Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 21:36:17 Player: Rumtowers Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1265) 1265 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5170 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Targeting Computer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Hacking Suite > --- WEAPON ----------- Mace > --- INVENTORY -------- Xenon Bombardment Thruster Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Targeting Computer Beam Rifle Heavy Assault Rifle [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 3 | . . 1 1 . . 1 Utility 4 | . . 1 1 1 . 1 Weapon . | . . . . . . . Parts Attached 62 | . 3 27 13 . 7 12 Power 9 | . . 2 3 . 3 1 Engine 5 | . . 2 2 . . 1 Core 4 | . . . 1 . 3 . Reactor . | . . . . . . . Propulsion 25 | . 1 10 2 . 4 8 Treads 7 | . . 5 2 . . . Leg 11 | . 1 5 . . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 7 | . . . . . 4 3 Utility 11 | . 2 5 4 . . . Device 5 | . 1 3 1 . . . Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 4 | . . 2 2 . . . Artifact . | . . . . . . . Weapon 17 | . . 10 4 . . 3 Energy Gun 7 | . . 4 2 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | . . 5 1 . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 46 | . . 15 7 . 8 16 Power 6 | . . 1 1 . 3 1 Propulsion 21 | . . 6 3 . 4 8 Utility 8 | . . 3 2 . . 3 Weapon 11 | . . 5 1 . 1 4 Highest Loss Streak 16 | . . 8 5 . 7 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 94 91 89 69 63 42 Engine 8 | . 14 10 6 7 . . Core 1 | . . . 2 . 6 . Treads 8 | . . 18 4 7 2 . Leg 16 | . 26 9 23 7 3 11 Flight 1 | . . . . . 10 8 Device 11 | . 10 15 12 7 7 4 Storage 9 | . 14 11 9 7 7 4 Hackware 1 | . . . 3 7 7 4 Protection 4 | . . 3 9 7 3 . Energy Gun 4 | . . 6 7 . . . Ballistic Gun 12 | . 28 14 8 7 5 . Impact Weapon 1 | . . . 1 7 7 4 Peak Build Rating 33 | . 8 15 21 19 27 33 Average Rating 14 | . 6 10 18 19 19 19 On Entrance 11 | 6 6 8 15 19 19 10 Naked Turns 55 | . . . . . . 55 Heaviest Build 30 | 13 19 27 29 27 30 21 Greatest Support 70 | 20 20 60 39 29 29 70 Greatest Overweight (x) 3 | . . 2 1 . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 8 Most Carried 10 | . 10 10 10 10 10 10 Average Carried 9 | . 8 9 9 10 9 7 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 9 5 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 939 | 200 32 451 197 . 11 48 Remotely . | . . . . . . . Salvage Created 1439 | . 34 784 423 . 62 136 Parts 74 | . 2 48 20 . . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 31 | . 1 19 8 . 1 2 Melee 1 | . . . 1 . . . Guns 23 | . 1 14 7 . . 1 AOE 5 | . . 5 . . . . Classes Destroyed 7 | . 1 4 1 . 1 . Builder 1 | . . 1 . . . . Recycler 1 | . . 1 . . . . Swarmer 4 | . . 4 . . . . Grunt 14 | . 1 9 2 . . 2 Sentry 10 | . . 6 4 . . . Specialist 1 | . . . . . 1 . Hunter 2 | . . . 2 . . . Best Kill Streak 6 | . 1 6 2 . 1 1 Combat Bots Only 6 | . 1 6 2 . 1 1 Max Kills in Single Turn 3 | . 1 3 1 . 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 517 | . 38 185 93 . 60 141 Missed 146 | . 10 52 30 . 18 36 Damage Taken 5878 | . 259 1899 792 . 874 2054 Core 1703 | . 74 272 129 . 360 868 Absorbed by Shields 170 | . . . . . 170 . Regen/Repaired (Parts) 34 | . 34 . . . . . Core Remaining (%) 65 | 100 70 32 76 . 48 . Volleys Fired 110 | . 8 67 30 . . 5 Largest 2 | . 2 2 2 . . 1 Hottest 79 | . 40 79 79 . . 56 Shots Fired 214 | . 16 133 60 . . 5 Gun 209 | . 16 128 60 . . 5 Cannon . | . . . . . . . Launcher 5 | . . 5 . . . . Special . | . . . . . . . Kinetic 133 | . 16 84 30 . . 3 Thermal 56 | . . 36 18 . . 2 Explosive . | . . . . . . . Electromagnetic 25 | . . 13 12 . . . Robot Hit Streak 19 | . 3 14 14 . . 19 Robot Miss Streak 3 | . 1 3 2 . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 161 | . 11 84 47 . 3 16 Core Hits 60 | . 2 36 18 . . 4 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 4 | . . 2 1 . 1 . Burn 1 | . . . 1 . . . Destroy 1 | . . 1 . . . . Corrupt 1 | . . 1 . . . . Smash 1 | . . . . . 1 . Melee Attacks 23 | . . . 3 . 5 15 Impact 23 | . . . 3 . 5 15 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2934 | . 107 1596 712 . 98 421 Guns 1864 | . 107 1025 661 . . 71 Cannons . | . . . . . . . Explosions 571 | . . 571 . . . . Melee 499 | . . . 51 . 98 350 Ramming . | . . . . . . . Kinetic 1078 | . 107 688 241 . . 42 Thermal 1021 | . . 788 204 . . 29 Explosive . | . . . . . . . Electromagnetic 336 | . . 120 216 . . . Impact 499 | . . . 51 . 98 350 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . 3 . . . 16 Average Corruption 5 | . . 2 . . . 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . 6 . . . 2 Message Errors 3 | . . 2 . . . 1 Matter Fused 1 | . . 1 . . . . Heat Flow Errors 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Misfires 1 | . . 1 . . . . Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 116 | . . 63 . . 34 19 Projectiles . | . . . . . . . Explosions 63 | . . 63 . . . . Melee 53 | . . . . . 34 19 Knockbacks 4 | . . . . . . 4 Impact 3 | . . . . . . 3 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 139 | . . 139 . . . . Shots 5 | . . 5 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 180 | . 12 180 48 . . 9 Average Temperature 18 | . 7 21 17 . . 4 Received Heat Transfer 1645 | . 60 747 216 . 81 541 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions 3 | . . . . . 2 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 2 . . . Heat Transferred 1663 | . . 997 592 . . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 363 | . 30 329 363 43 40 75 Initial 138 | . . 12 138 39 30 . Average 107 | . 22 154 154 39 28 4 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 79 | . 100 72 63 100 100 100 Level 1 20 | . . 27 36 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 5 . 1 1 Investigation 3 | . . . 3 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 2 . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 4 25 16 . 3 15 Peak Tracking Total 12 | . 3 7 4 . 3 12 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 6 | . . . 1 . 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 2 | . . 2 . . . . Max in Single Turn 2 | . . 2 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 19 | . 5 5 7 1 . 1 Terminals 13 | . 3 4 5 1 . . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 44 | . 12 7 22 2 . 1 Successful 27 | . 9 6 11 1 . . Failed 17 | . 3 1 11 1 . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 17 | . 5 5 6 . . 1 Terminals 32 | . 8 5 17 2 . . Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 3 . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 9 | . 2 1 5 1 . . Record 2 | . . . 2 . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Patrol Status 1 | . . . 1 . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 2 | . 2 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . Process 1 | . . . 1 . . . Report Inventory 2 | . 1 . 1 . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 3 3 4 . . . Terminals 10 | . 3 3 4 . . . Botnet 10 | . 3 3 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 2 4 6 1 . 1 Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter 11 | . . . 11 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 2148 | . 376 731 684 8 84 265 Spaces Moved 1160 | 1 213 282 393 6 34 231 Core 149 | . . . . . 11 138 Treads 188 | . . 170 . 6 12 . Legs 808 | 1 213 112 393 . . 89 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 15 | . . . . . 11 4 Fastest Speed 26 | 120 120 120 120 160 26 37 Average Speed 119 | 120 120 146 120 160 108 84 Slowest Speed 260 | 120 120 260 190 160 160 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 2 37 28 39 . 35 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 33 | . . 32 1 . . . Melee 1 | . . . 1 . . . Projectile . | . . . . . . . AOE 32 | . . 32 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 1677 | . 320 470 544 5 72 266 Wait 230 | . 85 67 77 . . 1 Move 1154 | . 212 281 392 5 33 231 Hop . | . . . . . . . Pick Up 43 | . 8 18 15 . . 2 Fast Attach 22 | . 1 7 4 . 4 6 Attach 26 | . 1 12 4 . 3 6 Detach 4 | . . 1 . . 3 . Swap 14 | . 1 8 5 . . . Drop 29 | . 4 9 14 . 2 . Fire 110 | . 8 67 30 . . 5 Melee 23 | . . . 3 . 5 15 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 22 | . . . . . 22 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Repaired Aluminum Leg 324 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 12) 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 488 | -9/Materials | Lost 3 parts (2n1w) 847 | -9/Materials | Core integrity fell below 50% 881 | -9/Materials | Lost 8 parts (4n2u2w) 995 | -9/Materials | Lost 3 parts (1p2w) 1090 | -9/Materials | Discovered new exit (range 14) 1108 | -9/Materials | Entered another Materials area 1108 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1256 | -8/Materials | Build established: Scavenger-Mutant 1557 | -8/Materials | Lost 5 parts (2n2u1w) 1756 | -8/Materials | Discovered new exit (range 13) 1792 | -8/Materials | Entered Factory 1792 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1799 | -7/Factory | Identified exit to DSF 1800 | -7/Factory | Entered DSF 1831 | -7/DSF | Additional patrols routed to DSF 1874 | -7/DSF | Discovered new exit (range 13) 1884 | -7/DSF | Entered Factory 1884 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1912 | -6/Factory | Lost 7 parts (2p4n1w) 2094 | -6/Factory | System corruption reached 10% 2096 | -6/Factory | Core integrity fell below 50% 2125 | -6/Factory | Lost 16 parts (1p8n3u4w) 2144 | -6/Factory | Core integrity fell below 20% 2146 | -6/Factory | Build established: Mutant 2149 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- R-10 Processor collects Lgt. Ion Engine. Med. Storage Unit destroyed. Adv. Weight Redist. System destroyed. System corrupted by crushing effect (+5). Slug penetrates R-10 Processor. Hvy. Assault Rifle destroyed. R-10 Processor collects Adv. Heat Sink. R-10 Processor collects Plasma Rifle. R-10 Processor collects Flexi-carbon Leg. Slug penetrates Construction Platform. R-10 Processor collects Adv. Heat Sink. Penetrated by Slug. K-01 Serf collects debris. IXWS=SOGQDA%PLHLUNI /U|%Z H-61 Shepherd calls for reinforcements. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Acquired 2 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ????????????????????????????# ????? ?????????????? | | ????????????????????????????# ???? "?????????????? | | ????????????????????????????# """" "?????#???????? | | ????????????????????????????# """" """" #???????? | | ????????????????????????????# """" """" #???????? | | ????????????????????""??????# #???????? | | ???????????????????"""??????# !! #???????? | | ??????????????????? ?????# !! ????????? | | ???????????????????""""?????# ??????????? | | ???????????????????"""" ????# ????????????? | | ????????????????""""""" ????# ??????????????? | | ?????????????# """"""" ???# ????????????????? | | ?????????????# #####+######## #######??? | | ?????????????# @ #??? | | ?????????????# % #??? | | ?????????????# o k % #??? | | ?????????????# !** ! #??? | | ?????????????# !* #??? | | ?????????????# !* ] #?? | | ?????????????# k #### | | ????????????? % | | ????????????? H | | ????????????? g | | ?????????????? g | | ?????????????? g g | | ????????????????#######+########## ## T####### | | ?????????????????????????????????# #####?????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# ??????????? | | ????????????????????????????????? ???????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveStorageMultitool Manual? 0 Play Time 00:45:39 Cumulative 41.5 hours Start 2025.01.05 @ 20:50:45 End 2025.01.05 @ 21:36:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b50335c-d48c-4740-9c46-3490b0b2bbe6