Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.13 @ 13:09:27 Player: DUMBBITCHINDYSTOPIA Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (105) 525 Value Destroyed (2906) 2906 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 9023 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 248 Met Data Miner 300 Friendly Fire -106 Cogmind --------- Core Integrity 965/1000 Matter 259/300 Energy 21/100 System Corruption 0% Temperature Cool (92) Movement Flying (655) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Experimental Cesium-ion Thruster > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Makeshift Terrain Scan Processor Improved Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating System Shield > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (12) --- Matter Compressor (250) Triangulator Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Angular Momentum Engine > --- PROPULSION ------- Gyrokinetic Inverter Experimental Cesium-ion Thruster > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Makeshift Terrain Scan Processor Improved Transmission Jammer Advanced ECM Suite Phase Shifter Improved Medium Armor Plating System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Makeshift Axe > --- INVENTORY -------- Matter Compressor Triangulator Gauss Rifle Heavy Machine Gun [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Advanced Terrain Scanner Storage Small Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Plasma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . 1 1 . . . . . . 1 Utility 6 | . . 1 1 1 2 . . . . 1 Weapon . | . . . . . . . . . . . Parts Attached 168 | 8 10 15 27 48 29 10 6 . 10 5 Power 23 | 1 . 3 3 8 4 2 1 . 1 . Engine 12 | 1 . 2 1 1 4 2 . . 1 . Core 11 | . . 1 2 7 . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 56 | 2 5 4 8 20 9 3 2 . 1 2 Treads 2 | . . . . . . . 1 . 1 . Leg 6 | 2 3 1 . . . . . . . . Wheel 3 | . . . . . . 2 1 . . . Hover 7 | . 2 . 4 . . . . . . 1 Flight 38 | . . 3 4 20 9 1 . . . 1 Utility 37 | 3 2 1 4 5 9 4 2 . 5 2 Device 18 | 1 1 . 2 2 7 1 . . 2 2 Storage 5 | 1 . 1 . . . 2 . . 1 . Processor 9 | 1 1 . 1 1 2 . 2 . 1 . Hackware 4 | . . . 1 2 . 1 . . . . Protection 1 | . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 52 | 2 3 7 12 15 7 1 1 . 3 1 Energy Gun 4 | . . 2 1 . 1 . . . . . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 25 | 2 3 4 3 7 3 1 1 . . 1 Ballistic Cannon 3 | . . . 3 . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 2 | . . . . 2 . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 14 | . . . 3 6 3 . . . 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . 1 1 . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 2 . . . . . Parts Lost 48 | . . . 6 8 12 8 2 . 7 5 Power 10 | . . . 1 2 2 2 1 . . 2 Propulsion 18 | . . . 4 4 4 3 1 . 2 . Utility 11 | . . . 1 . 4 1 . . 4 1 Weapon 9 | . . . . 2 2 2 . . 1 2 Highest Loss Streak 5 | . . . 5 2 5 5 2 . 5 5 Average Slot Usage (%) 89 | . 98 93 97 97 99 72 82 80 74 75 Engine 5 | . 14 6 . . 5 6 6 6 6 10 Core 5 | . . 4 9 14 7 . 1 . . . Leg 3 | . 23 17 . . . . . . . . Wheel 2 | . . . . . . 2 14 13 9 . Flight 14 | . . 13 28 29 25 8 . . . 1 Device 10 | . 13 11 8 4 13 20 6 6 6 16 Storage 6 | . . 11 9 7 5 1 10 6 6 5 Processor 9 | . 14 11 9 5 6 6 11 20 22 11 Hackware 12 | . . . 9 18 19 16 17 13 6 5 Ballistic Gun 8 | . 27 18 7 4 1 1 10 13 10 . Slashing Weapon 4 | . . . 4 9 10 3 . . 1 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 13 10 18 20 23 29 32 50 31 66 70 Greatest Support 56 | 20 26 36 44 20 26 28 56 40 40 23 Greatest Overweight (x) 16 | . 3 5 6 2 1 5 2 . 16 4 Average Overweight (x) . | . . . . . . 1 . . 1 3 Largest Inventory Capacity 16 | 6 4 6 6 6 6 8 8 8 16 12 Average Capacity 6 | 5 4 6 6 6 5 4 8 8 11 12 Most Carried 8 | 1 4 6 6 6 6 4 7 6 8 5 Average Carried 4 | . 3 4 5 4 5 2 4 6 6 3 Final Capacity 12 | 4 4 6 6 6 4 8 8 8 12 12 Final Carried 6 | 1 4 6 5 6 1 4 6 6 6 3 Class Distribution -------------------- 45% | Hacker-Mutant 17% | Scavenger-Mutant 11% | Derelict-Mutant 10% | Mutant 7% | Scavenger-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Matter Collected 3447 | 146 335 506 295 850 287 168 373 . 487 . Remotely . | . . . . . . . . . . . Salvage Created 3994 | 133 456 725 450 1088 423 159 107 . 394 59 Parts 243 | 14 35 54 26 69 23 5 6 . 11 . Haulers Intercepted 7 | . 2 2 1 2 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 3 5 . 24 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 69 | . 9 16 11 17 6 1 2 . 6 1 Melee 14 | . . . 4 5 5 . . . . . Guns 51 | . 9 16 4 12 1 1 2 . 6 . Cannons 3 | . . . 3 . . . . . . . Classes Destroyed 14 | 2 6 3 1 1 . . . . 1 . Worker 7 | . 1 . . 6 . . . . . . Builder 5 | . 1 2 . 2 . . . . . . Tunneler 5 | 4 . 1 . . . . . . . . Hauler 7 | . 2 2 1 2 . . . . . . Recycler 3 | 1 . . . 2 . . . . . . Operator 3 | . . 1 1 1 . . . . . . Watcher 6 | . 3 . 1 1 1 . . . . . Swarmer 22 | . 5 6 3 8 . . . . . . Grunt 25 | . 4 7 4 4 1 1 . . 3 1 Brawler 4 | . . 1 1 . 1 . . . 1 . Duelist 1 | . . . . . . . . . 1 . Sentry 11 | . . 2 2 2 3 . 1 . 1 . Hunter 4 | . . . 1 2 . . 1 . . . Programmer 2 | . . . . 1 1 . . . . . Packrat 1 | . . . . . . 1 . . . . Best Kill Streak 10 | 5 6 8 6 10 3 1 1 . 4 1 Combat Bots Only 7 | . 5 7 6 4 3 1 1 . 4 1 Max Kills in Single Turn 4 | 1 2 2 1 4 1 1 1 . 1 1 Gunslinging 1 | . 1 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Damage Taken 4980 | . 225 489 617 929 1175 388 169 . 546 442 Core 1045 | . 28 41 104 215 311 165 21 . 125 35 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 75 | 100 88 89 81 69 . . . . 26 . Volleys Fired 244 | 7 34 41 34 55 9 19 7 . 28 10 Largest 2 | 2 2 2 2 2 1 1 2 . 2 2 Hottest 97 | 40 40 46 63 56 75 75 58 . 58 97 Shots Fired 407 | 14 68 78 48 88 8 21 14 . 57 11 Gun 383 | 14 68 78 33 86 8 21 14 . 57 4 Cannon 22 | . . . 15 . . . . . . 7 Launcher . | . . . . . . . . . . . Special 2 | . . . . 2 . . . . . . Kinetic 375 | 14 68 78 47 86 2 5 14 . 57 4 Thermal 23 | . . . 1 . 6 16 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . 7 Robot Hit Streak 23 | 9 17 23 14 15 14 7 13 . 19 10 Robot Miss Streak 4 | 1 3 2 4 2 . 2 . . 2 1 Penetration Max 1 | . . . . 1 . . . . 1 . Secondary Targets 12 | . 2 5 1 2 . . . . 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 . Shots Hit Robots 373 | 11 50 59 46 88 33 13 11 . 52 10 Core Hits 166 | 6 23 29 23 41 13 6 4 . 19 2 Critical Hits 10 | . 1 . 2 3 2 . . . 1 1 Critical Kills 4 | . 1 . 1 1 1 . . . . . Critical Parts Destroyed 6 | . . . 1 2 1 . . . 1 1 Melee Attacks 95 | . . . 11 38 34 . . . 7 5 Impact . | . . . . . . . . . . . Slashing 95 | . . . 11 38 34 . . . 7 5 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . 4 2 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks 7 | . . . 1 2 2 . . . 2 . Damage Inflicted 8810 | 155 588 820 927 3092 1232 285 231 . 1218 262 Guns 5261 | 155 588 820 300 1569 181 285 231 . 1028 104 Cannons 436 | . . . 278 . . . . . . 158 Explosions 631 | . . . . 631 . . . . . . Melee 2481 | . . . 349 891 1051 . . . 190 . Ramming 1 | . . . . 1 . . . . . . Kinetic 5143 | 155 588 820 559 1569 46 43 231 . 1028 104 Thermal 962 | . . . 19 566 135 242 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 223 | . . . . 65 . . . . . 158 Impact . | . . . . . . . . . . . Slashing 2481 | . . . 349 891 1051 . . . 190 . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . 1 . . . 12 12 12 12 19 . Average Corruption 11 | . 1 . . . 12 12 12 12 13 . Corruption Purged . | . . . . . . . . . . . Effects 156 | . 1 . . . 11 55 36 4 49 . Message Errors 33 | . . . . . 2 14 7 1 9 . Matter Fused 35 | . . . . . 1 11 8 1 14 . Heat Flow Errors 8 | . . . . . . 5 1 . 2 . Energy Discharges 12 | . . . . . . 4 5 . 3 . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 10 | . 1 . . . 1 2 4 1 1 . Data Loss (major) 9 | . . . . . 1 3 3 1 1 . Misfires 6 | . . . . . . 2 2 . 2 . Alerts 4 | . . . . . 1 2 1 . . . Misdirections 22 | . . . . . 4 9 3 . 6 . Targeting Errors 13 | . . . . . . 2 1 . 10 . Weapon Failures 3 | . . . . . 1 . 1 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 285 | . . . 1 248 25 . . . . 11 Projectiles 11 | . . . . . . . . . . 11 Explosions 155 | . . . . 155 . . . . . . Melee 119 | . . . 1 93 25 . . . . . Knockbacks 5 | . . . 5 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 257 | . 2 11 20 51 215 246 148 . 257 235 Average Temperature 51 | . 2 3 6 15 86 86 36 . 68 147 Received Heat Transfer 1608 | . 102 231 198 192 306 210 72 . 141 156 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . . Heat Transferred 1237 | . . . 37 350 300 550 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Peak Influence 481 | 25 246 361 481 437 170 . . . . 38 Initial 141 | . 13 1 72 141 5 . . . . . Average 127 | 11 72 138 208 182 55 . . . . 4 Maximum Alert Level 2 | . 1 1 2 2 . . . . . . Low Security (%) 73 | 100 92 78 57 48 100 . . . . 100 Level 1 22 | . 7 21 28 46 . . . . . . Level 2 3 | . . . 13 4 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . . 2 5 5 . . . 1 2 Investigation 2 | . . . . . 1 . . . . 1 Extermination 5 | . . . . 3 1 . . . . 1 Reinforcement 6 | . . . 2 2 2 . . . . . Assault 2 | . . . . . 1 . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Distress Signals 8 | . 3 . 2 3 . . . . . . Communications Jammed 1 | . . . . 1 . . . . . . Distress Signals 1 | . . . . 1 . . . . . . Times Spotted 138 | . 17 21 27 29 18 5 2 . 13 6 Peak Tracking Total 12 | . 6 6 8 5 6 3 1 . 12 5 Tactical Retreats 14 | . . 1 3 1 4 3 . . 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 5 | . 2 . . 2 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 3 | . . . 1 2 . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . Garrison Access 3 | . . . . 2 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . 1 . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 48 | . 10 1 9 17 5 1 . 4 . 1 Terminals 25 | . 8 1 6 9 1 . . . . . Fabricators 6 | . . . . 3 2 . . . . 1 Repair Stations 2 | . 1 . . 1 . . . . . . Recycling Units 3 | . 1 . 1 1 . . . . . . Scanalyzers 3 | . . . 1 1 1 . . . . . Garrison Access 4 | . . . 1 2 1 . . . . . Total Hacks 185 | . 39 3 35 52 18 1 . 31 . 6 Successful 147 | . 28 1 27 38 17 1 . 31 . 4 Failed 38 | . 11 2 8 14 1 . . . . 2 Catastrophic 2 | . 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 46 | . 16 . 16 10 4 . . . . . Terminals 93 | . 31 3 24 34 1 . . . . . Fabricators 16 | . . . . 7 3 . . . . 6 Repair Stations 8 | . 6 . . 2 . . . . . . Recycling Units 8 | . 2 . 3 3 . . . . . . Scanalyzers 20 | . . . 6 2 12 . . . . . Garrison Access 8 | . . . 2 4 2 . . . . . Terminal Hacks 85 | . 18 1 14 20 . 1 . 31 . . Record 12 | . . . . . . 1 . 11 . . Part Schematic 9 | . . . . . . . . 9 . . Robot Schematic 8 | . . . . . . . . 8 . . Robot Analysis 13 | . 7 . 2 4 . . . . . . Prototype ID Bank 10 | . 1 . 3 3 . . . 3 . . Level Access Points 2 | . 1 . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Machine Index 1 | . . . . 1 . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . Alert Level 4 | . 2 . 2 . . . . . . . Unreport Threat 3 | . 2 1 . . . . . . . . Locate Traps 5 | . 1 . 1 3 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . Investigation Status 1 | . . . . 1 . . . . . . Extermination Status 1 | . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Registered Components 3 | . 1 . 1 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 3 | . 1 . . 2 . . . . . . Fabricator Hacks 13 | . . . . 7 2 . . . . 4 Network Status 2 | . . . . 2 . . . . . . Load Schematic 5 | . . . . 2 1 . . . . 2 Build 6 | . . . . 3 1 . . . . 2 Repair Station Hacks 8 | . 6 . . 2 . . . . . . Scan Component 4 | . 3 . . 1 . . . . . . Repair 4 | . 3 . . 1 . . . . . . Recycling Unit Hacks 5 | . 2 . 1 2 . . . . . . Report Inventory 4 | . 2 . 1 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer 20 | . . . 6 2 12 . . . . . Insert Component 9 | . . . 3 1 5 . . . . . Analyze 11 | . . . 3 1 7 . . . . . Garrison Access Hacks 3 | . . . 1 2 . . . . . . Seal Access 2 | . . . . 2 . . . . . . Coupler Status 1 | . . . 1 . . . . . . . Unauthorized Hacks 13 | . 2 . 5 3 3 . . . . . Terminals 7 | . 2 . 3 2 . . . . . . Botnet 7 | . 2 . 3 2 . . . . . . Fabricators 1 | . . . . . 1 . . . . . Overload 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Recyclers 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 1 2 . . . . . Decoy 1 | . . . . . 1 . . . . . Watchers 3 | . . . 1 1 1 . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 35 | . 9 1 7 15 2 . . . . 1 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . 3 1 4 . . 9 . . Parts Built 9 | . . . . 6 2 . . . . 1 Matter 1132 | . . . . 372 124 . . . . 636 Time 555 | . . . . 186 31 . . . . 338 Total Part Build Rating 22 | . . . . 12 4 . . . . 6 Parts Repaired 4 | . 3 . . 1 . . . . . . Time 115 | . 96 . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . Parts Scanalyzed 8 | . . . 3 1 4 . . . . . Part Schematics Acquired 8 | . . . 3 1 4 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . Non-combat 1 | . . . . 1 . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . no_distress 1 | . . . . 1 . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Robots Rewired 2 | . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 3 2 Highest-Rated Group 153 | . . . . . . . . . 153 110 Highest-Rated Ally 94 | . . . . . . . . . 94 81 Total Orders 5 | . . . . . . 5 . . . . EXPLORE 4 | . . . . . . 4 . . . . RETURN 1 | . . . . . . 1 . . . . Ally Attacks 47 | . . . . . . . . . 47 . Total Damage 870 | . . . . . . . . . 870 . Kills 7 | . . . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total 13 | . 7 . 2 4 . . . . . . Derelict Logs Recovered 8 | . . . . . . 3 3 . 2 . Drone Launches 5 | . . . . . . 5 . . . . Drone Recoveries 4 | . . . . . . 4 . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Turns Passed 9091 | 91 952 627 894 2015 1156 1094 905 83 907 367 Spaces Moved 6623 | 39 697 528 620 1557 935 847 633 88 647 32 Core 49 | 4 2 1 2 . . 35 . . 5 . Treads 243 | . . . . . . . 139 . 75 29 Legs 706 | 35 486 185 . . . . . . . . Wheels 1423 | . . . . . . 274 494 88 567 . Hover 362 | . 209 . 150 . . . . . . 3 Flight 3840 | . . 342 468 1557 935 538 . . . . Fastest Speed 29 | 50 56 34 31 31 29 32 95 95 95 220 Average Speed 94 | 112 101 70 47 90 80 118 120 95 119 220 Slowest Speed 850 | 120 200 360 360 197 111 315 210 95 850 230 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . 2 . 1 . 3 . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 51 | 5 93 36 49 33 24 95 71 75 85 2 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 4 | . 1 . . 1 1 1 . . . . Unknown Exits Taken 6 | 1 . 1 1 . . . 1 1 1 . Scrap Searched 9 | . . . . . . 3 3 . 3 . Spaces Dug 29 | . . . . 17 7 . . . . 5 Terrain Destroyed 72 | . . . 3 57 7 . . . . 5 Melee 29 | . . . . 17 7 . . . . 5 Projectile 4 | . . . 3 1 . . . . . . AOE 39 | . . . . 39 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total 8880 | 69 876 705 1153 2008 1278 914 759 87 719 312 Wait 1607 | 14 119 100 441 278 254 36 107 . . 258 Move 6601 | 38 696 523 619 1554 934 840 632 87 646 32 Hop 6 | . . 2 . 1 . 3 . . . . Pick Up 65 | 1 9 9 8 15 10 4 5 . 4 . Fast Attach 58 | 7 6 5 12 11 4 6 2 . 3 2 Attach 51 | 1 . 4 6 15 12 3 3 . 4 3 Detach 9 | 1 . 2 . 4 . 2 . . . . Swap 59 | . 4 6 9 22 13 1 1 . 3 . Drop 70 | . 8 13 14 18 12 . 2 . 1 2 Fire 244 | 7 34 41 34 55 9 19 7 . 28 10 Melee 84 | . . . 10 34 30 . . . 5 5 Ram 1 | . . . . 1 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 25 | . . . . . . . . . 25 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / Ext) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 15) 526 | -10/Materials | Repaired Imp. Terrain Scanner 565 | -10/Materials | Repaired Lgt. Nuclear Core 592 | -10/Materials | Repaired Assault Rifle 1044 | -10/Materials | Entered another Materials area 1044 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1321 | -9/Materials | Discovered new exit (range 14) 1418 | -9/Materials | Destroyed 7 combat bots 1464 | -9/Materials | Build established: Scavenger-Mutant 1668 | -9/Materials | Discovered new exit (range 9) 1671 | -9/Materials | Entered another Materials area 1671 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2018 | -8/Materials | Build established: Scavenger-Sprinter 2447 | -8/Materials | Discovered new exit (range 14) 2512 | -8/Materials | Lost 5 parts (1p4n) 2565 | -8/Materials | Entered Factory 2565 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2943 | -7/Factory | Identified exit to Factory 3473 | -7/Factory | Repaired Lgt. Nuclear Core 3992 | -7/Factory | Build established: Hacker-Mutant 4416 | -7/Factory | Fabricated VTOL Module (x2) 4483 | -7/Factory | Fabricated VTOL Module (x2) 4550 | -7/Factory | Fabricated VTOL Module (x2) 4580 | -7/Factory | Entered another Factory area 4580 | -6/Factory | Evolved 2 slots: Utility x2 5284 | -6/Factory | Fabricated VTOL Module (x2) 5474 | -6/Factory | Found Prototype Processor 5484 | -6/Factory | Discovered new exit (range 8) 5584 | -6/Factory | Crushed by falling debris 5584 | -6/Factory | System corruption reached 10% 5587 | -6/Factory | Identified Exp. Signal Interpreter 5615 | -6/Factory | Lost 5 parts (1n3u1w) 5695 | -6/Factory | Discovered new exit (range 15) 5699 | -6/Factory | Lost 3 parts (1n1u1w) 5715 | -6/Factory | Identified exit to Lower Caves 5736 | -6/Factory | Entered Lower Caves 5749 | -6/Lower Caves | Learned Factory stockpile data 5818 | -6/Lower Caves | Learned 4 Factory zone layouts 6095 | -6/Lower Caves | Discovered new exit (range 24) 6188 | -6/Lower Caves | Identified exit to Lower Caves 6269 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6293 | -6/Lower Caves | Core integrity fell below 50% 6318 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 6830 | -6/Lower Caves | Entered another Lower Caves area 6849 | -6/Lower Caves | Discovered new exit (range 13) 7064 | -6/Lower Caves | Learned location of 1 exit from Factory 7070 | -6/Lower Caves | Encountered a Warlord checkpoint 7076 | -6/Lower Caves | Learned Factory interactive machine intel 7282 | -6/Lower Caves | Learned Factory security intel 7522 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7561 | -6/Lower Caves | Discovered new exit (range 8) 7735 | -6/Lower Caves | Entered Data Miner 7735 | -6/Data Miner | Discovered new exit (range 6) 7754 | -6/Data Miner | Met Data Miner 7781 | -6/Data Miner | Learned location of Section 7 (-3) 7781 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7796 | -6/Data Miner | Received God Mode back door access code from Data Miner 7818 | -6/Data Miner | Entered Proximity Caves 7836 | -5/Proximity Caves | Escorted by Enhanced Grunt 7836 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8012 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 8038 | -5/Proximity Caves | Learned location of 2 exits from Factory 8119 | -5/Proximity Caves | P-70 Sage assimilated allied Fighter 6a 8415 | -5/Proximity Caves | Build established: Derelict-Mutant 8559 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 8698 | -5/Proximity Caves | Discovered new exit (range 13) 8725 | -5/Proximity Caves | Entered Factory 8725 | -5/Factory | Accompanied by 2 allies 8725 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8726 | -5/Factory | Identified exit to Upper Caves 8726 | -5/Factory | Identified exit to Factory 8726 | -5/Factory | Identified exit to Extension 8730 | -5/Factory | Loaded intel: 48 interactive machine locations 8979 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 9092 | -5/Factory | Self-destructed Last Messages --------------- 09081_ G-50 Soldier system terminally corrupted. 09081_ Adv. Heat Sink fried. 09081_ Angular Momentum Engine destroyed. 09081_ Penetrated by Slug. 09081_ U-05 Engineer lays Concrete. 09083_ U-05 Engineer builds a Wall. 09083_ Slug penetrates P-70 Sage. 09083_ P-70 Sage suffers critical hit. 09083_ Destroyed Antigrav System. 09084_ Lgt. Ion Engine destroyed. 09086_ Slug penetrates P-70 Sage. 09086_ Destroyed Hpw. Shock Rifle. 09087_ U-05 Engineer builds a Wall. 09088_ Penetrated by Slug. 09088_ Slug penetrates P-70 Sage. 09091_ Penetrated by Slug. 09091_ Critical hit. 09091_ Gauss Rifle destroyed. 09091_ U-05 Engineer builds a Door. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#??# # # """ | | ?????????????????????????#??# # # | | ?????????????????????????#??# # # | | ?????????????????????????#??# # # | | ????????????????????????????# #######/########## | | ????????????????????????????# # ########## | | ????????????????????????????# # """" / | | ?????????????????????????#### # """" # | | ????????????????????????? # """" # | | ????????????????????????? + """" # | | ????????????????????????? # # | | ??????????????????????######## ## # | | ?????????????#+#??????# ## ## # | | ?????????????# !????##!= ## ########## | | ??????????????? ???#;=%[ #u ######### | | ???????????????? "??#; !p +Y + | | ??????????????????""?#; ; ######### | | ??????????????????? #; ;; ##???????# | | ?????????????########;; =%;; #????????####+##+## | | ??""?????????# ; ;; #?########### | | ?"""?????????# """ ; ;; #?# + | | ?"T??????????# """ ; @ ;; #?# # | | ?"""?????????# ! """ ; ;# #?# # ### | | ??""?????????# # =%%## #?# # #?? | | ?????????????# ""??######## #?# """ """ # #?? | | ?????????????+ ?????# #???????????????????????? | | ???????#?????# ???????# #???????????????????????? | | ???????# ?#?????????###???????????????????????? | | ???????# ###########"###?????????????????????? | | ???????# ! #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# """"""""" #???######????????????? | | ???????# #?? !!! #????????????? | | ????????## """"""""" #?? !!! #????????????? | | ?????????# #? !!! #????????????? | | ?????????# """"""""" #? #????????????? | | ?????????# # #????????????? | | ?????????# # """ #????????????? | | ????????##+########### + """"" +????????????? | | ????????# ??# # """"" #????????????? | | ????????# ?# # #????????????? | | ????????# ?# ##########????????????? | | ????????# ]]] # #???????????????????? | | ????????# ]]] # #???????????????????? | | ????????# ]] + #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 515 Matter Stores 413 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 260 ECM Strength 3 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed VTOL Module | -7/Factory | Scanalyzed Gauss Rifle | -6/Factory | Scanalyzed Lgt. Deuterium Engine | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Chainsword | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ VTOL Module | x2 | -7/Factory VTOL Module | x2 | -7/Factory VTOL Module | x2 | -7/Factory VTOL Module | x2 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- No Signal Part-time Excavator Ride The Lightning This Is Interesting... Challenges ------------ None Game ------ Seed MappingSwarmRegenerator Manual? 0 Play Time 01:51:46 Cumulative 19.7 hours Start 2021.02.13 @ 11:06:41 End 2021.02.13 @ 13:09:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 3 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7aad91b4-80a8-4f07-85ea-6d3125606a54