7 | . 3 2 6 6 7 1 4 . . 5 . 1 3 . . 4 3 Max Kills in Single Turn 4 | 1 1 2 4 2 3 1 2 1 . 1 . 1 1 . . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . 1 4 . 2 . 1 . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . . 1 . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res DSF Res Acc Hostile Shots Fired 992 | . 50 1 80 118 165 18 121 27 . 37 . 2 82 . 16 43 232 Missed 358 | . 15 1 23 39 42 3 48 12 . 15 . . 45 . 10 15 90 Hits 634 | . 35 . 57 79 123 15 73 15 . 22 . 2 37 . 6 28 142 Melee 7 | . . . . . 1 . . . . . . . . . 6 . . Projectile 627 | . 35 . 57 79 122 15 73 15 . 22 . 2 37 . . 28 142 AOE 1 | . . . . . . . . . . . . . . . 1 . . Critical Strikes 25 | . . . 4 3 4 . 3 . . . . 1 2 . 3 . 5 Part Disruptions 2 | . . . 1 . . . 1 . . . . . . . . . . Damage Taken 8629 | . 264 . 698 980 1376 174 848 175 . 484 . 32 444 . 145 496 2513 Core 2987 | . 23 . 36 99 214 36 379 47 . 222 . . 105 . 28 185 1613 Absorbed by Shields 6 | . . . . . . . . . . . . . . . . 6 . Ignored by Resistances 2445 | . 86 . 201 277 395 47 251 52 . 133 . 9 130 . 39 138 687 Regen/Repaired (Parts) 349 | . . . . . 164 . . . 45 . 140 . . . . . . Core Remaining (%) 79 | 100 . 90 91 . . 36 55 . . 73 . . 90 . 97 87 . Volleys Fired 353 | 9 48 1 64 96 102 12 6 . . 8 . . 4 . . . 3 Largest 2 | 2 2 2 2 2 2 2 1 . . 1 . . 1 . . . 1 Hottest 126 | 40 40 55 126 62 126 122 36 . . 47 . . . . . . . Shots Fired 665 | 18 96 2 125 189 190 24 6 . . 8 . . 4 . . . 3 Gun 543 | 18 96 1 107 171 126 24 . . . . . . . . . . . Cannon 95 | . . . 16 18 53 . . . . 8 . . . . . . . Launcher 20 | . . 1 2 . 11 . 6 . . . . . . . . . . Special 7 | . . . . . . . . . . . . . 4 . . . 3 Kinetic 515 | 18 96 1 76 189 127 . . . . 8 . . . . . . . Thermal 123 | . . . 47 . 52 24 . . . . . . . . . . . Explosive 10 | . . 1 2 . 6 . 1 . . . . . . . . . . Electromagnetic 10 | . . . . . 5 . 5 . . . . . . . . . . Robot Hit Streak 34 | 11 14 7 18 20 34 16 17 . . 6 . . 1 . . . . Robot Miss Streak 4 | 1 3 . 4 4 3 1 1 . . 1 . . 3 . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . Secondary Targets 12 | . 4 . 2 . 6 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 606 | 14 77 1 88 153 150 21 47 5 . 25 . 2 5 . 1 9 8 Core Hits 348 | 6 33 4 60 85 97 6 23 3 . 16 . 1 2 . . 7 5 Critical Kills 6 | . 4 . . 1 1 . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . 1 . 2 . . . . . . . . . . . . Critical Strikes 26 | . 5 . 2 1 6 2 3 . . 2 . 1 1 . . . 3 Burn 6 | . . . 1 . 3 2 . . . . . . . . . . . Destroy 8 | . 5 . 1 1 1 . . . . . . . . . . . . Blast 1 | . . . . . . . . . . 1 . . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . . . . Impale 9 | . . . . . . . 3 . . 1 . 1 1 . . . 3 Melee Attacks 189 | . . . . . 7 . 65 7 . 22 7 3 5 . 2 42 29 Impact 3 | . . . . . 3 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 184 | . . . . . 4 . 63 7 . 22 7 3 5 . 2 42 29 Sneak Attacks 23 | . . . . . 3 . 11 3 . 3 . 1 . . . 2 . Combat Hostiles 2 | . . . . . . . 1 . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15357 | 112 623 60 2088 3089 4087 355 2001 257 . 1350 . 89 180 . 43 673 350 Guns 7187 | 112 623 34 1465 2780 1818 355 . . . . . . . . . . . Cannons 1675 | . . . 109 309 977 . . . . 280 . . . . . . . Explosions 1883 | . . 26 514 . 1004 . 339 . . . . . . . . . . Melee 4612 | . . . . . 288 . 1662 257 . 1070 . 89 180 . 43 673 350 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 7366 | 112 623 34 1098 3089 2130 . . . . 280 . . . . . . . Thermal 1584 | . . . 476 . 697 355 56 . . . . . . . . . . Explosive 1368 | . . 26 481 . 739 . 122 . . . . . . . . . . Electromagnetic 427 | . . . 33 . 233 . 161 . . . . . . . . . . Impact 266 | . . . . . 266 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 4346 | . . . . . 22 . 1662 257 . 1070 . 89 180 . 43 673 350 Highest Corruption 6 | . . . . 2 2 2 1 . . . . 1 1 . . . 6 Average Corruption 1 | . . . . 1 2 2 1 . . . . 1 1 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 85 | . . . . 13 36 23 1 . . . . 1 2 . . . 9 Message Errors 24 | . . . . 4 8 9 1 . . . . . . . . . 2 Matter Fused 19 | . . . . 2 10 3 . . . . . . 1 . . . 3 Heat Flow Errors 8 | . . . . 2 2 1 . . . . . . 1 . . . 2 Energy Discharges 10 | . . . . 2 6 1 . . . . . . . . . . 1 Parts Fused 2 | . . . . . 1 1 . . . . . . . . . . . Data Loss (minor) 12 | . . . . 1 4 5 . . . . . 1 . . . . 1 Data Loss (major) 6 | . . . . 1 2 3 . . . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . Alerts 2 | . . . . . 2 . . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 564 | . . . 54 . 152 . 235 2 . 27 . . . . . 61 33 Projectiles 11 | . . . . . 4 . . . . 7 . . . . . . . Explosions 75 | . . . 54 . 4 . 17 . . . . . . . . . . Melee 478 | . . . . . 144 . 218 2 . 20 . . . . . 61 33 Knockbacks 31 | . . . 1 14 12 . . . . 4 . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . . . Kinetic 25 | . . . 1 10 10 . . . . 4 . . . . . . . Secondary 4 | . . . . 4 . . . . . . . . . . . . . Self-Inflicted Damage 172 | . . . 172 . . . . . . . . . . . . . . Shots 4 | . . . 4 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 483 | . 24 . 264 376 306 483 . 12 . 17 . 98 114 . . . 152 Average Temperature 84 | . 9 . 84 91 67 201 . 10 . 14 . 51 63 . . . 79 Received Heat Transfer 2151 | . 123 . 279 432 801 72 126 . . 24 . . 18 . . 15 261 Effects 5 | . . . 1 1 1 2 . . . . . . . . . . . Energy Bleed 2 | . . . 1 . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . . . . . . Impact Corruptions 5 | . . . . . 5 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 3 3 . . . . . . . . . . . Heat Transferred 3763 | . . . 1110 . 1678 925 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res DSF Res Acc Maximum Alert Level 3 | . . . 1 . 1 . 1 . . 3 1 . . . . . 1 Low Security (%) 87 | 100 100 100 55 100 86 100 99 100 100 48 . . . 100 100 100 97 Level 1 10 | . . . 44 . 13 . . . . 2 100 . . . . . 2 Level 2 1 | . . . . . . . . . . 23 . . . . . . . Level 3 1 | . . . . . . . . . . 25 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 906 | 5 90 71 366 95 273 60 200 17 . 906 387 . . 57 23 139 240 Initial 378 | . . . . 7 13 . 200 8 . . 378 . . 57 23 6 44 Average 80 | . 22 4 178 24 104 5 34 3 . 372 312 . . 47 21 53 31 Influence Increases 7109 | 15 363 71 975 716 1116 202 936 38 . 1506 35 125 130 . . 384 497 Destroy 0b10 Robot/C 3200 | . 240 40 600 440 660 60 260 . . 680 . 20 60 . . 80 60 Destroy 0b10 Robot/NC 420 | 15 30 . 55 65 95 . 50 15 . 75 . . . . . 15 5 Destroy Leader 856 | . 60 10 168 152 174 . 84 6 . 166 . . 10 . . 16 10 Allied During Kill 236 | . . . . . . . . . . 236 . . . . . . . Trap Triggered on 0b10 40 | . . . . . . . 20 . . . . . . . . . 20 Successful Hack 198 | . 18 . 43 47 17 22 7 . . 15 14 . . . . 9 6 Select Force Hacks 120 | . . . . . . 120 . . . . . . . . . . . Disable Machine 288 | . . . 45 9 81 . 9 . . 126 9 . . . . 9 . Destroy Structure 381 | . . 6 49 3 74 . 21 2 . 118 12 . . . . 60 36 Advance Influence 200 | . . . . . . . 200 . . . . . . . . . . Partial Spotted 150 | . . . . . . . 30 . . 75 . . . . . 30 15 Lose Combat Pursuer 1020 | . 15 15 15 . 15 . 255 15 . 15 . 105 60 . . 165 345 Influence Decreases 6899 | 15 363 71 955 698 1154 202 916 58 . 610 678 284 127 60 24 312 372 Entered New Map 811 | . . . . 13 25 . . 12 . . 518 114 27 40 14 7 41 Time Decay 5324 | 15 363 71 925 631 1019 192 874 22 . 350 160 170 60 20 . 245 207 Lost Part 544 | . . . 30 54 110 10 42 24 . 40 . . 40 . 10 60 124 Lost Ally 220 | . . . . . . . . . . 220 . . . . . . . Squads Dispatched 33 | . 1 1 2 2 2 . 10 1 . 5 1 . . . 1 2 5 Investigation 8 | . 1 1 1 1 . . 2 . . 1 . . . . . . 1 Extermination 14 | . . . . . . . 6 . . 2 1 . . . . 2 3 Reinforcement 11 | . . . 1 1 2 . 2 1 . 2 . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res DSF Res Acc Distress Signals 12 | . 1 . 2 4 . . 3 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 18 1 46 36 44 3 43 9 . 29 2 8 10 . 5 20 37 Peak Tracking Total 12 | . 4 2 6 5 7 2 8 10 . 5 2 7 8 . 4 5 12 Tactical Retreats 35 | . 1 1 1 . 1 . 11 1 . 1 . 3 3 . . 5 7 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res DSF Res Acc Traps Triggered 14 | . 1 1 1 2 3 . . 1 . . . . . . 3 2 . Indirectly 3 | . . . . . 3 . . . . . . . . . . . . Trap Hack Attempts 60 | . . 6 . 13 20 . 10 . . 11 . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . Disarmed 4 | . . . . 3 . . . . . 1 . . . . . . . Reprogrammed 14 | . . 2 . . 4 . 5 . . 3 . . . . . . . Reused 4 | . . . . . . . 2 . . . . . . . . . 2 Traps Extracted 14 | . . 2 . . 4 . 6 . . 2 . . . . . . . Installed 6 | . . . . . . . 4 . . . . . . . . . 2 Triggered 4 | . . . . . . . 2 . . . . . . . . . 2 Most Traps Carried 6 | . . 2 2 2 6 6 6 5 5 5 2 2 2 2 2 2 2 Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res DSF Res Acc Machines Disabled 33 | . . . 5 1 9 . 1 . . 14 1 1 . . . 1 . Max in Single Turn 2 | . . . 2 1 2 . 1 . . 1 1 1 . . . 1 . Garrison Access 6 | . . . . . . . 2 1 . . 1 . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res DSF Res Acc Machines Accessed 112 | . 10 2 14 13 13 11 21 2 . 8 6 . . 2 . 6 4 Terminals 71 | . 8 . 11 9 10 6 10 1 . 4 3 . . 1 . 4 4 Fabricators 3 | . . . . . . . 2 . . 1 . . . . . . . Repair Stations 3 | . . . . . 2 . . . . . 1 . . . . . . Recycling Units 22 | . 2 . 2 2 1 5 6 . . 2 1 . . . . 1 . Scanalyzers 5 | . . . 1 2 . . 1 . . 1 . . . . . . . Garrison Access 6 | . . . . . . . 2 1 . . 1 . . 1 . 1 . Total Hacks 326 | . 31 2 43 45 34 30 52 2 . 20 31 . . 2 . 21 13 Successful 236 | . 18 2 29 32 21 23 46 2 . 13 23 . . 2 . 16 9 Failed 90 | . 13 . 14 13 13 7 6 . . 7 8 . . . . 5 4 Catastrophic 5 | . . . 2 . . . . . . . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 189 | . 23 . 30 22 19 16 30 . . 8 16 1 . . . 13 11 Terminals 239 | . 27 . 37 30 28 18 33 1 . 10 24 . . 1 . 17 13 Fabricators 6 | . . . . . . . 4 . . 2 . . . . . . . Repair Stations 8 | . . . . . 4 . . . . . 4 . . . . . . Recycling Units 37 | . 4 . 2 2 2 12 9 . . 4 1 . . . . 1 . Scanalyzers 25 | . . . 4 13 . . 4 . . 4 . . . . . . . Garrison Access 9 | . . . . . . . 2 1 . . 2 . . 1 . 3 . Terminal Hacks 73 | . 5 2 10 6 7 6 13 1 . 1 11 . . 1 . 6 4 Record 5 | . . . 2 . . . . . . . 3 . . . . . . Part Schematic 13 | . . . . . . 3 6 . . 1 2 . . . . . 1 Robot Analysis 2 | . . . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . 4 1 . . . . . . 2 . . . . . . Open Door 7 | . . 2 . . 4 . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . . Terminal Index 7 | . 1 . 1 . 1 . 1 . . . 1 . . . . 1 1 Garrison Index 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . 1 . . . . . . . . . . Recall Extermination 5 | . . . . . . . 2 . . . . . . . . 2 1 Hauler Manifests 4 | . . . 1 . . 2 . . . . 1 . . . . . . Registered Components 6 | . 1 . . 1 . 1 1 . . . 1 . . . . 1 . Zone Layout 6 | . . . . 3 1 . . . . . 1 . . . . 1 . Fabricator Hacks 6 | . . . . . . . 4 . . 2 . . . . . . . Load Schematic 3 | . . . . . . . 2 . . 1 . . . . . . . Build 3 | . . . . . . . 2 . . 1 . . . . . . . Repair Station Hacks 8 | . . . . . 4 . . . . . 4 . . . . . . Scan Component 4 | . . . . . 2 . . . . . 2 . . . . . . Repair 4 | . . . . . 2 . . . . . 2 . . . . . . Recycling Unit Hacks 29 | . 3 . 2 2 1 7 8 . . 4 1 . . . . 1 . Report Inventory 21 | . 2 . 2 2 1 5 6 . . 2 1 . . . . . . Retrieve Components 8 | . 1 . . . . 2 2 . . 2 . . . . . 1 . Scanalyzer 22 | . . . 4 12 . . 4 . . 2 . . . . . . . Insert Component 11 | . . . 2 6 . . 2 . . 1 . . . . . . . Analyze 11 | . . . 2 6 . . 2 . . 1 . . . . . . . Garrison Access Hacks 6 | . . . . . . . 2 1 . . 1 . . 1 . 1 . Seal Access 6 | . . . . . . . 2 1 . . 1 . . 1 . 1 . Unauthorized Hacks 92 | . 10 . 13 12 9 10 15 . . 4 6 . . . . 8 5 Terminals 87 | . 10 . 13 12 9 6 14 . . 4 6 . . . . 8 5 Track 5 | . . . 1 1 . . 1 . . . . . . . . 1 1 Assimilate 1 | . . . . 1 . . . . . . . . . . . . . Botnet 36 | . 5 . 6 4 3 1 8 . . 2 3 . . . . 3 1 Operators 6 | . . . 1 1 1 . . . . . 1 . . . . 1 1 Skim 39 | . 5 . 5 5 5 5 5 . . 2 2 . . . . 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 4 1 . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . Tunnel 4 | . . . . . . 4 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 6 . 13 11 9 6 13 . . 6 3 . . . . 5 4 Full Trace Events 5 | . . . . 1 . . 2 . . 1 . . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 2 5 . 3 8 . . 2 2 . . . . . 1 Parts Built 3 | . . . . . . . 2 . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 323 | . . . . . . . 228 . . 95 . . . . . . . Total Part Build Rating 15 | . . . . . . . 10 . . 5 . . . . . . . Parts Repaired 4 | . . . . . 2 . . . . . 2 . . . . . . Time 176 | . . . . . 52 . . . . . 124 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 10 . . . . 4 7 . . 5 . . . . . 1 . Parts Scanalyzed 10 | . . . 2 5 . . 2 . . 1 . . . . . . . Part Schematics Acquired 10 | . . . 2 5 . . 2 . . 1 . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res DSF Res Acc Total Allies 30 | . . . . . 10 . . . 20 . . . . . . . . Largest Group 20 | . . . . . 10 . . . 20 20 . . . . . . . Highest-Rated Group 783 | . . . . . 173 . . . 783 783 . . . . . . . Highest-Rated Ally 50 | . . . . . 29 . . . 50 50 . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . Ally Attacks 187 | . . . . . . . . . . 187 . . . . . . . Total Damage 5574 | . . . . . . . . . . 5574 . . . . . . . Kills 34 | . . . . . . . . . . 34 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res DSF Res Acc Active Infowar (turns) 15325 | 16 1001 928 1711 1871 2710 1569 2590 114 64 800 329 348 80 55 31 609 499 Optics 6620 | . . . 26 1871 2710 1569 444 . . . . . . . . . . Sensors 4274 | . . . . . . . 2397 114 . . 315 348 80 55 23 582 360 Terrain 64 | . . . . . . . 56 . 8 . . . . . . . . Traps 5866 | . . . . 1484 2710 345 53 . 10 136 . . . 55 31 543 499 Seismic 3630 | 16 1001 928 1685 . . . . . . . . . . . . . . Machine Analysis 2472 | . . . . . . . . . . 684 329 348 11 . . 601 499 Cloaking 810 | . . . . . . . . . 54 144 253 348 11 . . . . ECM 1080 | . . . . . . . 913 105 . . . . . . . 16 46 Robot Analysis Total 2 | . . . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res DSF Res Acc Turns Passed 16325 | 118 1001 990 1956 1871 2710 1569 2755 125 285 800 329 348 125 55 31 609 648 Spaces Moved 13451 | 69 641 608 1227 809 997 602 2914 320 380 1280 534 714 299 182 85 880 910 Core 157 | 13 . . . 3 5 . . . . . . . . . . . 136 Treads 967 | . . . . . 331 602 34 . . . . . . . . . . Legs 659 | 56 603 . . . . . . . . . . . . . . . . Wheels 3340 | . 38 608 1227 806 661 . . . . . . . . . . . . Hover 213 | . . . . . . . 213 . . . . . . . . . . Flight 8115 | . . . . . . . 2667 320 380 1280 534 714 299 182 85 880 774 Fastest Speed 20 | 50 95 95 110 115 110 240 26 20 29 25 29 22 29 29 22 27 29 Average Speed 78 | 116 118 108 122 136 181 240 49 28 39 32 29 29 29 29 25 28 38 Slowest Speed 1100 | 200 190 125 130 1050 1100 240 240 29 112 37 29 31 32 29 29 35 250 Overloaded Moves 106 | . . . . . . . . 17 . 21 . 31 . . 37 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . 5 1 . 5 . . 1 . 1 2 6 Potential Cave-ins 7 | . . . . . . . . . . . . . . . . 6 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 90 63 92 70 94 93 47 11 95 29 16 90 42 7 87 23 22 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 14 | . 2 . . . 3 7 2 . . . . . . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 . . 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . . . . . . . . . 3 . . . . . Spaces Dug 76 | . . . 16 . . . 12 1 . 2 6 . . . . 27 12 Terrain Destroyed 213 | . . 6 55 1 76 . 25 1 . 4 6 . . . . 27 12 Melee 60 | . . . . . . . 12 1 . 2 6 . . . . 27 12 Projectile 6 | . . . . 1 3 . . . . 2 . . . . . . . AOE 147 | . . 6 55 . 73 . 13 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res DSF Res Acc Total 18140 | 88 804 929 1553 1392 1678 703 4126 341 516 1616 692 842 314 183 87 1143 1133 Wait 3637 | . 95 294 220 426 473 87 1029 10 117 277 139 115 2 . . 189 164 Move 13397 | 68 640 607 1226 808 996 601 2903 318 379 1273 533 713 296 181 82 875 898 Hop 17 | . . . . . . . 5 1 . 1 . . 1 . 1 2 6 Pick Up 88 | 4 8 10 14 12 9 . 6 . 4 5 2 2 1 . 1 4 6 Fast Attach 81 | 7 . 3 1 5 12 1 13 3 2 5 4 1 1 1 1 13 8 Attach 60 | . . . 5 4 4 . 21 . 5 3 2 . 3 1 . 4 8 Detach 20 | . . . 1 . 2 . 10 . 1 1 1 1 . . . . 3 Swap 120 | . 7 7 12 14 33 1 28 1 4 5 2 3 . . . 2 1 Drop 95 | . 6 1 10 14 12 1 26 1 4 5 2 4 1 . . 3 5 Fire 353 | 9 48 1 64 96 102 12 6 . . 8 . . 4 . . . 3 Melee 189 | . . . . . 7 . 65 7 . 22 7 3 5 . 2 42 29 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . 9 . Rewire . | . . . . . . . . . . . . . . . . . . Trap 66 | . . 6 . 13 20 . 14 . . 11 . . . . . . 2 Miscellaneous 8 | . . . . . 8 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / Scr) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Tes / DSF) -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Discovered new exit (range 16) 896 | -10/Materials | Identified exit to Materials 896 | -10/Materials | Identified exit to Subcaves 896 | -10/Materials | Learned location of 1 exit from Materials 942 | -10/Materials | Learned location of 2 exits from Subcaves 976 | -10/Materials | Learned Storage emergency access door positions 1002 | -10/Materials | Learned 4 Subcaves zone layouts 1017 | -10/Materials | Learned location of Storage (-8) 1023 | -10/Materials | Learned location of Recycling (-8) 1039 | -10/Materials | Learned Storage stockpile data 1064 | -10/Materials | Loaded intel: 2 recycling unit locations 1120 | -10/Materials | Entered Mines 1124 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1145 | -10/Mines | Met a Derelict bent on vengeance 1238 | -10/Mines | Learned location of 1 exit from Materials 1656 | -10/Mines | Met a Derelict shopkeep closing up shop 1883 | -10/Mines | Discovered exit to Materials (range 7) 1932 | -10/Mines | Discovered exit to Materials (range 11) 2014 | -10/Mines | Assembled infested the area 2019 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2110 | -10/Mines | Entered Materials 2110 | -9/Materials | Evolved 2 slots: Utility x2 2111 | -9/Materials | Identified exit to Materials 2747 | -9/Materials | Discovered new exit (range 16) 2772 | -9/Materials | Identified exit to Mines 2922 | -9/Materials | Learned Storage stockpile data 2985 | -9/Materials | Learned location of 3 exits from Materials 3103 | -9/Materials | Learned location of 2 exits from Materials 3177 | -9/Materials | Loaded intel: 2 repair station locations 4066 | -9/Materials | Entered another Materials area 4066 | -8/Materials | Evolved 2 slots: Utility x2 4067 | -8/Materials | Identified exit to Factory 4067 | -8/Materials | Identified exit to Storage 5279 | -8/Materials | Learned Storage security intel 5396 | -8/Materials | Learned Storage stockpile data 5441 | -8/Materials | Learned Storage stockpile data 5476 | -8/Materials | Learned 4 Lower Caves zone layouts 5523 | -8/Materials | Learned location of 1 exit from Storage 5560 | -8/Materials | Build established: Scavenger-Mutant 5578 | -8/Materials | Learned location of 1 exit from Extension 5628 | -8/Materials | Lost 3 parts (1p2n) 5866 | -8/Materials | Build established: Mutant 5937 | -8/Materials | Entered Storage 5938 | -8/Storage | Identified exit to Recycling 6053 | -8/Storage | Destroyed 7 combat bots 6371 | -8/Storage | Build established: Scavenger-Mutant 6766 | -8/Storage | Repaired Broken Flak Cannon 6800 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6824 | -8/Storage | Learned Storage emergency access door positions 6905 | -8/Storage | Learned location of 1 exit from Recycling 6977 | -8/Storage | Learned Factory trap positions 7037 | -8/Storage | Learned location of 2 exits from Factory 7090 | -8/Storage | Build established: Commander-Mutant 7154 | -8/Storage | Learned location of Lower Caves (-6) 7188 | -8/Storage | Used back door to open Recycling access 7195 | -8/Storage | Learned location of 2 exits from Factory 7248 | -8/Storage | Learned location of Extension (-6) 7308 | -8/Storage | Core integrity fell below 50% 7311 | -8/Storage | Loaded intel: 15 terminal locations 7973 | -8/Storage | Repaired Lgt. Armor Plating 8647 | -8/Storage | Entered Recycling 8648 | -8/Recycling | Identified exit to Factory 8649 | -8/Recycling | Identified exit to Scraptown 8941 | -8/Recycling | Build established: Mutant 9382 | -8/Recycling | Learned Factory trap positions 9466 | -8/Recycling | Learned location of 1 exit from Recycling 9507 | -8/Recycling | Learned location of Zion (-7) 9904 | -8/Recycling | Scanned before Scraplab entrance 10216 | -8/Recycling | Entered Factory 10216 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10217 | -6/Factory | Identified exit to Factory 10218 | -6/Factory | Identified exit to Lower Caves 10218 | -6/Factory | Identified exit to Extension 10219 | -6/Factory | Loaded intel: 84 trap records 10929 | -6/Factory | Build established: Hacker-Sprinter 11981 | -6/Factory | Learned 2 Lower Caves zone layouts 12029 | -6/Factory | Build established: Wizard-Mutant 12033 | -6/Factory | Learned location of 1 exit from Cetus 12151 | -6/Factory | Learned location of 1 exit from Proximity Caves 12263 | -6/Factory | Learned Hub_04(d) terminal intel 12320 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 12388 | -6/Factory | Build established: Wizard-Sprinter 12626 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 12971 | -6/Factory | Entered another Factory area 12971 | -5/Factory | Evolved 2 slots: Utility x2 12972 | -5/Factory | Identified exit to Factory 12973 | -5/Factory | Loaded intel: 112 trap records 12973 | -5/Factory | Identified exit to DSF 13096 | -5/Factory | Sucked down chute 13096 | -5/Factory | Entered Waste 13097 | -5/Waste | Joined by Warlord forces that had cleared the area 13097 | -5/Waste | Identified exit to Factory 13121 | -5/Waste | Lost 4 parts (4u) 13153 | -5/Waste | Found Prototype Device 13153 | -5/Waste | Identified Exp. Thermal Shield 13167 | -5/Waste | Found Prototype Launcher 13167 | -5/Waste | Identified Enh. Gamma Bomb Array 13381 | -5/Waste | Entered Factory 13381 | -5/Factory | Accompanied by 20 allies 13621 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 13758 | -5/Factory | Build established: Hacker-Sprinter 13782 | -5/Factory | P-70 Sage assimilated allied 5I-MR1(l) 13798 | -5/Factory | Lost 3 parts (1p1n1u) 13798 | -5/Factory | Lost 6 allies 13981 | -5/Factory | Lost 3 allies 14181 | -5/Factory | Entered another Factory area 14181 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14307 | -4/Factory | Repaired Impulse Thruster Array 14364 | -4/Factory | Repaired Field Propulsion Drive 14399 | -4/Factory | Found Prototype Processor 14399 | -4/Factory | Identified Exp. Targeting Computer 14499 | -4/Factory | Discovered new exit (range 6) 14500 | -4/Factory | Identified exit to Upper Caves 14510 | -4/Factory | Entered Upper Caves 14547 | -4/Upper Caves | Learned Research garrison access intel 14584 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14760 | -4/Upper Caves | Build established: Wizard-Ninja 14784 | -4/Upper Caves | Discovered new exit (range 11) 14789 | -4/Upper Caves | Identified exit to Upper Caves 14798 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14803 | -4/Upper Caves | Found Prototype Special Weapon 14803 | -4/Upper Caves | Identified Molecular Deconstructor 14858 | -4/Upper Caves | Entered another Upper Caves area 14869 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14951 | -4/Upper Caves | Lost 3 parts (1p1n1u) 14981 | -4/Upper Caves | Discovered new exit (range 9) 14983 | -4/Upper Caves | Identified exit to Research 14983 | -4/Upper Caves | Entered Research 14983 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14984 | -3/Research | Identified exit to Testing 14985 | -3/Research | Loaded intel: 3 garrison access locations 15038 | -3/Research | Identified exit to DSF 15038 | -3/Research | Entered DSF 15059 | -3/DSF | Additional patrols routed to DSF 15065 | -3/DSF | Discovered new exit (range 15) 15069 | -3/DSF | Identified exit to Research 15069 | -3/DSF | Entered Research 15069 | -2/Research | Evolved 2 slots: Utility x2 15376 | -2/Research | Lost 4 parts (2n2u) 15404 | -2/Research | Build established: Wizard-Scout 15606 | -2/Research | Spotted B-90 Cyclops 15644 | -2/Research | Identified exit to Access 15678 | -2/Research | Entered Access 15678 | -1/Access | Evolved 2 slots: Utility x2 16069 | -1/Access | Lost 7 parts (2p2n3u) 16132 | -1/Access | Identified exit to Surface 16177 | -1/Access | Released all parts (12) 16196 | -1/Access | Core integrity fell below 50% 16205 | -1/Access | Lost 6 parts (1p4n1u) 16234 | -1/Access | Core integrity fell below 20% 16326 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16246_ Acquired 19 matter. 16247_ Acquired Xenon Bombardment Thruster. 16249_ The unstable cave ceiling collapses. 16249_ Acquired Lgt. Antimatter Reactor. 16250_ Acquired 21 matter. 16251_ The unstable cave ceiling collapses. 16252_ Xenon Bombardment Thruster destroyed. 16255_ Acquired Xenon Bombardment Thruster. 16258_ K-01 Serf collects debris. 16266_ System corrupted: Matter fused (-5). 16271_ Critical hit (Burn: +37). 16272_ Dropped Imp. Trap Extractor. 16274_ Connecting with Terminal... 16280_ ALERT: Suspicious activity at Terminal A006. Dispatching Investigation squad. 16305_ Slug penetrates Wall. 16316_ Xenon Bombardment Thruster destroyed. 16322_ Acquired Imp. Arc Projector. 16324_ RNKVUYV,JSQJ8XG/VRDX5MN 16324_ Lgt. Quantum Reactor destroyed. Map ----- +----------------------------------------------------+ | ??????# #???????## ##????? | | ??????#########??????# #?????? | | ???????# ????### ###???? | | ???????# ##### *#???? | | ???????# #???? | | ???????+ #???? | | ???????# #???? | | ???????# ### #???? | | ???????# #?###+###???? | | ???????# #???????????? | | ???????# #####???????? | | ???????# #???????? | | ???????# #???????? | | ???????# #???????? | | ???????# #???????? | | ???????# #???????? | | ????############# ##???????? | | ????# # #????????? | | ????# + #????????? | | ????# # #????????? | | ????# # #????????? | | ????# # #????????? | | ????# ! # #???###### | | ????# # #???#! [# | | ????######/###### #???# # | | ########## ###?## ##??#@ # | | # # !#?# #??# s[ # | | # # ### ####ss # | | # + " + s # | | # # ### #### [# | | # # #?# #??# # | | # #######?#######??# # | | ########????????????????###### | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 500 Matter Stores 650 Matter Capacity 650 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Power Amplification 20 Additional Mass Support 16 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 78 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Materials | Scanalyzed Beamcaster | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Spear | -8/Materials | Scanalyzed Gravmag System | -8/Recycling | Hacked Component Analysis Suite | -8/Recycling | Hacked Lightning Gun | -8/Recycling | Hacked Gravmag Array | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked System Shield | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Hacked Enh. Gamma Bomb Array | -5/Factory | Scanalyzed Adv. Corruption Screen | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Imp. Hacking Suite | x1 | -5/Factory Repaired ---------- Flak Cannon | 50% | -8/Storage | Broken Lgt. Armor Plating | 1% | -8/Storage Impulse Thruster Array | 14% | -4/Factory Field Propulsion Drive | 33% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Deconstruction Denied? Treasure Hunter Challenges ------------ None Game ------ Seed AntimatterCommSheargun Manual? 0 Play Time 03:05:15 Cumulative 141.1 hours Start 2025.09.08 @ 14:13:16 End 2025.09.09 @ 14:25:47 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 96 Rogue 0 Adventurer 96 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58904368-dd6a-4758-a79a-a035f8987e21