Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 20:18:21 Player: Skullbearer Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (207) 207 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 1034 Bonus ------- Follower Combat Kills 30 Friendly Fire -33 Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 65/100 System Corruption 3% Temperature Cool (4) Movement Walking (120) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Myomer Leg Myomer Leg > --- UTILITY (2) ------ High-capacity Storage Unit Subdweller Optics > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Subdweller Power Source Subdweller Power Source Neutrino Core Subdweller Monowheel Subdweller Monowheel Medium Battery (150) Compact Matter Pod (150) Structural Scanner Advanced ECM Suite Scrap Shield Subdweller Laser Subdweller Machine Gun Mining Laser Scrap Shield Fragment (49) Scrap Shield Fragment (47) Scrap Shield Fragment (47) Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Subdweller Optics > --- WEAPON ----------- Beamcaster Subdweller Beam Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Neutrino Core Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Medium Battery Compact Matter Pod Structural Scanner Advanced ECM Suite Scrap Shield Subdweller Laser Subdweller Machine Gun Mining Laser Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 32] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Subdweller Monowheel Leg Myomer Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Subdweller Optics Storage High-capacity Storage Unit Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 7 2 1 14 9 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . . 3 7 Treads . | . . . . . Leg 4 | . . . . 4 Wheel 8 | 2 . . 3 3 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 3 2 Device 6 | . 1 . 3 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 3 . 1 7 . Energy Gun 4 | 2 . . 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon 3 | . . 1 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 1 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 3 | . . . 1 2 Highest Loss Streak 5 | . . . 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 98 100 99 99 Engine 13 | . 14 14 14 13 Wheel 27 | . 28 28 28 27 Device 13 | . 12 14 13 14 Storage 14 | . 14 14 14 14 Energy Gun 10 | . 14 9 5 13 Energy Cannon 5 | . . . 1 13 Ballistic Gun 7 | . 14 14 11 . Ballistic Cannon 2 | . . . 6 . Special Weapon 1 | . . 4 3 . Peak Build Rating 32 | 6 8 8 22 32 Average Rating 16 | 4 7 8 16 22 On Entrance 8 | . 6 8 8 22 Naked Turns . | . . . . . Heaviest Build 59 | 13 49 49 59 59 Greatest Support 50 | 32 32 32 40 50 Greatest Overweight (x) 2 | 1 1 1 1 2 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 11 20 20 20 Most Carried 20 | 4 14 14 20 20 Average Carried 17 | 2 7 14 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 14 14 20 18 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 825 | 176 47 . 410 192 Remotely . | . . . . . Salvage Created 248 | . 90 . 91 67 Parts 16 | . 8 . 5 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 21 | . . . 21 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 5 | . 2 . 2 1 Guns 4 | . 2 . 2 . Cannons 1 | . . . . 1 Classes Destroyed 4 | . 2 . 1 1 Builder 1 | . 1 . . . Grunt 2 | . 2 . . . Sentry 1 | . . . . 1 Subdweller 2 | . . . 2 . Best Kill Streak 3 | . 3 . 1 1 Combat Bots Only 2 | . 2 . 1 1 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 147 | . 9 . 20 118 Missed 65 | . 1 . 12 52 Damage Taken 1022 | . 86 . 116 820 Core 259 | . 20 . 16 223 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 50 | . 9 5 33 3 Largest 2 | . 2 1 2 2 Hottest 155 | . 60 100 155 155 Shots Fired 75 | . 18 5 46 6 Gun 39 | . 18 . 18 3 Cannon 12 | . . . 9 3 Launcher . | . . . . . Special 24 | . . 5 19 . Kinetic 30 | . 9 . 21 . Thermal 34 | . . 5 23 6 Explosive . | . . . . . Electromagnetic 11 | . 9 . 2 . Robot Hit Streak 7 | . 6 1 7 3 Robot Miss Streak 4 | . 3 1 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 32 | . 13 1 14 4 Core Hits 12 | . 5 . 5 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 563 | . 199 24 243 97 Guns 320 | . 131 . 145 44 Cannons 151 | . . . 98 53 Explosions 68 | . 68 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 250 | . 55 . 195 . Thermal 215 | . 68 24 26 97 Explosive . | . . . . . Electromagnetic 98 | . 76 . 22 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 3 Average Corruption 2 | . 1 3 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 35 | . 2 2 18 13 Message Errors 9 | . 1 . 6 2 Matter Fused 10 | . 1 1 3 5 Heat Flow Errors 3 | . . . 1 2 Energy Discharges 2 | . . . 2 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 5 | . . 1 2 2 Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 12 | . . . 12 . Projectiles 12 | . . . 12 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 366 | . 102 60 154 366 Average Temperature 93 | . 43 35 56 154 Received Heat Transfer 204 | . 48 . 18 138 Effects 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 285 | . 50 50 37 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 89 | . 89 34 . 33 Initial 34 | . . 34 . . Average 21 | . 52 34 . 12 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 6 . 17 4 Peak Tracking Total 5 | . 4 . 5 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 8 | . 3 . . 5 Terminals 8 | . 3 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 6 . . 13 Successful 8 | . 3 . . 5 Failed 11 | . 3 . . 8 Catastrophic 4 | . 1 . . 3 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 6 . . 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 . . 5 Record 1 | . . . . 1 Part Schematic 2 | . . . . 2 Robot Schematic 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . . . . 1 Recall Investigation 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . . 5 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 42 | . . 42 42 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 8 | . . . 8 . Total Damage 148 | . . . 148 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2176 | 68 242 160 846 860 Spaces Moved 1421 | 55 196 72 507 591 Core 6 | 6 . . . . Treads . | . . . . . Legs 15 | . . . . 15 Wheels 1400 | 49 196 72 507 576 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 115 115 120 Average Speed 116 | 98 104 115 117 120 Slowest Speed 130 | 100 115 115 120 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 33 11 33 89 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 5 | . . . 5 . Terrain Destroyed 11 | . 3 . 7 1 Melee . | . . . . . Projectile 8 | . . . 7 1 AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1825 | 65 215 133 678 734 Wait 270 | . . 56 89 125 Move 1417 | 54 195 71 506 591 Hop . | . . . . . Pick Up 33 | 4 9 . 18 2 Fast Attach 8 | 6 1 . 1 . Attach 3 | . . . 1 2 Detach . | . . . . . Swap 22 | 1 1 1 12 7 Drop 20 | . . . 18 2 Fire 50 | . 9 5 33 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 332 | -10/Mines | Discovered new exit (range 12) 392 | -10/Mines | Discovered new exit (range 9) 471 | -10/Mines | Entered Subcaves 471 | -10/Subcaves | Accompanied by 2 allies 476 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 699 | -10/Subcaves | Ambushed by swarm of Subdwellers 848 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 966 | -10/Subcaves | Learned location of Zion (-6) 966 | -10/Subcaves | Met a Zionite searching for "candidates" 974 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1049 | -10/Subcaves | Build established: Scavenger-Mutant 1102 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1270 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1283 | -10/Subcaves | Discovered new exit (range 13) 1317 | -10/Subcaves | Entered Recycling 1318 | -7/Recycling | Met a Zionite searching for Scraptown 2159 | -7/Recycling | Core integrity fell below 50% 2171 | -7/Recycling | Core integrity fell below 20% 2177 | -7/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- System corrupted: Matter fused (-5). Y-54 Guardian springs to life. D-53 Grenadier springs to life. Y-54 Guardian springs to life. Beamcaster destroyed. U-05 Engineer builds a Wall. Sub. Beam Cannon destroyed. Sub. Monowheel destroyed. U-05 Engineer lays Concrete. Mak. Power Source destroyed. Sub. Monowheel destroyed. System corrupted: Matter fused (-10). U-05 Engineer lays Concrete. R-06 Scavenger destroyed. Acquired 34 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. R-06 Scavenger collects Sml. Storage Unit. U-05 Engineer lays Concrete. 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Plasma Cannon | -7/Recycling | Hacked Adv. ECM Suite | -7/Recycling | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatThrowingThermoblaster Manual? 0 Play Time 00:26:01 Cumulative 14.6 hours Start 2024.12.09 @ 19:42:10 End 2024.12.09 @ 20:18:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 38ce4d3e-3e66-4336-9c65-2e4790636231