Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 15:53:48 Player: ktur Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (70) 350 Value Destroyed (1981) 1981 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 8261 Bonus ------- Follower Combat Kills 270 Cogmind --------- Core Integrity 1150/1150 Matter 174/300 Energy 19/150 System Corruption 0% Temperature Cool (4) Movement Flying (26) Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Cooled Nuclear Pulse Thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY (12) ----- Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Transmission Jammer ECM Suite Advanced Reaction Control System Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (10) --- Improved Fusion Compressor Micro Antimatter Reactor Compact Matter Pod (150) Advanced Gravity Neutralizer Advanced Actuator Array Cloaking Device Improved Utility Shielding Graphene Brace Improved Trap Extractor (4/6 Heavy EX) Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Transmission Jammer ECM Suite Advanced Reaction Control System Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Micro Fission Core Micro Antimatter Reactor Compact Matter Pod Advanced Gravity Neutralizer Advanced Actuator Array Cloaking Device Improved Utility Shielding Graphene Brace Improved Trap Extractor Mini Grenade Launcher [Rating: 86] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Transmission Jammer Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 10 | . . 2 . 2 1 . . 1 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 125 | 5 4 24 4 6 14 1 28 6 6 4 19 4 Power 14 | . 1 5 1 . 2 . 2 . . . 1 2 Engine 8 | . 1 5 1 . 1 . . . . . . . Core 6 | . . . . . 1 . 2 . . . 1 2 Reactor . | . . . . . . . . . . . . . Propulsion 37 | 2 . 7 . 2 3 1 6 2 2 3 9 . Treads 10 | 2 . 6 . 2 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 27 | . . 1 . . 3 1 6 2 2 3 9 . Utility 51 | 1 2 7 1 1 7 . 16 4 4 1 5 2 Device 23 | . 1 1 . 1 1 . 11 1 2 1 2 2 Storage 5 | 1 1 . . . 2 . 1 . . . . . Processor 3 | . . 1 . . 1 . 1 . . . . . Hackware 9 | . . . . . 3 . 2 2 2 . . . Protection 11 | . . 5 1 . . . 1 1 . . 3 . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 1 5 2 3 2 . 4 . . . 4 . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 12 | 2 1 5 1 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 2 . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . 1 . . . 2 . Unidentified Prototypes 5 | . . 3 . . . . . . . 1 1 . Parts Lost 34 | . . 7 1 10 . . 3 1 5 . 7 . Power 4 | . . 1 1 1 . . . . . . 1 . Propulsion 12 | . . 3 . 3 . . . 1 3 . 2 . Utility 11 | . . 2 . 3 . . 2 . 1 . 3 . Weapon 7 | . . 1 . 3 . . 1 . 1 . 1 . Highest Loss Streak 6 | . . 6 1 5 . . 1 1 5 . 3 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 83 95 98 68 81 100 94 93 93 76 82 73 Engine 4 | . 10 10 9 4 2 . . . . . . . Core 3 | . . . . . 4 7 7 6 5 5 5 5 Treads 9 | . 28 21 22 15 . . . . . . . . Flight 11 | . . . . . 23 23 22 26 22 16 18 21 Device 9 | . 1 11 11 10 11 15 8 5 5 5 12 15 Storage 8 | . 14 11 11 9 7 7 7 6 5 5 5 5 Processor 9 | . . 7 11 8 . 7 12 13 11 11 11 10 Hackware 12 | . . . . . 20 23 22 26 34 29 20 10 Protection 3 | . . 10 11 2 . . . . . . . . Ballistic Gun 10 | . 28 21 21 17 1 . . . . . . . Slashing Weapon 2 | . . . . . 6 7 6 6 4 . 2 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 41 | 8 29 40 41 38 15 15 19 19 18 18 25 27 Greatest Support 42 | 40 40 40 40 42 15 15 18 24 18 28 28 30 Greatest Overweight (x) 1 | . . 1 1 1 . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 10 10 10 10 10 10 Average Capacity 11 | 7 14 15 15 15 8 8 8 10 10 10 10 10 Most Carried 15 | 7 15 15 15 15 13 8 10 10 10 10 10 10 Average Carried 11 | 3 13 14 14 14 6 7 8 9 9 9 8 9 Final Capacity 15 | 8 15 15 15 15 8 8 10 10 10 10 10 10 Final Carried 15 | 7 15 15 15 14 8 8 9 9 8 10 7 10 Class Distribution -------------------- 37% | Hacker-Mutant 26% | Scavenger-Mutant 20% | Mutant 9% | Hacker-Sprinter 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Wizard-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Machinist-Sprinter | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Matter Collected 2416 | 213 164 712 103 342 . 162 270 . 152 128 170 . Remotely . | . . . . . . . . . . . . . Salvage Created 2375 | . 196 1191 204 547 . . 124 . 76 . 37 . Parts 149 | . 16 74 13 30 . . 9 . 4 . 3 . Haulers Intercepted 6 | . 1 3 . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 50 | . 5 25 7 8 . . 4 . . . 1 . Guns 41 | . 5 25 3 8 . . . . . . . . AOE 9 | . . . 4 . . . 4 . . . 1 . Classes Destroyed 13 | . 4 4 1 2 . . 1 . . . 1 . Worker 1 | . . . . . . . 1 . . . . . Builder 1 | . . 1 . . . . . . . . . . Hauler 6 | . 1 3 . 2 . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . Operator 6 | . 1 4 . 1 . . . . . . . . Watcher 5 | . . 1 . . . . 2 . 2 . . . Swarmer 13 | . 3 6 4 . . . . . . . . . Grunt 24 | . 2 12 2 4 . . 4 . . . . . Duelist 2 | . . 1 1 . . . . . . . . . Sentry 6 | . . 6 . . . . . . . . . . Specialist 1 | . . . . 1 . . . . . . . . Hunter 3 | . . . . 3 . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . Best Kill Streak 7 | . 3 7 4 3 . . 5 . 1 . 1 . Combat Bots Only 7 | . 3 7 4 3 . . 4 . . . 1 . Max Kills in Single Turn 3 | . 1 2 3 1 . . 2 . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 2 . . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Damage Taken 4800 | . 243 1724 279 1275 15 33 318 148 185 34 546 . Core 903 | . 19 301 21 138 . . 88 75 36 . 225 . Absorbed by Shields 26 | . . . . . . . 26 . . . . . Redirected to Shielding 46 | . . . . . . . 13 9 . . 24 . Regen/Repaired (Parts) 614 | . . 224 . . . . 67 73 . . 250 . Core Remaining (%) 76 | 100 92 . 19 74 . . 87 91 . . 73 . Volleys Fired 223 | . 26 130 13 49 . . 5 . . . . . Largest 2 | . 2 2 2 2 . . 1 . . . . . Hottest 56 | . 40 46 46 56 . . 30 . . . . . Shots Fired 429 | . 52 252 24 96 . . 5 . . . . . Gun 422 | . 52 252 22 96 . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 7 | . . . 2 . . . 5 . . . . . Special . | . . . . . . . . . . . . . Kinetic 422 | . 52 252 22 96 . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 7 | . . . 2 . . . 5 . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 17 | . 6 15 9 17 . . 2 . . . . . Robot Miss Streak 4 | . 4 4 1 4 . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . Shots Hit Robots 301 | . 27 171 20 70 . . 7 . 6 . . . Core Hits 126 | . 14 61 10 25 . . 14 . 2 . . . Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . Critical Strikes 3 | . . 3 . . . . . . . . . . Destroy 3 | . . 3 . . . . . . . . . . Melee Attacks 98 | . . . . . 4 . 51 9 25 . 6 3 Impact . | . . . . . . . . . . . . . Slashing 98 | . . . . . 4 . 51 9 25 . 6 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5036 | . 278 2003 553 1084 . . 861 . 257 . . . Guns 3626 | . 270 1994 281 1081 . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 971 | . . . 272 . . . 699 . . . . . Melee 419 | . . . . . . . 162 . 257 . . . Ramming 20 | . 8 9 . 3 . . . . . . . . Kinetic 3626 | . 270 1994 281 1081 . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 971 | . . . 272 . . . 699 . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 419 | . . . . . . . 162 . 257 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . 8 . Message Errors 2 | . . . . . . . . . . . 2 . Matter Fused 2 | . . . . . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 72 | . . . 15 . . . 41 . 16 . . . Projectiles . | . . . . . . . . . . . . . Explosions 17 | . . . 15 . . . 2 . . . . . Melee 55 | . . . . . . . 39 . 16 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . 10 . . . . . Shots 1 | . . . . . . . 1 . . . . . Rammed 5 | . 2 1 . 2 . . . . . . . . Targets Rammed 5 | . 2 1 . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 212 | . 24 . . 5 . . 9 . . . 212 . Average Temperature 51 | . 10 . . 3 . . 4 . . . 80 . Received Heat Transfer 900 | . 36 429 60 171 9 . 87 . 18 . 90 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Peak Influence 516 | . 120 326 318 331 264 153 350 353 223 144 516 260 Initial 194 | . . 32 94 123 145 92 37 116 168 16 100 194 Average 128 | . 49 98 266 193 186 128 151 163 141 68 122 217 Maximum Alert Level 2 | . . 1 1 1 1 . 1 1 1 . 2 1 Low Security (%) 75 | 100 100 85 1 58 29 100 72 80 68 100 77 44 Level 1 23 | . . 14 98 41 70 . 27 19 31 . 17 55 Level 2 . | . . . . . . . . . . . 4 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 1 4 . 3 2 . 2 . 1 . 11 . Investigation 12 | . . . . . 2 . 2 . 1 . 7 . Extermination 2 | . . . . . . . . . . . 2 . Reinforcement 10 | . 1 4 . 3 . . . . . . 2 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded 1 | . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Distress Signals 15 | . 1 7 . 2 . . 1 4 . . . . Communications Jammed 33 | . . . . . . . 1 24 4 . 4 . Distress Signals 33 | . . . . . . . 1 24 4 . 4 . Times Spotted 191 | . 11 42 7 17 3 6 22 13 10 6 53 1 Peak Tracking Total 13 | . 4 7 4 6 3 3 8 7 4 5 13 1 Tactical Retreats 30 | . . 3 . 1 1 . 10 2 1 1 11 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Traps Triggered 11 | . . . . . 1 . 2 3 2 . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . . . . 17 . . . . . Triggered 1 | . . . . . . . 1 . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . 4 . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 4 4 4 4 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Machines Disabled 1 | . . 1 . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 3 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Machines Accessed 74 | . 4 7 . . 4 . 20 10 6 . 22 1 Terminals 41 | . 3 5 . . 3 . 8 7 3 . 12 . Fabricators 9 | . . . . . . . 5 . 1 . 3 . Repair Stations 8 | . . 2 . . . . 2 1 . . 2 1 Recycling Units 6 | . 1 . . . . . 1 . 2 . 2 . Scanalyzers 3 | . . . . . . . 1 . . . 2 . Garrison Access 7 | . . . . . 1 . 3 2 . . 1 . Total Hacks 231 | . 9 18 . . 14 . 58 37 23 . 70 2 Successful 149 | . 3 9 . . 7 . 36 26 17 . 50 1 Failed 82 | . 6 9 . . 7 . 22 11 6 . 20 1 Catastrophic 11 | . 3 4 . . 2 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 106 | . 4 12 . . 6 . 17 24 11 . 32 . Terminals 155 | . 7 14 . . 11 . 26 32 17 . 48 . Fabricators 21 | . . . . . . . 12 . 2 . 7 . Repair Stations 20 | . . 4 . . . . 8 2 . . 4 2 Recycling Units 9 | . 2 . . . . . 1 . 4 . 2 . Scanalyzers 15 | . . . . . . . 7 . . . 8 . Garrison Access 11 | . . . . . 3 . 4 3 . . 1 . Terminal Hacks 61 | . 1 3 . . 4 . 12 10 8 . 23 . Record 1 | . . . . . . . . 1 . . . . Part Schematic 15 | . . . . . . . 3 3 4 . 5 . Prototype ID Bank 2 | . . . . . . . 1 1 . . . . Open DSF 3 | . . . . . . . 1 1 . . 1 . Branch Access Points 3 | . . . . . . . 1 . 1 . 1 . Terminal Index 2 | . . . . . 1 . . 1 . . . . Fabricator Index 2 | . . . . . . . . . 1 . 1 . Scanalyzer Index 1 | . . . . . . . . . . . 1 . Garrison Index 2 | . . . . . . . 1 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 14 | . . 2 . . 2 . 3 . 2 . 5 . Locate Traps 2 | . 1 . . . . . . . . . 1 . Patrol Status 4 | . . . . . . . 2 1 . . 1 . Recall Investigation 5 | . . . . . 1 . . . . . 4 . Recall Extermination 1 | . . . . . . . . . . . 1 . Zone Layout 3 | . . 1 . . . . . . . . 2 . Fabricator Hacks 13 | . . . . . . . 5 . 2 . 6 . Load Schematic 6 | . . . . . . . 2 . 1 . 3 . Build 7 | . . . . . . . 3 . 1 . 3 . Repair Station Hacks 17 | . . 4 . . . . 6 2 . . 4 1 Scan Component 10 | . . 2 . . . . 4 1 . . 2 1 Repair 7 | . . 2 . . . . 2 1 . . 2 . Recycling Unit Hacks 8 | . 1 . . . . . 1 . 4 . 2 . Retrieve Components 8 | . 1 . . . . . 1 . 4 . 2 . Scanalyzer 11 | . . . . . . . 6 . . . 5 . Insert Component 5 | . . . . . . . 3 . . . 2 . Analyze 6 | . . . . . . . 3 . . . 3 . Garrison Access Hacks 6 | . . . . . . . 3 2 . . 1 . Seal Access 6 | . . . . . . . 3 2 . . 1 . Unauthorized Hacks 33 | . 1 2 . . 3 . 3 12 3 . 9 . Terminals 32 | . 1 2 . . 2 . 3 12 3 . 9 . Track 10 | . . . . . 1 . 1 4 1 . 3 . Assimilate 5 | . . . . . . . 1 3 . . 1 . Botnet 8 | . . . . . 1 . 1 3 1 . 2 . Disrupt 3 | . . 1 . . . . . 1 . . 1 . Operators 6 | . 1 1 . . . . . 1 1 . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Jam 1 | . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . Hacking Detections 56 | . 4 6 . . 4 . 17 6 4 . 14 1 Full Trace Events 11 | . . . . . 1 . 2 . 1 . 7 . Feedback Events 5 | . . . . . . . 1 . . . 4 . Corruption 1 | . . . . . . . . . . . 1 . Hackware Fried 4 | . . . . . . . 1 . . . 3 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 6 3 4 . 6 . Parts Built 8 | . . . . . . . 4 . 2 . 2 . Authchips . | . . . . . . . . . . . . . Time 477 | . . . . . . . 119 . 25 . 333 . Total Part Build Rating 43 | . . . . . . . 23 . 2 . 18 . Parts Repaired 7 | . . 2 . . . . 2 1 . . 2 . Time 290 | . . 58 . . . . 56 22 . . 154 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . 1 . . . 4 . Parts Scanalyzed 4 | . . . . . . . 3 . . . 1 . Part Schematics Acquired 4 | . . . . . . . 3 . . . 1 . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Total Allies 41 | . . . . . . 19 1 2 . 19 . . Largest Group 19 | . . . . . . 19 1 1 . 19 . . Highest-Rated Group 702 | . . . . . . 465 26 26 . 702 . . Highest-Rated Ally 50 | . . . . . . 35 26 26 . 50 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 203 | . . . . . . 145 . . . 58 . . Total Damage 5925 | . . . . . . 3155 . . . 2770 . . Kills 18 | . . . . . . 8 . . . 10 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Turns Passed 6159 | 79 570 1627 169 386 211 98 1207 390 293 96 931 102 Spaces Moved 7584 | 43 292 706 74 129 455 213 2265 832 567 214 1572 222 Core 3 | 3 . . . . . . . . . . . . Treads 1241 | 40 292 706 74 129 . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6340 | . . . . . 455 213 2265 832 567 214 1572 222 Fastest Speed 26 | 50 160 160 160 152 34 34 34 31 34 34 26 26 Average Speed 54 | 152 160 161 162 165 34 34 35 32 34 34 31 28 Slowest Speed 240 | 160 160 240 240 240 34 34 117 114 34 39 35 29 Overloaded Moves 41 | . . . . . . . . . . . 41 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . 2 22 7 4 2 28 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 41 70 23 23 11 89 55 30 23 91 41 8 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 80 | . . . . . 4 . 45 6 18 . 4 3 Terrain Destroyed 115 | . . . 22 . 4 . 58 6 18 . 4 3 Melee 80 | . . . . . 4 . 45 6 18 . 4 3 Projectile . | . . . . . . . . . . . . . AOE 35 | . . . 22 . . . 13 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Total 8995 | 54 348 973 98 203 504 237 2572 926 625 233 1967 255 Wait 799 | . 11 74 6 15 23 17 181 51 24 12 385 . Move 7448 | 42 291 705 73 128 455 209 2220 818 559 210 1516 222 Hop 61 | . . . . . . 1 22 6 4 1 27 . Pick Up 81 | 7 10 16 1 3 3 5 14 5 5 2 5 5 Fast Attach 46 | 5 2 13 1 2 3 . 7 . . 4 8 1 Attach 39 | . 1 6 1 4 8 . 2 3 4 . 9 1 Detach 10 | . 1 3 . . . . 1 . . 1 3 1 Swap 40 | . 1 5 2 . 3 1 19 3 2 . 2 2 Drop 65 | . 3 20 1 . 5 4 19 . 2 3 6 2 Fire 223 | . 26 130 13 49 . . 5 . . . . . Melee 98 | . . . . . 4 . 51 9 25 . 6 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . 2 1 . 2 . . . . . . . . Escape Stasis 63 | . . . . . . . 14 31 . . . 18 Rewire . | . . . . . . . . . . . . . Trap 17 | . . . . . . . 17 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x3 / *Sto / Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 8) 650 | -10/Materials | Entered another Materials area 650 | -9/Materials | Evolved 2 slots: Utility x2 945 | -9/Materials | Discovered new exit (range 8) 995 | -9/Materials | Core integrity fell below 50% 1021 | -9/Materials | Lost 6 parts (1p2n2u1w) 1058 | -9/Materials | Destroyed 7 combat bots 1396 | -9/Materials | Build established: Scavenger-Mutant 1495 | -9/Materials | Repaired Lgt. Treads 1597 | -9/Materials | Discovered new exit (range 16) 1780 | -9/Materials | Discovered new exit (range 11) 2160 | -9/Materials | Repaired Med. Armor Plating 2255 | -9/Materials | Discovered new exit (range 12) 2277 | -9/Materials | Entered Mines 2386 | -9/Mines | Core integrity fell below 20% 2430 | -9/Mines | Discovered new exit (range 9) 2432 | -9/Mines | Learned location of Storage (-7) 2446 | -9/Mines | Entered Materials 2446 | -8/Materials | Evolved 2 slots: Utility x2 2629 | -8/Materials | Lost 5 parts (2n2u1w) 2733 | -8/Materials | Discovered new exit (range 16) 2832 | -8/Materials | Entered Factory 2832 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2909 | -7/Factory | Found Powered Armor 3043 | -7/Factory | Manually triggered Chute Trap 3043 | -7/Factory | Sucked down chute 3043 | -7/Factory | Entered Waste 3048 | -7/Waste | Spotted C-40 Crusher 3049 | -7/Waste | Spotted C-40 Crusher 3051 | -7/Waste | Spotted C-40 Crusher 3058 | -7/Waste | Warlord forces began an assault 3061 | -7/Waste | Allies destroyed C-40 Crusher 3070 | -7/Waste | Allies destroyed C-40 Crusher 3073 | -7/Waste | Allies destroyed C-40 Crusher 3076 | -7/Waste | Spotted C-40 Crusher 3089 | -7/Waste | Allies destroyed C-40 Crusher 3114 | -7/Waste | Spotted C-40 Crusher 3114 | -7/Waste | Spotted C-40 Crusher 3120 | -7/Waste | Build established: Hacker-Mutant 3125 | -7/Waste | Discovered new exit (range 16) 3141 | -7/Waste | Entered Factory 3185 | -7/Factory | Identified exit to DSF 3185 | -7/Factory | Discovered new exit (range 15) 3188 | -7/Factory | Discovered new exit (range 14) 3425 | -7/Factory | Fabricated Enh. Optical Array (x1) 3684 | -7/Factory | Hacking Suite fried by hacking feedback 3719 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 3806 | -7/Factory | Identified exit to Storage 3806 | -7/Factory | Identified exit to Lower Caves 3872 | -7/Factory | Fabricated Mic. Fission Core (x2) 3941 | -7/Factory | Discovered new exit (range 19) 4283 | -7/Factory | Repaired Mic. Fission Core 4312 | -7/Factory | Repaired Adv. Hacking Suite 4328 | -7/Factory | Discovered new exit (range 13) 4348 | -7/Factory | Entered another Factory area 4348 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4516 | -6/Factory | Repaired Imp. Trap Extractor 4545 | -6/Factory | Discovered new exit (range 17) 4558 | -6/Factory | Spotted B-75 Beast 4727 | -6/Factory | Discovered new exit (range 22) 4738 | -6/Factory | Entered another Factory area 4738 | -5/Factory | Evolved 2 slots: Utility x2 4876 | -5/Factory | Fabricated Structural Scanner (x2) 4923 | -5/Factory | Identified exit to Upper Caves 5031 | -5/Factory | Manually triggered Chute Trap 5031 | -5/Factory | Sucked down chute 5031 | -5/Factory | Entered Waste 5047 | -5/Waste | Spotted C-40 Crusher 5049 | -5/Waste | Spotted C-40 Crusher 5057 | -5/Waste | Spotted C-40 Crusher 5060 | -5/Waste | Lost 5 parts (3n1u1w) 5079 | -5/Waste | Spotted C-40 Crusher 5079 | -5/Waste | Spotted C-40 Crusher 5088 | -5/Waste | Spotted C-40 Crusher 5093 | -5/Waste | Warlord forces began an assault 5097 | -5/Waste | Allies destroyed C-40 Crusher 5097 | -5/Waste | Allies destroyed C-40 Crusher 5102 | -5/Waste | Allies destroyed C-40 Crusher 5105 | -5/Waste | Allies destroyed C-40 Crusher 5123 | -5/Waste | Discovered new exit (range 13) 5127 | -5/Waste | Entered Factory 5335 | -5/Factory | Repaired Impulse Thruster Array 5345 | -5/Factory | System Shield fried by hacking feedback 5499 | -5/Factory | Repaired Broken Adv. Actuator Array 5555 | -5/Factory | System Shield fried by hacking feedback 5666 | -5/Factory | Fabricated Imp. Q-thruster (x1) 5849 | -5/Factory | Spotted B-75 Beast 5859 | -5/Factory | Lost 3 parts (2n1w) 5897 | -5/Factory | Hacking Suite fried by hacking feedback 6008 | -5/Factory | Fabricated Imp. Q-thruster? 6027 | -5/Factory | Search patrols dispatched 6054 | -5/Factory | Discovered new exit (range 6) 6058 | -5/Factory | Entered another Factory area 6058 | -4/Factory | Evolved 2 slots: Utility x2 6160 | -4/Factory | Self-destructed Last Messages --------------- 06131_ Field strength at 80. 06132_ Field strength at 75. 06133_ Field strength at 70. 06134_ Field strength at 65. 06135_ Field strength at 60. 06136_ Field strength at 55. 06137_ Field strength at 50. 06138_ U-05 Engineer builds a Wall. 06138_ Field strength at 45. 06139_ Field strength at 40. 06140_ Field strength at 35. 06141_ Field strength at 30. 06142_ Field strength at 25. 06143_ Field strength at 20. 06144_ Field strength at 15. 06145_ Field strength at 10. 06146_ Field strength at 5. 06147_ Stasis field depleted. 06152_ Acquired Adv. Reaction Control System. 06159_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????? | | ??????????????????????????????????????? ??????? | | ????????????????????????????????????? ??????? | | ???????????????????????????????????? ???????? | | ??????????????????????????????????? ??? | | ???????????????????????????????????## ###???## | | ???????????????????????????????????## # """? | | ???????????????????????????????????## # "Y"? | | ???????????????????????????????????## # "?" | | ???????????????????????????????????## # ?? | | ?????????????????????????############ # ?? | | ?????????????????????????############ # """ | | ?????????????????????????## """" # # """ | | ?????????????????????????## """" # # """ | | ???????? ? ?????????????## """" # # | | ?????? ???????????## """" # # """ | | ??????? ??????????## # # """ | | ?????????? ????????## # # """ | | ????????????? ???????## # # | | ??????????????## ###### !# # """ | | ?????????????? # ############+### # """ | | ?????????????? # # """ | | ?????????????? # @ # | | ?????????????? + ^ ####+### | | ?????????????? # u u^ #### ### | | ?????????????? # #### ### | | ??????????????######### #####+############ ### | | ??????????????" """ # # = ######## ### | | ????????????????????? # # ##??## | | ????????????????????? # # ]]! ##??## | | ????????????????????? # # ]! ##??## | | ????????????????????? # # ]! ##??## | | ????????????????????? #k # ##??## | | ????????????????????? # # ##??## ##### | | ?????????????????????##g # ##??## ### | | ????????????????????? g ############??## ### | | ????????????????????? g ############??## ### | | ????????????????????? ##????????????## ### " | | ???????????????????? ##????????????## + " | | ?????????????????? ##????????????## ### " | | ??????????????????#+##########????????????## ### | | ?????????????????? ####?????????##### ### | | ???????????????????????????????????????#####+### " | | ???????????????????????????????????????## # " | | ???????????????????????????????????????## # | | ???????????????????????????????????????##""" # | | ???????????????????????????????????????##""" ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 375 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 50 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Enh. Optical Array | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Scanalyzed Imp. Trap Extractor | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Structural Scanner | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Point Defense System | -5/Factory | Hacked Imp. Kinecellerator | -5/Factory | Hacked Antimatter Reactor | -5/Factory | Hacked Exp. Weapon Shielding | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Graphene Brace | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Imp. Q-thruster | -5/Factory | Scanalyzed Adv. Transmission Jammer | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Optical Array | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Mic. Fission Core | x2 | -7/Factory | Preloaded Structural Scanner | x2 | -5/Factory Imp. Q-thruster | x1 | -5/Factory Imp. Q-thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneTargetingShotgun Manual? 0 Play Time 01:25:51 Cumulative 281.8 hours Start 2022.03.19 @ 03:32:40 End 2022.03.22 @ 15:53:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 15 Types 10/1/2/2/0/0/0/0/0 Lore% 85 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27e2f2e8-96e1-45d5-90c9-65709f2451a4