Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.19 @ 14:39:10 Player: MrSkiz Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (3011) 3011 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 6597 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 84/100 System Corruption 5% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Light Treads Improved Treads Aluminum Leg Carbon-fiber Leg Makeshift Leg Medium Storage Unit Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Integration Mediator > --- WEAPON ----------- Medium Laser Beam Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Medium Storage Unit Particle Gun Light EM Pulse Cannon Ion Cannon Autogun Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Integration Mediator Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Flamer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . 1 . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . 1 . . . 1 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 88 | 3 10 9 1 2 5 42 10 6 Power 13 | 1 1 1 . 2 1 6 1 . Engine 10 | 1 1 1 . 1 . 5 1 . Core 3 | . . . . 1 1 1 . . Reactor . | . . . . . . . . . Propulsion 21 | 1 3 3 . . . 10 4 . Treads 11 | . . 3 . . . 7 1 . Leg 10 | 1 3 . . . . 3 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | . 3 2 . . 1 6 3 . Device 5 | . . . . . . 2 3 . Storage 3 | . 2 . . . 1 . . . Processor 3 | . . 1 . . . 2 . . Hackware . | . . . . . . . . . Protection 4 | . 1 1 . . . 2 . . Artifact . | . . . . . . . . . Weapon 39 | 1 3 3 1 . 3 20 2 6 Energy Gun 15 | . 2 1 1 . 2 6 1 2 Energy Cannon 4 | . . . . . 1 3 . . Ballistic Gun 12 | 1 1 2 . . . 7 . 1 Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 5 | . . . . . . 4 . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 39 | . 1 . . . 5 15 3 15 Power 7 | . . . . . 2 3 . 2 Propulsion 6 | . . . . . . 2 1 3 Utility 7 | . . . . . 1 2 1 3 Weapon 19 | . 1 . . . 2 8 1 7 Highest Loss Streak 6 | . 1 . . . 5 6 2 6 Average Slot Usage (%) 86 | . 90 100 100 97 80 87 78 62 Engine 10 | . 14 22 22 10 2 7 10 11 Core 3 | . . . . 9 9 6 . . Treads 15 | . . 19 22 22 22 15 18 . Leg 5 | . 27 2 . . . 1 1 19 Device 3 | . . . . . . 4 11 3 Storage 9 | . 14 11 11 11 11 9 7 7 Processor 4 | . . 11 11 11 2 6 . . Protection 7 | . 5 11 11 11 11 7 4 . Energy Gun 12 | . 8 9 7 11 18 14 15 9 Ballistic Gun 8 | . 19 12 14 11 2 9 6 . Naked Turns . | . . . . . . . . . Heaviest Build 70 | 7 21 26 26 26 48 61 70 70 Greatest Support 66 | 10 20 40 40 40 40 56 66 30 Greatest Overweight (x) 5 | 2 1 1 . . 1 5 2 2 Average Overweight (x) . | . . . . . . 1 . 1 Largest Inventory Capacity 12 | 4 10 8 8 8 12 12 12 12 Average Capacity 10 | 4 7 8 8 8 11 12 12 12 Most Carried 12 | 4 8 8 8 8 8 12 7 11 Average Carried 6 | 3 3 6 7 6 6 8 3 7 Final Capacity 12 | 4 8 8 8 8 12 12 12 12 Final Carried 8 | 4 5 8 8 6 7 4 7 7 Class Distribution -------------------- 35% | Mutant 20% | Scavenger-Mutant 15% | Gunner 13% | Scavenger-Tank 5% | Tank 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Matter Collected 1623 | 229 156 169 57 . 107 598 173 134 Remotely . | . . . . . . . . . Salvage Created 2876 | . 371 196 . . 191 1585 157 376 Parts 133 | . 19 14 . . 5 80 6 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 63 | . 8 4 . . 4 33 3 11 Guns 38 | . 8 4 . . 3 19 2 2 Cannons 12 | . . . . . 1 4 1 6 AOE 13 | . . . . . . 10 . 3 Classes Destroyed 12 | . 2 3 . . 1 3 . 3 Worker 1 | . . . . . . 1 . . Builder 2 | . . . . . . 2 . . Recycler 2 | . . . . . . 2 . . Watcher 4 | . 1 1 . . . 2 . . Swarmer 4 | . . 1 . . . 3 . . Grunt 41 | . 8 1 . . 2 24 2 4 Brawler 4 | . . 1 . . 1 2 . . Sentry 6 | . . 1 . . . 4 1 . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 Thug 3 | . . . . . . . . 3 Savage 3 | . . . . . . . . 3 Butcher 1 | . . . . . . . . 1 Mutant 1 | . . . . . . . . 1 Best Kill Streak 4 | . 2 1 . . 3 4 2 4 Combat Bots Only 4 | . 2 1 . . 3 4 2 4 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Damage Taken 5466 | . 583 327 32 . 469 2222 534 1299 Core 1208 | . 124 48 5 . 24 290 28 689 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 69 | 100 50 . . . 80 47 . . Volleys Fired 196 | . 38 18 . . 18 83 8 31 Largest 3 | . 2 2 . . 2 3 3 3 Hottest 180 | . 60 115 . . 115 177 180 180 Shots Fired 458 | . 75 36 . . 32 226 24 65 Gun 376 | . 75 36 . . 30 185 19 31 Cannon 55 | . . . . . 2 30 5 18 Launcher 25 | . . . . . . 11 . 14 Special 2 | . . . . . . . . 2 Kinetic 227 | . 60 17 . . 17 106 8 19 Thermal 169 | . 15 19 . . 15 72 16 32 Explosive 25 | . . . . . . 11 . 14 Electromagnetic 37 | . . . . . . 37 . . Robot Hit Streak 35 | . 10 21 . . 16 35 23 17 Robot Miss Streak 3 | . 1 2 . . 2 3 2 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 6 | . 2 1 . . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . Shots Hit Robots 361 | . 55 28 . . 27 178 18 55 Core Hits 190 | . 23 8 . . 9 88 10 52 Critical Hits 3 | . 1 . . . . 2 . . Critical Kills 2 | . 1 . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7326 | . 564 396 . . 384 3916 240 1826 Guns 3904 | . 557 396 . . 338 2029 198 386 Cannons 826 | . . . . . 46 488 42 250 Explosions 2567 | . . . . . . 1399 . 1168 Melee . | . . . . . . . . . Ramming 7 | . 7 . . . . . . . Kinetic 2288 | . 469 176 . . 189 1137 59 258 Thermal 2276 | . 88 220 . . 195 1192 181 400 Explosive 2225 | . . . . . . 1057 . 1168 Electromagnetic 530 | . . . . . . 530 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 1 4 1 5 Average Corruption 2 | . . . . . 1 2 1 4 Corruption Purged . | . . . . . . . . . Effects 39 | . . . . . 3 19 3 14 Message Errors 6 | . . . . . . 4 1 1 Matter Fused 6 | . . . . . . 4 . 2 Heat Flow Errors 2 | . . . . . . 1 . 1 Energy Discharges 6 | . . . . . 1 3 . 2 Data Loss (minor) 9 | . . . . . 2 3 1 3 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Targeting Errors 8 | . . . . . . 4 1 3 Overload Shots . | . . . . . . . . . Overflow Damage 97 | . . . . . . 51 . 46 Projectiles . | . . . . . . . . . Explosions 97 | . . . . . . 51 . 46 Melee . | . . . . . . . . . Knockbacks 11 | . . . . . . . 1 10 Impact . | . . . . . . . . . Kinetic 11 | . . . . . . . 1 10 Secondary . | . . . . . . . . . Self-Inflicted Damage 507 | . 3 . . . . 237 . 267 Shots 21 | . . . . . . 11 . 10 Rammed 2 | . 2 . . . . . . . Targets Rammed 2 | . 2 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 617 | . 65 403 . . 345 617 603 575 Average Temperature 180 | . 29 162 . . 164 189 252 243 Received Heat Transfer 2452 | . 429 99 . . 198 1242 264 220 Effects 67 | . . 4 . . 1 34 9 19 Shutdowns 22 | . . 1 . . 1 10 3 7 Energy Bleed 6 | . . . . . . 3 . 3 Interference 8 | . . 1 . . . 3 2 2 Matter Decay 5 | . . . . . . 4 . 1 Short Circuit 5 | . . 1 . . . 3 1 . Damage (minor) 7 | . . 1 . . . 3 2 1 Damage (major) 10 | . . . . . . 8 1 1 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 5283 | . 200 555 . . 518 2546 434 1030 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . 5 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Peak Influence 554 | . 182 107 35 . 60 554 222 . Average Influence 88 | . 47 55 35 . 11 155 114 . Maximum Alert Level 2 | . . . . . . 2 1 . Low Security (%) 87 | 100 100 100 100 . 100 74 76 . Level 1 5 | . . . . . . 6 23 . Level 2 6 | . . . . . . 19 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . . . . 8 1 . Investigation 1 | . . . . . . 1 . . Extermination 1 | . . . . . . . 1 . Reinforcement 6 | . . . . . . 6 . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Distress Signals 1 | . . 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 15 13 4 . 4 56 5 12 Peak Tracking Total 5 | . 4 4 4 . 4 5 5 4 Tactical Retreats 5 | . . 3 . . . 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Traps Triggered 7 | . . 1 . . . 3 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Disabled 7 | . . . . . . 7 . . Max in Single Turn 2 | . . . . . . 2 . . Garrison Access 2 | . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Accessed 9 | . 3 1 . 1 . 2 2 . Terminals 5 | . 2 1 . . . 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 42 | . 10 2 . 23 . 4 3 . Successful 36 | . 5 2 . 23 . 3 3 . Failed 6 | . 5 . . . . 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 12 | . 5 2 . . . 3 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 33 | . 3 2 . 23 . 3 2 . Record 30 | . 1 1 . 23 . 3 2 . Prototype ID Bank 1 | . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Recycle Component 1 | . 1 . . . . . . . Process 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 1 . . . 2 1 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 168 | . 168 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Turns Passed 6120 | 61 574 705 373 354 943 1866 728 516 Spaces Moved 3004 | 47 361 270 225 211 489 741 406 254 Core 14 | 14 . . . . . . . . Treads 2208 | . . 236 225 211 489 660 387 . Legs 782 | 33 361 34 . . . 81 19 254 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 165 165 165 180 160 150 Average Speed 165 | 112 121 166 165 165 179 182 167 163 Slowest Speed 270 | 150 150 170 165 165 185 270 180 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 41 | 3 48 22 62 56 84 63 9 29 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 5 | . . . 2 . 2 . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 154 | . . . . . . 73 . 81 Melee . | . . . . . . . . . Projectile 2 | . . . . . . 2 . . AOE 152 | . . . . . . 71 . 81 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total 3761 | 54 430 486 227 220 522 1092 435 295 Wait 365 | . . 182 . . 7 175 1 . Move 2996 | 46 360 269 224 210 488 740 405 254 Hop . | . . . . . . . . . Pick Up 77 | 5 13 6 1 3 4 31 10 4 Fast Attach 4 | 2 . 1 . . . 1 . . Attach 59 | 1 10 3 1 2 3 28 7 4 Detach 4 | . 1 . . . . 3 . . Swap 25 | . . 5 . . 2 13 3 2 Drop 33 | . 6 2 1 5 . 18 1 . Fire 196 | . 38 18 . . 18 83 8 31 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . 2 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 8) 618 | -10/Materials | Discovered new exit (range 12) 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1267 | -9/Materials | Discovered new exit (range 16) 1341 | -9/Materials | Entered Mines 1444 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1504 | -9/Mines | Learned 2 Materials zone layouts 1555 | -9/Mines | Build established: Scavenger-Mutant 1639 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1707 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1707 | -9/Mines | Discovered new exit (range 5) 1714 | -9/Mines | Entered Exiles 1811 | -9/Exiles | Discovered new exit (range 15) 1833 | -9/Exiles | Met 8R-AWN 1857 | -9/Exiles | Met EX-HEX 1938 | -9/Exiles | Met EX-DEC 1973 | -9/Exiles | Learned location of Zion (-7) 2050 | -9/Exiles | Discovered new exit (range 14) 2068 | -9/Exiles | Entered Mines 2336 | -8/Mines | Lost 5 parts (2p1u2w) 2567 | -8/Mines | Discovered new exit (range 5) 2580 | -8/Mines | Build established: Mutant 2994 | -8/Mines | Discovered new exit (range 10) 3011 | -8/Mines | Entered Materials 3011 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3012 | -8/Materials | Identified exit to Factory 3662 | -8/Materials | Lost 3 parts (1p1n1w) 4172 | -8/Materials | Build established: Gunner 4374 | -8/Materials | Crushed by falling debris 4405 | -8/Materials | Lost 6 parts (2p2u2w) 4621 | -8/Materials | Core integrity fell below 50% 4840 | -8/Materials | Discovered exit to Factory (range 10) 4877 | -8/Materials | Entered Factory 4877 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5139 | -7/Factory | Build established: Scavenger-Tank 5410 | -7/Factory | Discovered new exit (range 6) 5605 | -7/Factory | Entered Lower Caves 5606 | -7/Lower Caves | Encountered a Warlord checkpoint 5694 | -7/Lower Caves | Core integrity fell below 50% 5732 | -7/Lower Caves | Lost 6 parts (3u3w) 5793 | -7/Lower Caves | Learned location of 1 exit from Factory 5931 | -7/Lower Caves | Core integrity fell below 20% 5963 | -7/Lower Caves | Lost 4 parts (1p1n2w) 6101 | -7/Lower Caves | Attacked by a faux Warlord 6121 | -7/Lower Caves | Destroyed self with Mini Grenade Launcher Last Messages --------------- System corrupted: Matter fused (-5). C7-PX2(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" IT-RTR(g) knocked back. IT-RTR(g) destroyed. 0S-H2S(g) knocked back. HG-LC9(g) destroyed. Aluminum Leg destroyed. Destroyed Aluminum Leg. The unstable cave ceiling collapses. HS-LAM(b) destroyed. The unstable cave ceiling collapses. Imp. Deuterium Engine destroyed. Flak Cannon destroyed. Destroyed Flak Cannon. C7-PX2(M) destroyed. 0S-H2S(g) destroyed. System corrupted: Energy discharge (-21). Mni. Grenade Launcher destroyed. Destroyed Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | ### #??????????????? | | #### ## #??????????????? | | ### ##??# ##??????????????? | | ??#### ###?### ## ##???????????????? | | # #?## ##??## ####### #????????????????? | | #??# #???######?????## #????????????????? | | ## #?# ####???????????## ##????????????????? | | ???? ? ##??????????# ##????????????????? | | ?#?# ? #?????###### ##???????????????? | | ? ? ?#### #??????# ##??????????????? | | # # ???# #??????# ##?????????????? | | #???# #??????### ##????????????? | | #????#%!# #????###### #????????????? | | # #???## #????????# ####????????????? | | # #??## #????????# ##???????????????? | | # #??# #????????# ### #????????????????? | | # #### #????##### #?## ###??????????????? | | # ## ##?### #??## #??????????????? | | # #?# ##### #??????????????? | | *### ## ##??????????????? | | % %%= % #### ## ## ##???????????????? | | #### ## #!!# ### #????????????????? | | # #??# # [ #####????????????????? | | # #??#?# #???????????????????? | | ##### #????# #???????????????????? | | ????#########????# @ #???????????????????? | | ?????????????????# % b #??????????????????? | | ?????????????????## ##??????????????????? | | ???????????????? #??????????????????? | | ???????????????###### ##??????????????????? | | ????????????????????## ##???????????????????? | | ?????????????????????### ###????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed TractorRegenerativeAutogun Manual? 0 Play Time 01:10:41 Cumulative 7.3 hours Start 2019.11.19 @ 12:12:45 End 2019.11.19 @ 14:39:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9ac895d2-edd1-47c0-b829-79da242a589f