Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.25 @ 18:55:30 Player: Alexbot Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (66) 330 Value Destroyed (2779) 2779 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (869) 869 TOTAL SCORE: 8618 Bonus ------- Follower Combat Kills 437 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -168 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (4) ---- Guided EMP Blaster Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Hardened Medium Armor Plating Layered Medium Armor Plating Makeshift System Shield Phasing AFG > --- WEAPON ----------- Flak Gun Longsword +1 > --- INVENTORY -------- Heavy Treads Combat Airjet Combat Airjet Combat Airjet Combat Airjet Advanced Terrain Scan Processor Microactuators Makeshift Transmission Jammer Improved Propulsion Shielding Improved Utility Shielding Damper Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Restoration Module Mobile Refinery Mk. CCLXVII Heavy Plasma Cannon Bore Cannon Bore Cannon Guided EMP Blaster Missile Launcher Molecular Deconstructor Self-destruct Interrupter Self-destruct Interrupter [Rating: 71] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Heavy Treads Treads Heavy Treads Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Guided EMP Blaster Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . . . 4 . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 86 | 6 1 6 2 . 3 16 4 6 2 9 3 9 19 Power 10 | 1 . 1 . . . 2 . . 1 2 . . 3 Engine 6 | 1 . 1 . . . 2 . . . 2 . . . Core 4 | . . . . . . . . . 1 . . . 3 Reactor . | . . . . . . . . . . . . . . Propulsion 16 | 2 . 2 . . . 2 4 . . 1 . 1 4 Treads 6 | . . 2 . . . 1 . . . 1 . 1 1 Leg . | . . . . . . . . . . . . . . Wheel 4 | 2 . . . . . 1 1 . . . . . . Hover 6 | . . . . . . . 3 . . . . . 3 Flight . | . . . . . . . . . . . . . . Utility 27 | 1 1 1 2 . 2 5 . 5 . 2 . 6 2 Device 6 | . . . . . . 1 . 1 . . . 4 . Storage 5 | 1 . . 2 . . . . 2 . . . . . Processor 1 | . 1 . . . . . . . . . . . . Hackware 4 | . . . . . 2 . . . . 1 . . 1 Protection 11 | . . 1 . . . 4 . 2 . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 33 | 2 . 2 . . 1 7 . 1 1 4 3 2 10 Energy Gun 3 | 2 . 1 . . . . . . . . . . . Energy Cannon 4 | . . . . . . 1 . . 1 . 2 . . Ballistic Gun 4 | . . 1 . . . . . 1 . 2 . . . Ballistic Cannon 6 | . . . . . . 4 . . . . . 1 1 Launcher 6 | . . . . . . 1 . . . 1 . . 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 1 1 . . . 1 1 1 5 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 1 . . . . 2 . Parts Lost 21 | . . 2 . . . 6 . . . 1 . 1 11 Power 6 | . . . . . . 2 . . . 1 . . 3 Propulsion 6 | . . 1 . . . 2 . . . . . . 3 Utility 7 | . . . . . . 2 . . . . . 1 4 Weapon 2 | . . 1 . . . . . . . . . . 1 Highest Loss Streak 7 | . . 2 . . . 3 . . . 1 . 1 7 Average Slot Usage (%) 90 | . 87 99 100 100 72 88 82 89 100 91 92 90 81 Engine 7 | . 14 14 14 14 9 8 7 7 5 4 7 7 4 Treads 8 | . . 26 28 28 18 15 5 . . 6 7 7 6 Hover 1 | . . . . . . . 2 15 15 . . . 1 Device 5 | . . . . . . 2 7 7 7 7 7 6 6 Storage 26 | . 14 14 16 28 18 18 15 23 30 30 30 30 26 Hackware 10 | . . . . . 9 18 15 15 15 15 15 9 . Protection 9 | . . 12 11 . . 5 7 8 7 7 7 12 17 Energy Gun 1 | . 28 15 14 14 8 . . . . . . . . Energy Cannon 1 | . . . . . . . 5 . . . 5 2 . Ballistic Gun 6 | . . 12 14 14 9 . . 2 7 11 7 6 . Ballistic Cannon 1 | . . . . . . 14 . . . . . . 6 Slashing Weapon 3 | . . . . . . 3 7 7 6 . 1 4 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 137 | 10 10 19 44 44 45 55 50 83 91 96 101 122 137 Greatest Support 70 | 20 20 40 40 40 40 40 44 44 44 70 70 70 70 Greatest Overweight (x) 4 | 2 . 1 1 1 1 4 4 1 2 1 1 1 1 Average Overweight (x) 1 | . . . . 1 1 1 2 . 1 1 1 1 . Largest Inventory Capacity 28 | 6 6 6 16 16 16 16 16 28 28 28 28 28 28 Average Capacity 23 | 5 6 6 7 16 16 16 16 22 28 28 28 28 25 Most Carried 28 | 4 4 6 9 9 15 16 15 25 28 28 28 28 28 Average Carried 22 | 2 4 5 6 9 13 12 13 20 25 27 27 27 24 Final Capacity 28 | 6 6 6 16 16 16 16 16 28 28 28 28 28 4 Final Carried 28 | 4 4 6 9 9 15 12 14 25 28 28 28 28 2 Class Distribution -------------------- 72% | Hauler-Mutant 13% | Hacker-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Matter Collected 1742 | 238 22 81 . 26 52 315 20 80 32 338 105 60 373 Remotely . | . . . . . . . . . . . . . . Salvage Created 3118 | . 33 142 . 39 145 566 51 268 86 471 271 59 987 Parts 156 | . 5 9 . 6 10 36 5 5 3 20 14 2 41 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . 11 14 3 30 Prevented 20 | . . . . . . . . . . 9 . . 11 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 58 | . . 5 . . 2 15 2 . 1 8 6 1 18 Melee 14 | . . . . . 1 2 2 . . . . . 9 Guns 12 | . . 5 . . 1 . . . . 4 1 1 . Cannons 23 | . . . . . . 13 . . 1 3 5 . 1 AOE 7 | . . . . . . . . . . . . . 7 Classes Destroyed 14 | . 2 2 . 1 1 4 . . . 1 2 . 1 Worker 1 | . . . . . . 1 . . . . . . . Tunneler 2 | . . . . 2 . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . 1 . . . . Swarmer 8 | . . 3 . . . 3 2 . . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 23 | . . . . . 1 3 . . . 6 2 . 11 Brawler 2 | . . . . . . . . . . . 1 . 1 Duelist 3 | . . . . . . 1 . . . 1 . . 1 Sentry 14 | . . 2 . . 2 7 . . 1 . 1 . 1 Specialist 1 | . . . . . . . . . . . 1 . . Hunter 6 | . . . . . . 1 . . . . 1 1 3 Behemoth 1 | . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 2 3 . 1 1 5 2 . 1 4 3 1 11 Combat Bots Only 11 | . . 3 . . 1 4 2 . 1 4 3 1 11 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 1 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 Melee 1 | . . . . . 1 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Damage Taken 5896 | . . 283 . . 222 630 55 . 148 472 374 93 3619 Core 858 | . . 28 . . 46 74 . . 13 77 64 . 556 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 10 | . . . . . . . . . . . . . 10 Core Remaining (%) 88 | 100 . . . 88 . 78 . . . . . . . Volleys Fired 157 | . 5 12 . 2 9 38 . . 3 38 23 1 26 Largest 2 | . 2 2 . 2 2 2 . . 2 2 2 1 2 Hottest 128 | . 90 90 . 73 73 100 . . 125 125 128 28 114 Shots Fired 237 | . 10 23 . 4 17 62 . . 6 52 34 1 28 Gun 95 | . 10 23 . 4 17 . . . 3 26 11 1 . Cannon 114 | . . . . . . 62 . . 3 7 23 . 19 Launcher 28 | . . . . . . . . . . 19 . . 9 Special . | . . . . . . . . . . . . . . Kinetic 138 | . . 7 . 2 9 60 . . 3 26 11 1 19 Thermal 71 | . 10 16 . 2 8 2 . . 3 7 23 . . Explosive 2 | . . . . . . . . . . . . . 2 Electromagnetic 26 | . . . . . . . . . . 19 . . 7 Robot Hit Streak 14 | . 3 6 . 8 7 8 . . 5 14 6 5 8 Robot Miss Streak 4 | . 2 1 . 1 2 2 . . 1 3 4 1 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 207 | . 7 17 . 2 16 48 4 3 6 28 31 4 41 Core Hits 140 | . 3 7 . 2 5 23 2 1 4 27 19 1 46 Critical Hits 7 | . . . . . 1 . . . . . . . 6 Critical Kills 3 | . . . . . 1 . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . . . . . . . . 4 Melee Attacks 57 | . . . . . 6 9 6 3 2 1 1 3 26 Impact . | . . . . . . . . . . . . . . Slashing 57 | . . . . . 6 9 6 3 2 1 1 3 26 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7349 | . 94 245 . 44 297 1397 274 217 273 884 879 153 2592 Guns 1085 | . 94 245 . 44 151 . . . 52 398 92 9 . Cannons 2587 | . . . . . . 1133 . . 169 257 787 . 241 Explosions 1438 | . . . . . . . . . . 229 . . 1209 Melee 2231 | . . . . . 143 264 274 217 52 . . 144 1137 Ramming 8 | . . . . . 3 . . . . . . . 5 Kinetic 2010 | . . 62 . 18 89 1049 . . 52 398 92 9 241 Thermal 1662 | . 94 183 . 26 62 84 . . 169 257 787 . . Explosive 381 | . . . . . . . . . . . . . 381 Electromagnetic 1057 | . . . . . . . . . . 229 . . 828 Impact . | . . . . . . . . . . . . . . Slashing 2231 | . . . . . 143 264 274 217 52 . . 144 1137 Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 1 . Average Corruption 1 | . . . . . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 1 2 . Message Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 91 | . . . . . . 10 23 . . . 15 . 43 Projectiles 25 | . . . . . . 10 . . . . 15 . . Explosions 7 | . . . . . . . . . . . . . 7 Melee 59 | . . . . . . . 23 . . . . . 36 Knockbacks 6 | . . . . . . 5 . . . . . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . 5 . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . . . . . . 26 . . 10 Shots 3 | . . . . . . . . . . 1 . . 2 Rammed 2 | . . . . . 1 . . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 437 | . 60 174 . 15 35 135 . . 10 22 50 . 437 Average Temperature 71 | . 24 92 . 10 15 47 . . 7 6 14 . 131 Received Heat Transfer 1836 | . . 63 . . 81 180 . . 48 108 138 . 1218 Effects 2 | . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 6 | . . . . . . . . . . . . . 6 Longest Duration 6 | . . . . . . . . . . . . . 6 Robots Corrupted 2 | . . . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . 1 . . 1 Parts Fried 5 | . . . . . . . . . . 2 . . 3 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . 1 3 . . . . . . . . 1 . . Heat Transferred 2539 | . 248 507 . 74 185 100 . . 200 300 925 . . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Peak Influence 344 | . 42 136 . 106 196 188 143 . 344 . . . . Average Influence 85 | . 24 110 . 94 96 75 75 . 149 . . . . Maximum Alert Level 1 | . . . . . . . . . 1 . . . . Low Security (%) 93 | 100 100 100 . 100 100 100 100 100 65 . . . . Level 1 6 | . . . . . . . . . 34 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 2 1 . . 1 . . . 1 Investigation . | . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 3 | . 1 . . . 1 1 . . . . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Distress Signals 7 | . . . . . 2 4 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 132 | . 3 5 . 3 11 29 8 . 12 12 6 1 42 Peak Tracking Total 18 | . 2 2 . 3 3 7 4 . 4 4 3 1 18 Tactical Retreats 20 | . . . . . . 7 3 . . 4 . . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Traps Triggered 1 | . . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . . . . . . 3 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Machines Disabled 5 | . . . . 1 . 2 . . 1 . 1 . . Max in Single Turn 1 | . . . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Machines Accessed 16 | . . . 1 . 2 7 3 . 3 . . . . Terminals 11 | . . . . . 2 6 2 . 1 . . . . Fabricators 3 | . . . . . . . 1 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 55 | . . . 1 . 6 31 8 . 9 . . . . Successful 38 | . . . 1 . 3 21 6 . 7 . . . . Failed 17 | . . . . . 3 10 2 . 2 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 32 | . . . 1 . 6 16 . . 3 . 1 5 . Terminals 43 | . . . . . 6 29 5 . 3 . . . . Fabricators 9 | . . . . . . . 3 . 6 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 21 | . . . 1 . 1 15 4 . . . . . . Part Schematic 3 | . . . . . . 2 1 . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Disarm Traps 3 | . . . . . . 3 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 2 . 4 . . . . Load Schematic 3 | . . . . . . . 1 . 2 . . . . Build 3 | . . . . . . . 1 . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . Process 1 | . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . 2 4 . . 3 . . . . Terminals 7 | . . . . . 2 4 . . 1 . . . . Track 1 | . . . . . . 1 . . . . . . . Assimilate 3 | . . . . . 2 1 . . . . . . . Botnet 3 | . . . . . . 2 . . 1 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Prioritize 1 | . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 1 6 3 . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 1 . . . . . . Parts Built 4 | . . . . . . . 2 . 2 . . . . Matter 522 | . . . . . . . 190 . 332 . . . . Time 141 | . . . . . . . 47 . 94 . . . . Total Part Build Rating 20 | . . . . . . . 10 . 10 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 115 | . . . . . . 115 . . . . . . . Retrieved Matter 115 | . . . . . . 115 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Total Allies 25 | . . 3 . . 1 1 . 20 . . . . . Largest Group 22 | . . 3 3 3 3 2 2 22 22 4 . . . Highest-Rated Group 496 | . . 40 40 40 42 20 20 496 496 84 . . . Highest-Rated Ally 33 | . . 16 16 16 16 10 10 33 33 32 . . . Total Orders 24 | . . . . . 2 16 2 . 3 1 . . . STAY 4 | . . . . . 1 2 . . 1 . . . . GOTO 8 | . . . . . . 5 1 . 1 1 . . . FOLLOW 10 | . . . . . 1 7 1 . 1 . . . . EXPLORE 2 | . . . . . . 2 . . . . . . . Ally Attacks 151 | . . . . 9 29 . . 37 76 . . . . Total Damage 2637 | . . . . 73 329 . . 637 1598 . . . . Kills 24 | . . . . 3 5 . . 1 15 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 1 3 . Drone Launches 8 | . . . . . . 8 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Turns Passed 9942 | 56 56 350 429 178 325 720 489 414 658 1257 681 3719 610 Spaces Moved 4904 | 45 50 191 258 95 152 284 346 278 388 614 333 1596 274 Core 6 | 5 . . . . . . . . . . . . 1 Treads 3724 | . . 175 258 95 152 272 . . . 614 333 1596 229 Legs . | . . . . . . . . . . . . . . Wheels 349 | 40 50 16 . . . 12 231 . . . . . . Hover 825 | . . . . . . . 115 278 388 . . . 44 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 160 180 180 120 76 76 146 180 180 180 50 Average Speed 165 | 81 80 153 162 180 180 182 105 136 149 180 180 180 164 Slowest Speed 216 | 150 80 160 180 180 180 200 120 146 216 180 180 180 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 24 35 62 25 26 81 10 94 12 53 50 87 44 Regions Visited 13 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 . . . 1 1 1 . Scrap Searched 8 | . . . . . . . . . . 1 2 4 1 Spaces Dug 7 | . . . . . 3 2 . . 1 1 . . . Terrain Destroyed 33 | . . . . . 3 9 . . 1 6 . . 14 Melee 7 | . . . . . 3 2 . . 1 1 . . . Projectile 12 | . . . . . . 7 . . . . . . 5 AOE 14 | . . . . . . . . . . 5 . . 9 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Total 6447 | 61 55 226 268 98 178 413 464 309 457 719 368 2443 388 Wait 1113 | 7 . 8 3 2 2 52 102 6 54 37 4 809 27 Move 4892 | 44 49 190 257 94 151 283 346 277 387 613 332 1595 274 Hop . | . . . . . . . . . . . . . . Pick Up 62 | 4 . 5 3 . 6 1 3 11 5 7 2 13 2 Fast Attach 31 | 6 1 2 1 . 2 8 . 2 1 3 . 1 4 Attach 30 | . . 2 . . . 5 . 2 . 4 . 5 12 Detach 27 | . . 2 1 . . 5 1 1 1 6 . 3 7 Swap 25 | . . 2 1 . 1 3 4 2 1 2 3 3 3 Drop 47 | . . 3 2 . . 5 2 5 3 8 3 10 6 Fire 157 | . 5 12 . 2 9 38 . . 3 38 23 1 26 Melee 57 | . . . . . 6 9 6 3 2 1 1 3 26 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . 1 . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . 4 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 14) 112 | -10/Materials | Identified exit to Mines 113 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 401 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 446 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 447 | -10/Mines | Discovered new exit (range 5) 463 | -10/Mines | Entered Exiles 463 | -10/Exiles | Accompanied by 3 allies 503 | -10/Exiles | Met 8R-AWN 531 | -10/Exiles | Met EX-HEX 575 | -10/Exiles | Met EX-BIN 598 | -10/Exiles | Aligned with FarCom system 599 | -10/Exiles | Given EX-Vault access code 643 | -10/Exiles | Opened EX-Vault 656 | -10/Exiles | Found Longsword +1 692 | -10/Exiles | Warned to stay clear of 0b10 Research branches 751 | -10/Exiles | Met EX-DEC 875 | -10/Exiles | Discovered new exit (range 10) 892 | -10/Exiles | Left Exiles lab with Longsword +1 892 | -10/Exiles | Entered Mines 892 | -9/Mines | Accompanied by 3 allies 1037 | -9/Mines | Discovered new exit (range 11) 1070 | -9/Mines | Entered Materials 1070 | -8/Materials | Accompanied by 3 allies 1070 | -8/Materials | Evolved 4 slots: Utility x4 1244 | -8/Materials | Identified exit to Storage 1313 | -8/Materials | Garrison activated, responded to threat 1395 | -8/Materials | Entered Storage 1395 | -8/Storage | Accompanied by 1 ally 1583 | -8/Storage | Build established: Hacker-Mutant 1927 | -8/Storage | Lost 3 parts (1p1n1u) 2081 | -8/Storage | Discovered new exit (range 16) 2115 | -8/Storage | Entered Factory 2115 | -7/Factory | Accompanied by 2 allies 2115 | -7/Factory | Evolved 2 slots: Utility x2 2135 | -7/Factory | Identified exit to Lower Caves 2424 | -7/Factory | Fabricated Cmb. Airjet? 2604 | -7/Factory | Sucked down chute 2604 | -7/Factory | Entered Waste 2605 | -7/Waste | Joined by Warlord forces that had cleared the area 2610 | -7/Waste | 2 allies followed down the chute 2639 | -7/Waste | Found Damper Plating 2670 | -7/Waste | A Compactor rumbled back to life 2670 | -7/Waste | Spotted C-40 Crusher 2676 | -7/Waste | Allies destroyed C-40 Crusher 2720 | -7/Waste | Discovered new exit (range 16) 2936 | -7/Waste | Build established: Hauler-Mutant 3018 | -7/Waste | Entered Factory 3018 | -7/Factory | Accompanied by 22 allies 3410 | -7/Factory | Fabricated Cmb. Airjet (x2) 3594 | -7/Factory | Discovered exit to Lower Caves (range 14) 3676 | -7/Factory | Entered Lower Caves 3676 | -7/Lower Caves | Accompanied by 4 allies 3825 | -7/Lower Caves | Spotted B-75 Beast 3978 | -7/Lower Caves | Destroyed B-75 Beast 4924 | -7/Lower Caves | Discovered new exit (range 5) 4933 | -7/Lower Caves | Entered another Lower Caves area 5081 | -7/Lower Caves | Learned 4 Factory zone layouts 5349 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5358 | -7/Lower Caves | Found Prototype Special Weapon 5449 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5590 | -7/Lower Caves | Discovered new exit (range 8) 5614 | -7/Lower Caves | Entered Zion 5649 | -7/Zion | Learned 8 Factory zone layouts 5694 | -7/Zion | Discovered new exit (range 11) 5785 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5825 | -7/Zion | System corruption cleaned by Quarantine Array 7349 | -7/Zion | Found Prototype Device 7573 | -7/Zion | Rebuked by Imprinter 7872 | -7/Zion | Learned Factory stockpile data 8523 | -7/Zion | Opened final containment barrier to the Deep Caves 8550 | -7/Zion | Discovered new exit (range 5) 8554 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8655 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8915 | -7/Zion | Found Prototype Device 8915 | -7/Zion | Identified Phasing AFG 9232 | -7/Zion | Found Prototype Processor 9235 | -7/Zion | Found Prototype Processor 9240 | -7/Zion | Found Prototype Processor 9267 | -7/Zion | Found Prototype Processor 9270 | -7/Zion | Found Prototype Processor 9273 | -7/Zion | Found Prototype Processor 9333 | -7/Zion | Entered Proximity Caves 9575 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9821 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9856 | -6/Proximity Caves | Core integrity fell below 50% 9911 | -6/Proximity Caves | Core integrity fell below 20% 9923 | -6/Proximity Caves | Lost 7 parts (1p3n3u) 9943 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09893_ Self-destruct Interrupter emitting active interruption sequence. 09893_ Self-destruct Interrupter shorts Cesium-ion Thruster self-destruct mechanism. 09894_ H-66 Slayer destroyed. 09905_ Self-destruct Interrupter shorts Gauss Rifle self-destruct mechanism. 09906_ Self-destruct Interrupter emitting active interruption sequence. 09906_ Self-destruct Interrupter shorts Flexi-carbon Leg self-destruct mechanism. 09907_ Adv. Heat Sink fried. 09907_ G-50 Soldier destroyed. 09909_ Self-destruct Interrupter emitting active interruption sequence. 09909_ Acquired 15 matter. 09910_ Slug penetrates Wall. 09913_ Dropped Prototype Special Weapon. 09925_ Acquired 42 matter. 09936_ Destroyed Imp. Deuterium Engine. 09938_ Cmb. Airjet severed. 09939_ Neutrino Core destroyed. 09940_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ?????????????# #??????????????????????????????? | | ????????????## ##??? #???????????? ?????????? | | ???????????## #??? ???????????? #?????????? | | ???????????? #??? ???????????? #?????????? | | ???????????? ???? ???????????? ??????????? | | ????????????? #??## ??????????? #???????#### | | ?????????????? ##?# #??????????? #????####]!! | | ??????????????# #?# #???????#### ##??## !!! | | ???????######## #??# #??????## ##?# !=! | | ??????## #??# #?????## #?# =%" ! | | ??????# % ##?# #?????# #?## #### | | ???#### [ % ### #????## #??# ##??# | | ??## ### ####?# #?????# ##???# | | ??# #?## ### ######## #????" | | ??# #??## ## ! ##& #???# | | ??# #???## % [%=]!! ###? | | ??## ###### ## #### = &! # | | ???# ## |### #??## ### | | ??## ## !#?####???#%= ###?### | | ??# ### %#????????## ##?????? | | ??# ###?# ##?????????## #??????? | | ??## ##??##=%##??????????# ##??????? | | ???# ##?### #??????????# ###???????? | | ???# ###??# =##?????????## ##?????????? | | #?## ##???# !% g%###????????####??????????? | | ## #???# l!=@#??????????????????????? | | #???## ######??????????????????????? | | ###????# #????????????????????????????? | | #??????# ?????????????????????????????? | | ##?????# ?????????????????????????????? | | #?????# ?????????????????????????????? | | #????? # ?????????????????????????????? | | ### ##????## ?????????????????????????????? | | ??## #??????? ??????????????????????????????? | | ????### #??????? ??????????????????????????????? | | ?????#" #??????????????????????????????????????? | | ?????## #??????????????????????????????????????? | | ###?### ###????????????????????????????????????? | | ### ##???????????????????????????????????? | | ##??????????????????????????????????? | | #??????????????????????????????????? | | ### ##??????????????????????????????????? | | # #?# ####???????????????????????????????????? | | # ### #??????????????????????????????????????? | | # ## #??????????????????????????????????????? | | # ##### ??????????????????????????????????????? | | ## #??? ??????????????????????????????????????? | | ?# #??? ??????????????????????????????????????? | | ## #??? ??????????????????????????????????????? | | # #?? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 90 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 49 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Power Sword | -8/Storage | Hacked Lrn. Sensor Array | -8/Storage | Hacked Cmb. Airjet | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingMicroBeamcaster Manual? 0 Play Time 01:23:01 Cumulative 824.9 hours Start 2020.07.25 @ 15:49:40 End 2020.07.25 @ 18:55:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 44 Types 33/1/3/3/2/1/1 Lore% 97 Gallery% 99 Achievement% 95 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddeee6d7-27b7-41d0-99b5-a136b888d821