Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.24 @ 12:32:39 Player: Rohain Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (2102) 2102 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 5181 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 82 Entered Garrisons 200 Friendly Fire -156 Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 80/240 System Corruption 0% Temperature Cool (21) Movement Core (450) Ox8 Location -7/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Nuclear Core Cryofiber Web Cryofiber Web Relay Coupler [NC] (29) Relay Coupler [Grunt] (23) Relay Coupler [Sentry] (21) Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Field Laser Pulse Rifle Advanced Beam Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Cryofiber Web Cryofiber Web Targeting Computer Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Beam Rifle Spread Laser Improved EM Pulse Cannon Minigun Improved Grenade Launcher Improved Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 2 | . . 1 . 1 . Weapon 1 | . . . 1 . . Parts Attached 72 | 7 13 14 19 6 13 Power 12 | 1 1 3 3 2 2 Engine 6 | 1 1 3 1 . . Core 6 | . . . 2 2 2 Reactor . | . . . . . . Propulsion 21 | 2 3 6 7 1 2 Treads . | . . . . . . Leg 21 | 2 3 6 7 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 4 1 3 2 2 Device 7 | . 2 . 2 2 1 Storage 3 | 1 1 . 1 . . Processor 3 | . 1 1 . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 3 5 4 6 1 7 Energy Gun 18 | 2 4 2 5 1 4 Energy Cannon 3 | . . 2 . . 1 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . Parts Lost 25 | . . 4 4 . 17 Power 1 | . . . . . 1 Propulsion 10 | . . 2 2 . 6 Utility 5 | . . . 2 . 3 Weapon 9 | . . 2 . . 7 Highest Loss Streak 17 | . . 1 2 . 17 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 99 99 98 89 Engine 8 | . 14 11 7 . . Core 1 | . . . 1 6 6 Leg 32 | . 28 32 35 36 31 Device 13 | . 10 11 13 22 19 Storage 10 | . 14 11 9 7 7 Processor 4 | . 2 11 4 . 1 Energy Gun 19 | . 27 19 17 15 12 Energy Cannon 4 | . . 2 9 7 6 Naked Turns . | . . . . . . Heaviest Build 41 | 13 20 23 41 41 41 Greatest Support 63 | 20 20 30 45 63 63 Greatest Overweight (x) 11 | . . 1 1 . 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 7 9 10 14 15 15 Most Carried 15 | 1 10 10 15 15 15 Average Carried 10 | . 7 8 13 14 13 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 1 10 10 15 15 7 Class Distribution -------------------- 49% | Scavenger-Gunner 40% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Gar Matter Collected 841 | 198 202 160 211 . 70 Remotely . | . . . . . . Salvage Created 2394 | . 508 755 856 . 275 Parts 108 | . 22 47 29 . 10 Haulers Intercepted 3 | . 1 1 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Combat Hostiles Destroyed 51 | . 13 17 14 . 7 Guns 31 | . 9 16 2 . 4 Cannons 7 | . . 1 5 . 1 AOE 9 | . 4 . 3 . 2 Classes Destroyed 13 | . 3 5 3 . 2 Builder 2 | . . 1 1 . . Tunneler 1 | . . . 1 . . Hauler 3 | . 1 1 1 . . Recycler 5 | . . 1 4 . . Operator 1 | . . 1 . . . Watcher 2 | . . 1 1 . . Swarmer 10 | . 3 4 3 . . Cutter 2 | . . . . . 2 Grunt 29 | . 10 8 7 . 4 Duelist 1 | . . . 1 . . Sentry 8 | . . 5 2 . 1 Hunter 1 | . . . 1 . . Infiltrator 1 | . . . . . 1 Best Kill Streak 7 | . 5 7 5 . 6 Combat Bots Only 6 | . 5 5 4 . 6 Max Kills in Single Turn 4 | . 4 2 4 . 2 Gunslinging . | . . . . . . Exploded 4 | . 4 . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Damage Taken 4037 | . 376 704 594 . 2363 Core 1030 | . 104 161 57 . 708 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 58 59 89 . . Volleys Fired 141 | 1 30 52 39 . 19 Largest 3 | 2 2 2 3 . 3 Hottest 194 | 90 105 124 187 . 194 Shots Fired 335 | 2 60 103 115 . 55 Gun 272 | 2 59 97 75 . 39 Cannon 58 | . . 6 38 . 14 Launcher 5 | . 1 . 2 . 2 Special . | . . . . . . Kinetic 12 | . . . . . 12 Thermal 318 | 2 59 103 113 . 41 Explosive 5 | . 1 . 2 . 2 Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 12 14 20 . 18 Robot Miss Streak 5 | . 2 3 3 . 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 223 | . 40 75 74 . 34 Core Hits 133 | . 25 53 34 . 21 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . 3 3 8 . 1 Burn 14 | . 3 3 7 . 1 Meltdown 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4443 | . 647 1229 1514 . 1053 Guns 2893 | . 483 1146 799 . 465 Cannons 723 | . . 83 476 . 164 Explosions 827 | . 164 . 239 . 424 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 139 | . . . . . 139 Thermal 3477 | . 483 1229 1275 . 490 Explosive 827 | . 164 . 239 . 424 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 1 . . . Average Corruption 1 | . 2 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 26 | . . . 1 . 25 Projectiles . | . . . . . . Explosions 26 | . . . 1 . 25 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 46 | . . . . . 46 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 364 | 30 225 240 332 . 364 Average Temperature 81 | 18 46 49 108 . 155 Received Heat Transfer 1521 | . 204 333 288 . 696 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . 4 . . Combat Hostiles 4 | . . . 4 . . Parts Melted 27 | . 2 7 16 . 2 Heat Transferred 8534 | . 1474 2745 3367 . 948 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Peak Influence 472 | . 299 472 415 168 363 Initial 187 | . . 73 187 168 117 Average 242 | . 150 335 273 168 232 Maximum Alert Level 2 | . 1 2 2 . 1 Low Security (%) 31 | 100 65 7 3 100 35 Level 1 63 | . 34 74 95 . 64 Level 2 5 | . . 18 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 1 1 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 3 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 15 23 20 . 16 Peak Tracking Total 10 | . 5 7 5 . 10 Tactical Retreats 7 | . . 3 4 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Traps Triggered 4 | . 2 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Gar Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Machines Accessed 11 | . 2 2 3 4 . Terminals 9 | . 2 2 3 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 20 | . 2 4 8 6 . Successful 10 | . 2 2 4 2 . Failed 10 | . . 2 4 4 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 17 | . 3 4 8 2 . Terminals 17 | . 2 4 8 3 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . . 1 1 1 . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 6 | . 2 1 3 . . Terminals 6 | . 2 1 3 . . Botnet 6 | . 2 1 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 1 2 3 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 124 | . . . . . 124 Highest-Rated Ally 62 | . . . . . 62 Total Orders . | . . . . . . Ally Attacks 8 | . . . . . 8 Total Damage 339 | . . . . . 339 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Gar Turns Passed 2614 | 74 541 672 842 240 245 Spaces Moved 1521 | 54 324 347 490 178 128 Core 9 | 6 . . . . 3 Treads . | . . . . . . Legs 1512 | 48 324 347 490 178 125 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 112 120 120 120 120 128 Slowest Speed 600 | 120 120 190 190 120 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 56 36 32 4 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . 7 . 20 . 22 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 48 | . 7 . 19 . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Total 2001 | 62 414 497 654 204 170 Wait 212 | . 36 71 88 16 1 Move 1516 | 53 323 346 489 177 128 Hop . | . . . . . . Pick Up 26 | 1 6 5 9 2 3 Fast Attach 22 | 6 2 4 4 3 3 Attach 18 | . 1 4 4 1 8 Detach 1 | . 1 . . . . Swap 33 | 1 10 7 11 2 2 Drop 32 | . 5 8 10 3 6 Fire 141 | 1 30 52 39 . 19 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: Gar / DSF) -7/Garrison History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 366 | -10/Materials | Discovered new exit (range 14) 582 | -10/Materials | Build established: Scavenger-Mutant 612 | -10/Materials | Discovered new exit (range 4) 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 947 | -9/Materials | Identified exit to Mines 1224 | -9/Materials | Discovered new exit (range 13) 1288 | -9/Materials | Entered another Materials area 1288 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1585 | -8/Materials | Build established: Scavenger-Gunner 2108 | -8/Materials | Discovered new exit (range 16) 2130 | -8/Materials | Entered Factory 2130 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2145 | -7/Factory | Identified exit to Garrison 2310 | -7/Factory | Identified exit to DSF 2370 | -7/Factory | Entered Garrison 2395 | -7/Garrison | Found embedded Infiltrators 2398 | -7/Garrison | Triggered checkpoint 2458 | -7/Garrison | Garrison Relay disabled 2601 | -7/Garrison | Core integrity fell below 50% 2610 | -7/Garrison | Core integrity fell below 20% 2615 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02591_ Spread Laser destroyed. 02591_ Minigun destroyed. 02591_ Critical hit (Burn: +37). 02592_ Dropped Enh. Nuclear Core. 02594_ Penetrated by Slug. 02596_ Wall collapses. 02596_ Cryofiber Web destroyed. 02599_ Penetrated by Slug. 02601_ Acquired Carbon-fiber Leg. 02601_ Critical hit (Burn: +37). 02602_ Imp. EM Pulse Cannon destroyed. 02604_ Nuclear Core destroyed. 02604_ Acquired Carbon-fiber Leg. 02605_ Penetrated by Slug. 02605_ Carbon-fiber Leg destroyed. 02606_ Penetrated by Slug. 02607_ The unstable cave ceiling collapses. 02607_ Carbon-fiber Leg destroyed. 02607_ Critical hit (Burn: +37). 02613_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????? *## ??##### #???????????????????????????? | | ????? % # # # #####???????????????????????? | | ???? %* !%! = +????????????????????????? | | ???? =%! %h=%=%#????????????????????????? | | ???? % ## ];%!#????????????????????????? | | ????? ##????# # # ######## #??????????? | | ???????????????##?####[*g@ #??????????? | | ?????????????????????#Y ##########???????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????+ #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ??????????############ #????????????????????????? | | ??????????# + #????????????????????????? | | ?????????# ## ####### ############?????????????? | | ?????????##### #?????# #?????????????? | | ?????????????# ###???# #?????????????? | | ?????????????# =############### #?????????????? | | ?????????????# = "%% #???????# #?????????????? | | ?????????????# =!##### #???????#####?????????????? | | ?????????????# ###?### ##????????????????????????? | | ?????????????# #??## #????????????????????????? | | ?????????????# #??# ##????????????????????????? | | ?????????????# #??# #????????????????????????? | | ???????????### #??## # #????????????????????????? | | ???????????#"# #???## #????????????????????????? | | ???????????#" ^#????#####????????????????????????? | | ???????????#! !#?????????????????????????????????? | | ???????????# !!#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledIonicExpander Manual? 0 Play Time 00:25:56 Cumulative 21.1 hours Start 2023.03.24 @ 12:09:57 End 2023.03.24 @ 12:32:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 20 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a945606e-0150-4013-8fc1-177291cc0ad8