Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 19:30:33 Player: szymekc Result: Destroyed self with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (939) 939 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1709 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 198/200 System Corruption 5% Temperature Cool (0) Movement Treading (250) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source (fused) > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Shrapnel Launcher > --- INVENTORY (20) --- Light Ion Engine Subdweller Power Source Subdweller Power Source Cargo Legs Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Machine Analyzer Subdweller Optics Subdweller Optics Scrap Shield Hacking Suite Subdweller Laser Subdweller Laser Beam Cannon Battle Rifle Battle Cannon Shrapnel Trap Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Subdweller Power Source Cargo Legs Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Machine Analyzer Subdweller Optics Subdweller Optics Scrap Shield Hacking Suite Subdweller Laser Subdweller Laser Beam Cannon Battle Cannon Subdweller Shrapnel Launcher Shrapnel Trap [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 37 | 6 13 18 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 2 6 Treads 6 | 2 2 2 Leg . | . . . Wheel 4 | . . 4 Hover . | . . . Flight . | . . . Utility 9 | 1 4 4 Device 3 | . 1 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun 4 | 1 1 2 Energy Cannon 4 | . 2 2 Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . 1 . Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 95 99 Engine 13 | . 13 14 Treads 22 | . 28 18 Wheel 5 | . . 8 Device 7 | . 1 10 Storage 14 | . 14 14 Protection 5 | . 8 3 Energy Gun 3 | . 1 4 Energy Cannon 15 | . 16 14 Ballistic Gun 8 | . 9 8 Naked Turns . | . . . Heaviest Build 57 | 10 52 57 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 16 20 Most Carried 20 | 4 20 20 Average Carried 16 | 2 13 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 4 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 923 | 251 318 354 Remotely . | . . . Salvage Created 1284 | . 846 438 Parts 73 | . 44 29 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 15 8 Guns 14 | . 10 4 Cannons 8 | . 4 4 Classes Destroyed 7 | . 6 1 Builder 1 | . 1 . Hauler 2 | . 2 . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Grunt 15 | . 15 . Subdweller 8 | . . 8 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 114 | . 66 48 Missed 30 | . 14 16 Damage Taken 1536 | . 669 867 Core 272 | . 95 177 Absorbed by Shields . | . . . Redirected to Shielding 25 | . 10 15 Core Remaining (%) 100 | 100 . . Volleys Fired 113 | . 61 52 Largest 2 | . 2 2 Hottest 140 | . 120 140 Shots Fired 198 | . 123 75 Gun 135 | . 98 37 Cannon 62 | . 25 37 Launcher 1 | . . 1 Special . | . . . Kinetic 114 | . 78 36 Thermal 82 | . 45 37 Explosive . | . . . Electromagnetic 2 | . . 2 Robot Hit Streak 22 | . 22 16 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 136 | . 86 50 Core Hits 55 | . 38 17 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Meltdown 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1979 | . 1056 923 Guns 1185 | . 777 408 Cannons 794 | . 279 515 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 976 | . 588 388 Thermal 983 | . 468 515 Explosive . | . . . Electromagnetic 20 | . . 20 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 4 | . 4 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 82 | . 32 50 Message Errors 27 | . 14 13 Matter Fused 24 | . 7 17 Heat Flow Errors 6 | . . 6 Energy Discharges 8 | . 4 4 Parts Rejected 3 | . 3 . Parts Fused 3 | . . 3 Data Loss (minor) 4 | . 2 2 Data Loss (major) 1 | . . 1 Misfires 3 | . 1 2 Alerts 3 | . 1 2 Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles 4 | . 4 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 61 | . . 61 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 254 | . 254 195 Average Temperature 80 | . 76 97 Received Heat Transfer 492 | . 363 129 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Melted 7 | . 5 2 Heat Transferred 2072 | . 1147 925 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 195 | . 195 . Initial . | . . . Average 97 | . 101 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 23 13 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 6 | . 5 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 8 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 14 1 Successful 6 | . 5 1 Failed 9 | . 9 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Robot Analysis 1 | . 1 . Disarm Traps 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3831 | 71 1542 2218 Spaces Moved 1778 | 41 608 1129 Core 6 | 6 . . Treads 1054 | 35 608 411 Legs . | . . . Wheels 718 | . . 718 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 117 Average Speed 187 | 143 213 174 Slowest Speed 320 | 160 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 4 93 60 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 6 | . . 6 Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile 3 | . . 3 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2100 | 50 737 1313 Wait 102 | . 36 66 Move 1776 | 40 607 1129 Hop . | . . . Pick Up 45 | 4 17 24 Fast Attach 15 | 6 5 4 Attach 8 | . 2 6 Detach 1 | . . 1 Swap 14 | . 6 8 Drop 26 | . 3 23 Fire 113 | . 61 52 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 11) 590 | -10/Materials | Discovered new exit (range 16) 1074 | -10/Materials | Discovered new exit (range 3) 1282 | -10/Materials | Discovered new exit (range 5) 1556 | -10/Materials | Discovered new exit (range 6) 1614 | -10/Materials | Entered Subcaves 1882 | -10/Subcaves | Core integrity fell below 50% 2519 | -10/Subcaves | Disturbed a concealed Subdweller 2700 | -10/Subcaves | Lost 3 parts (2n1w) 2975 | -10/Subcaves | Learned location of Zion (-7) 2975 | -10/Subcaves | Met a Zionite searching for "candidates" 2998 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3048 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3171 | -10/Subcaves | Core integrity fell below 20% 3586 | -10/Subcaves | Visited 4L-MR0's lab 3606 | -10/Subcaves | Found Cargo Legs 3803 | -10/Subcaves | Learned Materials emergency access door positions 3832 | -10/Subcaves | Destroyed self with Subdweller Shrapnel Launcher Last Messages --------------- probably tossed aside somewhere as if it were useless junk..." 03625_ Acquired 12 matter. 03642_ Searching scrap... 03642_ Found Flamer. 03642_ Found 60 Matter. 03648_ System corrupted: Matter fused (-8). 03685_ System corrupted: Matter fused (-9). 03694_ Com. Wheel destroyed. 03697_ LN-AJB(R) destroyed. 03697_ Switching to secondary target: TB-Q7L(R). 03705_ TB-Q7L(R) affixes Scrap Shield Fragment to Scrap Shield. 03711_ TB-Q7L(R) destroyed. 03714_ System corrupted: Matter fused (-5). 03717_ Acquired 49 matter. 03724_ Acquired Spk. Treads. 03725_ Acquired 18 matter. 03803_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 03814_ System corrupted: FCS attempts to trigger Sub. Machine Gun. 03814_ System corrupted: Sub. Machine Gun misfires. 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" ## #?????????????????????? | | ????????? ???""##"""?####?????????????????????? | | ???????????????????#"""??????????????????????????? | | ???????????????????#"" ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ???????????????????" ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableVampiricStreamer Manual? 0 Play Time 00:16:22 Cumulative 286.3 hours Start 2024.07.23 @ 19:15:29 End 2024.07.23 @ 19:30:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 104 Adventurer 2 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0 Lore% 75 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39bbd658-d51f-4ccc-9bc6-46d44de1e3dc